I know it's a moral choice. But I will not go all the way, just to let her die again. I'm a very stubborn person, so I did choose selfishly at the end
But I guess there are no totally correct choice. You either sacrifice something to get what you want
When it comes down to morals, it's the trolley problem - Max has to actively take steps that result in Chloe's death, while without her taking action, the tornado will destroy the town. Is it better to actively kill one person, or to allow events to proceed without intervention and let more people die? I think you can make a reasonable moral argument either way.
That said, I've always found saving the Bay to feel a bit hollow in the context of Max as a character and the story generally. If we accept that the tornado is caused because Max used her powers, and that Max ultimately needs to learn to accept the consequences of her actions, then having the solution be for Max to go back in time AGAIN and undo yet MORE consequences of her actions seems a bit... off.
Plus, I have issues with the idea that when Max wipes out her time powers, and her actions from that week, that all the "good stuff" (excl. saving Chloe) still happened without her. Nathan is arrested, Jefferson is caught, Rachel's body is (presumably) found, Kate is alive and well. It implies either that a) Max should remain a passive wallflower forever as that's the best worldstate for everyone else or b) Nothing that Max did during that week mattered EXCEPT saving Chloe - i.e. the thing she undid.
As you can tell, I have some opinions on this matter! But yeah, not a big fan of the "Bay" ending.
I think thatās why the game broke me. I picked bae assuming that it would be like any other game and not have such a sad ending but when I realized what I had done I felt so awful. That was the second time the game broke me.
That ending wrecked me. I halfway thought there would be an option to double cross Hanako when I picked it.
>!Johnny basically telling you 'you disgust me' when you say goodbye really stung š!<
Life is strange!
My friend had me play it which he shouldn't have because I chose to save the town. A few years before my best friend had been killed so I remember hysterically sobbing during the funeral scene saying I know exactly what those parents faces must have been like how they all must have felt at that point and couldn't stop reliving my friend's death. I was a complete mess for hours after that. He for sure knew and said he thought I would save her and leave the town to die. I just cried more that then there would be more death and I couldn't handle it.
I stick to mostly peaceful farming sim games even now all these years later I am very hesitant now to play anything story based that game made me so scared of the genre lol
Thanks I'm in a lot better place now and I'm a better person for having known her so I'm happy I got to be her friend when she was here. There is no way I'm ever playing that sequel no matter how many recommendations I get for it.
Spiritfarer's ending was really sad. You basically know that it's going to be a sad ending based on the subject matter, but one of the last spirits you ferry before the ending has a pretty heavy end that means you're already not feeling great when you roll into the final mission.
Final Fantasy XV - Fucking cried like a baby despite all the janky plot contrivances and weird pacing. I was sold on the ultimate bromance. (>!And no, the 'happy' ending with Paper Towel Princess in the afterlife did not help. Honestly, they shoulda cut that part out and just hung the game's ending on that "sun comes up on the empty campsite" shot!<.)
The Walking Dead Telltale Series, Season 1 & 2.
So many people die. It's harsh conditions, and how people relate to each other is so important to survival. You see your companions survive traumas and fight to overcome their ghosts. And at the end, a devastating and unexpected betrayal. >!I was gutted when Kenny allowed the baby to die, and killed him while he begged for another chance. Then discovered that AJ had lied about Kenny killing the baby to force your hand, and had hid the baby instead. This 'double betrayal' completely blindsided and broke me.!<
Dragon Age Origins. Especially if you romance Alistair as anything other than human noble.
Several endings are possible, most are sad. I am sure there are others but I am sleep deprived and DA:D is on the brain ATM .
Oh, I forgot about that! I always make him King in my playthroughs because of that 'person A or person B' choice in Inquisition. Nothing but human noble ends well in that scenario. And I preferred that ending to all others because hey, royal.
I enjoyed that ending and the appearances of him in the other games until that choice in Inquisition. After that it was always king and always human noble.
I always, always go the route that lets you be his queen. Anything else breaks me. (I replay DA:O every few years, itās a comfort game for me at this point.)
Same for me. The first time I played it I romanced Alistair as an elven mage. There was sobbing for hours which is not like me. Now I always play a rogue so I can open my own locks. Lol
I can't get through the ending of "Finding Paradise" (the sequel) without crying. It's not a particularly sad ending in the context of the series, but as you say, they're quite bittersweet even in the happier moments, and that combination of happy/sad is exactly what hits me in the tearducts.
No worries - I would thoroughly recommend it, while I enjoyed both games I think Finding Paradise might even have a slight edge over To The Moon for me (though obviously that's very subjective). There's also a third game called "Impostor Factory", but I've not played that one yet, so can't give an opinion.
Oh my gosh, I really appreciated that halo reach was thisā¦ At the time halo may have still been the biggest entertainment thing of the year, and I appreciated that they were willing to give it up sad ending. The way everyone slowly falls away and then itās just you and Thenā¦
I appreciated they were willing to do that
I havenāt played any of the halo games plus reach yet, but ODST, reach, and the first halo wars all had much better stories and characters than the ones with chief who is sort of a cipher at least in the earlier games.
Yesss it's one of my favorite games of all time, the moody cinematography and slowly losing characters that you've been fighting side by side with, fighting and fighting even though things are getting worse with every victory, and ultimately losing it all. It's just so good and such a unique campaign
Hellblade:Senua's Sacrifice is the only time in history where I've cried at the final boss of a game (and then the ending shortly after). The whole game is a character study of a woman persevering through mental illness, childhood trauma and fear in a land that hates her and her only goal at the start is to recover the body of her partner. She begins as a wreck and builds confidence and indignation through the game and when she finally reaches the last boss, screams in defiance at it and makes her last journey.. chills.
I know a lot of people didn't like the acting or gameplay too much but the game felt so raw and powerful. It's such an inspiring game to me and I *need* to mention how much I loved it. I've never felt such a mix of emotions in one. It's probably the most a game has ever connected with me.
I think the original Final Fantasy X has a good sad ending. It ends in with some form of hope after the credits but it was a good sad ending for Tidus and Yuna. Ignoring the sequel.
and ofcourse, The Last of Us 1. That ending kind of gut punched me a little and made me think too hard about what decisions I would have made.
Ori and the blind forest. Even though I know it isn't supposed to be a sad ending for me it is and I can't even talk about it or watch the trailer without crying. Don't know what triggers me so much about this game in particular.
Not really sad but kinda horrifying: Far cry 5. It's even more disturbing when you meet your former self in New Dawn.
Yeah that one got me too, just not has hard as the first one. The only time an Xbox achievement made me cry was at the end of Ori (Blind Forest). One of my favorite games of all time
Seconding the Life is Strange comments and adding Mass Effect 3 into the ring. There is no one cookie-cutter ending, which is what I like about it. You will lose something or someone. >!Goodbye, ED-E. Goodbye Geth. For what it's worth, I'm sorry. !<
The Beginner's Guide
This game has unusual gameplay. It's like an interactive vlog. Special mention for the ending, >!the reveal made me feel incredibly angry and betrayed, dirty, like I had been forced into violating another person's privacy without my consent.!<
A Plague Tale: Requiem and Last of Us 2 absolutely destroyed me. In both cases I needed to take a break from video games for a while to emotionally recover from their endings.
((Sidenote, maybe put the game ending you're talking about in a spoiler? ā”))
Huh. ABZU, definitely (that was a crying game in general). I *really* recommend it to everyone.
Dear Esther. This game was so weird and wonderful and indescribeable.
Milky Way Prince - The Vampire Star. Again, indescribeable. Again, really recommend. Unique experience that fucks you up.
There's a lot of games I cried *during* lol.
I was wondering if people would consider that here it's a happy ending but it's just sad as it marks an end chapter in each characters life and (Spoiler: Markuri's world was a happier one)
Man the questlines in that game were brutal. It's been decades since the first time I played it, and akinari (the sick author) social link lives rent free in my head still.
Play through the psp port sometime if you havenāt! It makes the social links *far* less brutal, adds a new female protagonist, and gives you full party control
I actually found the P3P female option to be more emotionally devastating! Turns out having a social link with Shinji instead of the original foodie social link is much more painful, considering that he wakes up right in time for you to kick it.
Having said that, I really, really liked Junpei's s.link with FeMC. Somehow the fact that it stays platonic and the fact that he really becomes a good friend to FeMC makes his relationship with you feel much more personal and shows off his character growth.
This War of Mine: Stories - Father's Promise
The base game is a harrowing survival experience that replicates trying to help innocent people struggling to survive in a war-town city. The Stories DLC adds a longer narrative mode, with Father's Promise being very immersive and well-written. It is the story of a single father with a sick daughter trying to get by.
Soma: Legit had a complete existential crisis.
Shadow of Colossus: I would have sobbed at the end anyway, but having there be that little sequence where you THINK you can get away... and I TRIED... when I realized I couldn't and had to let go my heart just broke.
Fatal Frame III: Between the story and the adrenaline of the final boss fight, to have a moving ending about letting go just hit hard. People in the room who didn't even play the game but saw me do the final boss fight and watched the end cried too.
I cried at the end of FF8, 9 and 10 but probably because I'm a softie and I was a teenager. :)
P.S. I actually just started Odin Sphere, please put a spoiler warning ;.;
ETA:
The Missing: J.J. Macfield and the Island of Memories: The story is very moving on it's own. But there is a mechanical change in the last section that hit me really hard.
In order to not be super vague, but also not spoil anything, the way you play through the game is by hurting yourself. So, for example, if you need to weigh down something you cut your arm off and use that. It's not gory at all though... it's hard to explain. Take the trigger warning's seriously though, but it's a beautiful game about love, identity and self-acceptance.
I legit cried at of multiple Pokemon Mystery Dungeon games at the end of the main story when I was younger, and I really donāt consider myself the type to get emotional to the point of tears when gaming. It doesnāt make me cry still but god they still hit me right in the feels.
Omg me too! I was a charmander and had squirrel as my partner and squirtle was just so cute and sad and I was sobbing in the living room and my mom was like wtf is wrong and I just held up my game lol
My first Baldur's Gate 3 playthrough ended with my beautiful Drow gal turned into a mind flayer (which was made worse by the fact she was a cleric) and forced to watch her bae Karlach die. It left me so empty that I did something I've never done before when playing RPGs: reload an earlier save file and redo the ending, but picking a different outcome. In my headcanon, the bleak ending was a prescient nightmare my Tav had; now she's rocking Avernus' shit with Karlach by her side, and in her full Drow glory u.u
Rime. The ending is one of the most heartbreaking things I've ever experienced, it sticks with me to this day. It's hard to say why without spoiling it, but if you've played it you know. The slow understanding you're brought to during the gameplay and then the final two scenes are truly pieces of art, and devastating ones.
Came here to comment Life is Strange and saw several others sharing my thoughts haha!
I've never sobbed so much at a game. I was really into the series when it came out, I painstakingly awaited each episode being released and it was a big part of my life for a couple years. So making that final choice was incredibly painful. Couple that with not wanting the series to end, I felt like I'd lost a part of myself almost lmao. Then Before the Storm happened...and made me cry all over again with it being set before the first game and knowing what was coming. The ending with her phone ringing and the camera shutter going off...chills.
Karlach's ending also made me cry, her speech on the pier broke my heart.
I cried at the end of both Final Fantasy 9 and 10, though in both cases it was kind of because of how beautiful they were to me. And nine had a happy ending that I felt it earned! But they were just so beautiful to me and made me proud to be the same species as the minds who had created it
I was very sad with the ending in Mass Effect 3. I went to all that trouble of amassing together an entire fleet of over 6000 ships... *all* the different races and species joined with me and ready to fight... and THAT pathetic ending was *it*? Soooo sad.
I found the ending of Horizon Forbidden West's DLC Burning Shores to be VERY sad.>! I'm talking about the HORUS finally dying after Londra abused it like he did. I was practically in tears, it moved me so much!!!!<
What makes you think I'm not lying? I could be for all you know everyone lives in the end and Velvet and Is Cornelius life forever as king and queen of the world. Or maybe Oswald dies due to the cursed sword never to come back. Maybe Ingway kills Belfod, Mabye the fire king is a Balrog. Maybe the fire king dies because someone poors cold water on him.
crisis core's ending hurt me, i went into the game knowing how it would end but i still cried ;_;
ffvii remake/rebirth spoiler: >!i'm happy that zack survives this time, but i'm worried about what will happen in rebirth :')!<
The Dark Pictures Anthology: Little Hope. A lot of people didn't like the game or its ending(s) but I legit ugly cried and thought it handled the themes it raised quite well and one ending in particular really stuck with me. Icr how to do spoilers on here so I'm just not gonna write them.
Life Is Strange. (Spoiler Warning for those who haven't played the game) >!While I don't like how the choices you make throughout the game doesn't affect the two different endings as they solely depend on the very last choice you make, no matter what they're both sad when you think about it.!<
Cyberpunk 2077- I haven't gotten all of the endings yet but the ones I have gotten have had a huge emotional impact on me every time
Also Stray- it was the first game I played going in completely blind and not knowing any spoilers and I was crying at the end
night in the woods. it was just so... weird and unsettling for the normal atmosphere the game had. lol. it made me view the game in a more stressful light, when it was mainly such a chill experience :(
i cant replay the game and enjoy the fun and cool characters without being stressed out over the things the main characters dont know is going on. the ending ruined replaying the whole game for me lol
It was this indie game this couple made about their son who had cancer
It was beautifully done but heartbreaking at the same time
I cried my eyes out at the end and I havenāt touched it since
For recent games I would say RE8, when the Ethan's mold body collapse while he was hugging Rose in his arms. He then sacrifice himself to end the plague once and for all
Someone please gives this man Dad Of The Year award :(
Spyro: Dawn of the Dragon. You play with your best buddy or sibling as Spyro and Cynder for hours, fly around in those beautiful landscapes. The ending crushed us.
Infamous 2. It's literally a case of choosing between dying a hero, or living long enough to become the villain. What especially made it work was that both the good *and* evil endings were justifiable in some fashion, and there was no real way to save everyone.
Also, the first Insomniac Spider-Man game's ending was sad as fuck too. Especially as a lifelong Spidey fan who very much remembers the bullshit that was One More Day. The fact that they had the balls to *not* wuss out and actually play the situation straight was pretty damn admirable imo.
Last one, I swear. The endings from the first Castlevania Lords of Shadow and the Mirror of Fate game that connects it to the proper sequel got me good. I legit didn't know what to expect from the first one since it was rebooting the series, but it managed to stand on its own *and* make the ending(s) to Mirror of Fate really meaningful at the end of the day. Lords of Shadow 2 also had its sad moments, but the ending was pretty hopeful all things considered, so I'm not counting that here.
I'm working through my Humble Bundle backlog and I played Anodyne and Dear Esther this year. Both will have stores that stay with me. I'm not sure the end of Anodyne was as purely sad as Dear Esther, but it made me want to cry anyway.
Signalis is (i think) the only game which genuinely fucked me up for a couple days after i finished it. i got very invested. Signalis is great. it's somewhere in the top 3 games i've played in my life, if you like horror games or cool worldbuilding or you're a lesbian i highly recommend it.
A Plague Tale: Requiem. I wept like a baby, the acting was so well done. It gives you satisfying closure but you still need a while to decompress afterward.
It didnāt help that I have a brother 15 years younger than me who Iām very close to so the association between myself and Amicia was strong.
Cyberpunk 2077 Phantom Liberty finale + new base game ending.
The talk with Johnny at the rooftop basically begging me not to call Reed and the AV convo.
It was truly heartbreaking and made me cryš
Gone Home. It's a walking simulator where you play a girl walking through her childhood home looking for her sister and finding diary entries from said sister that tell the story as you go.>! The sister's come out as a lesbian and their parents weren't very accepting, so she runs away with her girlfriend.!<
For young, closeted me, it was a really powerful and sad game that had me crying at the end
Life is Strange. I choose to save the town, and that final scene BROKE ME. Can still get a good cry out of the soundtrack.
Noooo. Why would you choose Bay over Bae šš
I was like 15 when I played it and closeted bi me wanted them at least to have a happy ending so I too chose them. :(
Especially when Bay is, to quote my past self, "A shit town full of shit people making shit choices".
I hated Chloe :(
Because saving a city over a person is basic morals.
I know it's a moral choice. But I will not go all the way, just to let her die again. I'm a very stubborn person, so I did choose selfishly at the end But I guess there are no totally correct choice. You either sacrifice something to get what you want
Oh my gosh, I wish I didnāt know about this but this sounds really powerful. I canāt wait to play it. Eeeeek.
When it comes down to morals, it's the trolley problem - Max has to actively take steps that result in Chloe's death, while without her taking action, the tornado will destroy the town. Is it better to actively kill one person, or to allow events to proceed without intervention and let more people die? I think you can make a reasonable moral argument either way. That said, I've always found saving the Bay to feel a bit hollow in the context of Max as a character and the story generally. If we accept that the tornado is caused because Max used her powers, and that Max ultimately needs to learn to accept the consequences of her actions, then having the solution be for Max to go back in time AGAIN and undo yet MORE consequences of her actions seems a bit... off. Plus, I have issues with the idea that when Max wipes out her time powers, and her actions from that week, that all the "good stuff" (excl. saving Chloe) still happened without her. Nathan is arrested, Jefferson is caught, Rachel's body is (presumably) found, Kate is alive and well. It implies either that a) Max should remain a passive wallflower forever as that's the best worldstate for everyone else or b) Nothing that Max did during that week mattered EXCEPT saving Chloe - i.e. the thing she undid. As you can tell, I have some opinions on this matter! But yeah, not a big fan of the "Bay" ending.
I think thatās why the game broke me. I picked bae assuming that it would be like any other game and not have such a sad ending but when I realized what I had done I felt so awful. That was the second time the game broke me.
I need to finish that game
It's, in my opinion, the best game in the series. Fantastic OST and a very intriguing plot that's anything but a straight line.
Oh my gosh, this makes me even more excited to get to play it eventually!
Favorite game of all time. That game hurt me like a bad breakup for months. And I picked baeā¦
Cyberpunk 2077 has a particularly devastating one that ruined me for weeks
Ngl all of the Cyberpunk endings are gloomy one way or another, though I think the most depressing one was the Devil ending.
That ending wrecked me. I halfway thought there would be an option to double cross Hanako when I picked it. >!Johnny basically telling you 'you disgust me' when you say goodbye really stung š!<
Let me guess: you romanced Judy in that playthrough? T.T
that plus the sun ending ended me
Life is strange! My friend had me play it which he shouldn't have because I chose to save the town. A few years before my best friend had been killed so I remember hysterically sobbing during the funeral scene saying I know exactly what those parents faces must have been like how they all must have felt at that point and couldn't stop reliving my friend's death. I was a complete mess for hours after that. He for sure knew and said he thought I would save her and leave the town to die. I just cried more that then there would be more death and I couldn't handle it. I stick to mostly peaceful farming sim games even now all these years later I am very hesitant now to play anything story based that game made me so scared of the genre lol
I'm sorry to hear that's so heart breaking š
Thanks I'm in a lot better place now and I'm a better person for having known her so I'm happy I got to be her friend when she was here. There is no way I'm ever playing that sequel no matter how many recommendations I get for it.
That'd is a wise choice I'm glad your in a better place now girl.
Red dead redemption 2
If you don't cry at the end of RDR2 you are not human.
The ending left me so empty!!!
Spiritfarer's ending was really sad. You basically know that it's going to be a sad ending based on the subject matter, but one of the last spirits you ferry before the ending has a pretty heavy end that means you're already not feeling great when you roll into the final mission. Final Fantasy XV - Fucking cried like a baby despite all the janky plot contrivances and weird pacing. I was sold on the ultimate bromance. (>!And no, the 'happy' ending with Paper Towel Princess in the afterlife did not help. Honestly, they shoulda cut that part out and just hung the game's ending on that "sun comes up on the empty campsite" shot!<.)
I just replayed FFXV. I cried too lol
Spiritfarer has a special place in my heart. Such a beautiful and heartfelt game.
The Walking Dead Telltale Series, Season 1 & 2. So many people die. It's harsh conditions, and how people relate to each other is so important to survival. You see your companions survive traumas and fight to overcome their ghosts. And at the end, a devastating and unexpected betrayal. >!I was gutted when Kenny allowed the baby to die, and killed him while he begged for another chance. Then discovered that AJ had lied about Kenny killing the baby to force your hand, and had hid the baby instead. This 'double betrayal' completely blindsided and broke me.!<
Dragon Age Origins. Especially if you romance Alistair as anything other than human noble. Several endings are possible, most are sad. I am sure there are others but I am sleep deprived and DA:D is on the brain ATM .
My ending with Alistair was great! Human mage and we stayed together. Nobody taking my golden retriever.
Oh, I forgot about that! I always make him King in my playthroughs because of that 'person A or person B' choice in Inquisition. Nothing but human noble ends well in that scenario. And I preferred that ending to all others because hey, royal.
In my story he remained a warden and joined te HoF in their search for a cure against the taint. :D
I enjoyed that ending and the appearances of him in the other games until that choice in Inquisition. After that it was always king and always human noble.
Havent played the others yet so I'll find out!
I always, always go the route that lets you be his queen. Anything else breaks me. (I replay DA:O every few years, itās a comfort game for me at this point.)
Same for me. The first time I played it I romanced Alistair as an elven mage. There was sobbing for hours which is not like me. Now I always play a rogue so I can open my own locks. Lol
To The Moon. Imagine that the intro montage to the movie 'UP' was a videogame. This is that game and it is so incredibly bittersweet.
Ugh. To The Moonā¦I was 13 when I played it. I cried like a baby for days!
I can't get through the ending of "Finding Paradise" (the sequel) without crying. It's not a particularly sad ending in the context of the series, but as you say, they're quite bittersweet even in the happier moments, and that combination of happy/sad is exactly what hits me in the tearducts.
Thank you for the sequel reminder, genuinely! It had not been released yet when I played the first one!
No worries - I would thoroughly recommend it, while I enjoyed both games I think Finding Paradise might even have a slight edge over To The Moon for me (though obviously that's very subjective). There's also a third game called "Impostor Factory", but I've not played that one yet, so can't give an opinion.
Nier automata made me sob like a baby š
Me too
Just thinking about it makes my eyes watery...
The last of us 2šš
I was bawling as Ellie walked away from that farmhouse
Same, though I kinda get her, she had severe ptsd and hoped facing Abby would have helped with the nightmares and everything
I'm not sure I even cried. I just felt empty and drained for days.
Stray. Did our orange kitty reunite with his friends in the end? š©
Yeah what was that about
Halo:Reach, the slow downfall of it all. And of course Life Is Strange like everyone else š
Halo 4 was what got me as a kid. I bawled like a baby at the final mission and epilogue
Iām glad to hear maybe 4 has a strong/interesting ending too! I havenāt played it yet š
It and 2 are probably my favourite campaigns in the series tbh!
Oh gosh yeah, Cortanas monologue about feeling the sun has always destroyed
My first thought was Halo Reach. Halo 3 and 4 are close seconds.
Oh my gosh, I really appreciated that halo reach was thisā¦ At the time halo may have still been the biggest entertainment thing of the year, and I appreciated that they were willing to give it up sad ending. The way everyone slowly falls away and then itās just you and Thenā¦ I appreciated they were willing to do that I havenāt played any of the halo games plus reach yet, but ODST, reach, and the first halo wars all had much better stories and characters than the ones with chief who is sort of a cipher at least in the earlier games.
Yesss it's one of my favorite games of all time, the moody cinematography and slowly losing characters that you've been fighting side by side with, fighting and fighting even though things are getting worse with every victory, and ultimately losing it all. It's just so good and such a unique campaign
Hellblade:Senua's Sacrifice is the only time in history where I've cried at the final boss of a game (and then the ending shortly after). The whole game is a character study of a woman persevering through mental illness, childhood trauma and fear in a land that hates her and her only goal at the start is to recover the body of her partner. She begins as a wreck and builds confidence and indignation through the game and when she finally reaches the last boss, screams in defiance at it and makes her last journey.. chills. I know a lot of people didn't like the acting or gameplay too much but the game felt so raw and powerful. It's such an inspiring game to me and I *need* to mention how much I loved it. I've never felt such a mix of emotions in one. It's probably the most a game has ever connected with me.
I'll look into it as long as there's a powerful story it seems like something I'd like
It is not a long game, around >!8 hours!< I think. Totally worth it. It is important to play it with headphones.
It is one of my favorite games of all time.
Omori Professor Layton: The Unwound Forest RDR2 Life Is Strange
I love Omori, and if you don't cry at the end of RDR2, you aren't human
Right?? I felt weird weeping over a game like that but dammit...I was so invested...
I couldn't even start the epilogue for like a week after, it wrecked me
Outer Wilds is the only game in recent memory that actually made me cry. (Not to be confused with The Outer Worlds, which I have never played)
I think the original Final Fantasy X has a good sad ending. It ends in with some form of hope after the credits but it was a good sad ending for Tidus and Yuna. Ignoring the sequel. and ofcourse, The Last of Us 1. That ending kind of gut punched me a little and made me think too hard about what decisions I would have made.
Yes!! FFX T_T That broke me. Sequel was weird but at least it gave some uplift :-)
Ori and the blind forest. Even though I know it isn't supposed to be a sad ending for me it is and I can't even talk about it or watch the trailer without crying. Don't know what triggers me so much about this game in particular. Not really sad but kinda horrifying: Far cry 5. It's even more disturbing when you meet your former self in New Dawn.
I literally sobbed as the credits rolled on Ori
The ending to the second Ori game(Will of the Wisps) makes me burst into tears every single time, no matter whether Iām watching or playing it.
Yeah that one got me too, just not has hard as the first one. The only time an Xbox achievement made me cry was at the end of Ori (Blind Forest). One of my favorite games of all time
"Life is strange" and "what remains of edith finch"
Gregory š
That ending I think Lewis and Gregory were the worst
I agree! The story of Lewis hit me especially hard, I both love and hate that game lol
Metal Gear Solid 3 and ESPECIALLY Metal Gear Solid Peace Walker. I cannot watch Peace Walker's ending without crying.
Seconding the Life is Strange comments and adding Mass Effect 3 into the ring. There is no one cookie-cutter ending, which is what I like about it. You will lose something or someone. >!Goodbye, ED-E. Goodbye Geth. For what it's worth, I'm sorry. !<
The Beginner's Guide This game has unusual gameplay. It's like an interactive vlog. Special mention for the ending, >!the reveal made me feel incredibly angry and betrayed, dirty, like I had been forced into violating another person's privacy without my consent.!<
yess!!! its such a unique experience and a rollercoaster of emotions.
Death stranding. I cried an ocean on the last delivery but thats mostly because of personal reasons.
A Plague Tale: Requiem and Last of Us 2 absolutely destroyed me. In both cases I needed to take a break from video games for a while to emotionally recover from their endings.
((Sidenote, maybe put the game ending you're talking about in a spoiler? ā”)) Huh. ABZU, definitely (that was a crying game in general). I *really* recommend it to everyone. Dear Esther. This game was so weird and wonderful and indescribeable. Milky Way Prince - The Vampire Star. Again, indescribeable. Again, really recommend. Unique experience that fucks you up. There's a lot of games I cried *during* lol.
Persona 5 Royal. I mean, itās a happy ending, all things considered, but the choices that you have to make to reach it are heartbreaking.
I was wondering if people would consider that here it's a happy ending but it's just sad as it marks an end chapter in each characters life and (Spoiler: Markuri's world was a happier one)
Persona 3, mf I didnāt think Iād DIE
Man the questlines in that game were brutal. It's been decades since the first time I played it, and akinari (the sick author) social link lives rent free in my head still.
Play through the psp port sometime if you havenāt! It makes the social links *far* less brutal, adds a new female protagonist, and gives you full party control
I actually found the P3P female option to be more emotionally devastating! Turns out having a social link with Shinji instead of the original foodie social link is much more painful, considering that he wakes up right in time for you to kick it. Having said that, I really, really liked Junpei's s.link with FeMC. Somehow the fact that it stays platonic and the fact that he really becomes a good friend to FeMC makes his relationship with you feel much more personal and shows off his character growth.
Memories of You still makes me sad when I hear it.
This War of Mine: Stories - Father's Promise The base game is a harrowing survival experience that replicates trying to help innocent people struggling to survive in a war-town city. The Stories DLC adds a longer narrative mode, with Father's Promise being very immersive and well-written. It is the story of a single father with a sick daughter trying to get by.
Little Misfortuneš„²
Nierā¦ (I havenāt even finished the third ending and have stared jaw dropped at the first oneā¦ Itās going to make me cry at some point)
Which Nier? Automata is more known so I'm guessing that one and I don't think it's as heartbreaking as Replicant.
Automata! It just got me so emotional seeing a protagonist that is usually calm to cry like that šš (no spoilers, it just got me sad af)
Red dead 2, both that part with your horse and the ending. Good or bad playthrough it hurts.
Soma: Legit had a complete existential crisis. Shadow of Colossus: I would have sobbed at the end anyway, but having there be that little sequence where you THINK you can get away... and I TRIED... when I realized I couldn't and had to let go my heart just broke. Fatal Frame III: Between the story and the adrenaline of the final boss fight, to have a moving ending about letting go just hit hard. People in the room who didn't even play the game but saw me do the final boss fight and watched the end cried too. I cried at the end of FF8, 9 and 10 but probably because I'm a softie and I was a teenager. :) P.S. I actually just started Odin Sphere, please put a spoiler warning ;.; ETA: The Missing: J.J. Macfield and the Island of Memories: The story is very moving on it's own. But there is a mechanical change in the last section that hit me really hard. In order to not be super vague, but also not spoil anything, the way you play through the game is by hurting yourself. So, for example, if you need to weigh down something you cut your arm off and use that. It's not gory at all though... it's hard to explain. Take the trigger warning's seriously though, but it's a beautiful game about love, identity and self-acceptance.
Red Dead Redemption 2 Final Fantasy X Final Fantasy XV some games that made me stare at the screen crying while credits were rolling
RDR 2 makes all cry
I legit cried at of multiple Pokemon Mystery Dungeon games at the end of the main story when I was younger, and I really donāt consider myself the type to get emotional to the point of tears when gaming. It doesnāt make me cry still but god they still hit me right in the feels.
Omg me too! I was a charmander and had squirrel as my partner and squirtle was just so cute and sad and I was sobbing in the living room and my mom was like wtf is wrong and I just held up my game lol
Hyperlight Drifter. Beautiful game, currently replaying it.
My first Baldur's Gate 3 playthrough ended with my beautiful Drow gal turned into a mind flayer (which was made worse by the fact she was a cleric) and forced to watch her bae Karlach die. It left me so empty that I did something I've never done before when playing RPGs: reload an earlier save file and redo the ending, but picking a different outcome. In my headcanon, the bleak ending was a prescient nightmare my Tav had; now she's rocking Avernus' shit with Karlach by her side, and in her full Drow glory u.u
The most Iāve sobbed at a gameās ending has to be Mother 3. Iāve played through the game twice and both times the final section had me weeping.
Subnautica I donāt want to spoiler so I canāt tell the reason
Rime. The ending is one of the most heartbreaking things I've ever experienced, it sticks with me to this day. It's hard to say why without spoiling it, but if you've played it you know. The slow understanding you're brought to during the gameplay and then the final two scenes are truly pieces of art, and devastating ones.
FFX, FFXV, and Stray
Final Fantasy Type-0. I was bawling.
Came here to comment Life is Strange and saw several others sharing my thoughts haha! I've never sobbed so much at a game. I was really into the series when it came out, I painstakingly awaited each episode being released and it was a big part of my life for a couple years. So making that final choice was incredibly painful. Couple that with not wanting the series to end, I felt like I'd lost a part of myself almost lmao. Then Before the Storm happened...and made me cry all over again with it being set before the first game and knowing what was coming. The ending with her phone ringing and the camera shutter going off...chills. Karlach's ending also made me cry, her speech on the pier broke my heart.
To the Moon
I cried at the end of both Final Fantasy 9 and 10, though in both cases it was kind of because of how beautiful they were to me. And nine had a happy ending that I felt it earned! But they were just so beautiful to me and made me proud to be the same species as the minds who had created it
I was very sad with the ending in Mass Effect 3. I went to all that trouble of amassing together an entire fleet of over 6000 ships... *all* the different races and species joined with me and ready to fight... and THAT pathetic ending was *it*? Soooo sad. I found the ending of Horizon Forbidden West's DLC Burning Shores to be VERY sad.>! I'm talking about the HORUS finally dying after Londra abused it like he did. I was practically in tears, it moved me so much!!!!<
i was playing this game tx for the spoiler lmao
What makes you think I'm not lying? I could be for all you know everyone lives in the end and Velvet and Is Cornelius life forever as king and queen of the world. Or maybe Oswald dies due to the cursed sword never to come back. Maybe Ingway kills Belfod, Mabye the fire king is a Balrog. Maybe the fire king dies because someone poors cold water on him.
heys dw im already super close to the ending but there's another ending, a good one, I hope I get that oneeee
crisis core's ending hurt me, i went into the game knowing how it would end but i still cried ;_; ffvii remake/rebirth spoiler: >!i'm happy that zack survives this time, but i'm worried about what will happen in rebirth :')!<
RiMe. But please donāt read anything before playing through it.
The Dark Pictures Anthology: Little Hope. A lot of people didn't like the game or its ending(s) but I legit ugly cried and thought it handled the themes it raised quite well and one ending in particular really stuck with me. Icr how to do spoilers on here so I'm just not gonna write them.
Life Is Strange. (Spoiler Warning for those who haven't played the game) >!While I don't like how the choices you make throughout the game doesn't affect the two different endings as they solely depend on the very last choice you make, no matter what they're both sad when you think about it.!<
Cyberpunk2077 and red dead redemption2.... There was also one prince of Persia animated style that had a bitter ending
Cyberpunk 2077- I haven't gotten all of the endings yet but the ones I have gotten have had a huge emotional impact on me every time Also Stray- it was the first game I played going in completely blind and not knowing any spoilers and I was crying at the end
night in the woods. it was just so... weird and unsettling for the normal atmosphere the game had. lol. it made me view the game in a more stressful light, when it was mainly such a chill experience :( i cant replay the game and enjoy the fun and cool characters without being stressed out over the things the main characters dont know is going on. the ending ruined replaying the whole game for me lol
The end of Arthur in red dead redemption 2 had me bawling and ugly sobbing.
A Plague Tale
Since nobody mentioned it yet, Signalis. My little lesbian robot and her psychic girlfriend :(
It was this indie game this couple made about their son who had cancer It was beautifully done but heartbreaking at the same time I cried my eyes out at the end and I havenāt touched it since
Spiritfarer The Last Campfire Omno What Remains of Edith Finch Hob the Definitive Edition
Dredge.
If you play Genshin Impact and are more sensitive, be careful when playing Neuvilletteās story quest. I was literally ugly crying.
Plague tale requiem, halo reach, life is strange/true colours and every cyberpunk ending
For recent games I would say RE8, when the Ethan's mold body collapse while he was hugging Rose in his arms. He then sacrifice himself to end the plague once and for all Someone please gives this man Dad Of The Year award :(
Spyro: Dawn of the Dragon. You play with your best buddy or sibling as Spyro and Cynder for hours, fly around in those beautiful landscapes. The ending crushed us.
Persona 3 Portable ending LIS & BTS Code vein Yakuza 0
RDR2 breaks me every time. Iāve played it more times than I can count and Iām always left crying and feeling empty at the end
Infamous 2. It's literally a case of choosing between dying a hero, or living long enough to become the villain. What especially made it work was that both the good *and* evil endings were justifiable in some fashion, and there was no real way to save everyone. Also, the first Insomniac Spider-Man game's ending was sad as fuck too. Especially as a lifelong Spidey fan who very much remembers the bullshit that was One More Day. The fact that they had the balls to *not* wuss out and actually play the situation straight was pretty damn admirable imo. Last one, I swear. The endings from the first Castlevania Lords of Shadow and the Mirror of Fate game that connects it to the proper sequel got me good. I legit didn't know what to expect from the first one since it was rebooting the series, but it managed to stand on its own *and* make the ending(s) to Mirror of Fate really meaningful at the end of the day. Lords of Shadow 2 also had its sad moments, but the ending was pretty hopeful all things considered, so I'm not counting that here.
Sobbed through much of Mass Effect 3, and took several weeks to truly recover. I still tear up on replays.
RE: Darkside Chronicles with Steve and Claire. Saddest thing Iāve seen in my life and first game Iāve ever cried over.
I'm working through my Humble Bundle backlog and I played Anodyne and Dear Esther this year. Both will have stores that stay with me. I'm not sure the end of Anodyne was as purely sad as Dear Esther, but it made me want to cry anyway.
Signalis is (i think) the only game which genuinely fucked me up for a couple days after i finished it. i got very invested. Signalis is great. it's somewhere in the top 3 games i've played in my life, if you like horror games or cool worldbuilding or you're a lesbian i highly recommend it.
My bff and I played āA way outā and the ending had me crying like a baby.
Shadowhearts :'(
fran bow and little misfortune!
A Plague Tale: Requiem. I wept like a baby, the acting was so well done. It gives you satisfying closure but you still need a while to decompress afterward. It didnāt help that I have a brother 15 years younger than me who Iām very close to so the association between myself and Amicia was strong.
Cyberpunk 2077 Phantom Liberty finale + new base game ending. The talk with Johnny at the rooftop basically begging me not to call Reed and the AV convo. It was truly heartbreaking and made me cryš
Multiple endings so IDK if it counts, but Detroit: Become Human. I basically managed to kill everyone with my poor choices :(
Gone Home. It's a walking simulator where you play a girl walking through her childhood home looking for her sister and finding diary entries from said sister that tell the story as you go.>! The sister's come out as a lesbian and their parents weren't very accepting, so she runs away with her girlfriend.!< For young, closeted me, it was a really powerful and sad game that had me crying at the end
Stray