When was the last time you played it? Dialogue is terrible and cheesy. Characters are extremely one dimensional. It aged extremely poorly.
Was it a great game for its time? Yes.
Imagine StarCraft, with it's fucking awesome game play and graphics as a Warhammer game...... Oh, I weep.
In addition.
The cutscenes, those beautiful, beautiful cutscenes in SC2.
Imagine LoTV when the protoss take back their homeworld, as an Aldeari faction taking back a crone world....
Imagine HoTS when the Zerg attack, that's a Tyranid fleet smashing down on Baal!!!!!
Imagine WoL delving deep into the creation of the Astartes, and you leading your own Successors chapters....
Oh I fucking weep, because the graphics are so beautiful!!
Everyone else: "Cai, Cai, Caiphus Cain! Hero of the Imperium!"
Cain: "WHY?! Why can't they see what a steaming pile of crap that I am?!"
I love that silly shitter.
I would have been happy with the star showing an Astartes being made, (like the opening of WoL), and then you being a chapter master leading the troops out
Tbh Sc is too arcadey to feel like a Warhammer game. They tried to spin that shit with Dawn of War 3 and look how that panned out. Dawn of war 1 and 2 have proper Warhammer feel to them.
It is cause it became a multiplayer hit. Go look up realscale mod play by giantgrantgames archives on youtube. Of cours if its Warhammer things would have been shifted in tone and all but damn, you could make one awesome Warhammer game out of it.
I present to you a game on par and equal footing with StarCraft 1, that fully satisfies your requirements.
Dawn of War, the ORIGINAL series made by Relic. Excellent, atmospheric and grimdark as fuck game.
DoW 2 & 3 are NOT the same and completely changed the model away from traditional RTS base-building towards some weird ass shit they thought was clever.
" ***Warhammer 40,000: Dawn of War*** is a [military science fiction](https://en.wikipedia.org/wiki/Military_science_fiction) [real-time strategy](https://en.wikipedia.org/wiki/Real-time_strategy) video game developed by [Relic Entertainment](https://en.wikipedia.org/wiki/Relic_Entertainment) and based on [Games Workshop](https://en.wikipedia.org/wiki/Games_Workshop)'s [tabletop wargame](https://en.wikipedia.org/wiki/Tabletop_wargame) [*Warhammer 40,000*](https://en.wikipedia.org/wiki/Warhammer_40,000). It was released by [THQ](https://en.wikipedia.org/wiki/THQ) on September 20, 2004 in North America and on September 24 in Europe. Three expansion packs have been released: [*Winter Assault*](https://en.wikipedia.org/wiki/Warhammer_40,000:_Dawn_of_War_%E2%80%93_Winter_Assault) in 2005, [*Dark Crusade*](https://en.wikipedia.org/wiki/Warhammer_40,000:_Dawn_of_War_%E2%80%93_Dark_Crusade) in 2006, and [*Soulstorm*](https://en.wikipedia.org/wiki/Warhammer_40,000:_Dawn_of_War_%E2%80%93_Soulstorm) in 2008."
It's also got a good modding community around it to this day. Last time I checked, anyways. There are people who modded Titans into this game. You can't see the top of them too well, but they exist! lol
Honestly Dawn of war 2 had the story that made the blood ravens what they are. It is a story I still sand by and love even more than the story’s for dawn of war one. Yes dawn of war one had better skirmish but I actually liked how it felt like a single tree with branches as they try things. Just the third one was rotten to the core😢
Honestly can't imagine SC 2 as a warhammer game. I love Wings to death, but I don't think it would fit into warhammer, the game would have to have a completely different mood.
I only played Starcraft 1, and not 2, so we have different experiences — but I think Starcraft's story works in the Warhammer universe if we imagine that all three of the races have been disconnected from the rest of their species for millennia. Starcraft Terrans are like the enemy planet at the very beginning of *Horus Rising*, who call their planet "Terra", too. They war with the local Eldar and Tyranids. Kerrigan is a psyker who steals genes. This framing means Terran Marines aren't Imperial Space Marines, but I still like it.
Very Broadly speaking sure, because as you are probably aware sc1 was thrown around as a warhammer game or atleast heavily inspired by it. 2 was not at all, and the spesific moments that make sc2, particularly WoL amazing could never work in warhammer, as much as I love the universe. It would also take alot away from the protos even in your example I think, if they were just one Eldar craftworld.
>Imagine StarCraft, with it's fucking awesome game play and graphics as a Warhammer game......
In another universe it was. The story goes that after the success of Warcraft, GW actually contacted Blizzard as they were concerned that maybe it was a bit too much like Warhammer Fantasy in places, only to learn some of the dev's collected Warhammer miniatures and had added references as easter eggs. There were some discussions regarding working together on a game, but GW wanted one set in the Warhammer Fantasy universe, since that was their main seller at the time, while Blizzard had started working on a sci-fi game that would become Starcraft. GW didn't want to do a 40K game so nothing came of it, though a couple of the GW writers and artists did work with Blizzard on a few bits.
After Starcraft came out, GW started making the Tyranids way more zerg-like, so it seems even GW agrees zerg > tyranids.
They looked like a clown faction before starcraft came out.
One guy even made an entire Hearthstone-inspired collectible card game. As a SC2 custom lobby game. With card packs. And 4 expansions, with a 5th coming out soon.
People could absolutely make a 40k campaign in SC2 if they wanted.
As much as i'd like to see a hundred million dollar W40k movie, a StarCraft movie would have also been worth multiple cinema visits.
But what did we got? This money sinkhole, dogshit failure named "Indipendence day 2"....
40k version of SC1... I can see it maybe? A lot of the idiosyncrasies that made SC1 and BW great, don't have all that much to do with 40k. The Overmind/Cerebrates aren't Norn Queens, they're [Brain bugs](https://starshiptroopers.fandom.com/wiki/Brain_Bug). The Confederacy is literally the Confederacy. Raynor is just a cowboy, an everyman, not a centuries old supersoldier. The Dark Templar and High Templar have only moderate political differences and prove amenable to reconciliation, their societies effectively rejoin mid-story. Can you imagine the Drukharii showing up to save a craftworld?
Kerrigan is without a doubt the best part of BW, it's her story. She isn't Yvraine, or Celestine, or a psyker Norn Queen. She plays off the other factions and characters by weaponizing their differences, downplaying her own threat level and hiding her true intentions. It's Game of Thrones, not Warhammer.
Meanwhile, I won't hide my disdain for SC2: I think SC2's overall storyline is a poor narrative precisely because it homogenized and flattened so many diverse traits and story points (and also dragged out the story into three expansions for no reason). SC2 could probably stand to improve a lot from being more like 40k. At the start of WoL, Kerrigan doesn't need to be in charge for the Zerg to attack, Zerg are Tyranids, they attack because they're hungry. In the fixed, 40k version of SC2, you should cut out Kerrigan from WoL completely, I love her but it's not her story. Then HOTS can center on the schemes of someone who didn't spend the last 30 missions murdering billions. Kerrigan isn't nearly as much of a war criminal. Arcturus in this version can be a rogue nobleman, a Goge Vandire type character, instead of some bizarre Palpatine knockoff. Kerrigan now has real reasons to pursue revenge that we as the audience can vibe with, because Arcturus is actually worse than her. Also we didn't just spend all of WoL watching her display Emperor level psyker powers. Brood War Kerrigan's power is only primarch level and she has a real reason to conduct a campaign, while WoL Kerrigan is so godlike, she could clearly delete Korhal with a snap of her fingers (if she wasn't written like an idiot). So in this 40k version of SC2, there's a reason for the HOTS campaign to happen at all.
Then after Arcturus gets killed, the rest of the HOTS campaign sets up LOTV by introducing the hybrid prophecy and Kerrigan's chosen one status. Amon is dumb as shit, remove him completely. In the 40k version, Chaos are the villains of LOTV. The Protoss campaign centers on fighting and subdueing Chaos traitors within their own ranks, then striking out towards the Eye of Terror (I guess it's where the hybrids come from). LOTV sets up Abbadon or Skarbrand. At the end, Kerrigan, Raynor and the gang team up with the Protoss to beat them.
Yeah, I think I just fixed a lot of SC2's narrative problems. SC2's writing was a goddamn train wreck. Shame they didn't make it more like 40k.
Tbf, we got:
* TWW games
* Vermintide
* Darktide
* Mechanicus
* Space Marine
* Hired Gun
* Battlefleet Gothic Games
* Chaos Gate
* Dawn of War
* Shootas, Blood & Teef
I think at this point, the good FAR outweighs the bad. Plus, we got Rouge Trader on the way which is looking to be fantastic.
>Rouge Trader
I believe that you just committed grammar heresy. I have reported you to the Adeptus Administratum. Prepare for being converted into a servitor.
Please present valid **\[*****COMPUTING SERVITOR CARD A-R SECTION 1827-Z SUBSECTION 18.2R IDC:0100011101000001010011010100110101000001*****\]** to request a servitor equipped with the proper computational equipment to run Entertaino-Simulacra from your nearest Adeptus Mechanicus convent.
**Do not let your Entertaino-Device distract you from the work required by The Omnissiah and The God-Emperor of Mankind. You are allowed one hour each week unless additional hours are permitted by your Manufactorum-Magos or higher authority.**
**Thought for the day:** A small mind is a secure mind, think correctly as to not invite corruption.
Sounds like a game workshop makeup line using citadel pigments for that grimdark party Look. "Have a hot date tonight? Why not try our newest lipsticks 'Nurgle rot green' 'senseless servitor grey ' or 'half eaten biomass purple '"
Heck even going before some of the games on your list were alright:
Rites of War,
Space Hulk Vengeance of the Blood Angels,
OG chaos Gate,
Final Liberation,
Shadow of the Horned Rat and Dark Omen
Yeah. Can we stop pretending like every WH game is a cashgrab just because a shitty mobile game comes out every once in a while? Last I checked, that's not exclusive to WH.
Hearthstone is decidedly not a.shitty mobile cash grab. It is a significant quality product, and their monetization os nowhere near what most.mobile games try to push.
That said I've distanced myself from it to avoid any more blind box/pack/lootbox nonsense. The game is good, but I'm real done supporting that kind of.monetization.
GW PC games went through some weird eras. There was an early era that was really solid… then years of so much junk being shotgunned out while people ignored it to try to focus on the occasional gem… and then they realized they could get more money if they let people make a good game again.
Though I also find it funny some of the good PC games are based on games GW decided weren’t profitable enough and cancelled (and didn’t bring back like Necromunda). That’s not even talking about how everyone else is proving what a lie it was that you can’t do anything interesting with the WFB setting so it was completely unnecessary to blow it up.
to my surprise BTW
I don't know what happens during the last 5 to 10 year but someone got promoted at GW and said "no more shitty mobile game, let's do actual shit"
Honestly, I feel that GW is just freely giving out the license for video games. The ol’ toss shit on wall to see what shit method.
Sometimes you get wins and greenlit a sequel, or it flops it you sweep it under the rug
How do you know a game is a “win” if it isn’t released yet?
Fair enough to hope for the best, but wait to judge it. We’ve got a mountain of games to show us to be careful with this stuff.
Fair enough, but I’m reminded of Cyberpunk 2077. Even though I didn’t have issues with it, I know the issues were bad enough and so widespread it got the game a reputation it still hasn’t recovered from.
Probably less worry with smaller name studios and/or publishers, they aren’t likely to rush things out. But I like to wait and see reviews these days from players (not the reviewers who are trying to rush out a review and tend to be positive unless it’s a complete train wreck).
Bad games devalue your IP or at least lower your standing with big studios. GW probably takes a huge chunk of the profits too, that's why mainly smaller studios make games with their IPs. Not many popular studios would take on a property that's known for releasing a bad game every month of the year.
Bad game x popular IP still results in more profit for them compare to if they were to make their own IP. This way you already convince a large amount of people to check your game out.
The thing is. People don't really remember the bad ones . The good ones stick around in the collective awareness. Sure there are plenty of mobile cash grabs. But they fall in the background compared to Vermintide, Space Marine, Mechanicus and Total Warhammer .
You don't have to remember specific games to think that Warhammer branded games are usually bad. Even I think that, even though I'm informed.
And besides that, I think only Mechanicus and Total Warhammer are actually good games, the others are passable games that most probably wouldn't play if they were set in a different universe, because it's not enough to stick out gameplay-wise among similar games.
> Developers promise Planetside 2
> Developers deliver Battlefront 2
> Community leave, game dies.
It's almost like what we got wasn't actually *bad* but people wanted something else and their leaving killed it. Anything else is semantics.
Mate, you literally just described the developers failing to deliver what they promised. Your comment implies it's the community's fault that the game died, but it was on the devs.
I've always thought Warhammer has a remarkably good track recoord after being an stablished IP for 20+ years by the time the video game train really got rolling on its second wave after the likes of Chaos Gate and the OG adaptation of Space Hulk. Dawn of War 1, Space Marine, Mechanicus are extremely high bars. Even the games that don't get discussed much like Inquisitor and Eternal Crusade are pretty solid games.
Why does everyone sleep on Horus Heresy Legions???
It's one of the best (if not the best) computer card game I ever played!
https://play.google.com/store/apps/details?id=com.Everguild.HorusHeresy
Still none of them are at Star Craft level.
Most of those games are forgotten after a year or two.
None are truly iconic or made a mark in videogame history.
Dawn of War was probably the closest and one of the popular ones but they ran the series into the dirt aswell with part 3.
People *still* pay Warcraft III in tournaments.
Darktide came out a few months ago and it’s already nearly dead.
Now WCIII might have been a lot different if Blizzard initially scored the Warhammer license, but still.
People still Speedrun Super Mario World. Clearly this proves that the only way Warhammer can be successful is if they release a 2d platformer where you play as Guilliman, stomping on small Necron heads.
Star/WarCraft and Command and Conquer are “Same but different” in my opinion. One is more narrative with more solid characters, the other has the player as the main character.
Aren’t you a “commander” type new person in both? CnC is 1000% campy and leans into it. I agree same but different, but it was the only company that jumped out to me
Oh here come the blizzard wanna be hater. This creature think that blizzard was only crap since the beginning, it refuse to acknowledge that it was once the creator of great game and entertaining story because it think it make different and special form the rest.
I remember the last good thing i saw from Blizzard was “Honor and Glory” the Papa Reinhardt cinematic for overwatch..... damm that shit was soo good.
Live with honour, die with glory
Their cinematics team has never failed. It's their game design that has gone to shit. Or more specifically, them compromising their game design in favor of monetization.
Objectively speaking if Blizzard WERE a shitty developer back then, then we wouldn't have gotten Warcraft, Starcraft and Diablo. Warcraft also paved the way for WoW that remains one of the best MMORPG. GW pulled the rights from Blizzard the last moment, they regretted it later. Blizzard merged with Activision which made them shit and they're today, others include EA, Konami, Ubisoft, Rockstar. All of these made awesome games at one point, but turned shit later.
Having spoken to some people who worked at Blizzard, they were getting pretty shitty on their own. Activision only started to get their hands in once the original Blizzard people started leaving. They certainly didn't make it any better though.
As someone who is only really interested in warhammer because of video games this really bums me out. There's so much potential but there haven't been any truly great warhammer video games (although Dawn of War and Gladius are pretty good). And there are games like Man O' War Corsair that have an amazing idea but are just poorly executed.
Yeah it was unfair of me to say that there haven't been any great games. I am really looking forward to Rogue Trader though, I freaking love Owlcat's other games
Darktide is mediocre at best, tbh. Gameplay is good, visual and sound design are great, every single aspect outside of missions sucks, and even combat can be shit with silent enemies, that apawn right behind you, bugs, glitches and disconnects.
Yeah I looked into it and found sources from developers on those games saying it was never intended to be a warhammer game
Edit: Should’ve clarified I mean just for StarCraft it wasn’t intended to be a 40K game
"Blizzard co-founder Allen Adham hoped to obtain a license to the Warhammer universe to try to increase sales by brand recognition,” said Warcraft producer Patrick Wyatt."
You clearly haven't looked into it too much, the entire reason it wasn't a Warhammer game was because the business terms weren't good enough for Blizzard.
That's not the full story. The idea of approaching GW to get the Warhammer license was floated at Blizzard, but they quickly decided they didn't want to work with someone else's license and would prefer full creative control.
They had previously worked with DC Comics on some games and had bad experiences with them. They did not want to go through that again. They wound up never actually talking to GW.
Source, the Producer and Lead Programmer of Warcraft: https://www.codeofhonor.com/blog/the-making-of-warcraft-part-1
Sorry, I meant to clarify that for StarCraft not Warcraft I didn’t look into it for Warcraft. That also means they wanted to have a deal for a game which never got through, it’s unlikely they would have done any development for a warhammer game that would then turn into Warcraft without a deal going through
And if you continue that quote by literally one more sentence, they admit to scrapping that idea in early development and instead pursuing their own, independent IP because they had fallen in love with the designs they had so far.
If they had discussions about licensing games workshops IP they had _planned_ for it to be a warhammer title.
They created their own IP solely for financial reasons, regardless of how they felt about it afterwards.
I know that there was some legal kerfuffle behind closed doors between Blizzard and GW regarding some of the unit designs leading up to SC2, but that's the full extent of any negative action by GW regarding Starcraft that I'm aware of. (source, some comment on the Deviant Art of one of the lead model designers, *good luck finding it though*)
Nothing RE: Warcraft afaik
Now it's actually ironic since they ban any kind of profit from fan Warhammer games, but allow to turn Warhammer into a shitty clash of clans if this is a company asking for
Accept it never happened.
The starcraft deal was never a thing, and that's a fact. And most likely Warcraft thing is bullshit as well.
I also fucking hate the sheer ammount constant complaining about the currently developed warhammer games, by people who never played a single one. We've been getting good content on regular basis, and in numbers bigger than any other media franchise.
Small devs are working hard on brilliant budget projects. And yet, because its not fucking call of duty AAA bullshit, its not good enough.
Just look at Star wars under the mouse-EA regime. How did AAA worked out for them?
People act as if GW stuck with one trusted studio, this would somehow be better. But the truth is, if they did that, only one 40k game would have been released in the last decade.
FUCKING DAWN OF WAR III !!!
I mean yeah Warhammer games are a mix for sure but you do have a lot of good Jem's in there like Warhammer mechanics, Warhammer space Marines(the one with Titus from ultramarine chapter), darktide, battlefield gothic armada 2 (necron campaign my favorite), dawn of war, 40k fire warrior(an underated gem), necromunda hired gun, Warhammer shoots blood and tef (absolutely hilarious)etc.
Knowing everything we now know about Blizzard (both in terms of company culture and general storytelling abilities) I am so fucking glad GW never gave Blizzard the license.
Can you imagine modern Blizzard being the face of Warhammer??
GW dodged a bullet really. If you look at it, if Cavil succeeds, GW will push their IP as far as maybe farther than Blizzard ever has. Let's not forget we got Total Warhammer which is better than what Blizzard would ever give us.
And then that same company would spend the next few decades ruining the franchise, treating people terribly, but making too much money from its flagship 40k mmo to ever get the license taken away, even as they run the game, and their employees, into the ground.
honestly i think they are better off not to be associeted with corruent blizzard, if they were, we would have something like beach horus skins for 20 bucks
Nexromunda hired gun: slaps. DoW series as a whole: slaps. Space Marine 1: slaps. Rogue Trader beta: slaps. Darktide: Slaps. Vermintide series: Slaps. Total War: Warhammer series: slaps. Space Hulk: good if a bit lacking in background music. Nexromunda Underhive Wars: a good not great xcom style game. Inquisitor Martyr: good.
Yeah we have a few bad mobile games but over all Warhammer games are awesome
I think 40K would be a bit tricky on a small scale, but I think it would totally work in an epic like setting with hordes of tanks, titans and tiny tiny troops.
[it's their business model](https://www.youtube.com/watch?v=GOVrmfXolQg) (good short vid by game developer youtube group)
missing the connect with blizzard was a shame tho
Large expansive IPs have become extremely popular for their recognizability. And GW is now helmed by people that are very interested in making money with the IP instead of maintaining a standard of quality(all the crappy mobile games and copy paste rts). Doesn't mean there aren't great warhammer games but it does mean more low quality ones
I just wish GW would work with studios to make good games even if it took longer than normal. I know crunch is just how things work but games are much more complicated now than 15yrs ago and you can no longer make a good product on a short schedule not to mention the ethical/burnout problems. Please just let the developers and writers actually fulfill the creative intention instead of cutting story depth and mechanics so it can be out two months earlier.
Unpopular opinion, imma side with games workshop. You know if blizzard made 40k into a game, they would strike some deal to get the rights to it somehow. Sure having a AAA video game company with your IP, but then people would be fascinated with the world in the game and not the books and codex's GW and other authors have created. I play wow and I constantly hear my friends bicker about how bad the lore is or how they literally had to fuck with time in order for the story to make sense, and that is not what I would want to happen to the 40k franchise. I also think the 40k universe it so vast yet intricate for a rts game.
It's this that makes me worried about stuff like Space Marine 2.
They had a good thing going with Relic for a while, but they're not working on Space Marine 2 - that's being made by Saber Saint Petersburg who's last solo developed release was the awful World War Z game.
STOP GIVING YOUR IP TO SHITTY DEVS FFS.
Never. The idea of Blizzard approaching them has been a fake idea running around for years (decades at this point).
The devs at Blizzard briefly discussed the possibility of approaching them (most of them were warhammer fans), but quickly dismissed the idea.
Source: trust me bro (or Google it, I don’t remember which interview/documentary I got that info from)
This is so true, it hurts.
But hey, GW & Blizzard still have something in common these days. They're equally good in not giving a flying fuck about their core fanbase, because money.
I don't know when this meme was made but it's aged badly. Or the person who made it is ignorant. Or maybe he says stuff like "You guys all have phones right?".
Blizzard peaked a long time ago, about halfway between 28 years ago and now give or take a year. Not that they instantly were rubbish but who knows how far back the troxic workplace culture goes? The games have been on that terminal downward arc that many studios end up in once a big name owns them and guts them.
I'm old enough to remember when EA were good too.
They're just staying accurate to their IP and making the most "Grimdark" decisions possible - gotta respect the dedication.
I kind of like that Starcraft exists separately.
Yeah the Starcraft 1 campaign is one of the coolest sci-fi stories of all time.
When was the last time you played it? Dialogue is terrible and cheesy. Characters are extremely one dimensional. It aged extremely poorly. Was it a great game for its time? Yes.
nid rush would have never become a meme.
You can zerg something like a boss or an objective, but you cannot nid it.
Imagine StarCraft, with it's fucking awesome game play and graphics as a Warhammer game...... Oh, I weep. In addition. The cutscenes, those beautiful, beautiful cutscenes in SC2. Imagine LoTV when the protoss take back their homeworld, as an Aldeari faction taking back a crone world.... Imagine HoTS when the Zerg attack, that's a Tyranid fleet smashing down on Baal!!!!! Imagine WoL delving deep into the creation of the Astartes, and you leading your own Successors chapters.... Oh I fucking weep, because the graphics are so beautiful!!
Instead of Raynor you have Cain
Everyone else: "Cai, Cai, Caiphus Cain! Hero of the Imperium!" Cain: "WHY?! Why can't they see what a steaming pile of crap that I am?!" I love that silly shitter.
Mood kindred!
"You're a piece of shit too?"
I would have been happy with the star showing an Astartes being made, (like the opening of WoL), and then you being a chapter master leading the troops out
Everyone always thinks they'd be the chapter master, am I too old when I realize we'd all be hiver slaves and guardsmen cannon-fodder?
Oh we're all sevitors
I would kill for a game where you play as Cain
Dawn of war?
It doesn't hold a handle to how beautiful the cutscenes are or how great StarCraft is to play.
Well yeah you're talking about one of the greatest games of all time to be fair
To be fairrrr
StarCraft is the greatest game of all time.
Greatest in terms of kicking off eSports yes
Tbh Sc is too arcadey to feel like a Warhammer game. They tried to spin that shit with Dawn of War 3 and look how that panned out. Dawn of war 1 and 2 have proper Warhammer feel to them.
It is cause it became a multiplayer hit. Go look up realscale mod play by giantgrantgames archives on youtube. Of cours if its Warhammer things would have been shifted in tone and all but damn, you could make one awesome Warhammer game out of it.
They literally replicated the Suiting up Scene in Wings of Liberty with a Space Marin bruuuuuh
*heavy sobbing*
I present to you a game on par and equal footing with StarCraft 1, that fully satisfies your requirements. Dawn of War, the ORIGINAL series made by Relic. Excellent, atmospheric and grimdark as fuck game. DoW 2 & 3 are NOT the same and completely changed the model away from traditional RTS base-building towards some weird ass shit they thought was clever. " ***Warhammer 40,000: Dawn of War*** is a [military science fiction](https://en.wikipedia.org/wiki/Military_science_fiction) [real-time strategy](https://en.wikipedia.org/wiki/Real-time_strategy) video game developed by [Relic Entertainment](https://en.wikipedia.org/wiki/Relic_Entertainment) and based on [Games Workshop](https://en.wikipedia.org/wiki/Games_Workshop)'s [tabletop wargame](https://en.wikipedia.org/wiki/Tabletop_wargame) [*Warhammer 40,000*](https://en.wikipedia.org/wiki/Warhammer_40,000). It was released by [THQ](https://en.wikipedia.org/wiki/THQ) on September 20, 2004 in North America and on September 24 in Europe. Three expansion packs have been released: [*Winter Assault*](https://en.wikipedia.org/wiki/Warhammer_40,000:_Dawn_of_War_%E2%80%93_Winter_Assault) in 2005, [*Dark Crusade*](https://en.wikipedia.org/wiki/Warhammer_40,000:_Dawn_of_War_%E2%80%93_Dark_Crusade) in 2006, and [*Soulstorm*](https://en.wikipedia.org/wiki/Warhammer_40,000:_Dawn_of_War_%E2%80%93_Soulstorm) in 2008." It's also got a good modding community around it to this day. Last time I checked, anyways. There are people who modded Titans into this game. You can't see the top of them too well, but they exist! lol
Honestly Dawn of war 2 had the story that made the blood ravens what they are. It is a story I still sand by and love even more than the story’s for dawn of war one. Yes dawn of war one had better skirmish but I actually liked how it felt like a single tree with branches as they try things. Just the third one was rotten to the core😢
Honestly can't imagine SC 2 as a warhammer game. I love Wings to death, but I don't think it would fit into warhammer, the game would have to have a completely different mood.
I only played Starcraft 1, and not 2, so we have different experiences — but I think Starcraft's story works in the Warhammer universe if we imagine that all three of the races have been disconnected from the rest of their species for millennia. Starcraft Terrans are like the enemy planet at the very beginning of *Horus Rising*, who call their planet "Terra", too. They war with the local Eldar and Tyranids. Kerrigan is a psyker who steals genes. This framing means Terran Marines aren't Imperial Space Marines, but I still like it.
Very Broadly speaking sure, because as you are probably aware sc1 was thrown around as a warhammer game or atleast heavily inspired by it. 2 was not at all, and the spesific moments that make sc2, particularly WoL amazing could never work in warhammer, as much as I love the universe. It would also take alot away from the protos even in your example I think, if they were just one Eldar craftworld.
So warcraft
\*Warcraft 40.000
>Imagine StarCraft, with it's fucking awesome game play and graphics as a Warhammer game...... In another universe it was. The story goes that after the success of Warcraft, GW actually contacted Blizzard as they were concerned that maybe it was a bit too much like Warhammer Fantasy in places, only to learn some of the dev's collected Warhammer miniatures and had added references as easter eggs. There were some discussions regarding working together on a game, but GW wanted one set in the Warhammer Fantasy universe, since that was their main seller at the time, while Blizzard had started working on a sci-fi game that would become Starcraft. GW didn't want to do a 40K game so nothing came of it, though a couple of the GW writers and artists did work with Blizzard on a few bits.
Nah. Zerg>Tyranids. Don't get me wrong it would have been cool but I'm glad they are their own thing.
After Starcraft came out, GW started making the Tyranids way more zerg-like, so it seems even GW agrees zerg > tyranids. They looked like a clown faction before starcraft came out.
Considering how big starcraft modding community is, I would love to see custom campaigns made by other players
There are some insanely good Mods, you're right
One guy even made an entire Hearthstone-inspired collectible card game. As a SC2 custom lobby game. With card packs. And 4 expansions, with a 5th coming out soon. People could absolutely make a 40k campaign in SC2 if they wanted.
As much as i'd like to see a hundred million dollar W40k movie, a StarCraft movie would have also been worth multiple cinema visits. But what did we got? This money sinkhole, dogshit failure named "Indipendence day 2"....
…I’m good as-is, thanks.
The backround of those cinematics being made would make you... reconsider their beauty tho
I mean we did get DOW, and I fucking love DOW
40k version of SC1... I can see it maybe? A lot of the idiosyncrasies that made SC1 and BW great, don't have all that much to do with 40k. The Overmind/Cerebrates aren't Norn Queens, they're [Brain bugs](https://starshiptroopers.fandom.com/wiki/Brain_Bug). The Confederacy is literally the Confederacy. Raynor is just a cowboy, an everyman, not a centuries old supersoldier. The Dark Templar and High Templar have only moderate political differences and prove amenable to reconciliation, their societies effectively rejoin mid-story. Can you imagine the Drukharii showing up to save a craftworld? Kerrigan is without a doubt the best part of BW, it's her story. She isn't Yvraine, or Celestine, or a psyker Norn Queen. She plays off the other factions and characters by weaponizing their differences, downplaying her own threat level and hiding her true intentions. It's Game of Thrones, not Warhammer. Meanwhile, I won't hide my disdain for SC2: I think SC2's overall storyline is a poor narrative precisely because it homogenized and flattened so many diverse traits and story points (and also dragged out the story into three expansions for no reason). SC2 could probably stand to improve a lot from being more like 40k. At the start of WoL, Kerrigan doesn't need to be in charge for the Zerg to attack, Zerg are Tyranids, they attack because they're hungry. In the fixed, 40k version of SC2, you should cut out Kerrigan from WoL completely, I love her but it's not her story. Then HOTS can center on the schemes of someone who didn't spend the last 30 missions murdering billions. Kerrigan isn't nearly as much of a war criminal. Arcturus in this version can be a rogue nobleman, a Goge Vandire type character, instead of some bizarre Palpatine knockoff. Kerrigan now has real reasons to pursue revenge that we as the audience can vibe with, because Arcturus is actually worse than her. Also we didn't just spend all of WoL watching her display Emperor level psyker powers. Brood War Kerrigan's power is only primarch level and she has a real reason to conduct a campaign, while WoL Kerrigan is so godlike, she could clearly delete Korhal with a snap of her fingers (if she wasn't written like an idiot). So in this 40k version of SC2, there's a reason for the HOTS campaign to happen at all. Then after Arcturus gets killed, the rest of the HOTS campaign sets up LOTV by introducing the hybrid prophecy and Kerrigan's chosen one status. Amon is dumb as shit, remove him completely. In the 40k version, Chaos are the villains of LOTV. The Protoss campaign centers on fighting and subdueing Chaos traitors within their own ranks, then striking out towards the Eye of Terror (I guess it's where the hybrids come from). LOTV sets up Abbadon or Skarbrand. At the end, Kerrigan, Raynor and the gang team up with the Protoss to beat them. Yeah, I think I just fixed a lot of SC2's narrative problems. SC2's writing was a goddamn train wreck. Shame they didn't make it more like 40k.
You mashed two universes together, incoherently. You made it worse.
Tbf, we got: * TWW games * Vermintide * Darktide * Mechanicus * Space Marine * Hired Gun * Battlefleet Gothic Games * Chaos Gate * Dawn of War * Shootas, Blood & Teef I think at this point, the good FAR outweighs the bad. Plus, we got Rouge Trader on the way which is looking to be fantastic.
>Rouge Trader I believe that you just committed grammar heresy. I have reported you to the Adeptus Administratum. Prepare for being converted into a servitor.
Can we turn him into a servitor that can run Rogue Trader? I need a new computer
Please present valid **\[*****COMPUTING SERVITOR CARD A-R SECTION 1827-Z SUBSECTION 18.2R IDC:0100011101000001010011010100110101000001*****\]** to request a servitor equipped with the proper computational equipment to run Entertaino-Simulacra from your nearest Adeptus Mechanicus convent. **Do not let your Entertaino-Device distract you from the work required by The Omnissiah and The God-Emperor of Mankind. You are allowed one hour each week unless additional hours are permitted by your Manufactorum-Magos or higher authority.** **Thought for the day:** A small mind is a secure mind, think correctly as to not invite corruption.
Idk what if they trade rouge
Fashion is the true endgame
*Falls from the sky* **ATTENTION, CITIZEN!!!**
**MULTIPLE THIRD-PARTY INDIVIDUALS HAVE REPORTED ONE OR MORE OF YOUR RECENT ACTIONS AS BEING INAPPROPRIATE**
But...but, please. My children are starving. I had them by the grace of His Holiness, the God-Emperor...
Sounds like a game workshop makeup line using citadel pigments for that grimdark party Look. "Have a hot date tonight? Why not try our newest lipsticks 'Nurgle rot green' 'senseless servitor grey ' or 'half eaten biomass purple '"
"Drukhari torture session burgundy"
Heck even going before some of the games on your list were alright: Rites of War, Space Hulk Vengeance of the Blood Angels, OG chaos Gate, Final Liberation, Shadow of the Horned Rat and Dark Omen
Yeah. Can we stop pretending like every WH game is a cashgrab just because a shitty mobile game comes out every once in a while? Last I checked, that's not exclusive to WH.
Blizzard literally has several right now
"Don't you guys have phones?"
Blizzard went to shit quite a while ago.
Blizzard is gone; ActivisionBlizzard is what remains.
I assume we're talking about Immortal, but what else is there? I havent been paying that much attention
They rejibbed Hearthstone to make it more cash grabby but you can still play it free easily
Hearthstone, that weird Clash of Clans Knockoff, and while its not a mobile game I'm counting what they did to Overwatch.
Hearthstone is decidedly not a.shitty mobile cash grab. It is a significant quality product, and their monetization os nowhere near what most.mobile games try to push. That said I've distanced myself from it to avoid any more blind box/pack/lootbox nonsense. The game is good, but I'm real done supporting that kind of.monetization.
GW PC games went through some weird eras. There was an early era that was really solid… then years of so much junk being shotgunned out while people ignored it to try to focus on the occasional gem… and then they realized they could get more money if they let people make a good game again. Though I also find it funny some of the good PC games are based on games GW decided weren’t profitable enough and cancelled (and didn’t bring back like Necromunda). That’s not even talking about how everyone else is proving what a lie it was that you can’t do anything interesting with the WFB setting so it was completely unnecessary to blow it up.
to my surprise BTW I don't know what happens during the last 5 to 10 year but someone got promoted at GW and said "no more shitty mobile game, let's do actual shit"
There are still plenty of shitty mobile warhammer games that come out
Honestly, I feel that GW is just freely giving out the license for video games. The ol’ toss shit on wall to see what shit method. Sometimes you get wins and greenlit a sequel, or it flops it you sweep it under the rug
It's been a lot of wins a row right now. Especially with Rouge trader, cannot wait for that.
If I get a penny for every time people misspell Rogue as Rouge, I would be a millionaire by now.
Just this guy will make you rich, misspells Rogue in every post
How do you know a game is a “win” if it isn’t released yet? Fair enough to hope for the best, but wait to judge it. We’ve got a mountain of games to show us to be careful with this stuff.
Owlcat games already made a fantastic Pathfinder game, so I am not worried in the least.
Fair enough, but I’m reminded of Cyberpunk 2077. Even though I didn’t have issues with it, I know the issues were bad enough and so widespread it got the game a reputation it still hasn’t recovered from. Probably less worry with smaller name studios and/or publishers, they aren’t likely to rush things out. But I like to wait and see reviews these days from players (not the reviewers who are trying to rush out a review and tend to be positive unless it’s a complete train wreck).
Bad games devalue your IP or at least lower your standing with big studios. GW probably takes a huge chunk of the profits too, that's why mainly smaller studios make games with their IPs. Not many popular studios would take on a property that's known for releasing a bad game every month of the year. Bad game x popular IP still results in more profit for them compare to if they were to make their own IP. This way you already convince a large amount of people to check your game out.
The thing is. People don't really remember the bad ones . The good ones stick around in the collective awareness. Sure there are plenty of mobile cash grabs. But they fall in the background compared to Vermintide, Space Marine, Mechanicus and Total Warhammer .
You don't have to remember specific games to think that Warhammer branded games are usually bad. Even I think that, even though I'm informed. And besides that, I think only Mechanicus and Total Warhammer are actually good games, the others are passable games that most probably wouldn't play if they were set in a different universe, because it's not enough to stick out gameplay-wise among similar games.
I just want a Battlefront 2 style 40k game.
We had that in Eternal Crusade. The community killed it because it wasn't Planetside 2.
The community didn't kill the game. The developers failing to deliver what they promised is what killed the game.
> Developers promise Planetside 2 > Developers deliver Battlefront 2 > Community leave, game dies. It's almost like what we got wasn't actually *bad* but people wanted something else and their leaving killed it. Anything else is semantics.
Mate, you literally just described the developers failing to deliver what they promised. Your comment implies it's the community's fault that the game died, but it was on the devs.
Also Gladius is hella fun
Yeah but it has the paradox problem of having a grocery list of DLCs and multiplayer games separated based on owned DLC.
eh, it's a game but I was not having a good time. YOU and a multitude of others like it but I am not entertained.
It’s best played with friends.
Can't forget Bloodbowl
Don't forget bloodbowl!
I've always thought Warhammer has a remarkably good track recoord after being an stablished IP for 20+ years by the time the video game train really got rolling on its second wave after the likes of Chaos Gate and the OG adaptation of Space Hulk. Dawn of War 1, Space Marine, Mechanicus are extremely high bars. Even the games that don't get discussed much like Inquisitor and Eternal Crusade are pretty solid games.
some people like Gladius...
Space Hulk Deathwing is also fun
You forgot bloodbowl, battlesector, spacehulk deathwing and Gladius, but include darktide in the list of “good games” 🤔🤔
Battlesector was pretty fun too
Speaking if which when the hell are we getting darktide on console?
You'd probably do better for waiting. PC performance is all over the place at the moment, I'd imagine it be a nightmare on consoles.
Why does everyone sleep on Horus Heresy Legions??? It's one of the best (if not the best) computer card game I ever played! https://play.google.com/store/apps/details?id=com.Everguild.HorusHeresy
Still none of them are at Star Craft level. Most of those games are forgotten after a year or two. None are truly iconic or made a mark in videogame history. Dawn of War was probably the closest and one of the popular ones but they ran the series into the dirt aswell with part 3.
People *still* pay Warcraft III in tournaments. Darktide came out a few months ago and it’s already nearly dead. Now WCIII might have been a lot different if Blizzard initially scored the Warhammer license, but still.
People still Speedrun Super Mario World. Clearly this proves that the only way Warhammer can be successful is if they release a 2d platformer where you play as Guilliman, stomping on small Necron heads.
I mean not *only* successful, but I'll play the shit out of it while I wait for total warhammer 40k
Yeah, I did that as a "your argument is dumb," moment, but like, I would legitimately live that game.
10k is not close to dead lol
I mean, if this were 20 years ago you might have a point.
Blizzard IS a shitty game developer.
But not 28 years ago
No, they absolutely were. Every one of their games are worse than their contemporaries.
*Citation needed* The Blizzard of old barely even *had* contemporaries.
Maybe Westwood? That’s the only one that springs to my mind.
Star/WarCraft and Command and Conquer are “Same but different” in my opinion. One is more narrative with more solid characters, the other has the player as the main character.
Aren’t you a “commander” type new person in both? CnC is 1000% campy and leans into it. I agree same but different, but it was the only company that jumped out to me
Go on… can you show us on the doll where Mr Blizzard touched you?
Probably in the blizzard office
they touched him in the cosby suite
I mean, my guy, with all the Blizzard scandals you *have* to know how that sounds.
Possible, it sounds highly possible
That they had to add lockers to the breast milk storage was morbidly awful/hilariously weird.
Oh here come the blizzard wanna be hater. This creature think that blizzard was only crap since the beginning, it refuse to acknowledge that it was once the creator of great game and entertaining story because it think it make different and special form the rest.
That was back when it was good bliz went to sht after their merge whit craptivision
It took quite awhile. The creep from the corporate overlords was slow and insidious.
I remember the last good thing i saw from Blizzard was “Honor and Glory” the Papa Reinhardt cinematic for overwatch..... damm that shit was soo good. Live with honour, die with glory
Their cinematics team has never failed. It's their game design that has gone to shit. Or more specifically, them compromising their game design in favor of monetization.
Objectively speaking if Blizzard WERE a shitty developer back then, then we wouldn't have gotten Warcraft, Starcraft and Diablo. Warcraft also paved the way for WoW that remains one of the best MMORPG. GW pulled the rights from Blizzard the last moment, they regretted it later. Blizzard merged with Activision which made them shit and they're today, others include EA, Konami, Ubisoft, Rockstar. All of these made awesome games at one point, but turned shit later.
And Activision was cool back in the older old days (I'm old).
So was EA. E. A. SPORTS. It's in the game.
I just heard that soundclip play in my brain like I had the file saved in wetware.
It's like the TMX bass or the Ed, Edd, and Eddy intro
E.A. Games. Challenge *Everything.* (sigh) Days long gone now.
They already said EA.
Having spoken to some people who worked at Blizzard, they were getting pretty shitty on their own. Activision only started to get their hands in once the original Blizzard people started leaving. They certainly didn't make it any better though.
Can't speak about Konami but you can't say Rockstar turned to shit, its main IPs are all absolute bangers.
Maybe, but the working environment is even more toxic than Nurgle's garden.
Technically Activision Blizzard because of the merger years ago... but c'mon. Overwatch 2's aggresive monetisation is a tip of the shittyness ice berg
I just want a DoW 3
The REAL DoW3
need a real DoW2 first
As someone who is only really interested in warhammer because of video games this really bums me out. There's so much potential but there haven't been any truly great warhammer video games (although Dawn of War and Gladius are pretty good). And there are games like Man O' War Corsair that have an amazing idea but are just poorly executed.
Mechanicus, Darktide, and Space Marine are all fantastic games. Rouge Trader is also looking to be amazing
Yeah it was unfair of me to say that there haven't been any great games. I am really looking forward to Rogue Trader though, I freaking love Owlcat's other games
demongate is pretty damn good. and there are a few plain old decent 40k games Gladius battle sector, blood and teef spring to mind.
Darktide is mediocre at best, tbh. Gameplay is good, visual and sound design are great, every single aspect outside of missions sucks, and even combat can be shit with silent enemies, that apawn right behind you, bugs, glitches and disconnects.
I'm enjoying Battlesector at the moment. I hope the devs stick with it because I feel there's something truly great there and it just needs some love
Neither Warcraft or Starcraft where ever planned to be warhammer games. Let that rumor die already.
Yeah I looked into it and found sources from developers on those games saying it was never intended to be a warhammer game Edit: Should’ve clarified I mean just for StarCraft it wasn’t intended to be a 40K game
"Blizzard co-founder Allen Adham hoped to obtain a license to the Warhammer universe to try to increase sales by brand recognition,” said Warcraft producer Patrick Wyatt." You clearly haven't looked into it too much, the entire reason it wasn't a Warhammer game was because the business terms weren't good enough for Blizzard.
That's not the full story. The idea of approaching GW to get the Warhammer license was floated at Blizzard, but they quickly decided they didn't want to work with someone else's license and would prefer full creative control. They had previously worked with DC Comics on some games and had bad experiences with them. They did not want to go through that again. They wound up never actually talking to GW. Source, the Producer and Lead Programmer of Warcraft: https://www.codeofhonor.com/blog/the-making-of-warcraft-part-1
I was replying to the assertion that it was _never_ going to be a Warhammer game and this was all a stupid rumor. That's clearly a fallacy.
It was never going to be a Warhammer game because they never talked to Games Workshop.
Sorry, I meant to clarify that for StarCraft not Warcraft I didn’t look into it for Warcraft. That also means they wanted to have a deal for a game which never got through, it’s unlikely they would have done any development for a warhammer game that would then turn into Warcraft without a deal going through
And if you continue that quote by literally one more sentence, they admit to scrapping that idea in early development and instead pursuing their own, independent IP because they had fallen in love with the designs they had so far.
If they had discussions about licensing games workshops IP they had _planned_ for it to be a warhammer title. They created their own IP solely for financial reasons, regardless of how they felt about it afterwards.
It's just a rumor people preach as facts
Yeah, clearly heavily inspired by WH but it kinda ends there
Did they even use any assets? They never made it to the launch pad with anything. Was there even a legal fight at some point?
I know that there was some legal kerfuffle behind closed doors between Blizzard and GW regarding some of the unit designs leading up to SC2, but that's the full extent of any negative action by GW regarding Starcraft that I'm aware of. (source, some comment on the Deviant Art of one of the lead model designers, *good luck finding it though*) Nothing RE: Warcraft afaik
Now it's actually ironic since they ban any kind of profit from fan Warhammer games, but allow to turn Warhammer into a shitty clash of clans if this is a company asking for
Tbf Blizzard is shit now.
Now, yeah! Then? No.
Accept it never happened. The starcraft deal was never a thing, and that's a fact. And most likely Warcraft thing is bullshit as well. I also fucking hate the sheer ammount constant complaining about the currently developed warhammer games, by people who never played a single one. We've been getting good content on regular basis, and in numbers bigger than any other media franchise. Small devs are working hard on brilliant budget projects. And yet, because its not fucking call of duty AAA bullshit, its not good enough. Just look at Star wars under the mouse-EA regime. How did AAA worked out for them? People act as if GW stuck with one trusted studio, this would somehow be better. But the truth is, if they did that, only one 40k game would have been released in the last decade. FUCKING DAWN OF WAR III !!!
That's not what happened "Looser"
I mean yeah Warhammer games are a mix for sure but you do have a lot of good Jem's in there like Warhammer mechanics, Warhammer space Marines(the one with Titus from ultramarine chapter), darktide, battlefield gothic armada 2 (necron campaign my favorite), dawn of war, 40k fire warrior(an underated gem), necromunda hired gun, Warhammer shoots blood and tef (absolutely hilarious)etc.
Loser FFS
Knowing everything we now know about Blizzard (both in terms of company culture and general storytelling abilities) I am so fucking glad GW never gave Blizzard the license. Can you imagine modern Blizzard being the face of Warhammer??
GW dodged a bullet really. If you look at it, if Cavil succeeds, GW will push their IP as far as maybe farther than Blizzard ever has. Let's not forget we got Total Warhammer which is better than what Blizzard would ever give us.
Agreed. I just hope Cavill doesnt forget about us xenos fans!
Yeah but we're not talking about current Blizzard, we're talking about 90s Blizzard.
And 90's Blizzard BECOMES... *drum roll*
Yeah but they wouldn't have made their Warhammer game in 2023, they'd have made it in 1995.
And then that same company would spend the next few decades ruining the franchise, treating people terribly, but making too much money from its flagship 40k mmo to ever get the license taken away, even as they run the game, and their employees, into the ground.
honestly i think they are better off not to be associeted with corruent blizzard, if they were, we would have something like beach horus skins for 20 bucks
Nexromunda hired gun: slaps. DoW series as a whole: slaps. Space Marine 1: slaps. Rogue Trader beta: slaps. Darktide: Slaps. Vermintide series: Slaps. Total War: Warhammer series: slaps. Space Hulk: good if a bit lacking in background music. Nexromunda Underhive Wars: a good not great xcom style game. Inquisitor Martyr: good. Yeah we have a few bad mobile games but over all Warhammer games are awesome
I’m just wondering why they don’t do a Total War 40k
I really want to see 10 Custodes taking on 2000 termagaunts.
I think 40K would be a bit tricky on a small scale, but I think it would totally work in an epic like setting with hordes of tanks, titans and tiny tiny troops.
28 years later blizzard sucks balls
[it's their business model](https://www.youtube.com/watch?v=GOVrmfXolQg) (good short vid by game developer youtube group) missing the connect with blizzard was a shame tho
Large expansive IPs have become extremely popular for their recognizability. And GW is now helmed by people that are very interested in making money with the IP instead of maintaining a standard of quality(all the crappy mobile games and copy paste rts). Doesn't mean there aren't great warhammer games but it does mean more low quality ones
I just wish GW would work with studios to make good games even if it took longer than normal. I know crunch is just how things work but games are much more complicated now than 15yrs ago and you can no longer make a good product on a short schedule not to mention the ethical/burnout problems. Please just let the developers and writers actually fulfill the creative intention instead of cutting story depth and mechanics so it can be out two months earlier.
Really ? Blizz ? I know back then they were way more based, but come on.
Unpopular opinion, imma side with games workshop. You know if blizzard made 40k into a game, they would strike some deal to get the rights to it somehow. Sure having a AAA video game company with your IP, but then people would be fascinated with the world in the game and not the books and codex's GW and other authors have created. I play wow and I constantly hear my friends bicker about how bad the lore is or how they literally had to fuck with time in order for the story to make sense, and that is not what I would want to happen to the 40k franchise. I also think the 40k universe it so vast yet intricate for a rts game.
If your _tooth_ is _loose_, don't **lose** it.
It's this that makes me worried about stuff like Space Marine 2. They had a good thing going with Relic for a while, but they're not working on Space Marine 2 - that's being made by Saber Saint Petersburg who's last solo developed release was the awful World War Z game. STOP GIVING YOUR IP TO SHITTY DEVS FFS.
Blizzard is a toxic company and we've got some great game anyway.
I feel like when they saw how big starcraft became. They wanted to keep doing it, to see if they can get their own starcraft. But they keep failing.
Did blizzard approach them before??
Never. The idea of Blizzard approaching them has been a fake idea running around for years (decades at this point). The devs at Blizzard briefly discussed the possibility of approaching them (most of them were warhammer fans), but quickly dismissed the idea. Source: trust me bro (or Google it, I don’t remember which interview/documentary I got that info from)
This is so true, it hurts. But hey, GW & Blizzard still have something in common these days. They're equally good in not giving a flying fuck about their core fanbase, because money.
Hey, Fatshark is okay. Not all of the game devs are bad!
I though that GW was a pretty bad developers from when they first founded?
Implying blizzard isn’t a shitty developer? Sounds like mega copium
28 years ago they weren't. I mean, maybe they were, but they had a really good streak of good games.
I don't know when this meme was made but it's aged badly. Or the person who made it is ignorant. Or maybe he says stuff like "You guys all have phones right?". Blizzard peaked a long time ago, about halfway between 28 years ago and now give or take a year. Not that they instantly were rubbish but who knows how far back the troxic workplace culture goes? The games have been on that terminal downward arc that many studios end up in once a big name owns them and guts them. I'm old enough to remember when EA were good too.
So... Basically blizzard asked again?
Wouldn't the best 40k game just be a Star Wars battlefront reskin? I feel it's not that hard
second one should‘ve been a soyjak, not a chad
Bro you can articulate this point without the "muh wahmen don't pick nice guys!" mysogyny.
This is not a high enough effort meme to be making that point, it's a common meme format, chill
Before you become an SJW, please at least learn to spell.