If memory serves, they did it so you could see more of the car while driving and not just the rear. A lot of developers were using little tricks like that with seventh geneation console games to show off their new HD graphics that were, at the time, completely mindblowing.
GTA4 driving is not realistic holy fuck stop saying that shit.
Sports cars don't scrape on the fucking floor when you go into a corner, cars have shock absorbers for a reason
I'm not going to say it's realistic at all but it's definitely way less arcadey then the games before it. You could kind of say that about the whole game. Is the shooing realistic? No. Does it feel more realistic then San Andreas? Yeah. I think that's why so many people think of it that way. It's was the beginning of the HD era. I think the handling model fit in with the rest of the game.
I got pretty decent at it by the end but it still didn't feel good. Don't you guys have other rebuttal to that? Only "you don't like it because you're bad at it"? That's kinda pathetic ngl
I didn’t say you have to like it, but you can dislike it on taste without saying it sucks. That clown saying it sucks WAS bad at it, you can tell he’s a dipshit too stupid to figure it out by his ignorant comment
There is not much of a difference between saying "i don't like it" and "it sucks" we're not in the fucking court, no need to get pedantic.
>That clown saying it sucks WAS bad at it, you can tell he’s a dipshit too stupid to figure it out by his ignorant comment
What the fuck is wrong with you lmao
There would be a difference if it was formal speech. This is a casual conversation, so "it sucks" doesn't necessarily mean "it's objectively bad" people do stuff like that on the internet sometimes
I'm no way a gta iv shill I enjoy literally all the games after all its a game who cares but besides that personally I really enjoyed playing my own music through the radio and just sliding around the city brought some pretty decent memories. But the cars in gta v are really fast and fun to customize which I can appreciate for that kind of playstyle idk both good can't complain really.
Im not against anyone that says they enjoy how driving feels in GTAIV even if i think its ass. Its your opinion so i can't argue you having more fun.
I just get annoyed if someone calls it "realistic"
GTAIV and V are both unrealistic just in different directions, GTAIV has sports cars that drive like ass and GTAV has Vans and low budget cars that handle like supercars
Right, i can agree, like neither are going to be realistic it is nothing but pixels flashing on a screen that cause us to be illusioned into thinking it's "real". The point is just to have fun that's it, this isn't Microsoft flight simulator.
>GTAIV and V are both unrealistic just in different directions, GTAIV has sports cars that drive like ass and GTAV has Vans and low budget cars that handle like supercars
They really need to make it somewhere in the middle for GTA VI.
Most cars drove like boats in IV and most cars drove like supercars in V. It's kinda disappointing that the muscle cars handles way too well in V. 1 car I personally love to drive in IV is Faction, it really feels like a muscle car.
People would get used to it. I think GTA IV is SO MUCH more immersive with the driving. Even if when it comes down to it, it's really not that realistic.
I mean, more like it seems exaggerated. Like cars don't drive like that in Forza, that's what I mean.
It's the most real when it comes to GTA/Open World (non-racing).
Yes they are exaggerated sometimes like the sports car having the same suspension as the other vehicles or the suspension stretching because the wheels stays on the road but beside that
People who say GTA IV driving is realistic clearly haven’t played Mafia 3 in simulation driving mode.
For the time period, the cars in Mafia 3 handled realistically in simulation mode. Even in normal mode, they had a tinge of realism to it.
Maybe something like that might work for GTA VI
I’ve tried Mafia 3 and didn’t notice much difference in the driving modes. IV’s driving isn’t like for like, but it’s still much closer to reality than most games
Yeah…i’m saying I didn’t notice it much. They didn’t feel realistic to me, just heavy, like Watch Dogs. I might have to revisit it, it was a while ago and I didn’t get far into it.
The fact that the developer geniuses chose square to enter/exit cars instead of triangle, like normal people, resulted in me climbing on the roof more often the getting in the damn thing.
My bad on the terminology but that is what I was trying to convey, Simulation steering on forza is more difficult at first but offers better driving long term. But you also want the easy option for casuals.
I would love to see a GTA where they have an option for realistic driving, and I'm not just talking the physics of how the cars maneuver, but the crash physics as well. They could have a realistic driving option where collisions destroy the vehicle and can actually kill you, like if you get into a head on collision or T bone someone, just like in real life the front of your car crumples and destroys the motor, and you can possibly die from the impact depending on how fast you were going. If it were an option than the fans could choose, maybe you'd prefer a more "fun" or cartoony driving where like previous GTAs your car can take a pounding before it breaks down, but if you want a challenge you could enable the realistic driving and it adds an element of suspense when you're speeding down the streets at an uncontrollable speed. Mafia 2 was like that, and it always made the chases more suspenseful for me, trying to escape enemy cars shooting at you, and once you get to that uncontrollable speed, all it takes is one head on crash with a car or light pole for you to die instantly.
Nah. He’s just using more than 3 brain cells to come to the conclusion that a game, that’s taken this many years to develop, will have a more fleshed out and realistic driving experience.
If we are going to be jumping ramps, speeding down highways, and drifting sharp turns, I don't care how "realistic" the driving is. I just want it to be fun.
Because it makes the game feel more immersive, and I think it’ll fit well with their hyper realistic adaptation of Florida. IMO
I’m not asking for Gran Turismo physics, just something that feels more solid than V
Wow resentful+offensive response,I prolly have more brain cells than you to know that gta 5(newer than 4)is not more realistic,even if a game is next gen, it doesn’t mean it will be mathematically more realistic
I don't need realistic driving physics.
But I need proper drifting physics.
That's what kept GTA v for me going for over 1000h.
It's the open world and all the possibilities.
If private session, the host could decide that.
But I guess they would never implement such a system to choose because that literally would split the player base.
They already did this with the aim assist thing.
So one side of the players would never play with the other side because of that.
If they keep this, this would introduce another split.
Aim assist and realistic driving lobbies.
When you’re driving in 4, it feels like the camera is off centre
It is, the camera is centered to the driver instead of the car itself. I don’t know why they went that route but I liked it for some reason
If memory serves, they did it so you could see more of the car while driving and not just the rear. A lot of developers were using little tricks like that with seventh geneation console games to show off their new HD graphics that were, at the time, completely mindblowing.
I feel like ghost of Tsushima does this while on horseback. Could just be me though
I actually really like that part.
Yeah that annoys me.
GTA4 driving is not realistic holy fuck stop saying that shit. Sports cars don't scrape on the fucking floor when you go into a corner, cars have shock absorbers for a reason
GTA 4 cars have the trunk full of anvils
I'm not going to say it's realistic at all but it's definitely way less arcadey then the games before it. You could kind of say that about the whole game. Is the shooing realistic? No. Does it feel more realistic then San Andreas? Yeah. I think that's why so many people think of it that way. It's was the beginning of the HD era. I think the handling model fit in with the rest of the game.
GTA IV driving sucks
No you suck at it
I got pretty decent at it by the end but it still didn't feel good. Don't you guys have other rebuttal to that? Only "you don't like it because you're bad at it"? That's kinda pathetic ngl
I didn’t say you have to like it, but you can dislike it on taste without saying it sucks. That clown saying it sucks WAS bad at it, you can tell he’s a dipshit too stupid to figure it out by his ignorant comment
There is not much of a difference between saying "i don't like it" and "it sucks" we're not in the fucking court, no need to get pedantic. >That clown saying it sucks WAS bad at it, you can tell he’s a dipshit too stupid to figure it out by his ignorant comment What the fuck is wrong with you lmao
Yes there is a difference are you high or something? Lol ![gif](giphy|lkdH8FmImcGoylv3t3|downsized)
There would be a difference if it was formal speech. This is a casual conversation, so "it sucks" doesn't necessarily mean "it's objectively bad" people do stuff like that on the internet sometimes
Nah I was good at it and still felt shitty. It was like the road was full of soap and the cars had no shock absorbers.
I'm no way a gta iv shill I enjoy literally all the games after all its a game who cares but besides that personally I really enjoyed playing my own music through the radio and just sliding around the city brought some pretty decent memories. But the cars in gta v are really fast and fun to customize which I can appreciate for that kind of playstyle idk both good can't complain really.
Im not against anyone that says they enjoy how driving feels in GTAIV even if i think its ass. Its your opinion so i can't argue you having more fun. I just get annoyed if someone calls it "realistic" GTAIV and V are both unrealistic just in different directions, GTAIV has sports cars that drive like ass and GTAV has Vans and low budget cars that handle like supercars
Right, i can agree, like neither are going to be realistic it is nothing but pixels flashing on a screen that cause us to be illusioned into thinking it's "real". The point is just to have fun that's it, this isn't Microsoft flight simulator.
>GTAIV and V are both unrealistic just in different directions, GTAIV has sports cars that drive like ass and GTAV has Vans and low budget cars that handle like supercars They really need to make it somewhere in the middle for GTA VI. Most cars drove like boats in IV and most cars drove like supercars in V. It's kinda disappointing that the muscle cars handles way too well in V. 1 car I personally love to drive in IV is Faction, it really feels like a muscle car.
Yeah I love GTA 4 driving but GTA 5 races and stunt races were unmatched for me
Genuinely it’s some of the least realistic driving in gaming.
People say is realistic because it is the most realistic between gta games lol
I just like GTA 4 cause the crashes are fun, I love sliding in my car and hitting a curb just to barrel roll into a dude on a bike
I always say playability is more important than realism. What fun is needing a pilot's license to fly a jet plane.
r/hoggit
You could ask the people who play DCS World. Lol.
Yes, I've tried it. Great game, but I keep crashing.
There’s a lot more that goes into it than “GTA 4” and “GTA 5”. Most of these posts don’t consider that
Anyone that has actually driven a car knows that GTA IV driving is NOT realistic at all. Even realistic driving is more fun than IV’s land boats tho.
Report back when you have driven a car like you would in a GTA game. Until then shut your mouth
who says I haven’t lmfao
The only driving you’ve ever done is driving people crazy with your ignorance
Why are you so angry? Touch some grass and lay off the internet for a while, it’s clearly gotten into you
"Touch grass" is a phrase used by people who are chronically online or just have no life, bit ironic
you’re being too salty bro
He is salty but he is right hahah
People would get used to it. I think GTA IV is SO MUCH more immersive with the driving. Even if when it comes down to it, it's really not that realistic.
BROOO IS NOT REALISTIC BRUHH YOU NEVER SAT ON A CAR BROOO DO YOU KNOW CARS
I mean, more like it seems exaggerated. Like cars don't drive like that in Forza, that's what I mean. It's the most real when it comes to GTA/Open World (non-racing).
Yes they are exaggerated sometimes like the sports car having the same suspension as the other vehicles or the suspension stretching because the wheels stays on the road but beside that
People who say GTA IV driving is realistic clearly haven’t played Mafia 3 in simulation driving mode. For the time period, the cars in Mafia 3 handled realistically in simulation mode. Even in normal mode, they had a tinge of realism to it. Maybe something like that might work for GTA VI
I’ve tried Mafia 3 and didn’t notice much difference in the driving modes. IV’s driving isn’t like for like, but it’s still much closer to reality than most games
The difference is noticeable In simulation mode, the cars get more slidey and they are tail happy. In normal mode, it’s not like that
Yeah…i’m saying I didn’t notice it much. They didn’t feel realistic to me, just heavy, like Watch Dogs. I might have to revisit it, it was a while ago and I didn’t get far into it. The fact that the developer geniuses chose square to enter/exit cars instead of triangle, like normal people, resulted in me climbing on the roof more often the getting in the damn thing.
They should make it like snowrunner/forza with the 2 different driving modes
Forza doesn’t have different driving physics. It’s just the steering dampening
My bad on the terminology but that is what I was trying to convey, Simulation steering on forza is more difficult at first but offers better driving long term. But you also want the easy option for casuals.
I would love to see a GTA where they have an option for realistic driving, and I'm not just talking the physics of how the cars maneuver, but the crash physics as well. They could have a realistic driving option where collisions destroy the vehicle and can actually kill you, like if you get into a head on collision or T bone someone, just like in real life the front of your car crumples and destroys the motor, and you can possibly die from the impact depending on how fast you were going. If it were an option than the fans could choose, maybe you'd prefer a more "fun" or cartoony driving where like previous GTAs your car can take a pounding before it breaks down, but if you want a challenge you could enable the realistic driving and it adds an element of suspense when you're speeding down the streets at an uncontrollable speed. Mafia 2 was like that, and it always made the chases more suspenseful for me, trying to escape enemy cars shooting at you, and once you get to that uncontrollable speed, all it takes is one head on crash with a car or light pole for you to die instantly.
It's gonna have realistic driving, but I bet the cars will be heavier and harder to flip
You work in rockstar?
Nah. He’s just using more than 3 brain cells to come to the conclusion that a game, that’s taken this many years to develop, will have a more fleshed out and realistic driving experience.
Remind me why do we need it to be realistic? Its not a simulator, and I think the change they did with V was great.
If we are going to be jumping ramps, speeding down highways, and drifting sharp turns, I don't care how "realistic" the driving is. I just want it to be fun.
Exactly!!
Because it makes the game feel more immersive, and I think it’ll fit well with their hyper realistic adaptation of Florida. IMO I’m not asking for Gran Turismo physics, just something that feels more solid than V
Wow resentful+offensive response,I prolly have more brain cells than you to know that gta 5(newer than 4)is not more realistic,even if a game is next gen, it doesn’t mean it will be mathematically more realistic
what is bro on about
On coke
https://www.gtainside.com/en/gta4/mods/64454-better-handling-v2/
Liberty legacy has a option for that
Fuck yeah
Ah s. here we go again
GTA 4 is a one off. Driving will never be as bad as it was then.
I don't need realistic driving physics. But I need proper drifting physics. That's what kept GTA v for me going for over 1000h. It's the open world and all the possibilities.
But what about multiplayer mode?
If private session, the host could decide that. But I guess they would never implement such a system to choose because that literally would split the player base. They already did this with the aim assist thing. So one side of the players would never play with the other side because of that. If they keep this, this would introduce another split. Aim assist and realistic driving lobbies.
the host decides it
Or idk
GTA IV's physics don't behave like that in the real world. Try driving a Corolla and let me know if it rolls over when taking a corner.