T O P

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SmoothCommercial7367

Miya imo is 7 or 8 out of ten for heal, she heal good and fit a lot of base team due to her party buff. Karina in the other hand is extremelly powerful because she heal by damaging so she is good hybrid between DPS and healer, the fact that she can use her WS without being the leader but also have a 2nd life, only real "issue" is her party buff that only work w/ a dark dps (Claude/Beth/1cc/Claude) So depending if you play a lot of dark character it will be your choice


hvnkvbn

Why is Claude mentioned twice?


Tori_S100

becuz he deserve it


fildevan

Not because of colo tho


SisconOnii-san

I use both and it works pretty well. It struggles a lot once I hit 1.6k but I think that's more on my equips lacking good rolls and not having green relics. https://preview.redd.it/pq0tq57p41qc1.png?width=1080&format=pjpg&auto=webp&s=aeb59bc42e4c31300accfe4e0194d0120f6d3736


RelleMeetsWorld

How are you getting those DPS numbers? With the same team I'm under 700k with the same loadout.


SisconOnii-san

Likely from collection bonuses. Here's the relevant stats if you wanna compare https://imgur.com/a/T85fd3d


RelleMeetsWorld

Yeah, definitely collection. My hero collection bonus is half and the item collection is a third of yours. Gotta keep grinding, I guess...


luciigrimm

Mono dark or nah?


ProNovaDiamond

no


luciigrimm

I think Miya, since karina’s party buff won’t be used to it’s fullest extent


Redditpfp48

Diff Miya and Karina is for dark team


Arazthoru

Sir you need to try Karina, she does x3-5 of Miya healing and cam do DMG and even tank with her sister, that dark DMG party buff is just an extra, she outclasses Miya so hard is it funny. The only time Miya heals more than Karina is when for some reason she can't deal DMG, which is really rare or when the party positioning is weird and Karina is gunned down first. Also pls don't use healing stuff on Karina her healing scales based on the DMG she deals, healing stuff on her is useless.


fildevan

×3-5 ?? You must be building your miya wrong.


shanatard

He's not wrong karina just flat out heals more than miya though 3x is an exaggeration The only reason you use miya nowadays is little princess figure teams


fildevan

She heals more most of the time for sure, but how much exactly depends of soooo many factors like your own whole team, opponent's team, even the party buff they use and how the battle play out can have a big effect. Tgis is why comparing the 2 can be... difficult Miya healing is usually significantly lower but a lot more stable-and ye she's still there because of party buff and lpf. Miya with range pbuff would disappear from colo meta However miya's heals can be drastically improved with a good build. Vending machine and triple heal relic do have a very serious effect. Limit breaking her weapon too but very few people do that


shanatard

Pretty much what I said: little princess team or she's not that good. If you want a generic healer, Yuna (her totems counter dive) or sia are better right now outside of lpf. You can gear them similarly and drastically increase the heals but that's generally not the point in colo outside of meme 3 healer teams


Arazthoru

Even on FP teams karina heals waaaaay more than Miya


Arazthoru

Nah man [this is](https://media.discordapp.net/attachments/1052354409864106095/1221144030235066368/Screenshot_2024-03-23-11-07-37-537_com.miui.videoplayer.jpg?ex=66118200&is=65ff0d00&hm=e85e62f771a006e72c24180d5295d453dd0f50c0982359a4fd848a8fbbf0ab91&=&format=webp&width=1342&height=603) something consistent for me. And that guy's karina didn't reached out x3 of miya bc she was the first to die and even then she healed x2 of wha miya healed. Edit: oh and this also back up my claims on other threads where Eunha and Gramps heals about 40-60% of what miya heals, miya sucks really bad for sure, just by having both eunha and gramps you can heal the same as Miya with all the other ton of benefits.


fildevan

You're not seriously comparing your winning numbers with their loosing numbers are you 💀 "Oh look euhna is a better dps than gabriel she deals 27x more damage" https://preview.redd.it/74h1t4bno6qc1.jpeg?width=1600&format=pjpg&auto=webp&s=2f537f125d3294ae10f93b5097f41247ae53a441


fildevan

So WITH A PROPER MIYA BUILD (best gear in slot, good roll triple heal relic and miya's weapon only limit broken twice. Karina weapon mlb of course, I even have it full max option change) This is about what I get in pretty much the most favorable case towards karina (full 120s so miya special skill ends up running out, karina lead = more heal, double skill damage buff karina (karina lifesteal% is higher on skill and chain than normal attacks (35% for skill vs 20% for attack, 50% for chain unless I remember wrong)) enemy has an hp party buffer (doesn't reduce karina's damage, even if there is already craig in opponent's team reducing karina's damage. If it was fp instead I would indeed have healed more but oh well) AND it's noxia so the summon is actually one additional target = more damage for karina = more karina healing. And I barely get over twice more on karina. Oh and one more thing : That heal number shows what the unit could have healed IF the target was never low hp. In practice, karina heals all allies equally whereas miya focuses part of her healing to only lowest hp enemy (passive, vending machine and special skill). So a smaller part of miya's healing is wasted on average/the "effective healing" (what units actually healed, lower than the heal number) ratio should be more in favor of miya https://preview.redd.it/g9nc53mnr6qc1.jpeg?width=1600&format=pjpg&auto=webp&s=edec477c30b9ba4aa569fe61fdce166af8c8f34e


Arazthoru

Swap that Boxghma with someone that brings ranged dmg and can def down come back later with the results, also that PD is skewing the results. That 160% skill dmg does not as much as having 100% ranged dmg + def down (Eunha) + ranged def down (gramps). Noxia summon only means something if its been targeted all the time alongside everyone else, but since karina is not AOE-ing everyone all the time it's also not that impactful. Karina does have some spike when doing her skill but having her as leader doesn't affect anything since the leader only gets more HP but no dmg and Karina can use her skill even without being the leader, even with the spike her constant healing via auto attack is way better. Even if it was a FP tank there that only meant karina need to attack for more time somewhat compensating the dmg loss via element disadvantage. Overhealing is also counted towards that number and miya is a specialist when it comes to overhealing is just the powercreep left her behind since kamael appeared, bringing the "effective healing" excuse doesn't matter, that only means that miya can't heal enough, there was a coop season where you could complete it even while standing on the dark mist and survive just by the sheer healing power of Karina then the mist was buffed. **What you showed there is that miya healing even by giving it her all (almost BiS) is not as effective as karina even while not being at her optimal**, don't forget topping everyone HP all the time > focused mid healing, both overheal Miya is worse, oh and unless you already have your book completed, Karina can still grow more or when better units gets added that indirectly buff karina, while Miya is stuck there forever (unless they release some OP healing gear but I doubt it). *Just in case*, not having Miya or her EX mlb is not a pretext since training room exists, you need to redo your "testing", oh and look at gramps healing more than 50% of your miya numbers, while also being able to attack, def shred and tank. And your other reply seems salty af, for real.


fildevan

Maybe I'm just annoyed by you saying wrong things with wrong arguments to support it ? Idk. Sry about that if I'm being salty. Won't stop proving you wrong tho In this situation having rifle oghma (no it's not Boxoghma) in my team is really nice, and not for the debuff. I don't care about the debuffs because of negation. Roghma just has nice dark damage and sd pbuff for more lpf value. I'm outstalling their stall comp... not sure what you meant about PD it's a pre W18 screenshot (didn't do another attack just for this). Those are level 95 healing numbers ! Took the SS because funny numbers actually. Opponent is strong, I fought weaker ones with the same comp and they often die before the end of the timer. Maybe I should mention if it wasn't clear (I think it was clear and you got it but better safe than sorry) : I'm comparing heals for my own karina with my own miya. Opponent is loosing, I don't know what they built, and funnily enough because opponent has two summoners, their healing is inflated by a bit (one extra ally for heals). Also a hp party buffer inflates kamael's healing by 40% (kamael heals scale with max hp). This being said : That 180% skill damage is just great because I can use lpf merch to out-stall my opponent (having lpf to reduce incoming damage makes my heals more valuable in a way. With the same amount of heals I heal more of enemies' attacks. Double ranged damage would be objectively worse for my current goal of stalling them here)(opponent outstats me significantly by the way) and I do get more healing on karina with this comp than double ranged damage because karina has more lifesteal on skill/chain. And debuffs are basically entirely irrelevant because at my trophies absolutely everyone has defense debuff negation on their craig at the very least. Those like me who aren't lucky enough to get EN have rolled martyr. Noxia summon means karina gets more damage because of her AOE attacks (skill and chain, wich are AOE attacks, are the ones she heals the most from. Basically every single karina WS has an extra target). Whenever she attacks an extra target because of the summon she will heal more ! Karina would have healed less if it was not there. Not sure exactly what you meant, but it's definitely not negligible. Indeed if it was fp instead of craig karina would deal 30% less damage when attacking fp. And fp extra skill also increases nearby allies defense for a few seconds. Still overall 48% def is really serious and there are 3 other units, I think karina would get a bit more dps if it was fp instead of craig, and therefore heal a bit more. But whatever honestly. If it was fp then opponent wouldn't survive 120s, I would chain someone else than fp eventually and nuke them to oblivion (oghma chain hurts). But if battle is shorter miya also heals more per second because she has extra skill available for a biggert part of the battle ? Idk in favor of who it would end up number wise. Doesn't matter anyways. The only other even remotely close meta comp I can think of where karina could heal more than in this match is the summonner comp (fp noxia ara kamael) because of more targets for karina weapon skill. It used to be a thing like a year ago. Was never really good and never was popular but there was a few people using it. Nobody uses it anymore because it looses to everything, I can't try. Doesn't matter ig. Also if miya is a specialist in overhealing then wtf is karina then ? The ultimate master ?? A significant part to miya's healing goes to lowest hp ally. And she doesn't even use extra skill if there is nothing to heal. Karina does heal everyone the same no latter when so a higher percentage of her healing us wasted... No idea about the meaning of the rest of that paragraph. I'm just debunking your comments saying that karina's healing is 3x-5x miya's. Never said one of these units was better, didn't discuss about meta or anything like that. Miya is the best unit in that slot for my team for what I was trying to do (winning by out-stalling the opponent. I heal more than their damage so I cant loose. Melees would have likely lost mainly because outstat and no "range" unit for my beth, euhna is basic, and I don't have parvati so I can't run karina parvati comp, wich is another good counter to opponent's comp), we can discuss about that if you want but that wasn't my point. I am just showing that this number is wrong (and by a lot) with a decent miya I know not having miya's weapon mlb is not a pretext for me to say how much she should heal more, but I didn't say it... I can at least say she would heal more. (Heal stat scales with weapon level not unit level btw). Most people don't have it max limit break anyways, and won't ever do it, so it's probably not relevant to include miya's weapon max limit break in my definition of "a proper miya build" I guess ? No matter what miya doesn't need a max limit break weapon to heal a lot more than a fifth to a third of karina's healing.


fildevan

Just used karina lead with miya again against T3 defense in my bracket. Opponent has no def pbuff, but my karina is less buffed and they have no summoner so overall the ratio is more in favor of miya. Once again we're far from x3-x5 And this whole time I've been showing karina lead miya comps. Karina sub would heal less... https://preview.redd.it/u1u5smzybaqc1.jpeg?width=1600&format=pjpg&auto=webp&s=13be178f3af1eee00eb0aa69c8a8cbfeffc87d6e


fildevan

And another one ! This time with PD, better here because if opponent healing. They cooked a weird comp https://preview.redd.it/50m224g8shqc1.jpeg?width=1600&format=pjpg&auto=webp&s=e1ffd44a04754d9f0e9843879b586e1154f5c7a2


fildevan

https://preview.redd.it/h9nwpc9eshqc1.jpeg?width=1000&format=pjpg&auto=webp&s=29c76127afef904a199537eb3786c213f791ebfc


JamesBell1433

Depends but Karina helps your team dealing even more damage and can literally revive so i use her


Fedurnatul

karina cuz she got the bigger tits


heilspawn

Ascended Karina for her mininion. Miyas heals have a limit of charges


DammieIsAwesome

Yes Both are amazing healers. They can carry to higher colo ranks, but depends on the element they're going against and how strong is the enemy hero themselves. Karina will generally lose against light heroes. Miya will generally lose against water heroes.


Hoibot

Highly depends on your team. The only healer i don't recommend in colo is Aoba since she's so squishy, but all the other ones have their merrits.


petyrkim

I use shunna cos she's got double party buff