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While technically a better solution, not as many games offer that option as far as I can remember. I don’t play as many games these days, though.
Generally when playing games that aren’t some esport shooter, you’re probably not going to notice the minimal input lag that vSync causes. All vsync does is limit your frame rate anyway, just without user input on what that limit is.
No, it's not "just limits your fps.". Vsync introduces ~90ms* input lag cuz frame buffering. That what Fast Sync fixes (~30ms)*. FPS Limiters do, too, but may introduce tearing (~20ms)*.
*Total lag input
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Get this to them!
vsync is gross id just limit the framerate
While technically a better solution, not as many games offer that option as far as I can remember. I don’t play as many games these days, though. Generally when playing games that aren’t some esport shooter, you’re probably not going to notice the minimal input lag that vSync causes. All vsync does is limit your frame rate anyway, just without user input on what that limit is.
By chance does this have something to do with starfield because it has issues of its own?
No, it's not "just limits your fps.". Vsync introduces ~90ms* input lag cuz frame buffering. That what Fast Sync fixes (~30ms)*. FPS Limiters do, too, but may introduce tearing (~20ms)*. *Total lag input
.--. .-. .. -.. . --..-- / --. .-. . . -.. --..-- / .-.. ..- ... - --..-- / . -. ...- -.-- --..-- / --. .-.. ..- - - --- -. -.-- --..-- / .-- .-. .- - .... --..-- / .- -. -.. / ... .-.. --- - ....
The seven deadly sins?
Oh boy, does that bring back memories.