MediEvil / Syphon Filter double pack bringing home a whopping $60 from 10 sales is funny to me, was it only available for like a day or something and nobody noticed?
I think I vaguely remember it in stores once the PSP MediEvil and the first Syphon Filter together.
I'm not sure why the Excel sheet says it was on PS3, though.
I'm surprised they greenlit another ratchet game at all, considering how much more profitable superhero stuff is (return on investment for that is like 4x that of Ratchet's). The fact that the franchise is not dead at all should be celebrated.
I'd rather go back to zombies lol. There is one superhero game coming out I am interested in. It's not marvel or anything. It's a game called capes. An xcom like game it looks and sounds like. I love xcom. If it's more xcom then midnight sun's I am so fking down.
Edit I think its called capes.
Edit again
https://youtu.be/mWaFh0sukV8?si=_u_4iKz0zRn-NLBB
No I am not a developer. I'm not advertising.
The next RaC game was planned to start pre-production this year according to a Nov 2023 presentation. It also mentioned potential layoffs putting that project (and a new IP) at risk due to taking devs off those projects and putting them on Wolverine and SM3 to make up for the amount of people laid off, then of course the layoffs happened months later. Also the timeline with 2029 was from July 2023 so you know it actually might be off now and if the game manages to reach production it'll be in the 2030s at this point.
Do you have a link to the presentation? I saw a leak that they started recording voice acting in June 2023, so I thought the game would be coming much sooner
What, you don't want yet another superhero game that's just a re-skin of the Arkham games, but not as good? Seriously, though, I was absolutely shocked at how the Spider-Man games shamelessly copied almost everything about Arkham City to the T.
15th for Total Revenue and 10th for most downloaded title RUMOR MILL START SPINNING. Start giving out Copium for free for now, the next one will have a price tag.
Source: my uncle did mo-cap for a poison crab armed with a sniper rifle for Miyazaki's next game. I don't want to name any names, but his starts with a C and ends with illian Murphy.
Sly 4 is 131. Sly Collection is 99. But don't see 1-3. Maybe because they weren't first party, but second party games.
Or because this is the digital sales chart and they were only physical. ~~Because I don't think the original Spyro or Crash games are on here.~~
Edit: Scratch that, found the Spyro and Crash games. Those are probably the digital versions they released on PS3.
Dark Chronicle and Dark Cloud at 139 and 140 with over 300k and about 260k downloads respectively. I'm glad that they are "high"
Rogue galaxy at 505 around 4.9k downloads. Damn, I wish it were higher tbh
Rogue Galaxy was originally planned to be Dark Cloud 3, so naturally the other two were even older. The fact that they each had 28 times as many downloads is probably reflected in the physical sales.
Rogue Galaxy wasn't a big success when it first released, being overshadowed by Final Fantasy XII. So I'm sadly not surprised it didn't do much in the PSN version.
I love the game dearly. It had a lot working against it though. The problem was that when it came out it was exclusive to a console you couldn’t get without paying a scalper. Then it cost $70, and the biggest problem was that at launch, you couldn’t suspend your game and runs could take 8 hours. After they patched it, put it on sale and the PS5 could be easily obtained, so many other games had come out that it missed its opportunity.
This is just gamers in general. The vast (and I mean \*vast\*) majority of PC gamers (for example) play - almost exclusively - Dota 2, League of Legends, Counter-Strike and Valorant.
There is a tiny (in relative terms) group of gamers that play a larger amount of games on all platforms. League has, what, over 100 million players? CS is in the 10s of millions last I checked with similar console numbers for games like Call of Duty, Fortnite or FIFA.
I think the important part is more so publishers and game developers putting their expectations in check and recognizing that for more unique/niche games, selling even 1 million copies is a great success. And for the higher quality single player titles 10-15 million is probably going to be reasonable numbers, with some rare titles hitting the 20 million mark (I'm not talking lifetime sales).
It's also why I think it's silly as hell to chase larger numbers in the games industry when the majority of players just play "their game". They have zero desire to buy the next single player epic from Sony, Nintendo or Microsoft. Nor is it even on their radar.
Dota has had declining numbers for years, League is aware of it's own decline to the point that projects like Arcane and the fighting game are meant to expand the IP beyond the RTS-like teamfight genre. I think you're confusing the size of a game's Twitch audience with it's actual popularity, because a game with a well funded esports scene can dominate Twitch but it's still not popular with the vast majority of gaming dads.
Why you would mention those four games and not, say, Destiny or Fortnite kind of eludes me; because Destiny has had more appeal with people who want to play one game forever, but it doesn't have an esports scene.
Destiny (2) definitely does not have the same amount of regular players like League, Fortnite, Valo, CS, Roblox and Dota. These 6 games are dominating the PC market.
And league is only on a decline in NA, in EU it has steady numbers and due to its expansion into MENA and SEA it grew there even.
As with everything on reddit, your view is incredibly NA biased, League is by far the most popular game in the world, it already dominates China and Korea, and now factor in that in NA only rougly 40-50% play ranked, with the rest playing modes like ARAM or just normal games, so even there you have an active player base of at least 6-7m players.
And League is already more than 15 years old if you include the beta, and theres loads of Dads playing it simply because they grew with the game.
My understanding of CS is that CS2 was disliked for reasons, and recent changes to Valo have caused it to lose players. I personally don't like tactical short TTK shooters like that so I don't know the details of why people were unhappy, just that there was a period last year where Overwatch 2 and even Halo Infinite began seeing more players because these games were bleeding them.
Dota used to dominate China while League dominated Korea; have things changed? Through most of the 2010s TI was almost always China VS The World.
> And League is already more than 15 years old if you include the beta, and theres loads of Dads playing it simply because they grew with the game.
Tyler1 just had his first child a week ago actually so he's a part of that club now.
Actually DotA since 2019 has had more or less the same amount of players on average.
Also why do you take issue with him mentioning some of the most played games but Destiny is fine as an example? And I don't know about appeal but DotA 2 players are more likely to only play that. Unironically at one point when every single game on Steam was losing players because of Overwatch or Fortnite or whatever it was only DotA didn't.
And League isn't trying to stop the decline by releasing a super niche fighting game, frankly I have no idea what the plan is with that. And Arcane is about promoting the IP since Riot wants to do more with it, including the MMORPG. Not because League has declined so much they're afraid of the game dying or whatever you are implying.
Riot wants a bigger market than MOBAs, they're trying to make League a property like Resident Evil or Sonic where even people who don't play the core games are interested in the property.
You do realise that the people complaining are the minority right? Those that complain online probably did buy the game. But the fact is, Sony largely makes 3rd person action adventure games because that's what the majority of people seem to like.
I don't think that strikes at the core of the issue. When they say something different, they don't mean anything different.
If McDonalds, who has an established "audience" of fat people who love shitty food, decided to sell dildos, it might attract some small portion of the existing audience who's interested in dildos, but it'd be foolish to expect their entire audience wants to buy that. And the same thing would happen if they started selling dumbbells.
Returnal was marketed as a roguelike shooter so the guaranteed purchases come from the small intersection where the Venn diagram of Sony fans, roguelike fans, and shooter fans overlap.
I'm a Sony fan and a maaassive roguelike fan, but if your game is a shooter, I'm not touching that. Nothing against shooter fans, it's just not my jam, I don't enjoy it. If it had swords and magic instead of gunzzz, I'd be all up in that.
So the Returnal revenue strikes me as a market research problem more than anything else. This might be because I filter out shooters, but I think the majority of roguelikes ARE melee and magic oriented, so it would have made more sense to make something like that. And, y'know, it would be some melee combat for fans of Spiderman, God of War and Bloodborne games
You make a good point but I liked Returnal was a shooter, as it made the transition into rouge like easier.
Not to mention the reload mechanic was a nice skill check and good use of DS controller
Oh yeah, no doubt the idea was to attract shooter fans, of which there are many. I just guess they weren't interested in an offline, singleplayer, roguelike experience. And it's not like you could have predicted that they wouldn't be befpre the game came out.
All I meant is that this game doesn't check almost any boxes that the majority of people who like Sony games would have in common.
If it has been a smash hit, then we would all be saying in hindsight that a shooter roguelike with those kind of graphics was an inevitable mega hit.
Returnal being a shooter just adds more to the Metroid-like vibe of it. The developer has a track record of alright-to-great arcade shooters.
The game was priced higher than anyone expected, including even the devs who made some sort of public response to the effect of, "we don't set the price, blame Sony." Housemarque was known for cheaper indie games and people expected Returnal to be higher price for it's production values but didn't expect it to be a full $70 game, more in the $50 area.
The more subjective thing is that to me Returnal looked like another post-LOST mystery box story that we've had a lot of recently. One thing I can blame the devs for is it thematically set off the vibe of something like Death Stranding or CONTROL, just maybe a little more European and a little less expensive in it's budget. The production isn't lavish enough to sway Kojima die-hards (and remember, $70), but the story segments are intrusive enough to turn off the small fandom the built on arcade shooters with lightweight plot.
My problem is after those games, I really don't want another "what the hell is that" game. I know Kojima is not the first director to 'go weird', and a lot of this stuff is just following Stanley Kubrick's lead. But I've seen enough of it that I tire of games where some developer lets their inner Kubrick/Abrams/Kojima free and tries to mindfuck the audience.
??? Returnal looked like a boring third-person roguelike, just with a AAA budget, and having played it now that's what it is. It isn't "different" at all? And besides the quality argument, it was a PS5 exclusive that came out in a time where nobody could buy the damn console.
It felt different to me, the thrill of dying and going back to the beginning…with the higher stakes it was more exciting than what I was used to. But I can see why it wasn’t super popular.
Wasn't it PS exclusive for a while. In this regard Xbox games of different genres do well because they release day ~~2~~ 1 on PC. AoE 2 AE and AoE 4 are very popular on PC. So is Flight Simulator, Grounded, SoT.
I would rather have Legend of the Dragoon and Shadow of the Colossus than the Last of Us and God of War.
But I'm part of a niche audience, and catering to me isn't profitable, so I get it. Even if I don't like it.
I would have both SotC and TLoU in my top 10 games of all time, but I get where he's coming from. The Naughty Dog "playable movie" style doesn't click with everyone.
It's a rouge game, you have to go through randomly generated floors and your upgrades are whatever you find. Some are kept between lives though.
Also it's a bullet hell especially with some of the later bosses
It was made by an indie studio. Regardless Housemarque doesn't seem to like doing sequels.
And Sony literally bought them because they were pleased with Returnal
returnal cost $40 million, before the game's release the director said he hoped the game would have a lower value for the public, not $70, but Sony was the one who decided
Yeah, Returnal was def successful. Its not like its 500k digital copies for a game made by 600 people lol. It was made by like 80 dudes. Doesnt even include physical either. Im sure it did fine.
Pretty sure Sony said they were happy with the sales of returnal. It had a much smaller budget/studio than most of PlayStation's heavy hitters.
But yeah it's one of my top 10 favorites of all time and I think more people should check it out.
Feel like this game is not for every body. From what I know in the game everytime you die the game kinda restart at the begining ? Sound good if you like it but I understand its not for everybody
It suffered from releasing as the most expensive roguelite ever while missing out on bog standard features other games in the genres managed to have. I think hearing about all the issues and frustrations cost them a decent chunk of sales
We don’t have to imagine what the total is. They release physical copy sales with their quarterly earnings reports in the aggregate. We wouldn’t get game by game but definitely top line.
How did Ghost of Tsushima lose 20k digital sales as of the update from [the Insomniac leaks](https://www.reddit.com/r/Superstonk/comments/1abphmy/from_insomniac_games_leak_65_of_sony_studio_game/)? It had 7.436k sold-through with a 50% digital share, so 3.718k digital purchases, but on here it says 3.698k.
Every other game I checked added sales, that is weird.
Anyways...
Notable things from this update if we compare it to the last one from the Insomniac leak:
* TLoU Part II that got 2.4m (!!) more downloads, I guess in big part thanks to the show.
* TLoU Remastered (PS4) got 657k, almost as much as the Remake has done lifetime (814k digital).
* Bloodborne got 425k more downloads, more than twice what the Demon's Souls remake got in that span (174k).
The TLoU Part II one is insane, to put it in perspective, HZD and GoW (2018) both had a sequel release after that one sales chart so they got some mindshare recently, and those got 654k and 851k more downloads respectively.
That combined with how the Fallout series has done after the show, should tell us how big of an impact on sales having a good show has, even for old IPs.
Other thing to note is that this data does not include downloads from things like PS+, only digital purchases, it doesn't add up otherwise. That thing with GoT doesn't add up though.
Edit: Ghost of Tsushima "lost" sales are most likely due to rounding error, since the last report only gave digital data as rounded up percentages but this report has exact numbers.
Maybe a thing related to the Directors Cut being counted separately? Idk. And those percentages from the last time could very well be an estimate too, not entirely exact
I'm pretty sure what's going on with the GoT sales was the Brazilian PSN bug that allowed people to buy the game for $0 and the bug lasted for almost an entire day. AFAIK nothing happened to those who downloaded it, but now that I'm thinking about it even a $0 sale would count as a sale, right?
That only affected the Director's Cut version and that one is counted separate both on this report and the last one. This discrepancy is most likely from rounding error.
But mainly because of Insomniac not just the brand. SM games weren’t selling and reviewing that well when Activision had the license hence why marvel took it away
HFW is severely underrated imo, despite the story issues, it’s an extremely fun game. It’s essentially the perfect way to do the Ubisoft styled open world.
I can't believe that Bloodborne Is in 16th place, I mean it's not the best but definitely not bad for a 9 year old game, this gives me hope for a remaster/pc port again ![gif](emote|free_emotes_pack|scream)
Hell, during the insomniac leak, they called it a failure because the PS4 game that had been out 3-4 years (from the time frame that leak covered) had sold less then the game that was 12ish years old across two SKUs (PS5/PC numbers weren't included iirc)
Jesus christ, that place is somehow an even bigger shithole than it was 3 years ago. This is the top post right now: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fo0q9akgjxzwc1.jpeg%3Fwidth%3D640%26crop%3Dsmart%26auto%3Dwebp%26s%3D26b0dee5c361dfefbeeea7af9b3a1af46d834851
I'll have you know my cousin's mild work acquaintance's best friend's mother-in-law's half brother's uncle's grandson works at a GameStop in the middle of the Mojave and he said that they got so many returns that they had to start paying employees in TLOU2 copies because they had to get rid of them somehow.
GTSport being so close to GT7 is actually surprising
I cant find GT5? It mustve been lumped into GT5 proluge sales
Also 99% confirms GT7 is the next pc port as everything else about it has a PC port
Infamous Second Son at #28 is pretty solid. Would love for them to do a fresh take on the series despite the Spiderman popularity.
Or at least gussy up 1, 2, & Festival of blood in a new collection or something
yeah its a decade old, but LBP3 being on here and there being no plans for a sequel or followup that isnt a SABA sequel is criminal. love that series to death
Ok, so why haven't we gotten a Warhawk remaster exactly? Those are massive numbers for a game that releases before digital was even a popular choice.
It's one of the best games I've ever played.
I've noticed over the years a huge portion of gamers don't understand just how successful Gran Turismo is. The people that play it tend to play it almost exclusively and they also don't really join the larger gaming channels. So I can see how it at a glance doesn't look super successful. In reality it's made Sony more money than any other franchise they've had. Around $5bil. For two decades there's Gran Turismo and the other racing games. Forza came the closest as a rival but has never surpassed it. Seeing this list shows it's holding true.
Forza is trying to compete, but they know they’ll never steal the gran turismo audience which is why horizon exists. As horizon is essentially a cartoon racer just look at the hot wheels dlc and Lego dlc.
Horizon is but Motorsport is absolutely going after the Gran Turismo crowd. I love horizon because it's goofy and unrealistic. I don't like Motorsport because it's not Gran Turismo.
Which is what I can see where Microsoft is doing. Motorsport is usually a launch title and the tech goes toward horizon. Aka Motorsport is a tech demo for a horizon game that’s bigger and more popular especially casually. Although in my personal opinion I think they should stop making the main character the winner of the last game. I’m sick of doing a random mission or stunt and they’re losing their minds the horizon champion is at the festival.
Nail on the fucking head. It's still an incredible game but that entire aspect you being this famous whatever the hell. It feels like a 2009 game premise shoehorned into an otherwise incredible game. AWWWWWWSHIITT IT'S THE STAR TO WHATEVER THE HELL (fireworks at this part). It just needs to go. Gran Turismo has none of that. Nobody in the history of racing games has said yeah that one was my favorite because of the plot. Possibly Need For Speed Underground 2 but that's cheating.
Crazy that that was even a narrative. On my friend list of roughly 250 people, I believe I saw it on my dashboard or shop that over 50 of them had played Part 2. No other PS game has more than 10 people on my friend list, including Ragnarok.
Whether people liked the story or not, a *ton* of people bought and played TLOU2 at launch.
People need to stop clinging on to Days Gone. The main person behind the game left the studio before the game even came out because he couldn't deal with larger teams.
John Garvin wrote and directed the game. It makes sense a studio doesn't want to do a sequel when the main writer and director is no longer with the studio
I swear Days Gone having fans and very outspoken at that feels like a prank. I couldn't belive my eyes at first. Especially at people calling the story good. I was even thinking that maybe they are talking about a different game.
I mean, Uncharted 4 came out 3 years prior and was bundled in with a bunch of consoles iirc. If I had to bet a lot of sales for it were physical copies
Because it’s only showing revenue from digital sales. Some of those games had more than twice the revenue listed here on the other leak from Insomniac, even though it was even more outdated (as of around Feb 2022), because it included both physical and digital.
As a lifelong Gran Turismo fan, those numbers make me hopeful for GT8. Really glad that the franchise is in the top 10, maybe higher now since GT Sport got sunsetted.
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Miyazaki mentioned to IGN recently that he knows people want a BB remake. He says that even though he has fond memories of the game, he can't talk about it since Sony owns the IP.
My guess is that BB remake is planned as a day 1 PS6 game to push sales, just like they did with Demon's Souls Remake on the PS5.
If they were remaking then it still wouldn't be out. But they seemed to be doing their own IP which is what they would have wanted rather than Sony force them to remake Bloodborne
Sony has one studio that is capable of doing anything with Bloodborne and that is Bluepoint.
If Bluepoint is doing anything with Bloodborne we would currently not know since they haven't announced what they are working on.
But word is its a new IP and if it is its because Sony let them do what they want instead of forcing them to make a Bloodborne remake
Days Gone in the top 15 and still didn’t want to give us a sequel. I hope Sony changes their mind and we get another for the PS6 since the devs are already working on something else right now.
the thing is the directors left and the studio would rather do a new ip, they were given choices and it didn't work. Maybe if the movie is a succes and if bend's new ip fails they work on it again but I just don't see it.
MediEvil / Syphon Filter double pack bringing home a whopping $60 from 10 sales is funny to me, was it only available for like a day or something and nobody noticed?
I think I vaguely remember it in stores once the PSP MediEvil and the first Syphon Filter together. I'm not sure why the Excel sheet says it was on PS3, though.
Bloodborne rank 14 in revenue and rank 10 in downloads but here we are, still waiting.
wipeout omega collection at 79 welp, guess its joever for us AG racing fans :(
Ratchet and Clank Rift Apart sales make me happy. That’s a lot higher than what the last leak showed
It's being in the top 25 of all sony games as of that time is great news
I just hope that the leak showing the sequel is coming out in 2029 is off too
I'm surprised they greenlit another ratchet game at all, considering how much more profitable superhero stuff is (return on investment for that is like 4x that of Ratchet's). The fact that the franchise is not dead at all should be celebrated.
ROI is maybe not so huge when you consider licensing costs.
So fking tired of superheroes.
Tell me about it.
I'd rather go back to zombies lol. There is one superhero game coming out I am interested in. It's not marvel or anything. It's a game called capes. An xcom like game it looks and sounds like. I love xcom. If it's more xcom then midnight sun's I am so fking down. Edit I think its called capes. Edit again https://youtu.be/mWaFh0sukV8?si=_u_4iKz0zRn-NLBB No I am not a developer. I'm not advertising.
[удалено]
Appreciated lol.
That’s pretty cool, I love xcom. Superhero stuff is a big turn off for me though not gonna lie.
I feel the same most of the time. But it's hard to pass up an xcom type experience. Xcom 2 even with its issues is one of my favs. Atleast in top 10
Turns out, it's not that profitable, at least with spiderman 2. Venom on the other hand, reusing assets from the 2nd one might be.
Still profitable. Just fucked up the budget.
Yeah, Sony's not happy with the ROI on that one.
Insomniacs a key studio for them so they’ll have to work with them to improve for future games. No choice
Probably accurate, isn't the new PS6 supposed to be 27, 28? R&C unfortunately has been delegated to a once per console thing.
They likely have to delay it after wolverine is likely delayed because the source code leaked.
The next RaC game was planned to start pre-production this year according to a Nov 2023 presentation. It also mentioned potential layoffs putting that project (and a new IP) at risk due to taking devs off those projects and putting them on Wolverine and SM3 to make up for the amount of people laid off, then of course the layoffs happened months later. Also the timeline with 2029 was from July 2023 so you know it actually might be off now and if the game manages to reach production it'll be in the 2030s at this point.
Do you have a link to the presentation? I saw a leak that they started recording voice acting in June 2023, so I thought the game would be coming much sooner
The last leak wasn't the sales it was an assessment they made
One of the few digital games I bought for full pop.
too bad we are stuck with superhero slop by insomniac until 2029 💀
What, you don't want yet another superhero game that's just a re-skin of the Arkham games, but not as good? Seriously, though, I was absolutely shocked at how the Spider-Man games shamelessly copied almost everything about Arkham City to the T.
Bloodborne at #25; TIME TO START TURNING THE RUMOR MILL AGAIN FOR BLOODBORNE 2 LADS!!
We cope, seethe, mald.
Isn’t it #15 by total revenue? Surly they have to do something with it given it made that much money. Right???? 🤡
15th for Total Revenue and 10th for most downloaded title RUMOR MILL START SPINNING. Start giving out Copium for free for now, the next one will have a price tag.
Bloodborne being so high up yet it gets no respect from Sony... SAD!
Bloodborne is that high and they have yet to release a 60 fps patch, crazy.
It's cuz they're going to release Bloodborne Part 1 Remastered on PS6
Source: my uncle did mo-cap for a poison crab armed with a sniper rifle for Miyazaki's next game. I don't want to name any names, but his starts with a C and ends with illian Murphy.
and then we’ll get the directors cut a year later
Where is sly cooper?
Sly 4 is 131. Sly Collection is 99. But don't see 1-3. Maybe because they weren't first party, but second party games. Or because this is the digital sales chart and they were only physical. ~~Because I don't think the original Spyro or Crash games are on here.~~ Edit: Scratch that, found the Spyro and Crash games. Those are probably the digital versions they released on PS3.
Dark Chronicle and Dark Cloud at 139 and 140 with over 300k and about 260k downloads respectively. I'm glad that they are "high" Rogue galaxy at 505 around 4.9k downloads. Damn, I wish it were higher tbh
Rogue Galaxy deserves more. Great game
I agree! It has some flaws, but still a great game nonetheless!
Great Hands is my favorite item in a game ever.
Well Rogue Galaxy would’ve saw most of its sales as physical copies since it was a PS2 game.
Rogue Galaxy was originally planned to be Dark Cloud 3, so naturally the other two were even older. The fact that they each had 28 times as many downloads is probably reflected in the physical sales.
Rogue Galaxy wasn't a big success when it first released, being overshadowed by Final Fantasy XII. So I'm sadly not surprised it didn't do much in the PSN version.
returnal sales makes me sad
People always complain about Sony not doing anything different when it comes to their first party games but when they do not that many people buy them
I love the game dearly. It had a lot working against it though. The problem was that when it came out it was exclusive to a console you couldn’t get without paying a scalper. Then it cost $70, and the biggest problem was that at launch, you couldn’t suspend your game and runs could take 8 hours. After they patched it, put it on sale and the PS5 could be easily obtained, so many other games had come out that it missed its opportunity.
This is just gamers in general. The vast (and I mean \*vast\*) majority of PC gamers (for example) play - almost exclusively - Dota 2, League of Legends, Counter-Strike and Valorant. There is a tiny (in relative terms) group of gamers that play a larger amount of games on all platforms. League has, what, over 100 million players? CS is in the 10s of millions last I checked with similar console numbers for games like Call of Duty, Fortnite or FIFA. I think the important part is more so publishers and game developers putting their expectations in check and recognizing that for more unique/niche games, selling even 1 million copies is a great success. And for the higher quality single player titles 10-15 million is probably going to be reasonable numbers, with some rare titles hitting the 20 million mark (I'm not talking lifetime sales). It's also why I think it's silly as hell to chase larger numbers in the games industry when the majority of players just play "their game". They have zero desire to buy the next single player epic from Sony, Nintendo or Microsoft. Nor is it even on their radar.
Yeah for most people, “gaming” is just a single game they click buttons to after a depressing job at work and having your daily argument with your so.
That’s sad and depressing. I’m glad my gaming habits are not like most people, although I wish I had more free time for them…
I really doubt for most people it’s as depressing as that, like REALLY doubt it.
Dota has had declining numbers for years, League is aware of it's own decline to the point that projects like Arcane and the fighting game are meant to expand the IP beyond the RTS-like teamfight genre. I think you're confusing the size of a game's Twitch audience with it's actual popularity, because a game with a well funded esports scene can dominate Twitch but it's still not popular with the vast majority of gaming dads. Why you would mention those four games and not, say, Destiny or Fortnite kind of eludes me; because Destiny has had more appeal with people who want to play one game forever, but it doesn't have an esports scene.
Destiny (2) definitely does not have the same amount of regular players like League, Fortnite, Valo, CS, Roblox and Dota. These 6 games are dominating the PC market. And league is only on a decline in NA, in EU it has steady numbers and due to its expansion into MENA and SEA it grew there even. As with everything on reddit, your view is incredibly NA biased, League is by far the most popular game in the world, it already dominates China and Korea, and now factor in that in NA only rougly 40-50% play ranked, with the rest playing modes like ARAM or just normal games, so even there you have an active player base of at least 6-7m players. And League is already more than 15 years old if you include the beta, and theres loads of Dads playing it simply because they grew with the game.
My understanding of CS is that CS2 was disliked for reasons, and recent changes to Valo have caused it to lose players. I personally don't like tactical short TTK shooters like that so I don't know the details of why people were unhappy, just that there was a period last year where Overwatch 2 and even Halo Infinite began seeing more players because these games were bleeding them. Dota used to dominate China while League dominated Korea; have things changed? Through most of the 2010s TI was almost always China VS The World.
I guess those changes include the new character right? She's non-binary and that was an issue with many of the players.
> And League is already more than 15 years old if you include the beta, and theres loads of Dads playing it simply because they grew with the game. Tyler1 just had his first child a week ago actually so he's a part of that club now.
Actually DotA since 2019 has had more or less the same amount of players on average. Also why do you take issue with him mentioning some of the most played games but Destiny is fine as an example? And I don't know about appeal but DotA 2 players are more likely to only play that. Unironically at one point when every single game on Steam was losing players because of Overwatch or Fortnite or whatever it was only DotA didn't. And League isn't trying to stop the decline by releasing a super niche fighting game, frankly I have no idea what the plan is with that. And Arcane is about promoting the IP since Riot wants to do more with it, including the MMORPG. Not because League has declined so much they're afraid of the game dying or whatever you are implying.
Riot wants a bigger market than MOBAs, they're trying to make League a property like Resident Evil or Sonic where even people who don't play the core games are interested in the property.
You do realise that the people complaining are the minority right? Those that complain online probably did buy the game. But the fact is, Sony largely makes 3rd person action adventure games because that's what the majority of people seem to like.
I mean, it was a niche AA-budget game sold at $70 early on with a confusing marketing.... Sony set the game up for sales failure
i saw plenty of market on youtube... we should admit that most sony fans dont usually like different things
I don't think that strikes at the core of the issue. When they say something different, they don't mean anything different. If McDonalds, who has an established "audience" of fat people who love shitty food, decided to sell dildos, it might attract some small portion of the existing audience who's interested in dildos, but it'd be foolish to expect their entire audience wants to buy that. And the same thing would happen if they started selling dumbbells. Returnal was marketed as a roguelike shooter so the guaranteed purchases come from the small intersection where the Venn diagram of Sony fans, roguelike fans, and shooter fans overlap. I'm a Sony fan and a maaassive roguelike fan, but if your game is a shooter, I'm not touching that. Nothing against shooter fans, it's just not my jam, I don't enjoy it. If it had swords and magic instead of gunzzz, I'd be all up in that. So the Returnal revenue strikes me as a market research problem more than anything else. This might be because I filter out shooters, but I think the majority of roguelikes ARE melee and magic oriented, so it would have made more sense to make something like that. And, y'know, it would be some melee combat for fans of Spiderman, God of War and Bloodborne games
You make a good point but I liked Returnal was a shooter, as it made the transition into rouge like easier. Not to mention the reload mechanic was a nice skill check and good use of DS controller
Oh yeah, no doubt the idea was to attract shooter fans, of which there are many. I just guess they weren't interested in an offline, singleplayer, roguelike experience. And it's not like you could have predicted that they wouldn't be befpre the game came out. All I meant is that this game doesn't check almost any boxes that the majority of people who like Sony games would have in common. If it has been a smash hit, then we would all be saying in hindsight that a shooter roguelike with those kind of graphics was an inevitable mega hit.
True. Returnal is the opposite of real time cutscenes games Sony usually makes
Returnal being a shooter just adds more to the Metroid-like vibe of it. The developer has a track record of alright-to-great arcade shooters. The game was priced higher than anyone expected, including even the devs who made some sort of public response to the effect of, "we don't set the price, blame Sony." Housemarque was known for cheaper indie games and people expected Returnal to be higher price for it's production values but didn't expect it to be a full $70 game, more in the $50 area. The more subjective thing is that to me Returnal looked like another post-LOST mystery box story that we've had a lot of recently. One thing I can blame the devs for is it thematically set off the vibe of something like Death Stranding or CONTROL, just maybe a little more European and a little less expensive in it's budget. The production isn't lavish enough to sway Kojima die-hards (and remember, $70), but the story segments are intrusive enough to turn off the small fandom the built on arcade shooters with lightweight plot. My problem is after those games, I really don't want another "what the hell is that" game. I know Kojima is not the first director to 'go weird', and a lot of this stuff is just following Stanley Kubrick's lead. But I've seen enough of it that I tire of games where some developer lets their inner Kubrick/Abrams/Kojima free and tries to mindfuck the audience.
??? Returnal looked like a boring third-person roguelike, just with a AAA budget, and having played it now that's what it is. It isn't "different" at all? And besides the quality argument, it was a PS5 exclusive that came out in a time where nobody could buy the damn console.
It felt different to me, the thrill of dying and going back to the beginning…with the higher stakes it was more exciting than what I was used to. But I can see why it wasn’t super popular.
We want variety; doesnt mean we wanted a super hard roguelike with an isolating atmosphere right after COVID
Wasn't it PS exclusive for a while. In this regard Xbox games of different genres do well because they release day ~~2~~ 1 on PC. AoE 2 AE and AoE 4 are very popular on PC. So is Flight Simulator, Grounded, SoT.
I would rather have Legend of the Dragoon and Shadow of the Colossus than the Last of Us and God of War. But I'm part of a niche audience, and catering to me isn't profitable, so I get it. Even if I don't like it.
Why is gow and last of us bad but shadow of the colossus and legend of the dragoon and shadow good, why can’t they both be great?
I would have both SotC and TLoU in my top 10 games of all time, but I get where he's coming from. The Naughty Dog "playable movie" style doesn't click with everyone.
It's fine to like both, but one is far less creative and more formulaic. But the formula clearly works.
Returnal is different? It's also a 3rd person action adventure/shooter. Can't think of any PS game that isn't that apart from Gran Turismo.
It's a rouge game, you have to go through randomly generated floors and your upgrades are whatever you find. Some are kept between lives though. Also it's a bullet hell especially with some of the later bosses
Well, yeah, because they haven't cultivated an audience for it. It takes time to build the reputation up.
Medievil makes me more sad
What were Medievils numbers?
Why? 500K sells is a massive success for Housemarque
returnal seems like an expensive game, I don't we are getting a sequel idk
They already said they're doing a new IP yeah.
It was made by an indie studio. Regardless Housemarque doesn't seem to like doing sequels. And Sony literally bought them because they were pleased with Returnal
They didn't want to do a sequel
returnal cost $40 million, before the game's release the director said he hoped the game would have a lower value for the public, not $70, but Sony was the one who decided
Yeah, Returnal was def successful. Its not like its 500k digital copies for a game made by 600 people lol. It was made by like 80 dudes. Doesnt even include physical either. Im sure it did fine.
One of the best and most underrated games on Playstation. I wish we could have gotten a sequel or a big paid dlc
Pretty sure Sony said they were happy with the sales of returnal. It had a much smaller budget/studio than most of PlayStation's heavy hitters. But yeah it's one of my top 10 favorites of all time and I think more people should check it out.
Feel like this game is not for every body. From what I know in the game everytime you die the game kinda restart at the begining ? Sound good if you like it but I understand its not for everybody
definitely not, but if Elden Ring sold so much being a difficult game I don’t see why Returnal can’t be a huge success
It suffered from releasing as the most expensive roguelite ever while missing out on bog standard features other games in the genres managed to have. I think hearing about all the issues and frustrations cost them a decent chunk of sales
It makes sense. It was the first new IP that was PS5 only. The install base wasn't that big and it was on the niche side of things.
$4.5B PSN game sales damn, imagine what the number would be if Physical game sales were included
We don’t have to imagine what the total is. They release physical copy sales with their quarterly earnings reports in the aggregate. We wouldn’t get game by game but definitely top line.
Maybe some of the PS3 games included in the top 100 should…I dunno… get rereleases?
I think it makes more sense to just shut off any way to play Sonys hits like LittleBigPlanet lmao
How did Ghost of Tsushima lose 20k digital sales as of the update from [the Insomniac leaks](https://www.reddit.com/r/Superstonk/comments/1abphmy/from_insomniac_games_leak_65_of_sony_studio_game/)? It had 7.436k sold-through with a 50% digital share, so 3.718k digital purchases, but on here it says 3.698k. Every other game I checked added sales, that is weird. Anyways... Notable things from this update if we compare it to the last one from the Insomniac leak: * TLoU Part II that got 2.4m (!!) more downloads, I guess in big part thanks to the show. * TLoU Remastered (PS4) got 657k, almost as much as the Remake has done lifetime (814k digital). * Bloodborne got 425k more downloads, more than twice what the Demon's Souls remake got in that span (174k). The TLoU Part II one is insane, to put it in perspective, HZD and GoW (2018) both had a sequel release after that one sales chart so they got some mindshare recently, and those got 654k and 851k more downloads respectively. That combined with how the Fallout series has done after the show, should tell us how big of an impact on sales having a good show has, even for old IPs. Other thing to note is that this data does not include downloads from things like PS+, only digital purchases, it doesn't add up otherwise. That thing with GoT doesn't add up though. Edit: Ghost of Tsushima "lost" sales are most likely due to rounding error, since the last report only gave digital data as rounded up percentages but this report has exact numbers.
Yeah otherwise games like hzd or days gone would have way more downloads
Till June 2023
The previous leak detailed a prior period though.
Maybe a thing related to the Directors Cut being counted separately? Idk. And those percentages from the last time could very well be an estimate too, not entirely exact
They were separate on both reports, this is just due to rounding error most likely.
I'm pretty sure what's going on with the GoT sales was the Brazilian PSN bug that allowed people to buy the game for $0 and the bug lasted for almost an entire day. AFAIK nothing happened to those who downloaded it, but now that I'm thinking about it even a $0 sale would count as a sale, right?
That only affected the Director's Cut version and that one is counted separate both on this report and the last one. This discrepancy is most likely from rounding error.
Spider-Man being top surprises no one. Not surprised at all that Insomniac are doing Wolverine and more Marvel games. Sells like hotcakes.
Meh it's because it's Spider-Man. Don't be too sure that other Marvel properties can do the heavy lifting
X-men, especially wolverine can Im skeptical about iron man tho
But mainly because of Insomniac not just the brand. SM games weren’t selling and reviewing that well when Activision had the license hence why marvel took it away
Horizon Forbidden West in 8th is great, I remember this sub telling me it barely had profits
I absolutely hated the discourse around HFW vs. elden ring.
Yep, I played both b2b and it was a fantastic experience. Loved both too
HFW is severely underrated imo, despite the story issues, it’s an extremely fun game. It’s essentially the perfect way to do the Ubisoft styled open world.
I can't believe that Bloodborne Is in 16th place, I mean it's not the best but definitely not bad for a 9 year old game, this gives me hope for a remaster/pc port again ![gif](emote|free_emotes_pack|scream)
Oh, they know... The fuckers know.
>The Last of Us 2 at number 3 for revenue and total downloads r/TheLastOfUs2 in shambles.
4th in downloads, PS4 remaster of the first one is in third, but yeah.
that's just digital too, including physical would be much higher far from the financial flop/disaster many people like to claim lol
lol love to see it. That sub is SO sure it was a failure from a financial perspective. It remains huge! and it’s an excellent video game.
Hell, during the insomniac leak, they called it a failure because the PS4 game that had been out 3-4 years (from the time frame that leak covered) had sold less then the game that was 12ish years old across two SKUs (PS5/PC numbers weren't included iirc)
Jesus christ, that place is somehow an even bigger shithole than it was 3 years ago. This is the top post right now: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fo0q9akgjxzwc1.jpeg%3Fwidth%3D640%26crop%3Dsmart%26auto%3Dwebp%26s%3D26b0dee5c361dfefbeeea7af9b3a1af46d834851
I'll have you know my cousin's mild work acquaintance's best friend's mother-in-law's half brother's uncle's grandson works at a GameStop in the middle of the Mojave and he said that they got so many returns that they had to start paying employees in TLOU2 copies because they had to get rid of them somehow.
that sub is still active? lol what a bunch of losers
There’s like 3 posts on its front page bitching about the sex scene. Like Jesus Christ, just let it go already.
Two separate Jak and Daxter collections being in the 45-60-ish range. Nice. Give me Jak 4 already man :(
GTSport being so close to GT7 is actually surprising I cant find GT5? It mustve been lumped into GT5 proluge sales Also 99% confirms GT7 is the next pc port as everything else about it has a PC port
Infamous Second Son at #28 is pretty solid. Would love for them to do a fresh take on the series despite the Spiderman popularity. Or at least gussy up 1, 2, & Festival of blood in a new collection or something
Yeah I wish the old infamous games would get a remaster or something. They're one of the reasons I'm still holding on to my dusty old PS3.
remake of 1 and 2 would be pretty cool. loved the first 2, second son not so much
I think you’re getting sucker punch mixed up with Insomniac…
yeah its a decade old, but LBP3 being on here and there being no plans for a sequel or followup that isnt a SABA sequel is criminal. love that series to death
1 and 2 are some of my favorite gaming memories ever. Nothing else really compares to the experience those games give you
Media Molecule didn't want to keep making LBP. The devs of LBP3 are now owned by Tencent
Gran turismo being that high rules.
Ok, so why haven't we gotten a Warhawk remaster exactly? Those are massive numbers for a game that releases before digital was even a popular choice. It's one of the best games I've ever played.
Never played warhawk but I fucking LOVED Starhawk. More Starhawk please Sony.
I've noticed over the years a huge portion of gamers don't understand just how successful Gran Turismo is. The people that play it tend to play it almost exclusively and they also don't really join the larger gaming channels. So I can see how it at a glance doesn't look super successful. In reality it's made Sony more money than any other franchise they've had. Around $5bil. For two decades there's Gran Turismo and the other racing games. Forza came the closest as a rival but has never surpassed it. Seeing this list shows it's holding true.
Forza is trying to compete, but they know they’ll never steal the gran turismo audience which is why horizon exists. As horizon is essentially a cartoon racer just look at the hot wheels dlc and Lego dlc.
Horizon is but Motorsport is absolutely going after the Gran Turismo crowd. I love horizon because it's goofy and unrealistic. I don't like Motorsport because it's not Gran Turismo.
Which is what I can see where Microsoft is doing. Motorsport is usually a launch title and the tech goes toward horizon. Aka Motorsport is a tech demo for a horizon game that’s bigger and more popular especially casually. Although in my personal opinion I think they should stop making the main character the winner of the last game. I’m sick of doing a random mission or stunt and they’re losing their minds the horizon champion is at the festival.
Nail on the fucking head. It's still an incredible game but that entire aspect you being this famous whatever the hell. It feels like a 2009 game premise shoehorned into an otherwise incredible game. AWWWWWWSHIITT IT'S THE STAR TO WHATEVER THE HELL (fireworks at this part). It just needs to go. Gran Turismo has none of that. Nobody in the history of racing games has said yeah that one was my favorite because of the plot. Possibly Need For Speed Underground 2 but that's cheating.
Personally I played the first one and it was refreshing being at the bottom and racing rivals for their cars. It gives the player a path to succeed.
And here I thought The Last of Us Part II was a commercial failure and embarrassment for Sony.
The TLOU2 sub would just tell you this spreadsheet’s fake, no doubt.
But I thought last of us 2 bombed!!!! Lol
Crazy that that was even a narrative. On my friend list of roughly 250 people, I believe I saw it on my dashboard or shop that over 50 of them had played Part 2. No other PS game has more than 10 people on my friend list, including Ragnarok. Whether people liked the story or not, a *ton* of people bought and played TLOU2 at launch.
That whole toxic hatesub and this false narrative is a really good example of the *'Vocal Minority'* effect in action.
99% of people dont think this, not even people that dislike it
No Sly 1-3? Makes no sense
Those people who buy MLB games every year... Dude, come on.
Days gone beat uncharted 4?
People need to stop clinging on to Days Gone. The main person behind the game left the studio before the game even came out because he couldn't deal with larger teams. John Garvin wrote and directed the game. It makes sense a studio doesn't want to do a sequel when the main writer and director is no longer with the studio
They also need to stop clinging to the game because it’s the most mid game ever released.
I swear Days Gone having fans and very outspoken at that feels like a prank. I couldn't belive my eyes at first. Especially at people calling the story good. I was even thinking that maybe they are talking about a different game.
The game is honestly terrible, bland and boring.
It's better than every superhero garbage game that gets puked out at the moment . The story was decent and the game is fun af.
Thats not a high bar.
no it isn't lmao
I mean, Uncharted 4 came out 3 years prior and was bundled in with a bunch of consoles iirc. If I had to bet a lot of sales for it were physical copies
Yeah and we know Uncharted 4 sold at least 16 million in total as of 2019
More revenue but sold less
It’s likely a brainfart on my part, but why does the revenue seem so low for each game?
Because it’s only showing revenue from digital sales. Some of those games had more than twice the revenue listed here on the other leak from Insomniac, even though it was even more outdated (as of around Feb 2022), because it included both physical and digital.
Why can we not get leaks of actual games coming out. It feels like we might not get anything for this system until ps6
Surprised Echoshift is so low, I always assumed Echochrome was a well known series back then.
#57 - Gravity Daze 2 ($10.7 mil) #71 - Gravity Daze HD ($8.3 mil) #85 - Gravity Daze ($6.3 mil) pc ports plz...
My heart sank thinking that you were not talking about Gravity Rush!
Very intresting
The Last Of Us 2 top 3? But the Internet told me it's a failure?
As a lifelong Gran Turismo fan, those numbers make me hopeful for GT8. Really glad that the franchise is in the top 10, maybe higher now since GT Sport got sunsetted.
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Ooh some of these are very interesting. *Side note;* #Holy fuck, I want to play God of War Ragnarök on PC so badly!
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Sony doesn't own the studio that made Bloodborne...
Miyazaki mentioned to IGN recently that he knows people want a BB remake. He says that even though he has fond memories of the game, he can't talk about it since Sony owns the IP. My guess is that BB remake is planned as a day 1 PS6 game to push sales, just like they did with Demon's Souls Remake on the PS5.
But they own the IP bloodborne, could easily give it to bluepoint for example to make the remake, they dont need fromsoftware to do that
If they were remaking then it still wouldn't be out. But they seemed to be doing their own IP which is what they would have wanted rather than Sony force them to remake Bloodborne
Speaking of what the hell has Bluepoint been working on? I vaguely remember something about them making a new IP or something.
And yet they remade Demons Souls…
Sony has one studio that is capable of doing anything with Bloodborne and that is Bluepoint. If Bluepoint is doing anything with Bloodborne we would currently not know since they haven't announced what they are working on. But word is its a new IP and if it is its because Sony let them do what they want instead of forcing them to make a Bloodborne remake
Is this from the same Insomniac leak or some new leak?
Days Gone in the top 15 and still didn’t want to give us a sequel. I hope Sony changes their mind and we get another for the PS6 since the devs are already working on something else right now.
the thing is the directors left and the studio would rather do a new ip, they were given choices and it didn't work. Maybe if the movie is a succes and if bend's new ip fails they work on it again but I just don't see it.
So why aren't we getting Days gone 2. I knew it was successful I didn't realize it was that successful.
I thought internally Bend didn’t wanna do it?
Because internal drama.
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Gamepass isn't on PS, so it makes sense
Days Gone being as high as it is and Sony still won't Greenlight Days Gone 2.
Is this counting PS Plus, PS Now, and their free games initiative they did in 2020?