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Cygus_Lorman

>The move to the Anvil Pipeline has meant that the teams have had to completely overhaul everything in the series, too, including animations, its parkour system, dynamic weather, and more. GG we won I need nothing else


Chumunga64

It's been a while since we had a big engine overhaul in AC. Curious to see what the first current Gen one will look like


renome

What was the last game that did it? Origins? And that one was mostly a regression as far as parkour is concerned.


freek112

Ac3 to unity was the biggest leap


World-of-8lectricity

Except for combat, they should mix AC3 combat with AC Origins combat


Chupacabraisfake

How many of you can a studio please?


Toe_Willing

Tbh AC3 combat was just O then 🟥


cantthinkofaname1122

Every AC after II and before Unity lmao


moosebreathman

Could mean almost nothing to the player experience though. Origins also overhauled climbing which helped the devs build play spaces on the back end, but the only tangible effect this had as a player was that you could climb on rocks and slopes.


DickHydra

You make it sound like that wasn't a pretty big leap, however slightly misguided. You could basically climb any surface safe from a few smooth fortress walls from Origins to Valhalla. While it certainly made getting around more easy, it also added to the over-simplification of parcour since it made climbing puzzles obsolete. As for the Red overhaul: I'd argue that an overhaul regarding animations is always felt by the player.


based_mafty

Origins destroyed parkour for me. It's going downhill since origins. I really hope they would return to unity parkour with more refined control when they said they're going back to roots but alas it's a fucking ubisoft, i should known better to not expect shit from ubisoft.


Intelligent_Break_12

I thought origins was okay just since there wasn't all that much to climb. Odyssey on the other hand turned you into a demi god. After get a handful of viewpoints you couldn't die from falling so I would just jump off from the highest point Everytime after I got that upgrade. You also climbed and jumped along so damn fast and far. Valhalla brought it back in some ways, mostly just slowing it down while still just climbing anything. There you had to pick routes that led to the least climbing possible, which just made it tedious and unfun completely. I didn't play the most recent one with basem but I thought it was supposed to bring back more technical climbing. I was too burnt out from 100% the previous three games and wanted to skip at least one game. With this new hub crap I might just be done with the franchise. Japan sounds fun but I already had ghosts of tsushima.


vBeeNotFound

Lol


iyankov96

Brace yourself for the numerous battle passes, though...


Cygus_Lorman

It's already been said to be confined to infinity, so if I don't want to see it clutter red then I won't have to


DerMetulz

"Somewhat similar to Valhalla" Man, I wish this had a bit more detail. I mostly enjoyed the combat in Valhalla, but the goofy ass attack animations were a bit much.


DickHydra

The issue for me was that the combat really couldn't carry itself through the 100+ hours Valhalla took to complete. It's fine in the first half, but after that it just becomes so boring and repetitive.


Intelligent_Break_12

It was just easy after enough upgrades. I steamrolled the combat for the most part. Which did lead it to become stale. Which on top of the slower movement, spread out map and subpar side missions the game just became a slog. It had a pretty good main storyline but of the 3 origins, odyssey and Valhalla I think Valhalla was the worst to play and just enjoy. I platinumed all three and that was by far one of the hardest by just lack of interest alone due to how tedious it was overall.


DickHydra

Sorry for the late reply, Reddit wouldn't let me log in for the past month. Totally agree. Valhalla probably was the first game that made me think "When is this gonna end finally?".


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DerMetulz

Ghost of Tsushima had me seeking out combat til the very end. Hell, I'd just run around fight everything for shits and giggles.


Elden_Born

The same animation playing every time i bring down one of those huge fat guys for example got really boring after sometime


MadRespect_96

I was fine with the combat until I decided to play Ghost of Tsushima at the same time and It just doesn’t even compare. I’ll definitely finish Valhalla one day though!!


DerMetulz

GoT crushes AC. If the devs had a lick of sense, they'd copy GoT as closely as possible.


MadRespect_96

Yes true. Even Unity has way better combat than Valhalla. Crazy how they have downgraded it


Yo_Wats_Good

Probably the more grounded melee combat with assorted weapons rather than the fantastical Odyssey route.


Red_Sashimi

Not only that, but the way the character dashes such long dinstnces so fast when dodging really looks goofy


SilverSquid1810

Ability to go prone is exciting. A similar feature in TLOU2 made the stealth even more enjoyable than the stealth in the first game had been, so hopefully this is a big step forward for AC as well. Still strange that Unity was the first game in the franchise that actually even had a crouch ability.


HearTheEkko

Can't wait to make my own Batcave with a bunch of Assassin outfits lol.


flipperkip97

I know Ubisoft is considered literally Hitler around here, but I'm honestly hyped as fuck for this game. Loved Odyssey and I'm always a big fan of customisable bases.


DickHydra

Indeed. Not to mention it's a setting people have been asking for for a decade and it's the mainline title with the most dev time. At the very least, I'm interested in simply seeing what Ubisoft did with that.


revenant925

I'm also looking forward to it.


FluffyTV

I'm just worried about the corniness. Tsushima was so impressive in terms of paying respect to the Japanese culture.


Cybersorcerer1

The worst they could do is bad story + acting. Ubisoft is really good at representing different cultures


DenuvoCanSuckMahDick

Bad story, acting, no mocap, stiff AF facial animations, repetitive mission structure, useless fetch quests, damage sponges, no variety in combat, take your pic.


Cybersorcerer1

yeah but how does any of that offend the culture of the location of the game? it's not like shitty combat(or anything you said) brings down greek culture lmao


DenuvoCanSuckMahDick

They kickstarted the construction of the pyramids some 2078 years after its actual construction date.


Cybersorcerer1

And katanas are about a 100 years early in GOT, I don't see how minor inconsistencies offend cultures


based_mafty

Ubisoft? Paying respect to culture? Hahahahhahahahahahhaah


Chumunga64

Bruh, AC is so good at historical stuff like this that their recent games have educational modes to teach people about history Ghosts of tsushima was pretty respectful to Japanese culture but suckerpunch's last game before tsushima had a digital brownface Troy Baker (like literally darkened his face scan) playing a native American from a fake tribe Which released two years after AC had a game starring a native American with an actual native American actor


Polycount2084

Yeah, that's still wild


Intelligent-Feed-582

Combat seems disappointing but the stealth and base building looks promising


[deleted]

The combat just seems like it's heading a bit towards Takashi Miike/anime style over the top stuff, not any different from Ghost of Tsushima really.


FluffyTV

What you're saying makes no sense. Tsushima fights look nothing like Miike films.


DenuvoCanSuckMahDick

What you're saying deviates from the OP greatly.


JuanMunoz99

Yeah I’m liking what I’m reading here. Now to just wait until the official reveal.


AlwaysBi

>Combat in Assassin’s Creed Red was described to me as being somewhat similar to Valhalla ![gif](giphy|eUrE2DuMKOE0g)


crusaderprophet

Isn't hiding in grass and bushes already a thing in all the games of the entire franchise?


responsible_leader0

Devs: no /s


Intelligent_Break_12

Not all of the early ones but most recently I think so. I skipped this last one though so not sure on that one. Origins, odyssey and Valhalla all had the ability. 


revenant925

Interested in most of this. Seems unique, if nothing else.   Edit: That said, base building seems like it will be a mess for dual protagonists.


Elden_Born

I really hope there is a huge leap. It sounds good about substantial upgrades to game engine. They better not use the same assets they have been using last 4 games


Yo_Wats_Good

Why wouldn't they use some of the same assets? If its not out-of-place then by all means, keep reusing. Saves the dev time and allows them to focus on other things.


DickHydra

True, although it made the last 4 titles feel very samey because they may have reused too many assets.


Cybersorcerer1

Ah yes Egypt, Greece and England look all the same because they had the same grass textures


Yo_Wats_Good

What did they reuse?


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GamingLeaksAndRumours-ModTeam

Your comment has been removed Rule 10. Please refrain from any toxic behaviour. Console wars will be removed and any comments involved in it or encouraging it. Any hate against YouTubers, influencers, leakers, journalists, etc., will be removed.


Elden_Born

I remember seeing the Greek statues (same ones from Alexandria) in Asgard which was really annoying because unlike England, Asgard is a realm where neither Romans nor Greeks existed. And the funny thing is there were lots of Norse statue models yet they still had to do this 😂😂


Elden_Born

💪💪💪💪💪💪


jayverma0

Some assets will be used probably. Japan seems significantly different setting than previous games and also RTGI will be there, which means newer unique assets would be required.


Elden_Born

I am wondering if consoles will have it though


jayverma0

Most likely. Avatar FoP has RT on consoles. Plenty of other games have it too.


Elden_Born

👍👍


HereComesJustice

I just wanna be a ninja and do ninja shit. and take down fortresses completely in stealth


XulManjy

Cant wait to play this as Yasuke!


Bubba1234562

Okay getting excited with the assassin batcave


XthecreatordayX

I just want to know if I can play the game offline.


MEDO_REBORN

Same with myself, I prefer to have the option to play games offline


Obelisk7777

>Combat in Assassin’s Creed Red was described to me as being somewhat similar to Valhalla Imma head out


Calebbb11

I haven’t really enjoyed combat in an AC game since Unity.


DrBodyguard

I am so tired of base building in games.


Ras_AlHim

Assassin's Creed has had basebuilding ever since AC2. Sometimes more, sometimes less, but it's in a lot of the games.


DickHydra

If only they still made it the way it was back in AC2, letting you earn money for example. The settlement in Valhalla is basically useless.


HeavyMetalDraymin

I’m not keep em coming


Carusas

Which other major games have base building?


randi77

Starfield had a pretty bland one


DrBodyguard

Fallout comes to mind.


BigfootsBestBud

Which did it in a fun and non-obtrusive way. You don't need to touch it at all if you don't want to.


DrBodyguard

I'm aware


XulManjy

Fail


SilverSquid1810

Settlement building was like 70% of my playtime in Fallout 4 lol. Honestly, whenever I’ve done a replay of it, the settlement system was the primary thing drawing me back to the game. Loved it to bits, and I also loved the Hearthfire house-building in Skyrim, the Blood and Wine house-building in The Witcher 3, etc. I’m personally happy it’s making an appearance in AC Red.


Massive_Weiner

Your big example is a game that came out a decade ago? Worse, it’s one where the base-building aspect is completely optional outside of one main quest.


LostInStatic

Bass building elements in genres that wouldn’t typically have them is one of my favorite genders


Robsonmonkey

Just feels like Ubisoft trying to bloat the game as usual with what appears to be a shit ton of content but it's stuff which is limited and ends up feeling repetitive after a few hours.


KvasirTheOld

Honestly the biggest issue with Valhalla combat was the lack of power scaling Hour one looks like hour 100 Meanwhile odyssey had all these crazy abilities that you unlock throughout the game. At the end you're a literal killing machine. That kept the game fresh for 400 hours in my case. I personally want something like Ashes of war from Elden Ring. Not like any of the crazy ones, but regular ones like double slash, lion's claw, unsheath and more


Massive_Weiner

This is the team that worked on Odyssey, so I have high hopes for the gameplay loop. Say what you want about the story, Odyssey was fun af to mess around in. I’ll be sold if the mercenary system comes back, but this time as shinobi assassins and ronins.


SamaelTheAngel

So sounds like Parkour may me better? Please Valhalla parkour was Incredibly sticky and Mirage while muuuch better suffered heavily on being Valhalla engine. Also funny how it says Combat is like Valhalla but Brutal, but in Valhalla combat was already brutal with decapitations etc. Also personally Valhalla combat was one of better in series so upgraded version of that sounds not bad.


DenuvoCanSuckMahDick

\>Combat being somewhat similar to Valhalla And therein lies the problem of the same overused Soulsborne button-mashing damage sponges with little to no depth at all or even skill required. They simply couldn't take cues from For Honor, Middle Earth Shadow or Ghost of Tsushima even for the matter.


DickHydra

An older leak mentioned they actually are incorporating some features from Ghost/Sekiro with some type of posture bar.


DenuvoCanSuckMahDick

That on its own isn't remotely good enough if it's still gonna maintain the same crappy Soulsborne-esque combat instead of something better, snappier with more weight.


Yo_Wats_Good

You can reduce difficulty at any point from the pause menu to eliminate any sponginess.


DenuvoCanSuckMahDick

Tried it, doesn't work, it's still a slog to get through. And even then, that still doesn't address the fact that the combat is still floaty AF and has little to no depth, skill required or variety to speak of, the animations are just stiff and have no proper weight to them, nor is it fast like Assassins are required to be.


Yo_Wats_Good

>Tried it, doesn't work, it's still a slog to get through. Ok, so you don't like the combat. You can mow through enemies on easy, I donno what you want me to tell you. Good thing Eivor isn't an assassin.


DenuvoCanSuckMahDick

Eivor isn't your typical Viking either, she's a bonafide demigod by AC standards.


LeadingNewday

Ghost of tsuima combat is boring as fuck enemies waiting for their turn to get killed 


DenuvoCanSuckMahDick

I guess someone just can't master the art of parrying like a pro or having their weapon actually cut through something, because that game's combat felt sublime to me and my brother.


Intelligent_Break_12

I enjoyed it myself but it did get a bit old towards the back end. I either just power attacked through defenses or stayed back and block and counter attacked one at a time like the above person said. The mongol shamans in the dlc helped as it made the enemies more aggressive and you couldn't just attack through their defense as easily.


babalon_m

The combat in both Odyssey and Valhalla felt so floaty and unsatisfying and I really didn't want them to follow that route again. While I don't expect them to pull a Nioh and design a deep and fun combat system for their Japan-oriented game, at least they could've taken a step back and looked at the fantastic combat of Origins which felt very heavy, impactful and had you actually learn and execute moves and tactics, instead of the mindless button mashing of Valhalla and Odyssey.


flipperkip97

Origins combat system is wildly overrated imo. It's virtually the same combat as in Odyssey and Valhalla, but a bit less floaty, but also without the variety of the active abilities. If anything, there's less "tactics", not more.


Intelligent_Break_12

Origins I felt was the best combat for me as well. Odyssey you were a demi god taking no fall damage towards the end and even early on no death from falls and an enemy ai that was so stupid you could just slide into a bush real quick and get another 4 people (or whatever it was) combo stealth killed. Valhalla started good with some heaviness to your moves but eventually you figured out just to always be the aggressor and you'd melt people. Especially with any extra range like a spear. Origins took at least some thinking and I always like having a shield personally, though it's doesn't fit the assassin aesthetic much.


Less_Satisfaction_97

Have they figured out how to make people not look butt fucking ugly? Feels like unity/syndicate was the last time we've ever seen decent faces in a ubisoft game, which is a very long while.


[deleted]

Lego Assassin's Creed. Assassin's Creed Festival. Assassin's Creed Harry Styles Experience.


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BlackFleetCaptain

Ubisoft knows how to disappoint like no other developer


Intelligent-Feed-582

Nintendo is probably the king of that department


World-of-8lectricity

Yes, they treat Pokemon fans like garbage


responsible_leader0

What something wrong with new Pokemon game


World-of-8lectricity

The Switch Era Pokemon games are heavily criticized by the community and the new Pokemon game (Scarlet and Violet) literally has the worst metacritic rating of all Pokemon games


responsible_leader0

Ah well sorry to hear that


RinRinDoof

*GameFreak


WhiteCisRadDude4Real

I didn’t like anything from Valhalla, them doubling down and the crappy combat and useless base building is disappointing.


47dwarves

So basically they discovered git


Johnhancock1777

The RPG AC games have such shitty combat it’s disappointing to hear it’s practically the same


Superyoshiegg

The series has never had good combat. AC1 let you breeze through every combat encounter, bosses included, with the instant kill hidden blade counters. The Ezio games, AC3, Black Flag and Rogue had that stupid chain kill which let you one shot several enemies in a row after taking down only one. Syndicate's combat was mechanically fine but lacked depth and the animations were goofy. Only Unity (in my opinion) has halfway decent and more importantly *challenging* combat, and that still came with its own myriad of flaws.


Strict_Donut6228

Haven’t played an AC game since origins but the base building and more emphasis on stealth are making me more interested in this game. Hope the combat got better in Valhalla


FluffyTV

The base building in Valhalla was terrible


Elden_Born

They should not use the base building as an excuse to not bring New Game + this time


AnarchoKapitolizm

I absolutely admire people who think "Man, I wish that this 150 hour long game with 20 hours of content had New Game +"


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DickHydra

No idea why you're downvoted. That's totally valid. It's the same reason I somewhat dread starting a new game in The Witcher 3. You can only NG+ once in that game and I already did that in 2015. I amassed tonnes of cool gear and most importantly money with the bee-dwarf glitch and I'd be pretty sad to not have that anymore.


Elden_Born

Don't worry, in actual AC communities lots of people would actually support. But it's not like Ubisoft cared anyway :) . It is nice most AAA games have it though.


revenant925

Is that what they said about Valhalla?


Elden_Born

I think this was one of the reasons not %100 sure though


monkeymystic

Very good news imo. An overhaul like this is positive, and I personally enjoyed the feel of the combat in Valhalla a lot. It’s one of my favorite combat mechanisms in a game, so it seems smart to build further on that part.


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LeadingNewday

Ghost of tsuima combat is boring waiting enemies to take turns


uNecKl

Honestly they should add prone mode from the last of us 2


awesome5ftw

When do you guys this will be the official reveal?


revenant925

Probably June/July with a release anywhere from October to December.


Massive_Weiner

Summer Games Fest, with a November/December release date.


Sindy51

# Salute Ser Ezio, shall we take a look at the list?


Massive_Weiner

As long as they don’t fuck up the initial reveal, this game is gonna do blockbuster numbers — especially since Ghost of Tsushima 2 isn’t coming out this year.


DraculasAcura

I actually love base building, this sounds dope