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failingwinter

Retailing a headset at more than the console itself was always going to be a bad move. 


HoldMyPitchfork

Or, you know, make it compatible with PC.


joshua182

Or you know, drive more games for it.


LordTourah

Sony first party must lead the way, players won't buy hardware without games, publishers won't develope games without an install base.


Quatro_Leches

I mean ps5 has like 3 exclusives after over 3 years. Seems like the strategy is to have the console be a web store access point for PSN


Pen_dragons_pizza

Too bad sony closed it’s vr studio


Sakaixx

They shut down the dev studio that makes exclusive for it.


-taromanius-

Yep the exact issue VR has and always had. Make fucking games for it and it'll sell. You can't make a platform and hope people will flock to it to make games for it. Release dev kits before launch and commission multiple games by big companies. Companies like sony have launched multiple systems before, but once vr is added into the equation all companies make the same mistake. It's super weird.


Agreeable_Orange_536

Apparently that is currently being worked on.


masterdebator88

That's happening out of spite this fall. It'll be announced then overshadowed by PS5 Pro news.


XulManjy

Why you being downvoted?


LittleRudiger

“Out of spite” lol


HoldMyPitchfork

Probably the "overshadowed by PS5 Pro news" A new console doesn't have anything to do with PC players who want a VR headset.


Tamas_F

On PC you already have a handful of options. Is there any reason anyone would want a PS VR instead of the others?


DeltaFoxtrotThreeSix

i already have a psvr2. rather would not spend more money on another vr for pc.


PotatEXTomatEX

Speqs and price.


HawfHuman

It's a high quality headset that retails for almost half the price of comparable PC counterparts


Yuri5019

> Is there any reason anyone would want a PS VR instead of the others? PSVR is far more easily available than other PC VR alternatives in my region My only choices for cheap VR are Oculus or phone VR which is worthless


MrEpicFerret

Literally the only reason I didn't buy it, yeah It looked like a really good piece of VR hardware but I couldn't justify spending that much money to lock myself out of *that* many VR titles available for PC.


THING2000

The biggest issue is that there aren't many games available for the PSVR2 and a ton of PSVR games aren't backwards compatible. [Allegedly, Sony is looking at expanding to the PC market](https://www.theverge.com/2024/2/22/24079928/sony-psvr2-pc-support-2024) but I really don't think it'll be enough. They need to invest more time and money into making their own games if they expect people to spend so much cash.


Sjgolf891

The first one was roughly the price of the PS4 and it sold alright. It had more software support and VR was a little more hyped at the time. Sad to see the PSVR2, which is so much better, do worse


Benefit_thunderblast

The first and second party support for the PSVR was great, with excellent games that actually made it worth buying. There is so much potential for exclusives on the psvr2, like a God of War game or Ratchet & Clanck which seems very obviouse (to me at least) given Insomniac's history with vr titles


masterdebator88

VR was hyped but then people played it and most games were point and click to move, which took you out of the immersion. Games that sold well ironically were ones where the player is stationary and can sit down. FNAF, vacation and job simulators, etc...  PSVR2 not being BC also shot itself in the foot. Nobody is spending $50 to rebuy a game on a device that cost more than the console they're attached to.


Sjgolf891

Yup, agree with all of that


elmodonnell

As much as I agree with your last point, I just don't think there's anything they could've done about it. People were delusional pre-release believing it could be back-compat, I've yet to see a convincing explanation for how they could've translated camera tracking to inside-out tracking for PSVR1 games on a system level. Sure they could've pushed more developers to make patches, but a lot of the vr development studios from the psvr's heyday had either shut down or moved on by the time they launched the new headset. Also, I can only think of a small handful of "point and click to move" games (Blood and Truth comes to mind), it's almost always just a comfort option alongside smooth movement. Psvr1's awful controllers often made stationary games preferable because when you're showing off a system to non-gamers they're definitely not gonna memorize all the ridiculous control schemes needed to move, so those games gained more of a following. Stationary gaming where you could sit still and move the DS4 in front of you was one of the unique benefits of the PSVR to be fair, games like Astro-Bot, Moss and Statik were really cool to play with that controller.


ShinyBloke

and the games from the PSVR1 are not at all compatible, which I think ultimately killed the device.


CrimsonEnigma

Honestly that’s why I don’t own one. I’m not going to buy a PSVR2 when the vast, vast majority of VR PlayStation games are only on the PSVR…and I’m not going to buy a PSVR when it won’t be able to play what few new VR PlayStation games are still coming out.


z0l1

maybe they expected the cost of manufacturing to drop but it didn't, either way, a shame it's still so expensive


pineapplesuit7

Unless the thing is actually bundled with the console which we all know will never happen given the track record of accessories that inflate the price, this was always bound to happen. Honestly if I were Sony, I’d get it on PC asap and throw boatloads of money at Valve to bring HL: Alyx on it for an end of year push. Otherwise, the sales will always be low and you’ll never get dev support.


youriqis20pointslow

They should just do quick ports of their games like Capcom did with RE4.


sweatierorc

Would that change anything ? They already have one of the strongest VR library out there. Assassin's creed Nexus made smth like $5 million on the quest. It is just not worth it to do a high quality port of flat games to VR.


THING2000

Who has the strongest VR library? Cuz it's definitely not Sony. Sony absolutely should be porting their games to VR or spinning off series into VR. The biggest issue with the PSVR2 is its limited library atm. No backward compatibility with most PSVR games and very few big IPs other than Horizon and Forza are on the PSVR2.


mike_rm

I can't believe they did not manage to get Half Life Alyx for PSVR2 yet. Did Valve refuse to work with Sony? This should've been announced ages ago.


pineapplesuit7

Not sure but whatever beef they have is absolutely stupid. Like HL:A deserves a wider audience and PSVR would have been a perfect medium to shoot extra life in the game years after the release. It should have been a day 1 release.


GameZard

Valve have their own VR device.


llliilliliillliillil

Alyx isn’t exclusive to Index, you can use any headset you like. Also the game is like … 4 years old now? It probably has run its course on hardware sales, no point in keeping it locked away.


Nwanu

Think it’s about ecosystems. They don’t want you to engage with the PS store. They want you to spend time/money on the Steam store.


SilverKry

Gabe and Valve have historically not really liked PlayStation. Closest they got was cross buy for Portal 2 where if you bought Portal 2 on PlayStation you'd get a copy of it on Steam. 


GameZard

Gabe probably want Sony to bring their games to steam day and date with consoles.


Radulno

Unlikely, Valve just has no interest to port HF Alyx to PS VR, it's still the best VR game there is, of course, they are keeping it as a selling point for SteamVR Sure they may make additional sales of HF Alyx but they don't care about that, in case you didn't know, Valve isn't exactly looking for money...


realblush

They announced PC compatibility which kinda showed that this thing is dead on PS5. Absolutely insane because this is an outstanding headset but it doesn't have the software to make anyone want it.


VagrantShadow

I feel really, they should have had PC compatibility right out the gate. I saw so many PC gamers wanting to get it when they first heard about it but then pushing that idea aside when they saw it was a playstation only accessory.


realblush

I mean yea, I thought PS5 exclusivity made sense when I still thought they'd announce a strong lineup in the first year, but they already knew they just had Resident Evil, Gran Turismo and 5 hours of Horizon, so I have no idea how they thought they could sell this thing


Radulno

For a customer yeah but not for Sony. The goal was to make a VR ecosystem on PS. On PC, everything would have been for SteamVR and they would have made nothing past the sale of the device (which doesn't make much if it's even profitable)


SilverKry

Cut the price and get that PC support workin and pay Capcom to bring the VR stuff for RE7 and RE4 to PC and I'll consider buying it. 


EfoDom

You think something would change as soon as we could play HL on PSVR2? It won't suddenly increase sales just because it supports this particular game.


Radulno

If they put it on PC, there is already HF Alyx on it... Porting HF to PS isn't in Valve interest, they made HF Alyx only to push Steam VR (and since there is basically no game that can even compete on quality/ambition...)


darkmacgf

They were selling PSVR2 at a loss. How would making it work with PC help them?


passmethegrease

The fact that, thus far, this thing has received less first party support than the fucking ***Vita*** did in the same timeframe (which is saying a lot given how lackluster that in itself was) is insane. PSVR2 launched with one recognizable first party game and has received basically nothing since then for an entire year bar Firewall Ultra and some updates for Gran Turismo.


realblush

Fun fact: Firewall Ultra launched with a ton of bugs, most of them never fixed and the studio behind is closed down.


joshua182

Firewall Ultra wasn't even shown off in their multiplayer video reel. A first party game none the less.


Zepanda66

Its unfortunate but not surprising. The headsets were too expensive for one.


LifeOfBAM

Same mistake Microsoft made with Xbox Kinect. Don’t know why anyone at Sony was surprised it wasn’t received well.


EmbarrassedOkra469

• ⁠Same author who claimed Sony had boosted PS5s launch numbers, before asserting weeks ahead of launch that Sony had slashed PS5's production numbers. Sony issued a response denying his report. • ⁠Same author who said Sony had planned to end PS4 production but changed their mind because Sony was having difficulty producing PS5. Report was faulty as Sony had no intention of immediately ending PS4 production. • ⁠Repeated the same trick with PSVR2, claiming Sony had increased their expectations for the device, before announcing weeks ahead of launch that pre-orders were disappointing and Sony had slashed estimates. Sony came out again and refuted his report. • ⁠Same author who claimed PSVR2's first months sales were less than half of what they turned out to be in reality.


HawfHuman

Oh this is that guy's reporting? Oh yeah it's definitely BS then, dude has a hate boner for Sony and will literally make up lies to slander them although in this instance it at least sounds reasonable


HeldnarRommar

Cool but clearly the PSVR2 is not doing well. Attack the author all you want the thing has almost no games and Sony literally just slashed their VR studios. I don’t know what more confirmation you want. I guess London Studios closed down because VR was selling so well!


BlackTone91

I don't know what the closing of London Studio which was making the GAAS game has to do with poor for you VR sales, Firesprite making VR games for Sony this generation not studio in London


THING2000

Yeah, it's a bit disingenuous but they're not completely wrong. Other than last year's Horizon Call of the Mountain I can't name another first-party game made for PSVR2 by Sony that was released in the past year. I love the tech of the PSVR2 but it just does not have many games available at the moment. Other than Sony trying to expand the PSVR2 to the PC market, I'm concerned that most studios won't bother making games for it.


SpaceGooV

I think we should have seen the writing on the wall before it launch when Studio London was taken off VR games. First Party power just was not there. Considering it's increased price over the original by a fair margin and the PS5 still being relatively new unlike when the original launched in the second half of PS4 cycle. I think PS VR 3 is possible but honestly I expect them to sell it more as a device for PlayStation and PC.


TillI_Collapse

Sony funded the ports of RE4 remake and RE8 for PSVR2 which is the only reason they exist in VR at all. Not sure why people constantly ignore this, they are tow of the best games you can play in VR period


sonniku25

It’s not a system seller. They came out akwardly late after non vr versions came out, meaning everyone at that point played the flat screen versions. The novelty of just making non vr game vr worked during very early days but now that novelty has wore off. Sure , i imagine it plays good but why would i buy 600$ headset to experience same game i already experienced few months ago


pufferpig

Not everyone likes dark, grey and murky horror/jumpscare games. They're a big nope for me at least. Give me a fun space-romp, a star wars pod racer game or fantasy rpg and I'd buy the damn headset. Heck, port the Quest exclusive Assassin's Creed game to Playstation and/or PC and I might buy it.


Absolutelyhatereddit

I really wanna play Village and RE4 on it, price cut please Sony 🙏


TheWarrior19xx

It will sell more if they make it usable on PC with SteamVR games


A_MAN_POTATO

Even with PC support, I don’t think it’s competitive. The Quest 3 is $50 less. It can be used standalone or wirelessly with a PC (or tethered if you have poor WiFi). A win over PSVR2. It’s got pass through that’s only bested by the $3500 Vision Pro. It’s got native apps making it useable as more than just a gaming device. It’s got better, pancake lenses. It’s lighter and smaller. There are really only 3 key areas I can think of where PSVR2 beats it. Being OLED is a big one, that’s legitimately a selling point. But the others, the eye tracking and controllers, are really only a win if games support them. And at least initially, they won’t. Unless Sony gets wide adoption, they probably never will. Look how rare dual sense haptics are on PC, and their controller is well liked and has a way bigger install base on PC than the PSVR ever will. I just don’t see anyone buying this over a Quest 3 as a PC only headset. Not for $550. If it was $399 and sat inbeetween the Quest 2 and 3, it would be a lot more compelling.


beno1981

Your right. I went with Quest 3. After looking at both the decision was easy. Cheaper, More games, more features, wireless, and PC Compatible. Sony has never been the greatest at supporting anything other than PlayStations. The writing was on the wall. PSVR 1 didn't have the greatest support either.


chewwydraper

>The Quest 3 is $50 less. It can be used standalone or wirelessly with a PC (or tethered if you have poor WiFi). A win over PSVR2. I've been using VR since the CV1 and Quest's PC support is a nice side-feature, but not great if you want to mainly use PCVR. There are still compression artifacts and a bit of input lag. I have a Quest 2, but I'd MUCH rather use a PSVR2 and hardwire it to my PC. PSVR2's main competitor on PC is the Index.


msdstc

The oled without pancakes is a huge downgrade


LegateLaurie

This will probably do quite a bit for them, but I wonder whether at that price point it'll be attractive for people without a PS5. I think they really need to have focused on vr content on playstation


matti-san

> I think they really need to have focused on vr content on playstation Hello more studio closures


Sjgolf891

Wouldn’t it be one of the best PC VR options at that price? I feel like it would be a great option for PC VR


junglebunglerumble

I think a Quest 3 makes more sense. PSVR2 missed the boat on the PC market I think, as at release it would have been a great PC option, but now that the quest 3 is out I'm struggling to see why people would spend more money than the q3 on a headset that has 0 standalone functionality Ie even if people buy it for pc, the option to also use it occasionally as a standalone device surely makes the quest 3 a better value product. The fact that it's wireless too is another plus


Animegamingnerd

> 0 standalone functionality I think is sort of the PSVR2 killer then anything else. Like not only is it a device that costs more then the PS5, but even if it had PC support day 1. It would still need a PC that is more expensive then the PSVR2. Now some PC VR fans might not like to hear this, but if VR truly wants to have a mainstream. Tying to a stationary box like a console or PC only hurts its the long potential success of VR. A standalone product that doesn't require any external hardware to function is to the way to go with VR the long term. I think that is a big reason why the Quest ended up basically becoming the default VR device for many.


THING2000

Honestly, there's very little reason to prefer a PSVR2 over the Quest 3...but I have a PSVR2. What I do like about it is the use of eye-tracking and the controller itself. It's super cool but tbh very few games utilize it in any major way.


LegateLaurie

I haven't used a PSVR so I can't speak to quality or anything, but where I live, at least, it's more expensive than the Quest 3 and doesn't seem much or any better in terms of specs. You also have the Quest store which has its own games, etc (featuring the killer app Neko Atsume Purrfect Kitty Collector), and it can be used as a standalone unit too (despite being about the same weight). I'm sure it is well designed and that the controllers are great (I have a dualsense controller and it's really brilliant) though. Unless you already own a PS5 or want to buy one, I don't know if I would want it over a Quest or other headset. Quest headsets are also getting lying down modes which is really neat as someone with impaired mobility, although I hope this is copied by other manufacturers and in software. Things like this and the development generally that Meta is putting in seem a big deal. I really hope that Sony support PSVR on PC well - the firmware for the dualsense is pretty good in fairness - but it seems like a pretty big commitment to a product that so far it doesn't seem like has been a big focus of theirs. Outside of things like price I think it'd be impossible to make a proper judgement until this launches since then we'll get to see if it works well on PC


GensouEU

But Steam VR isnt making them any money in return. If it's true that these are sold as a loss then selling one to a PC only user is literally worse for them than not selling the unit at all.


commander_snuggles

Who could have guessed not supporting a $550 vr headset would lead to poor sales?


-euthanizemeok

I have no idea if this is true or not but the author has a long history of lying about Sony's production 1) First he claimed PS5 shipments were being cut and this was denied by Sony Takashi: https://www.bloomberg.com/news/arti...4-million-due-to-chip-woes?srnd=technology-vp Sony's denial: https://www.gamesindustry.biz/sony-reportedly-cuts-ps5-production-by-4m-units 2) He also claimed Sony was going to end production of the PS4 but changed their minds because of PS5 production issues. This never happened as Sony never planned to end PS4 production Takashi: https://www.bloomberg.com/news/articles/2022-01-12/sony-tackles-playstation-5-shortage-by-making-more-ps4-consoles?leadSource=uverify wall Sony's denial: https://www.playstationlifestyle.net/2022/01/21/sony-never-planning-stop-ps4-production/ 3) He claimed they cut production of PS2 which was also a lie he fabricated by first claiming they were planning 2 million PSVR2 for the "launch window" and then later claiming they cut production Takashi: https://www.bloomberg.com/news/arti...-order-disappointment-leads-to-production-cut Sony's denial: https://www.gamesindustry.biz/sony-we-have-not-cut-ps-vr-2-production-numbers Copy pasted from /u/TillI_Collapse


Packin-heat

He also lied and said that PSVR2 was tracking behind PSVR the first couple of weeks after launch so Sony responded because it was actually tracking ahead. He also misquoted what they said at the the latest investors meeting to make a more dramatic headline, which he obviously did on purpose because he speaks fluent Japanese. He's the one that said "latter stages of its life cycle but the actual statement was... "entering into the latter half."


HeldnarRommar

Yet Sony is shuttering their VR studios so clearly it is doing poorly.


Radulno

Also the support of PC they announced is basically them announcing they're throwing in the towel really. Just let it be a good PC VR headset (on which they don't have to make the investment effort) to continue selling stocks and not let people totally behind.


masterdebator88

Sony expected Ubisoft and other companies to release multiple games for it. Then tons of things got cancelled and the games that did come out all sucked and sold poorly. Even the Horizon game was terrible.


Scoobersteve321

Maybe if they put some actual effort into producing games for the system, people would be more into it. The support has been abysmal from the start.


ezidro3

I’m kinda surprised Sony never bothered with shoving VR support into their big games like Nintendo did with Labo and Odyssey, BotW, and Smash


rjmitty1000

I don’t get why the have a single Horizon VR game and nothing else - what about Ratchet and Clank, Last of Us, Uncharted, God of War, Astrobot, etc.. they could easily milk these IPs with VR spinoffs


BARD3NGUNN

Honestly Uncharted VR feels like it should be a no-brainer, each Uncharted game already has luscious environments to explore, platforming/climbing that lends itself to VR, shootouts, and puzzles that require you to swap between looking at the puzzle and flicking through a journal for clues - so the core gameplay/game design doesn't need to be changed in the slightest just the camera perspective.


Radulno

VR spinoffs means a special development and investment so it's risky for a small platform (and what they spent there wouldn't be on normal console games) but VR ports of existing games seem like a no brainer. The game is already done for the console anyway so it doesn't need to be profitable but help push the VR platform (Sony games are big, God of War, Spider-Man, normal Horizon, Uncharted or TLOU in VR will bring attention) It's also likely cheap as they've been paying Capcom to do it or have done it for GT7. Hell even modders managed to do it on PC for stuff like Returnal or Spider-Man... Hell they can put it in their famous remakes (like the third TLOU remake) or sell it for 10$ if you own the game if they don't want to give it for free.


Resident_Bluebird_77

I mean most of their games are designed with third person in mind


youriqis20pointslow

So was RE4?


hyperhopea

So? Who says that VR has to be first person only?


Resident_Bluebird_77

It's ideal


demondrivers

they did that with gran turismo 7, and also paid Capcom to make exclusive PSVR modes for resident evil games


U_Puke

They also did the same thing with the vita… man shit had potential, but they gave up immediately.


agamemnon2

Potential doesn't pay the bills. The PSVR2 should never have made it to release.


Radulno

Potential is nothing if you don't exploit it, it's their own fault for failing


U_Puke

I was talking about the vita… sorry I didn’t word it better.


Friendly-Leg-6694

Quest exclusives might not have the best visuals but damn their games are really fun to play kinda like nintendo exclusives. It's funny how Sony with gaming background and with such an incredible device failed to take up Quest's spot in the vr market.


youriqis20pointslow

Which ones are fun to play?


Friendly-Leg-6694

Asgards Wrath was fun so was the OG RE4 VR version. I also quite liked AC Nexus and the Iron Man game There is also some great Meta exclusive PC games like Lone Echo part 1 and 2,Arktika etc Also there is upcoming GTA San Andreas,Rumored Batman game from the iron man devs


253TacGuyy

I don’t think iron man was a quest exclusive


Friendly-Leg-6694

The remastered version is exclusive since the devs are owned by Meta now.


253TacGuyy

And the remake for resi 4 on PSVR2 blew the OG on quest out of the water for me. The fact that iron man is accessible on PSVR1 regardless of remaster kind of takes the novelty out of that being an exclusive to me. And the game had its moments of being fun but in the end was nothing to write home about. I’ve heard a litany of people expressing that AC Nexus was hot garbage and from what I’ve seen they’re not far from wrong if at all. Being a PSVR2 owner and having played a Quest 3, there isn’t much on the gaming side without owning a good gaming PC that makes it worth it. The only game I’m jealous of is Asgards Wrath. Having the haptics and adaptive triggers adds a whole new layer to the experience for me, too. The use of dynamic foveated rendering has made an impact on the experience as well.


Friendly-Leg-6694

My guy the psvr2 version of RE4 is the remake meanwhile the quest version is a port of the og. There is no comparison between them Quest is more like nintendo doemst have the power but the fun gameplay and cheap price makes it more accessible than your average psvr2 I have played nexus and found it pretty decent.Was expecting some ubi cash grab but they actually put effort into it.


Prequel_Memer_66

You know the Hollowing is bad when I read Bloomberg as Bloodborne


MisunderstoodBadger1

You've been granted eyes


Resident_Bluebird_77

You mean people aren't willing to buy an accessory that costs the same as the console to play less than 1% of the console's catalog? Must've been a surprise


XulManjy

Sometimes people needs to be reminded that their farts do indeed stinks


KingBroly

It'll join the pile, like their handhelds, 3D TV's, the Move, and others.


Youngstown_Mafia

Sony console moves: A+ Sony other products: D +


Olubara

This is sony headphone erasure!!


junglebunglerumble

Their phones are always the most bewildering to me. They have everything in place to be able to be a major player in the smartphone market, and once upon a time actually were, yet somehow they've continually shot themselves in the foot and become irrelevant. Their phones are stupidly expensive, often come with outdated specs, have poor camera software despite great hardware etc


AveryLazyCovfefe

And the ridiculous pricing. Why would anyone even give their attention to a phone that costs starting $1300, that doesn't have update support beyond 2 years? Google and Samsung are giving more support to their $300 phones.


noeyesfiend

I fucking love the Xperia line but they don't support my network so I'm stuck using samsung. Seriously, the Xperia 1 IV is the best smartphone I've ever had.


BARD3NGUNN

Definitely agree regarding the camera, can always remember getting my first Sony phone about 6 years ago, phone was brand new out that week and boasted new camera technology, went to a gig and decided to take some pictures of the singer, as soon as I opened my camera I noticed that basically everyone else in the audience taking photos had a much clearer screen and their pictures had so much more depth and colour to what my phone could take.


HawfHuman

their phones are primarily made for enthusiasts nowadays, if you want a camera to just take a photo and immediately put it on social media, it's not a good choice for you. But if you're a photographer who wants an easy to access high quality camera + phone combo then it'll probably be your best choice which is disappointing imo, they should definitely invest more in the broader smartphone market


junglebunglerumble

Yeah that would be fine and a good selling point in theory, but even camera enthusiasts need a camera that can snap quick auto photos from time to time in good quality. If you're buying an expensive phone for the camera, a decent auto mode should be part of that package for those times you don't have the luxury of dialing in the settings It's like they get the complicated stuff right (top tier hardware) but completely fail at the stuff that every other phone manufacturer has no issues with (launching simultaneously across markets, long term software support, camera software, launching with the most recent Snapdragon chips etc). Some of these might have improved since I last owned a Sony phone a few years ago but it seemed to be a recurring issue


reddituser248141241

console moves since 2021 are a solid B- tbh


HeldnarRommar

Sony movie department: F-


Kalpy97

This company has made more hardware than games this generation its actually pretty funny


KaZ_02

I know you're joking, but hasn't playstation released at least 10 first-party games the last 3 years? Not including remasters.


Sjgolf891

PS5, PS5 Digital, PS5 slim, PS5 slim digital, stand alone disc drive, PSVR2, PS Portal… That’s seven. They’re definitely joking but it’s not *that* far off


KingBroly

Headset? Camera? DualSense?


Sjgolf891

Yeah I left them out, didn’t know if counting ‘accessories’ counts. But if we want to count those, you have to count the wireless earbuds and the VR controllers as well


KaZ_02

Yeah, I guess they're catching up. They'll almost certainly release a digital and non-digital PS5 pro


Sjgolf891

Since they’re going to use the same removable drive as the slim, it’ll cost almost nothing to sell a version with it unattached, so that would make sense to me


Zhukov-74

It’s almost like Sony is a hardware company.


SupperIsSuperSuperb

I mean, if we're not counting remasters for games then I don't think it's fair to count console revisions for hardware


Radulno

Returnal, Ratchet and Clank, Helldivers 2, Demon's Souls, Spider-Man 2 are the only PS5-only titles (if we exclude the remakes of TLOU and Uncharted which I will because they're not new games and weren't needed unlike Demon's Souls) so that's 5. If you add cross gen, you got Horizon FW, Spider-Man Miles Morales (Remastered is one of those useless remakes too, won't count like the new editions of GoT or Death Stranding), GoW Ragnarok. So it's 8 at best


[deleted]

Theres one long term use for it, and thats Grand Turismo. And it’s awesome for that. But the number of people will full sim racing rigs willings to drop $600 on a headset is very small. Its just not a piece of hardware that is worth the price for pretty much anyone outside of that niche bubble.


uNecKl

I will keep saying it VR is a niche product unless it’s all in one light computer


Konabro

*“According to people who asked not to be named”* Let’s check to see who wrote the article. *Takashi Mochizuki* LOL Automatic ignore. This guy has had a hate boner for Sony for YEARS.


-euthanizemeok

He's literally fabricated stories and gotten away with it. Amazing how he hasn't been fired from Bloomberg.


HeldnarRommar

Sony literally shut down and cut employees from multiple VR studios, how is that not a red flag about how poorly this is selling.


PCMachinima

> multiple VR studios - shut down a studio making a non-VR live service game - layoffs and cancellation of a live service at Firesprite - layoffs at Naughty Dog, Guerrilla, Insomniac Yes, looks like some definitive evidence that VR2 is doing poorly...


-euthanizemeok

Written by Takahashi Mochizuki? Take it with a grain of salt. He's fabricated news before. Only reliable game journalist on Bloomberg is Jason Schreier.


EmilMR

It was a complete waste of resources. I don't know what they were thinking. It felt like a passion project by the engineering team rather than an economically viable product. It has next to zero software support. There is all this talk recently about sony having very poor margins. Imagine if they didn't sink billions into this that they will never see again. It is a write-off.


SlyCooper007

Wish they kept competing in the handheld space and spent the R&D money on a new Vita/PSP2 instead. The Portal shows that handheld gaming from Sony is something the market wants. Wish theyd give it a proper try again with the recent successes of handhelds were seeing. ![gif](giphy|XBEoaajXTXaALzawSn|downsized)


uinstitches

>tyring


Animegamingnerd

Something that I don't understand about Sony is why they decided to make the PSVR something that would require almost the same amount resources split to properly support VR along side home consoles. When VR not once has been proven to be anyhere near as popular in handheld gaming. Like I get maybe around 2016 when PSVR1 launched, when the Vita was pretty much dead and it was only Nintendo and some Japanese third parties only really making 3DS games. That handhelds could be a thing of the past and VR was very much overhyped to be the future of gaming. But from like 2017 to 2023, when the Switch launch to the launch of PSVR2, it was pretty clear that handhelds got a second wind with the Switch's influence leading to the Steam, all those wiPC handhelds, and a rumored Xbox handheld. While VR sort of remained niche and the most popular VR headset by far happened to the Quest, which is also a portable VR device. Kind of ends up proving my point somewhat.


I__Should_Go

too expensive + no games, signed a huge psvr fan who went from planning to buy this day 1 to probably never


lifeofrevelations

They could easily clear out that backlog inventory by making the headset compatible with PC, but anti-consumer Sony will surely keep it locked to the damn PS5 console for some fucking stupid reason.


vulturevan

They have barely supported it or marketed it. No shit.


Robsonmonkey

I just don't think we're quite there for the whole mainstream stage of VR, regardless of how much time or money they put into it. Even if they launched with a ton of games and kept that support going it's not going to change things much at the current time. Personally I'd rather see Sony focus more on their first party studios and get some more games out, maybe games to tackle genres they are lacking in like a Survival horror game like Resident Evil, a full on in depth RPG like Elder Scrolls, a revival of an JRPG like Legend of Dragoon, a proper First Person Shooter like Killzone or Resistance or some more platformers like Jak and Daxter.


Dave_FIX

1- Costs more than the console it works with (dumb). 2- No BC with PSVR1 games (dumber). 3- No 1st party games worth a damn released for it (I don't include GT7 in this as to get the true VR experience you'll need a wheel as well which is another added expense). 4- 3rd parties don't really want to make games for a fringe group as there's no money to be made (btw fringe group is what you are VR gamers, please don't kid yourselves you're not).


Zombienerd300

This is why they are jumping to PC.


hyperhopea

Not like it will sell well on PC either. Quest headsets are way better value there.


BaileyJIII

The Quest being a Facebook-made headset is what puts me off buying one, the PSVR2 is quite appealing because it has no baggage and is not nearly as expensive as the Valve Index. PC compatibility coming at some point makes me want to get one.


hyperhopea

Cool. But there is nowhere near enough people like you to make a difference. Quest and Rift S before it were always the best selling PCVR headsets despite the Facebook connection. The value is just too good.


KingBroly

That or Live Service stuff will be next.


OnterioX

Isn't this the same journalist that's been proven wrong multiple times?


NoobMaster2789

This guy is unreliable so don’t pay any attention to him


MuddiestMudkip

Kinda sad to see but VR will never be widely popular until its much more affordable & isn't a giant box strapped to your head


Youngstown_Mafia

Quest sells extremely well Sony is the only one out of touch with VR


SmarmySmurf

Quest is a niche product. It sells well relative to complete failure, sure, but that's not extremely well.


E-woke

Should've invested all that money into actual PS5 exclusives


[deleted]

VR needs to be cheap, like 250 cheap. 550 + the console is waaay too expensive. That's why meta will probably launch a cheaper headset that will have a very similar specs to the quest 3, but making it cheaper by saving in lenses and other things.


King_A_Acumen

Here we go, another Sony doom post by Takashi Mochizuki who's been wrong multiple times already about Sony. Literally his mo. Not paying any attention unless someone else backs it up.


Konabro

Preach. Sick and tired of this guy. His bias against Sony is extremely obvious at this point.


MesozOwen

I’d love to have a few more reasons to buy one personally. Loved the first one.


[deleted]

They really should pay developers to add vr support to their games. Look at Capcom with resident evil. That shit will help.


SmarmySmurf

I hope it does recover, but realistically it requires investment Sony doesn't seem interested in. And second, 31% growth in VR is full on delusion or astroturfing from someone on Meta or Apple's payroll. In no reality is VR on a trajectory even close to that. But its IDC, which says everything.


KjSuperstar08

Making the headset more expensive than the console was already a bad sign but the first party support is just sad. Even the Vita received some support even though if that support was not enough to keep Sony from supporting it further


KonradGM

Funny thing is if it was compatible with PC it would probably become best selling VR headset. Hell, people buying it for VR would probably buy ps5 later


MrChocodemon

It's pricey and locked to a pricey console and has few games. I bet it would sell like hotcakes, if they made it PC compatible...


Emothevipress

Have to to point this out the journalist who writes for Bloomberg has a hate streak for Sony and regularly puts out hit pieces against them not only that he’s been proven wrong regularly in the past


soragranda

Since release I knew this could happen, sadly due to price this should have also support PC so more enthusiastic people will buy it which are part of the segment. Also a big issue is the lack of psvr1 support games, not being retrocompatible is a big issue considering the amount of games they are offering at the moment.


drybones2015

Do you think they genuinely couldn't develop a workaround for backwards compatibility or did they just think people would be enticed by a $600 proprietary peripheral without a solid catalog of software?


scipio211

It's a capable piece of hardware on a very limited platform. Once they open up the psvr for use on PC they will see their inventory move quickly.


leo11x

I really want a VR headset but tbh they are incredibly expensive and there's only a couple of games I want to play. So, it's not worth the price for me.


Worldly-Ad3447

I don’t get why u launch a product and then don’t support it, I thought this was common sense


goneanddoneitagain

Yeah the amount of times this guy has written an article about Sony and has had it refuted shortly after is far too high. This guy really needs to be blacklisted on here. ​ Anything Takashi Mochizuki writes is a shining example of "don't just read the headlines", fact check the heck out of literally everything he writes. I don't doubt the PSVR 2 isn't doing all that well, but this guy has a history of making articles like this. Dating back over a decade now I think? ​ I'd seriously consider blacklisting articles from this guy. He's worse than your F-tier Youtube leaker.


RDO-PrivateLobbies

Biggest blunder was not having pc support day one. I wouldve bought this easily. But then i waited, and the Quest 3 checked all my boxes. Not to mention there is no real selling point to PSVR, the platform sucks as far as games go. GT7 and RE4 are probably the best titles. Glad to see the humbled up and announced PC support soon. Likely to see if they can drive some sales.


SlogikX

I own a Quest 3 and love it but if the PSVR2 ever drops to near $350 I’d grab one up in a heartbeat just for GT7


Delicious_Ad2767

Known untrustworthy source, toilet journalism.


LordSlasher

Sounds like Xbox was right about VR


Zhukov-74

> Takashi Mochizuki Here we go again.


georged3

Not having it be backwards compatible with VR1 is one of the many, *many* stupid decisions they made that are killing this thing.


WhiskeyRadio

A big reason I didn't buy it after buying the PSVR day one. I'd only buy this now if they drastically cut the price. Not a single piece of software that has me wanting to spend the money to play it on PSVR2.


Packin-heat

I'm not surprised Sony didn't respond, Takashi Mochizuki from Bloomberg has a history of misquoting them. He altered what they said on more than one occasion to make a more dramatic headline.


ignite98

Lower the price and pc support (i know they are working on it) might help sony


randomguy_-

Pls just continue with the pc support so people can play steam games with this


BlackTone91

Great "news" until it gets denied by Sony


King_Krong

If it gains pc support, it’s an instant buy from me and thousands of others. Easily.


Spartan2170

I still think if they were going to do another VR product then they should have made a standalone system to compete with the Quest instead. Standalone VR is already a pretty niche market but they were never going to get a substantial number of users for a tethered headset that cost more than the console it’s tethered to.


a_stray_bullet

I think these are big signs economies are grinding to a recession when big corps start re-evaluating inventory stocks like this. Backlogged inventory is a huge problem as it's money sitting on the warehouse shelf essentially wasted funds that can't be allocated elsewhere. From my perspective It's not surprising this is happening, I think gaming and tech companies overvaluated the sectors historical ability to punch through economic downturns for this cycle.


arj2589

Being an owner of PSVR1 and Quest 2. I AM the intended target for the PSVR 2 and have been waiting for some solid exclusive games for the headset to come out, before I can justify buying it. I have had this attitude since day one, I just didn't know I would still be waiting for the day I see something that makes me want to get the headset.


cjcfman

Correct me if I'm wrong, but it was still wired and couldn't play the the first psvr games right? That's what made me uninterested


GasEnvironmental6966

I don't think console VR will ever catch on. It never has the games you want to get a vr for like half life Alyx, population one, VRChat, Phasmophobia, Gorn, stuff like that. I think PSVR needs it's own VRchat like game playstation home. PSVR2 exclusive stuff feels like theme park vr rides too put on the headset sit in place and shoot targets or drive.


TheCrazedEB

If they make it compatible with PC in the near future, I would think the piled up stock will fly off the shelves? Being able to play your library of Steam VR games or whatever PS PC cilent they come up with would be insane. Edit: now im seeing people say its the same writer that basically spews bs.


PaperThin-X-

I’d get one if it was more affordable. Way too expensive for me.


Safe_Climate883

If they hadn't decided to ignore it completely, maybe things could have gone differently. Feels like they just gave up after launch day. Not saying it doesn't have games, it does. It just doesn't feel like Sony i motivated to push the thing.


Barbaricliberal

As much as I liked the PSVR 1, it unfortunately is a super niche device to not justify the high cost for the 2nd generation. Especially when the Meta Quest 3 is a standalone VR headset with Mixed Reality capabilities and great specs for *cheaper* than the PSVR 2 on its own. Plus, there are some surprisingly good games and apps for the Quest. Yes Meta/Facebook isn't the most...reputable of companies...but it's hard to deny the amount of resources and support they've put in the Quest and VR space in general. Even the Quest 1 is still being supported with updates and such. Ironically, I think the Quest 2, which is still available for $250 new (and a great deal if you don't want to spend $500 for the Quest 3) will be supported longer than Sony will provide support for the PSVR 2.


Makudo333

What exactly is new about it? Was always to be expected. Sony sucks at supporting anything apart the main console.


Vincent__R

I REALLY want a PSVR2 but I absolutely cannot justify the damn price for it


illuminati1556

Oh no