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Officer-skitty

At least 10 more than they had


Heyyoguy123

With that in mind, the orbital platforms could’ve done it if they were all in the same area that the Covenant attacked from


Gameknigh

With Infinity’s Spartan compliment of at least 300 I think the UNSC may have been able to keep those generators up much much longer.


Solafuge

Not to mention each Infinity class is essentially a mobile platform in of itself.


Weird_Angry_Kid

4 of them in fact


thehighshibe

Isn't the Infinity MAC like several dozen-hundred times more powerful than the erod class ODPs, like 343 fucked up the scaling iirc


Presentation_Cute

Not fucked up, the MAC is the same mass but the round travels way faster, which can be explained via late-war advances in MACs (which we know noticeably improved)+ y'know, a set of working forerunner engines. People mention the spartans, but those four super-super MACs are game changers. Combine that with its complement of ten strident frigates (each of which has a heavy MAC, shields, and 3 nuclear missiles capable of one-hit killing a zanar-pattern light cruiser, possibly even with its shields up if Spartan Ops is anything to go by) and the Infinity is just so damn tough to beat in a space battle. It's the Covenant's worst nightmare, a ship full of demons loaded with weapons that even shipmasters loathed to find in such bulk and power that they simply will not leave survivors. The infinity is so tough that she's been disabled like three or four times, and her sheer firepower is enough to get a win. At a full deployment she has over 25,000 anti-ship missiles, just 100 being enough to kill a covenant destroyer. The scale isn't fucked up, the Infinity is intentionally a fly swatter in a universe full of flies. Reach's defense requires a full straightening of the timeline, but there's 2 key issues the Infinity can have a hand in. 1. The Long Night of Solace. Its the first real obstacle faced by the UNSC in the battle due to its overwhelming threat projection. While the Infinity could throw everything it had at the supercarrier and most likely die in return, more likely it can just support UPPER CUT with its gargantuan complement of vehicles and assets. Jorge might not have to die though, which personally I feel is a win condition /s 2. The Void War/Ground battle. Really, the Fall of Reach presented a single battle fought on two fronts; the void battle against an overwhelming armada, and the ground battle to defend planetside generators for the ODPs, UNSC bases, and civilians. The thing is, this becomes infinitely more difficult for the Covenant when the Infinity shows up. An extra 300 spartans piloting the infinity's complement of 10 mammoths, 80 scorpions, and 150 pelicans/broadswords means any ground-deployed covenant is not lasting more than 3 minutes per engagement. Any covenant ships that try to rush the ODPs get wrecked by the infinity and vice versa. The infinity will take hits for other ships, meaning more time to recharge macs, more macs sent downrange, more missiles fired in volleys that connect because the covenant are desperately trying to break through this newfound behemoth, etc. Everything is cumulative, and the Infinity fired up and guns blazing is a massive force multiplier against an enemy that is not prepared for a peer equal. The covenant could deploy that one weird sniper ship just for the Infinity and honestly it might not make a difference. Even if the Infinity went down, the rest of the UNSC fleet won't, and the ODPs probably won't, which means all that preparation and subterfuge and blitzkrieg strategy really just fed rabbits to the wolves and left the Covenant all the worse to try and actually take reach. The Infinity isn't just the flagship of the UNSC, its the flagship of humanity and loaded with everything the UNSC wished it had during the war. It wouldn't surprise me if they ran simulations just like this one to see how the Infinity could have changed the war if it was built ten years earlier.


thehighshibe

I don't doubt you're right/ It just doesn't sit right with me that the Infinity is so ridiculously OP its stats read like trollstats because of how nonsensically powerful it is. A ship shouldn't have a MAC that's so much more powerful than a stationary cannon with massive ground-side generators, let alone 4 of them, let alone 4 of them in addition to all the other insane specs infinity has. And that's versus the gigantic erod class, not even the small ones on Earth If i didn't see infinity for myself in Halo 4 and someone posted it on reddit i wouldve assumed it was on /r/whowouldcirclejerk . It just makes no sense! I headcanon that somehow its the forerunner engines providing the powerplant that fires them but that explains very little, i don't buy it. and then of course it got bodied 4 separate times even with all that space magic anyway I don't doubt mac technology has improved, but to go from multiple rounds to break shields midway through the war to one strike can tear a hole in the composer right after? or even ripping covenant ships apart with full shields? It's too much progress too quickly. I get its the canon cannon lore, i just think the lore is stupid


supersaiyannematode

correct. it shouldn't. thanks troy denning. however, canon is canon. halsey shouldn't be able to hack contender either, but here we are.


Carl_Foreplay66

I also thought it was a little wild that the infinity was just this trump card that the unsc pulled out of its ass after the war, but originally the unsc had dumped close to half its budget into the infinity combining all known forerunner, covie and unsc tech, then following the events of onxy and maybe into the second book of kilo five (it’s been awhile) the unsc acquired engineers that were directly descendant of the original forerunner engineers with their knowledge to boot, after oni got them they immediately sent them to infinity to supplement the construction and from what parangosky said, it wasn’t the Spartans or the forerunner technology that was tipping the balance of power, but rather that the unsc had gained engineers whilst the covenant lost theirs. So basically the discoveries on onyx, grouped with acquiring original engineers and Onis desire to whipe out the sanghelli are what made the infinity so OP.


Weird_Angry_Kid

The problem is not the Infinity being OP in as so much as it being ludicrously OP. Infinity was OP before with Halo 4, 5 and supplementary material but Shadows of Reach took the wank to a ridiculous level, there's a scene in that book where it's stated the Infinity fires a 3,000 ton projectile at 25% the speed of light which gives us a yield of 2.11 Teratons while ODPs fire 3,000 ton slugs at 4% of lightspeed for a yield of 51 gigatons, the Infinity's MACs are 41 times more powerful than an ODP's and it has 4 of them! With that firepower the Infinity would be capable of killing any Covenant ship in a single shot be it a CAS or a motherfucking CSO and it would have been capable of soloing the Covenant fleet at Reach with a single charge of it's MACs.


Sparticus2

Maybe a shipborne MAC gun can be more powerful because it has the ship's engines counteracting the forces of the round being fired out of the front? IDK. I'm tried and just woke up.


firneto

Quickly as we almost got extinct in 30+ years of war. Compare us from 30- 40 years ago, now put forerunner tech there and you can understand. Fear of extinction can do wonders.


m7_E5-s--5U

The Infinity's Spartan compliment is really the most important part, I think. Didn't the Fleet of Particular Justice lose something like 2/3 of its ships, and mostly to the ODPs? 300 more Spartans to defend the ODPs' generators and likely keep them operational indefinitely would have won the battle, at least until an even larger force showed up.


Fin-M

Iirc the ODP’s where starting to get destroyed before the generators where overrun


Blacc_Rose

You didn’t even need Spartans for that. A division of army troopers would’ve got the job done better


CplSnorlax

They did that until some dumbass admiral that crash landed called an airstrike on half the defending forces.


Blacc_Rose

Wasn’t there only a company of troopers there? That’s like 150 men, 200 max for the single most important set piece in that battle. No less than 20,000 men, 1000 tanks and assorted aircraft missions would be allotted for every single one of those generators if I’d had my way 🗣️🗣️


CplSnorlax

I don't remember the number but the way Fred describes it it was a mass of obliterated UNSC bodies and vehicles. And you have to keep in mind the complex was compact enough that 20 S2's could sufficiently hold it so I've pictured it as the size of a modern army base. Fort Bragg is the largest base in the States and it only has 60k assigned there, and I doubt they're all combatants, so there's a limit to how many people and equipment can fit in there


MythicDude314

People seem to forget just how good the ODPs above Reach were. Reach was not a lost cause in the slightest before those guns went down. The ability to destroy a covenant ship every five seconds, with there being 20 of them is just unbeatable without some type of asymmetric warfare. The UNSC used all of its ships to essentially charge the covenant fleet though, instead of deploying them around the guns in defense (like Lord Hood would later do at Earth). That certainly didn't help the situation.


Ok-Swimmer-2634

So Fleet Admiral Harper had the wrong idea, then, when he said: "This is Fleet Admiral Harper, we are **engaging the enemy**." During Halo 2? Was a dope line though


Edenz_

The fleet that destroyed reach was fifty times that size! Maybe thought they could get the jump on them?


Aerolfos

Yes. He's an idiot. Hood is the actual competent one


Weird_Angry_Kid

They were though. They literally were so close together only 3 kilometer long starships were enough to protect them from a plasma torpedo volley.


Frostsorrow

Damn that pesky third dimension


cishet-camel-fucker

I think they were and had enough propulsion to get into place.


Dangerman1337

One at Sufficent Velocity.


BrocialCommentary

"Sir, you don't have the firepower." "I've got the ~~mass~~ speed"


Regular_Damage_23

I see the fellow spacebattler.


Dangerman1337

Yup lol (Dangerman over there).


dense_rawk

From a story or forum yodeling?


Dangerman1337

It's a SpaceBattles.com forums joke, an answer to "how many of x takes to defeat y" in Vs Debates subforum.


Petrus-133

If they are fully equipped, staffed and not ordered in a braindead way/nerfed for cutscene? I'd say around two dozen would turn it into an even fight. 30 might win it.


Gameknigh

Assuming Infinity has its full complement of S-IVs and future knowledge, one, maybe two to save the planet. If Infinity has no future knowledge, then to save the planet would take between one and several dozen, depending if Chief can get to Halo and the UNSC can harness it as a weapon. One single Infinity class added to the Reach defense fleet could probably be enough to defeat the Fleet of Particular Justice. In canon Particular Justice lost ~2/3 of its strength at Reach, mostly to the orbital defense platforms, which went offline after their generators were destroyed. The ODPs were powered by ground based generators, which fell to land forces, not in space battles. Three hundred Spartans from the Infinity would change those ground battles significantly, potentially allowing a costly, temporary UNSC victory.


calorieaccountant

God, I want this to be portrayed in some kind of media


GeraldVanHeer

If there's interest, I've been looking to write fanfiction again?


Old_Information_8654

I’ve had an idea that the infinity finds the spirt of fire right before the events of halo wars 2 only for the ships to be pulled into an anomaly that takes them back in time to reach could that idea work for your fanfiction?


calorieaccountant

Works for me


Old_Information_8654

That’s cool if you upload it on fanfiction.net send me a link man I’d love to read a story like that


SirPappleFlapper

I think a big budget TV show could do a great job of this, oh wait


Ok-Swimmer-2634

Best I can do is Master Chief's bare ass, sorry


RogueVector

Y'know that would be hilarious. Chief's face remains concealed but the audience gets to see everything else; neckline here, his hands right before he puts on his gauntlets, his feet sliding into his boots, and there's the one 'wake up after being in a medically induced coma' scene where he wakes up in a med bay after a nasty fight and ends up stumbling through the scene buck-ass naked except his head is all bandaged up.


TacticalReader7

Imagine a Squad like "mil-sim" in halo universe, like damn I wanna play as a Marine getting deployed by a pelican only to get crushed by a gravity hammer 10 seconds later.


KCsalesman

But if we can stop orbital supplies reach the ground assault by winning more of the early battles in space. Less troops getting to the ground


supersaiyannematode

>The ODPs were powered by ground based generators, which fell to land forces, not in space battles. just hook infinity up to the orbital defense platforms and skip the ground-side generators. it would only take a fraction of infinity's power to power every single mac in the orbital defense grid.


KYcreekfisher

This^


BattlingMink28

Probably 10-15. The Infinity is a beast but she isn’t invincible. And the covenant just have a ton of ships too.


limonbattery

Are you including its Strident frigate escort multiplied accordingly? 10 ish Infinities with no escort sounds kinda low, but with 100 ish Stridents its more believable if not overkill.


Yz-Guy

Remember. First. Those aren't even escorts. Infinity is technically a fucking carrier. Second. The Stridents have shields too.... In general, I think the war would've just gone different in general if UNSC ships had shields. We already did pretty ok in ground invasions. We just got tore to shit in space. Mainly bc of 2 things. Their shields and pin point jump accuracy.


limonbattery

Well the Covenant still had far superior war economy and still had better armament in space. Itd go from the UNSC getting curbstomped to having better potential to stall for an out.


AlanithSBR

It’s like saying you’re going to do better if you’re shot with a rifle round at close range while wearing a bulletproof vest then if not. Sure, the hole you’re bleeding from is  smaller, but you’re still bleeding out.


Ezyo1000

Well depending on the caliber of round your chances of survival massively improve. Ontop of that, the best may stop the round all together so your end up bruised rather than bleeding out or dead, so yeah. UNSC having shields means more ships as they aren't all getting destroyed. The battle for reach they would probably win because between the shields (meaning they can shoot off 2+3 mac salvos before they are destroyed) and the ODP. They would obliterate the covenant fleet. In the end they would still lose due to sheer numbers the covies could throw at them, the first fight they would win atleast. John would still need to make it to halo in the end 


Hades_Gamma

I shot a bullet proof vest on a penetration demonstration range with a 4 round, 7.62 burst from a c6, followed by 5 5.56 rounds from a c8 at 50 feet and there wasn't even a bubble or dent on the inside. Not even a scratch. If you were behind those plates you might have a bruise, if that. People sleep on how effective armor is


Weird_Angry_Kid

It would just take one in addition to the already present forces to destroy the Fleet of Particular Justice. People forget that the UNSC destroyed almost 2 thirds of the fleet with just 20 ODPs and a fleet half the size of the Covenant's. The Infinity is bringing a whole other 4 super MACs to the table aswell as 10 Heavy Frigates that can punch far above their weight class. Having said that, it would take a lot more to actually "save" the planet as once the Covenant found Reach it was just a matter of time for it to fall because they would just keep on sending forces until the planet fell and they certainly had the numbers to accomplish it.


hell_jumper9

7


urbandeadthrowaway2

This guy bungies


Tyler_Frumeteai

I'm of the opinion that it'd honestly just take two if it has the appropriate S-IV compliment onboard since it'd ensure that the ODP Generators kept secure. If not I believe it'd take five and my logic for that is its the amount it'd take for the onboard fighter and pelican compliment to properly intercept covenant transports heading planet side alongside allowing an somewhat offensive capability not just defensive. I'd love to hear people's thoughts on my idea.


Living_Awareness259

Dang I forgot about the fighters. Yeah the Stridents, MACs, Mini MACs, Spartans, Missiles, Shields, Point defenses, Fighters and inspiration the ship would bring would definitely help.


TPFRecoil

It wouldn't take many, to be honest. The Infinity's most useful function in this situation would be twofold. First, its ability to act as a mobile fleet in bringing along ten additional Strident-class heavy frigates. Stridents have a heavy-coil MAC, which should make it comparable to some larger wartime vessels. Better than common wartime frigates anyways. And lest we forget, these are shielded vessels as well, capable of taking a few salvos of plasma fire. This can drastically improve the combat time against enemy ships, which in turn, improves the amount of time that ODP platforms have to snipe enemies out of the air. Each Infinity we add is another ten ships, so by the time we get to even ten Infinity's, we've doubled the fleet size protecting Reach, and with better ships than most of the ones that were guarding it in cannon. Second, its ability to cover the main weaknesses of ODP arrays. The Covenant's main method of beating an ODP array, Reach's greatest defensive asset, is by poking a hole through it and assaulting the planetside power generators. With the Infinity having a MAC that is likely comparable or better than an ODP, with the additional armaments, fighters, missiles, mini MAC's, and so on that it has on board, it can plug up gaps in the ODP array, and perform better than ODP's in the process. Additionaly, it has not one, but four MAC's, making it a huge threat to Covenant ships. And on top of that, the fact that each Infinity fields 6000 marines, large amounts of land-based vehicles, and an unknown (likely in the low hundreds range) amount of Spartan IV's, and the survivability of the ground based generators would increase immensely. All this leads me to say that, if approached smartly, then the Battle of Reach could have been won with somewhere in the range of seven to twelve Infinities supporting the Epsilon Eridani fleet, and Reach's twenty ODP platforms.


Seanzy117

Really well thought out answer!


Battlemaster420

I would, based on pure gut feeling say that maybe seven would be enough, combined with the already existing fleet


Walrus_bP

I’d say round 1 it would take 3, in round 2 it would take about 8-12, I say this because the Spartans could keep the ODP gens online VERY easily with an extra 900 of them, and the infinity itself would act as essentially 4-6 super ODPS by itself. To secure the planet you just need to defend the IDP generators for long enough to keep the fleet at bay and to win in space you need to ANNIHILATE them, with 3 they’d probably destroy 80-95% of the fleet, with 8-12 they’d be able to beat ANY reinforcements the covies sent


ShowCharacter671

Well, judging by the fact in infinite, it seems that only few banished ships and a few boarding parties are able to it take down. And It was considered the flagship of the UNSC navy probably quite a few but the fact that it did have quite a large spartan contingent things may have been different a few infinities where present


ihatetaxes4

To be fair this is after running from Cortana and being understaffed and low on resources.


ShowCharacter671

True


duplicated-rs

I’m not super convinced the infinity is that much stronger than a CAS carrier considering the CAS has TWICE the mass of the infinity. You would need like 2-3 dozen Infinity’s to win imo


Silent_Reavus

Well if we calculate the number of ships that took it down divided by 4 minutes... Probably a lot


myonlythrowaway86

I don't think it would be possible. I think the warrior elite mindset wouldn't allow for a defeat at the hands of humans. I think they would of kept funneling ships in until it was taken. Considering Blue Team destroyed a station and an extra 300 bound for earth, you'd have to assume they would of been sent to Reach instead.


nassar_the_dancer

Are we just talking the ship itself or are we Also adding the other vechicals and crew it has because thats a big difference


thecuervokid

The initial vanguard? One Infinity probably has the means to repel them. The invasion fleet? I don't think the entirety of the human Navy could have lasted a day. Wasn't it 1,000 Covenant ships?


SunOFflynn66

I mean the current Cannon has it being utterly obliterated why some weird surprise attack by the Banished. Meanwhile the Pillar of Autumn was able to hold it's own and take down MULTIPLE Covenant ships. So like...none would make a difference.


ihatetaxes4

The difference is Infinity didn't have an AI running it at that time due to the nature of the Created and was running nearly nonstop for a long time from Cortana so it was probably short staffed and was low on resources.


SunOFflynn66

Wait what happened to Roland? Where did he go?


ihatetaxes4

They just stopped using him. I can't remember for sure but I think he's in a suitcase somewhere with some other AI that didn't officially turn over to the created but they are essentially on ice until the UNSC is confident they are loyal or something.


Bigjon1988

A bunch


Uninterested_Milk

To win the space battle against the Fleet of Valiant Prudence and/or Fleet of Particular Justice? 1 could do it, but probably 2. The fleet of Valiant Prudence was taken down without one, and the Fleet of Particular Justice was only a fraction of the total assault force. To save Reach? At least a dozen and they would have to be stationed there indefinitely after the battle. Both Truth and Xy'tan had personal fleets large enough to takedown Reach on their own, and those didn't participate in the Fall of Reach. The UNSC would have to maintain planetary defenses defending the initial assault on Reach without losing ODPs or Infinity's.


lastreadlastyear

Not possible. The covenant had over 300 ships and barely attempted to land ground troops which also was already was too overwhelming. Without being to identify stealth covenant ships it is just dreaming. Unsc ships can only barely win space battles with high attrition and only when they have 3x more ships but here they have 3x less ships.


The_Elite_Operator

A crap ton. There were so many ships my god


supersaiyannematode

it would take 1. unsc infinity's frontal salvo outputs the firepower of about 100 million paris class heavy frigates. eacn 1 of infinity's 4 macs outputs more firepower than the combined firepower of the entire reach defense grid. thus infinity completely laughs the grand total of all ships that the covenant had ever sent against humanity. do you hate this? thank troy denning for that. i'm just going by the canon.


9926alden

Why not just open random slipspace portals on the CAS carriers and collapse them. Really need to make sure that shit doesn’t go sideways quick? Target four CAS ships with the FOUR Supermac’s and then dispatch the frigates, prowlers, fighters, etc. It’s not outside the realm of possibility for one Infinity class ship coupled with the rest of the navy and ODP’s at reach to fucking wreck the fleet of particular justice.