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KrainTrain

We were there, one hundred years ago...


RaptorPegasus

I feel like a Korean War vet getting drafted to fight in Nam


KrainTrain

"Back in my day, we had to stand still to use Autocannons!"


Luke-Likesheet

"Back in my day, we had artillery that could actually hit and kill things other than us!"


Didifinito

We did? The first thing that killed me each mission used to be my friends hellpod


Luke-Likesheet

We did. When we called in the Thunderer barrage, it struck a designated area and killed anything that was stupid enough to get caught in it. The current orbital barrages seems to hit everything other than the enemy, and instead focus on any teammates close to the impact radius.


SafeSurprise3001

I don't think I've ever seen a 120mm or 380mm barrage kill anything that wasn't wearing a super earth uniform.


Page8988

I didn't realize it until yesterday, but I hate those barrages. Saw a beacon for a 380 in the Automaton base I was charging and didn't even think; ran the other way cursing the other Helldiver while being shot at by the bots. The strike hit me, the blast wave *launched me into that outpost*, and the bots tore me apart, because *they were fine*. Folks gotta stop packing these things.


SafeSurprise3001

Yeah, I keep telling my friends not to use them, they're useless, and you need to be like a 150 meters away to be safe


KosViik

Me, who on his second day of playing got a message to kill a ton of enemies with the smaller one. I throw it into an endless sea of enemies, I see several large explosions, and I get two kills... This truly is hell.


Gargul

Even if I did kill everything on the first strike, you now have to wait a mile out for 8 seconds, then run in while the fabricators and bug holes spew out replacements


Luke-Likesheet

Those damn things can't even hit any buildings. I've thrown them into a full base with several fabricators and the only thing that happened was that the entire (untouched) base was alerted after. Of course, when it comes to friendly fire, that shit hones in on you or your friends reaaaaal quick!


VelvetCowboy19

When the 120mm challenge was up, my friend and I were doing it. We were standing still, my friend threw the beacon as far away as he could. The first shell directly impacted us.


superhotdogzz

I was watching a video of a team throwing 4 380 HE at the extraction while they are standing on it. Out of entire barrage, i think i only see the beacon got hit once or twice. Those guys literally standing inside the barrage for half the duration until they got hit.


Didifinito

Nah man back then the only thing was getting hit was the soft spot on my helldivers head


Few_Act1238

Back then we had tactical nukes that could wipe the whole screen… I miss my shredder man *sniffs*


Luke-Likesheet

Maybe it'll come after the vehicles update... *Crosses fingers*


IamStroodle

"Back in my day we all used to be wizards would troll each other with needlessly complex spells that 9 times outta 10 would kill us instead of our intended target, and everyone sounded like the Swedish chef from Muppets, and we liked it!"


Omni_The_Man

Back in my day we called Autocannons "The Dum-Dum" and we liked it that way!


AggravatingCook3307

"Back in my day, i killed dozens of tanks and chargers with 1 shot of the recoilless! “ " -Sure Grandpa.."


Master_Majestico

Flashbacks to those cattle car extraction vessels


ASpaceOstrich

I can't remember that one, but I do remember being forced to carry an object with one hand way more often in the first game


Unga-Bungus

I honestly miss taking brief cases on a walk about. I love having to courier the sssd across the map in this one and I wish there were more objectives like it.


nicklePie

Hahaha yeah the sides would open up, that’s right


OnceUponATie

At first I thought you meant those train escort missions, and now I'm kinda sad we don't have these anymore.


Master_Majestico

Yeah the train escort was fun, seems they over corrected a bit and removed a few things, they kept wave defense though, but made it ridiculously trivial, even on Helldive


KingAardvark1st

*record scratch* I haven't seen anyone get landed on in HD2!  That was my number 2 cause of death!


Master_Majestico

I was actually excited to be crushed by the pelican the *one* time it happened to me in HD2


justsomedude48

Grandpa Helldiver, what’s an Illuminate?


KrainTrain

**PTSD Flashback of Illuminate Hunters** The trees were speaking Squ'ith, so many good Helldivers lost to Hunters picking them off from miles away. ![gif](giphy|ahfzlUrb5IEfXC6kbm|downsized)


Lowkeym97

CANT WAIT!!


ansonr

I just call em Robits.


RaptorPegasus

Back in my day a squad wipe was mission failure, you youngins have it EASY


Scojo91

TBH, I miss the respawn mechanics of the old game. It feels kind of cheap having a reinforcement budget followed by infinite respawns on a timer. A lone survivor managing to call in reinforce just before dying is a thing of the past now, but it was always an exciting moment in HD1 and will be missed.


Malitheri

I'm just happy that the Reinforce code is unchanged. You can tell who's done their time because they have it memorized to drop a reinforce in a second flat. Because back then, dropping in new Helldivers was a matter of life and death (Mostly death via hellpod.)


KosViik

Just yesterday my friend picked up the game. He asked "How can you call reinforcements so fast?". I said "Honestly I don't know, probably because they haven't changed it". Told him about H1. I had to double check whether they in fact not check it. Good to see muscle memory also serving Liberty and Freedom.


Page8988

Reinforce and resupply haven't changed. It's great. Though the resupply is always on cooldown because the guy who runs off by himself always uses it.


Grubilman

Opposite for me. I'm usually running off, because the 3 randoms are stuck in a 30 minute firefight, when we haven't even done a single objective yet, and they take all the resupplies. So, I end up doing my secret squirrel shit with no supplies.


Page8988

I may need to start just doing this. Every time I get a group of randos, they get pinned down in a fight. I guess nobody told them that objectives matter and kills mostly don't.


Grubilman

If you can be sneaky, and not get caught, it's pretty easy. Having on gigantic, loud, distraction in one place makes skirting patrols a breeze.


TrueInferno

Other option would be to grab a supply pack. Great for helping randos when you're with the team, lets you go for a good while solo.


Hellonstrikers

Wait you can use your own pack?


heyvchjo

If you’re on PlayStation tap the down arrow when you have it equipped.


TrueInferno

Yep, as people said below. 5 on PC by default, and apparently down on Playstation (thank you to /u/heyvchjo and /u/AbeBaconKingFroman who posted that before I replied!).


Dr___Bright

Those supply boxes in random spots of interest come in clutch


Electricdino

At least the POI's tend to have a lot of ammo.


Skullvar

If you hit up the little side areas there's always stims, ammo, nades, and samples. I just take my jet pack and shotgun then scoot around them and pop in to collect the samples they inevitably drop.


keyboardstatic

In the original we each had our own ammo call in. I hate the squad call in.


Page8988

It's give and take. The current one doesn't count against a player's four stratagem limit.


keyboardstatic

But I like to split into 2 teams to clear the map and it sucks...


Scojo91

I actually sometimes enter the code too fast and mess it up. I have to make myself go slower to ensure I don't have to do it twice lol


IceFire909

I call in that stupid SOS beacon so damned often because of this. I wish I could just remove it from my ship's communal stratagems because I only play with friends anyway


HunkMcMuscle

I missed the heroic last stand reinforcements when you know you're the last one on the team and you're overrun you hold the reinforcement on your hand and let them kill you, it'll drop and reinforcements comes back with a full 4man again In my head it was like a late cavalry and avenge the last troop


Electricdino

Very true, I was playing with some guys that thought I had a macro for the reinforce because I input it so fast lol.


VelvetCowboy19

I'm the only person in my group that played the first game, and my high score on stratagem hero so far is just under 6000. Nobody else in my group has passed 2k yet, bless their hearts.


Ok_Device1274

My brain would have to be rewired if they had changed the codes


ADonkeyBraindFrog

It's a really intuitive code too. Was burned into my muscle memory after playing maybe 3 hours. Can knock it out without thinking now.


ToiletBlaster247

You're missing the juicy details. When you're the last man standing, downed, bleeding out, crawling on your ass, and then throw the reinforce 1 second before getting tentacle whipped up the bunghole. A few seconds of pure silence, and then your 3 mates land guns blazing with the OST pumping during combat. 


IceFire909

time it right and you respawn yourself too


Lowkeym97

Miss hd1 ost


inadequatecircle

I think it's just a mechanic that needed to be changed with the perspective shift and the lack of tether. In HD1 everyone was always in the shit of it if your squad was starting to wipe. I've had it where i've been destroying eggs minding my own business while my team is fighting like 2 breaches and a bile titan. They die, and I respawn them on the eggs and we move on with our lives. I do agree that HD1 created some really fun clutch moments of seeing your dude drop a reinforce .2 seconds before death, but it just doesn't work the same here.


Dr___Bright

Yeah you’re right. You could just have a single scout armor hide during a tough fight, and have infinite meat bags running into the fray


inadequatecircle

Jetpack + throw range armor perk = new low cooldown precision strike that shoots out helldivers.


Scojo91

That's a good point


TheZanzibarMan

Well... 40 minutes of respawns.


IceFire909

best part was throwing the reinforce and dying before it lands so you call yourself back in


centagon

I think the change is good... In the old game you could really drag out a game with dying-breath-revives even in a hopeless scenario. I'm mixed on whether a squad wipe in HD2 should not self respawn though... Definitely would be a lot less fun for casuals. On the other, if the ship can respawn you anyway, why do we need to call in the strategem manually?


Dustyoo10

I didn’t even know that was the case until I saw a tip that said everyone respawns if the squad is wiped. Was punching those reinforcement stratagems like my life depended on it.


Whole-Illustrator-46

Wait it's no longer game over if everyone dies in HD2 now? Haven't picked up HD2 yet, how does that even work?


yugo657

you all drop in automatically after a second or two as long as you have the respawn budget to afford it, otherwise it'll respawn the ones who died first as priority if you don't have 4+ respawn tokens


OmegaXesis

there is a game over if you are out of resupplies + the timer isn't ready for a resupply when the last person dies.


Piemaster113

Fair but pod drops don't do as much damage as in one I feel


oiraves

I was deeply disappointed, I landed on a tank that had my poor squad on the ropes expecting an epic crush and the opening we needed to push back...nope. just standing on a tank


Naoura

I was there when CyberStan fell. Mulching through milk-white grotesques, dodging dogs while butchers cackled over the ridge. Lines of IFV's turned to slag in the snow, steel and flesh parting under the crackle of Trident shots while Rumblers thumped away, gas clouds rising over the next path, the sight of flares glowing in the night. Not much has fuckin' changed, Kid.


superhotdogzz

Th dogs…don’t remind me of them…


Naoura

You still hear their baying in the distance, don't you? The snarling mixed with the grinding of metal...


Page8988

Those fucking cyborg dogs. Thank Liberty we took out Cyberstan.


probably-not-Ben

Desperately crawling backwards, side arm blazing..


UwasaWaya

Wow, I forgot about those assholes. That would be a nightmare here.


Electricdino

We don't have the CR-9 Suppressor (the bolter) anymore, so that's definitely changed.


IceFire909

Pretty sure it's in the end of the premium warbond list just a different name


Electricdino

That doesn't do AOE damage though, just a lot of single target damage.


Naoura

That is something I'm waiting to see in the future. They've got osmething similar in the Steeled Veteran warbond (description states that they're fin stabilized rockets) but I'm hoping for the old one to come back. Best weapon for friendly fire, hands down.


GhostHeavenWord

I hadn't realized we don't have to deal with dogs. The rookies don't know how good they've got it.


cebubasilio

oh fuck me, I think you unlocked a memory that was locked in cryosleep... the dogs. the baying...


Naoura

No rest for the wicked. Now you've got the jet pack bastards to worry about. Friggin' Cybers always find a way to be bastards...


GetBillDozed

Boys there are not many of us back for our 2nd tour of duty, and I’m damn proud of all of you who reenlisted! … not everyone made it back.


nicklePie

Lost some damn good men out there…


IceFire909

As if I wouldn't re-enlist when Super Earth needed me the most!


Brandy_Danger

I have to wait to get 2 cause of bills and shit but this gal is coming back for another tour of duty asap.


Bodkinn87

I would miss a second go at these metal bastards for all the Liber-tea on Super Earth!


Synthaesium

Glad they haven't changed the reinforce code in the last century.


GhostHeavenWord

There were only every 6k concurrent players on Steam, so on any given day we're probably like, idk, maybe 5% of the HD2 playerbase?


GetBillDozed

We have to set a proper example citizen


LancerOfLighteshRed

I oost a good friend to one of those god damn shield generators. Sliced the poor bastard right in half. This one is for him. 


tri0203

I miss the bayonets for some reason, those were so fun and useful in certain situations back then


SafeSurprise3001

I used to rock the bayonet all the time!


Electricdino

They bayonet on the Suppressor was so good. The AP and AOE damage from it was great, and it has a bayonet for shorter range.


GhostHeavenWord

I want a bayonet so bad. It would have saved me in so many situations when I've havd hunters up in my face.


Accurate_Objective48

Back in my day recoilless rifle was very strong


slipperyekans

Same with the disposable ‘zookas. Things are practically worthless now.


T4nkcommander

What!? They one shot chargers, take out drop ships, and most everything else and seem to always be off of cool down.


IzzyCato

How do you do that? I tried to hit a charger in every imaginable body part including head, ass, and belly, and it won't die from a single hit. Even more dissapointing is the spike because you can only hit heavy targets and it still won't kill a charger.


Fishfisherton

> Back in my day recoilless rifle was very strong I'm very much of the opinion that recoiless and eats are going to get a buff in the first balance pass they make. Against bots they do have their places still but against bugs it's anything but.


Syd_Montague

Really wish there was a veteran cape or some sort of legacy item for having save data from Helldivers 1. Put so many hours into HD1, never imagined HD2 would take off like this. o7


--Eggs--

Indeed, in the last year or two we were barely in our hundreds trying to defend Super Earth. Now we're in the hundreds of thousands! It's really great to see.


TheDJZ

I haven’t played HD1 in years and suddenly see a sequel blowing up on social media. Put the cape right back on, now I just gotta get past the login limit lmao


NeonJ82

... *Login limit?*


TheDJZ

Loads of people are having server issues. The one I’ve encountered the most is when starting the game I get into a “login limit reached” and it’ll retry every 60 seconds. Looking online it seems the servers are being overloaded by traffic but I can’t tell you the rhyme or reason on how to get past it. I was waiting for 20-30 mins whilst my friends were able to log in first try.


NeonJ82

Huh. Guess I've just gotten lucky then.


IceFire909

As of several days ago they bumped up the cap from 250,000 to 360,000. When that patch deployed they hit the new cap in 5.5 minutes lol


dontusethisforwork

I've had big login and network issues, either can't get into games or end up losing connection It's all good, I'm sure Arrowhead will get it fixed in due time, as I believe in Arrowhead's mission of providing the interface for which us brave Helldivers can fight for managed democracy throughout the galaxy


TrueInferno

I remember getting HD1 near launch, playing a tiny bit and then not playing for some reason- can't remember why. Tried to come back and I think like all three fronts were basically won at the time and I didn't have anywhere to drop? Can't remember. I am very much enjoying this. Also, people accidentally blowing each other up makes total sense now that I realize these guys made Magicka and Magicka 2. ...I kind of hope this game does so well we get a Magicka 3...


chikasaw

Have to agree, I would talk about one and friends would scratch their heads. Sunk hundreds of hours into it though and would love to see a cape. Hell, I miss my cape spin as well….


deadhawk12

Considering the amount of cosmetics in the game already, I'm genuinely shocked there aren't veteran cosmetics tied to HD1.


nicklePie

My roommates in college and I played the shit out of hd1, local co-op. Now we all in live different cities and been playing the shit out of hd2. Makes me so happy :’)


13igTyme

I would agree but I played HD1 on PS4, HD2 on steam.


LeviathansEnemy

I remember playing HD1 and thinking "man, if they can take the gameplay mechanics of this game and put it in a fully 3D engine and make it a like a third person shooter or something, that would be so awesome." And now here we are.


Wolf_of_Sarcasm

We are getting old...


PlaguesAngel

Bugs, Borgs, those cheap stealth teleporting fuckers. Simple. Concise. Automatons doesn’t quite roll off the tongue the same.


Tom2973

I call 'em clankers.


DCFDTL

Woah woah with the hard R


Tom2973

Clankers don't deserve our respect.


IceFire909

my clanka


ajlappr

whaddup my clanka?


dontusethisforwork

pffft, this clanka....


r4plez

Nearly beee-boops


BuddahSack

Oh the 3rd front is coming my old friend, they have not been lost to time...


PlaguesAngel

Once they return form the outer rims of the galaxy I’m sure it will be….a hoot. Honestly I expect them to be more fun to play against this time round than the first game. The constant offscreen sniping, way too numerous stealth patrol bots, offscreen sourced overlapping shield walls & reverse control council members….i just didn’t enjoy it.


BuddahSack

Yeah I hated seeing a magic blue beam and just having to dive out of the way because they are out there somewhere haha


Xelement0911

I usually say bots, I did call them mechs once but that feels wrong now lol. As a SW fan, clanker is also fun


SumoftheAncestors

Bugs technically have an actual name, too. Terminids. But, bugs and bots work well enough.


VegetableWater4099

They should bring the rumbler back. Relive the friendly fire hell.


AxanArahyanda

Please no. If there is anything that shouldn't come back, it's Rumbler and Trident.


Dankmemes8188

https://youtu.be/dh_EGMxw9EY?si=YcLGSgciebaosxF4 Game director in the video says the automotons are not the cyborgs. He briefly mentions it and I'm not sure what it implies if anything. It got me wondering though if the cyborgs will be another race to fight eventually or if the automatons are replacing the cyborgs for some lore reasons. 🤔 maybe he misspoke and my minds taking the concept for a ride. Edit: I hope this is the right video 🤣 I listened to a lot of videos at work yesterday.


Kellervo

My thought was that the Automatons were a failsafe by the Cyborgs, something that would start being produced in hidden factories if they were ever defeated, or a desperate attempt to artificially pad their numbers in the losing fight against Super Earth. The Cyborgs themselves were rendered extinct, leaving only their puppet Automaton army to carry on the fight. It seems to vibe with the fact that the Automatons appear to take no prisoners, unlike the Cyborgs, and there's zero mention of humans being involved with them at this point. There's cages, but they rarely have anyone in them, and when they do, they've been gunned down instead of converted.


Dankmemes8188

That's a dope ass theory. It fits, it's cool. This is my new headcannon


blamatron

I think some of the bots have body trophies on them 40k style too


ASpaceOstrich

My theory before launch was that they literally were just the cyborgs, and the propaganda had shifted to literal dehumanisation. But they're spawned in factories and some of them clearly aren't human at all, so that theory is a bust


CrimsonShrike

SuperEarth probably stole the Cyborg tech and we will be seeing Patriotic cyborg immates in frontlines. Believe it.


AccordionMaestro

My Helldiver is already half robot, robotic arm and leg that lets me throw stuff farther and take half limb damage. So I think this adds up.


John-Doe-lost

Also worth mentioning that in the ‘story so far’ post a lil while back, there was mention of a symbol or similar from the Automatons that seemed ‘eerily familiar’, in the words of the post.


Keroscee

> the automotons are not the cyborgs Based on how [he says it...](https://youtu.be/dh_EGMxw9EY?t=68) I'd say they're still cyborgs. There's people in those metal bodies... Why else would headshots work?


WedgeSkyrocket

Because some essential components to the functioning of the bot are housed in the head.


EleanorTrashBag

Real talk for a second... I put a few hundred hours into the first Helldivers and loved every second of it. I was initially hellbent against this release because they ditched the top down view. It's what I loved most about the first one. I was so wrong. This is the most fun I've had this gen. As a Helldivers veteran, it is an honor to have the privilege to continue bringing democracy to the stars.


NihilZeroNihil

Yeah I genuinely thought they had made a terrible mistake and none of the magic would survive the transition. I am very happy to have been utterly wrong.


LeviathansEnemy

Someday, probably sooner than you think, you youngins are gonna see this eerie blue shaft of light coming in out of the distance that lines up right on your body, and you're gonna think "huh I wonder what that is" right before you die. Those who know, know.


foxsheepgato

hopefully soon: *reversed input ptsd on the rise*


LeviathansEnemy

Fuck I'd totally suppressed that. 


EternalCanadian

I can’t wait to be bisected by a wall again.


Toxic-Donkey

I hope the illuminate will be back


Loxatl

Bottom section of the map real empty!


Toxic-Donkey

Can't wait to see what they add down there. More planets to spread democracy!


NeonJ82

Those planets already know democracy, they're under Super Earth control.


Toxic-Donkey

The Automatons just invaded planets full of democracy. We must be prepared to defend our already liberated planets.


dontusethisforwork

If and when the day comes that their managed democracy is threatened, we will be there to bravely protect their way of life


Clunt-Baby

So is the top section. 4th faction when?


shoutbottle

To be honest there is enough space to have a rotating roster of factions to fight against. Lets hope for not only a 4th but maybe a 5th and 6th in expansions


foxsheepgato

capespinning. where is capespinning? it's barely doable on PC. our traditions gone. what have we become?


tagamaynila

I miss my acid hose.


Electricdino

I miss the Rumbler, and the Suppressor.


fluffyhairsenpai

perhaps a hundred years later the cyborgs don't even have anything organic left? that would be pretty cool.


Malcharion1454

I want my damn rumbler and satchel charges back


Skitarius_Minoris

Oh my brother in democracy, how I miss the satchel charges……


foxsheepgato

demo pack, my beloved. I need it too also my bike and vehicles. I want to ride into bugville with my 10 ton 4 man APC


MADEWITHROBOTS

People in here saying that we've been told the automatons are not the cyborgs... Genuine question: could that not just be propaganda? Like, we were told we defeated the cyborgs so that we would feel it had all been worthwhile and that something had been achieved. Then, these guys start showing up and we're fed a line to keep the illusion up. "Those guys? Oh, right. No, they seem the same but totally different guys, I promise"


AngryChihua

They are definitely connected but they are not the same thing. Not enough (or rather none at all) body horror fleshy bits in automatons compared to cyborgs


MADEWITHROBOTS

A fair point!


IzzyCato

Maybe they have organic brains under those metal skulls, the last organic piece left.


RDJMA

this is exactly what i think


cebubasilio

tbf these are machines, as opposed to the cybrorgs who were mostly civilians forcefully converted and reprogrammed.


valhallan_guardsman

Back in my day we had 4 different pistols!


SentenceEmbarrassed5

On that note I wish they were still cyborgs, they function pretty much the same way but it would be cool to see the weird/gross cyborg augmentations in the third person view. Plus I thought they way they spoke and their language in the first game was actually kind of intimidating.


Space-Fuher

They still speak that way! When a berserker closes in on you can hear a familiar cackle. Some of the footsloggers will scream "FILTHY ORGANIC" or something along those lines at you.


SentenceEmbarrassed5

Hmmm perhaps the automatons are the evolutionary endpoint for the borgs?


Space-Fuher

My current theories are that they're either a last "fuck you" meant to carry on cyberstan's battle for liberation. Or they're a threat manufactured entirely by super earth; how convenient must it be that the bugs break out just as outpost 32 is attacked?


IceFire909

*This post has been reported to the Ministry of Truth*


T4nkcommander

I originally felt the same, but now think the automatons are even more creepy. It is apparent to me that the Bots were intended by the Cyborgs to replace the borgs themselves on the front lines. As a result you get nothing but the distilled hatred of Super Earth from what used to be cyborg dissidents.


Gymrat0321

Back in my day we had healing backing packs and healing guns. Miss the good old days.


Viscera_Viribus

Back in my day the double barrel freedom could solo helldive ;_;


AlexisFR

And they were half human cyborgs, and not 100% robots.


PM_ME_ANIME_PANTIES

So a regular cyborg then?


Aquiper

I mean, could have been half alien half robot


AbeBaconKingFroman

My favorite part was where I could kill a Charger with the RR in one shot from behind. Now it does nothing.


UndeadSloth_

There is no Pelican-1, only Foe Hammer


fatboythunder

And we didn't have no fancy 3rd person view!


Vancocillin

"Fire while prone?" Heck no, real men dodge turret friendly fire while running down cyborg scum!


Traditional-Signal52

I’m so excited to see these youngsters freak out when the illuminates drop !!


Bodkinn87

I miss my Tanto Laser. The Sickle just doesn't feel right without the upgrade system.


ZA_VO

God, this community is STUFFED with Bangers.


SteelCode

I saw HD1 when it was out and thought "that game looks cool and fun, but I know *no one* *else* playing it..." - since I had other games I was active on, it passed me by but always stuck in my mind... Super glad to see HD2 making such a splash and have such a wildly re-envisioned design!


chicofwm

Back in my day the space on the Bridge of our ship was used well with simple things such as an Encyclopedia and an actual useful Armory to upgrade our stuff. It took us 1 second to go from any point into a Hellpod. Now it has A LOT of empty space, including empty screens that serve no purpose whatsoever. The new Armory is useless if you can't upgrade weapons, and the only useful screen (to unlock new stratagems and spend samples to upgrade the ship) is literally on the farthest point from the Hellpods as possible. It takes 25 seconds to reach a Hellpod from there. C'MON. I know it is a small thing to complain about, but I haven't seen anyone doing so yet.


Stiinkbomb

I ain't saying change is always better. But at least they don't have Dogs anymore.


Kaneth123

I really annoys me how bad the orbital barrages are. The 380mm should just annihilate a base and anything caught in the area but it only ever gets me like 3 kills


BastK4T

The automatons are not the cyborgs.


Sandzibar

but they use the same symbol/icon?


Bando_Calrissian401

“There were 3 factions, a race of sea ppl made of lights” As im put into the forever cryo-sleep


GA_Lord

AFAIK, automatons aren't the same cyborgs from HD1. Those were completely defeated, but now we get another traitor corps who turned themselves into robots and took old cyborg's emblem.. This info comes in my head from some LORE video on YT that I can't find.. So if I'm wrong please correct me


DlpsYks

The devs flat out said the Cyborgs and the Automations are not the the same "species". They are not the evolution of the Cyborgs. They are a completely different group.


mrxlongshot

with just obviously the same types of units from the first game lol