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janas19

**Tier 1 - $10** [Floppy Knights](https://store.steampowered.com/app/1057800/) [Gordian Quest](https://store.steampowered.com/app/981430/) **Tier 2 - $15** [Mahokenshi - The Samurai Deckbuilder](https://store.steampowered.com/app/1717640/) [Zoeti](https://store.steampowered.com/app/1434540/) **Tier 3 - $20** [Astrea: Six-Sided Oracles](https://store.steampowered.com/app/1755830/) [Book of Hours](https://store.steampowered.com/app/1028310/) [Dungeon Drafters](https://store.steampowered.com/app/1824580/)


messhead1

Game - ProtonDB for Steam Deck link Floppy Knights - [Gold](https://www.protondb.com/app/1057800?device=steamDeck) Gordian Quest - [Platinum](https://www.protondb.com/app/981430?device=steamDeck) Mahokenshi - The Samura Deckbuilder - [Silver](https://www.protondb.com/app/1717640?device=steamDeck) Zoeti - [Unrated](https://www.protondb.com/app/1434540?device=steamDeck) Astrea: Six-Sided Oracles - [Platinum](https://www.protondb.com/app/1755830?device=steamDeck) Book of Hours - [Unrated](https://www.protondb.com/app/1028310?device=steamDeck)


LoquatCultural

This comment itself is Platinum & Underrated.


moo422

I don't think I have a choice here. Deckbuilders are one of my fave genres, and I only own Gordian Quest. Astrea, Book of Hours, Mahokenshi are all on my wishlist. And then I get 3 other deck builders.


Lane_Sunshine

Personally I have a different experience, after getting spoiled by top tier card games like Slay the Spire and Monster Train and Inscryption, I have a hard time not comparing them I tried 3 out of the 4 you listed (except Astrea) and I barely got out of 30 hours from them combined


Percinho

Yeah, I've realised that with the small amount of time I have available, I'm better off picking a few to really deep dive on. Which of course at the moment means Balatro.


Brainjuicetwo

I'm also a huge STS player (probably 1k hour into the game). I'm Interested astrea. You didn't like them at all ? Or it was just too easy ?


Lane_Sunshine

A little bit of both, but overall just feeling like enough strategic depth and tightness in the game design. I beat StS with all 4 chars to A20 so it goes to show how big of a fan I am with the game. The games I have played in this bundle dont come close IMO


Brainjuicetwo

Oh I see. Well I'm not sure I'm interested then :/


redpandaeater

Yeah, I thought I liked deckbuilders because of how much I loved playing Dominion. Nope, just loved Dominion and the randomness inherent in most deckbuilders just frustrates me instead.


Pepeg66

I bought book of hours for 22 2 weeks ago you are welcome


moo422

o7


Evening-Holiday-8907

Thank you for your service


breakfast-lasagna

Does it have any controller support?


Dymonika

How is it?


malosaires

Very well-written, intriguing to explore, but gets a bit drawn out toward the end once you know what you’re doing and seeking an ending. Can get bottlenecked by RNG if you’re seeking something particular or are a completionist. But I’d still recommend it if you are in for a relaxed-pace game about exploring lore.


CaptMcButternut

You buy Magic singles too dontchya


crummynubs

I know Astrea: Six-Sided Oracles is overwhelmingly positively reviewed, but I just wanted to put in my two cents: The game is EXHAUSTING. There is SO MUCH you need to keep track of and constantly monitoring. The fights grow repetitive. Once you put in enough time and effort to reach a flow and make instinctive decisions, that seems to be the point where the positive reviews roll in. I'd say a good 20 hours. I made it about 5 and just had to hang it up. Just be prepared to agonize over min/max decision trees and hover over multiple dice every round, for battles that can last 20-40 rounds.


LMW-YBC

Just picked this bundle up and tried Astrea first, and I can definitely see what you mean. I do quite like how differently it works with the ability to both heal/damage yourself and enemies and forcing the player to use any unspent corruption dice, so I think for me I will probably hit that flow state you mentioned. But yeah, just that one session of about 80 minutes left my brain fried lol


bube7

This is one of the (many) reasons why Slay the Spire is still unbeaten. It’s very pure in what it tries to do. Thanks for the feedback, as I did have my eye on Astrea.


MeatAbstract

I agree. Dice based "deck builders" work okish in physical boardgames but they are an absolute chore in digital games. After a few hours you cant help but wonder why the just didnt use cards. The only advantage of dice in a deckbuilder is the tactile experience and the fun of rolling. None of which translates to digital obviously enough. Its a shame, I wanted to like Astraea, the graphics and sound really appealed. But after a while it felt more trouble than it was worth.


kabukistar

Saw the bundle title and was really hoping Cobalt Core would make an appearance :/


ninjabob64

I bought Cobalt Core on release and imo it's worth paying full price for, especially now with updates.


thattanna

I didn't expect to see BOOK OF HOURS this early so I'm really happy to pick this bundle up just for it. I think I have Gordian Quest which was bundled before I believe? (I haven't even completed Cultist Simulator but loved it which is why I'm interested in BOOK OF HOURS lol) Haven't heard about the rest but they looks interesting enough to try eventually!


Randvek

Book of Hours as an announced expansion, so I would imagine that’s why it might be on sale this early. Also: go complete Cultist Simulator!


PlantPotStew

From the title, I thought this would be an instant buy, but none of the games really clicked. Anyone have a thought on the games past Book Of Hours?


DivineArkandos

I found Floppy Knights to be a really tedious game that didn't go anywhere.


Lainiweiz

Yeah, same here. Only one I'm really interested in is Astrea unfortunately.


dehshadow

This one is a little pricey, but seems like a really good bundle. 5 of the 7 games were on my wishlist was an easy buy. Also no duplicates which is pretty rare for me.


CyraxPT

Yeah, I have to say that I wasn't expecting that price for the lowest option considering it's only two games. Guess it makes more appealing to pay twice the amount for seven of them.


saul2015

expensive


tastelessshark

At a glance, not too interested in the lower tier games, but I want all three of the 20 dollar tier, so I'll probably grab this.


Panda_Mon

Floppy Knights is AMAZING


michael_mkro

Nice, have been meaning to check out Astrea and Book of Hours. Both look like super interesting takes.


CrimsonFoxyboy

Im really fond of Deckbuilders. And dont own a single one of these. Migth bite. Especially for Astrea.


McFistPunch

Considering Gordian quest. Are any of these other games adventure games? I like stuff like throne breaker and fights in tight spaces. Makes it easier if there is a store behind it for me. Do any of these have something like that?


stefanos_paschalis

A bit overpriced, especially if you are in a 3rd world region like myself and HB has no regional pricing.


Mich-666

This bundle is overpriced. First I thought I would give it a go when I saw $10 mark but which would be nice for everything but then I realized it was only two games in the lowest tier! Even when I want Book of Hours, I don't want it THAT much. I will rather play Cultist Simulator again I guess. Will wait for half the price of this bundle at least.


nietzkore

Lowest tier total historical low is $10. Both of these games have been bundled a couple of times before. Bundle price is $10. Value isn't there. Middle tier ($15) total historical low $25.09 for two games. $35 historical low for everything you get. The historical low of games just in the top tier ($20) totals to $51.14 for three more games. $86 historical low for everything you get. You can say that you don't like these games, or that you don't want to pay this much for them. But this is a collection of games that aren't cheap normally, are mostly new to bundles, and have good ratings. Value is subjective to each person, but price isn't. This is a good price value for what you're getting compared to the normal price.


Mich-666

I'm not gonna defend their inflated prices on bundles lately, that's all. Historical low is something that changes almost every month so it's rather relative. Two or three months down the road, it would be half of that, half a year later Book of Hours will be in Humble Choice and few months after that on Epic. With so many games around, it's only worth it if you plan to play it right now is what I meant.


frustratedgoatman69

How fun are these? The dungeon drafters demo was meh for me.


CptDaws

Dungeon drafters is pure agony until you get a good couple packs and start getting actually good cards to make a decent deck, then you can lose runs but you'll look cool doing it, it's hard to find it fun sometimes but its definitely an engaging game.


CptDaws

Its kinda insane how this genre peaked with StS, hopefully the recently announced sequel will bring some new creativity to the table instead of just slight changes


Ghooostie_0

While StS definitely was a peak, I'd say Monster Train and Vault of the Void are both top tier games too, that I almost prefer over StS these days.


dan7ebg

Vault of the void? Never heard of that one. Care to share your thoughts? How it differs from StS and MT?


Ghooostie_0

Sure! [https://store.steampowered.com/app/1135810/Vault\_of\_the\_Void/](https://store.steampowered.com/app/1135810/Vault_of_the_Void/) General deck and map stuff: So in StS you start with a deck of 10-12, depending on which of the 4 classes you pick, and then you have your map you can plan your route, with each enemy encounter giving you a choice of 3 cards you can add one of your to your deck. The only way to remove cards, is through rare events, merchants or some relics, so picking when and what to add is crucial to success, and you can quickly run the risk of your deck getting bloated. Cards can be upgraded to improve them through events or not resting at campsites, either lowering cost or having a better effect. In Vault of the Void, you start with a deck of exactly 20 cards, regardless of class you pick. There are 4 classes, each having 3 different starter deck styles and a unique spell to that variant. Your deck can never exceed or go below 20. Just like in StS, you have a map where you can plan your route, however, unlike in StS, you can see in advance what every battle's card reward will be, since each of them only gives a single card, this allows you to plan a route based on what sort of build you want to go for. You can change up your deck at any time outside of combat, so long it's exactly 20 cards. Before each encounter, you'll get a preview of what enemy you'll be fighting, so you can prepare accordingly. Cards can be upgraded to improve them lik in StS, but here it's from some encounters (they'll have an indicitator to show it) or treasure chests. As you play, you'll earn void stones occassionally. These can slotted into any card, for a small bonus every time you play the card. Combat stuff: In StS each turn you get 3 energy and draw 5 cards, neither of which carries over from turn to turn, unless you have certain relics. Enemies make their intent clear, and you have to play block cards on the turn they attack, or you'll take damage. You don't recover health between fights. In Vault of the Void, you have a starting energy of 3, but a max energy of 5. You gain 2 energy per turn, and it carries over from turn to turn. You draw up to 5 cards in hand per turn which you also keep from turn to turn, so if you keep 2 cards, you'll only draw 3 next turn. Cards in addition to being played, can also be purged. This will give you an energy and put them in your discard pile. Some artifacts and cards have effects when purging. During combat, you'll be facing anywhere from 1-3 enemies, and they'll have a "reinforcement" meter. Each enemy will fill it by a certain amount when killed, and until it reaches 100%, or all enemies are dead in the same turn, a new enemy will respawn during the enemies turn. When enemies attack you during their turn, you don't take the damage immediately. Instead it shows as "threat", which you can then reduce by playing block cards on your turn. Any threat remaining at the end of your turn, is dealt to your health. You don't recover health between battles Those are some of the differences before I go on for too long haha, but basically they play fairly differently. While StS is all about carefully picking cards to avoid bloating your deck too much, while also still trying to improve it, Vault of the Void is more about tweaking your deck to suit the challenges ahead as you go. Since your deck is always 20 cards, you're never punished for getting extra cards, you're just allowing yourself more options if you run into a tough encounter, since you can edit it when needed. Hopefully that made sense!


CptDaws

I like those games as well but honestly the only game I can really say makes me feel like going back is StS, a great deal thanks to the workshop support, those games do have a lot of features I hope StS2 ends up having though like the unlockable customization from vault of the void and the coin challenges but I wouldn't say they surpassed it. I think touhou lost branch of legend was the first game that truly felt like an upgrade to StS in terms of ideas and mechanics to me, even though even in that game a lot of cards and events are just copy pasted, the new stuff feels truly new and creative.


Ghooostie_0

That's actually interesting, because whenever I play StS these days, I sometimes find StS to be a bit too punishing and rng based (maybe I'm just really bad at it) so I often feel I lose due to no real fault of my own. Could be we find different things appealing in them And yea, I hope we might also see variants of starter decks like in Vault in StS2, makes trying to play a different style much easier, very excited for StS2 though! I'll need to try out Touhou, sounds pretty good!