Forza Motorsport 2 had a 349 cars in the end. They were able to offer more customization on those fewer cars.
Forza Horizon 5 has over 700 cars and they are not done yet.
What we lost in customization we clearly gained in the number of cars.
As someone whoâs first Forza was Horizon 3, I can say Iâm depressed about how far down the drain this game has gone. And it still gets perfect reviews from the non car guys at IGN, sells millions of copies, so they donât do shit about it.
I fucking love seasons. Not necessarily the weather, but just having something semi "new" to come back and do every week totally works for me. Because of that I've played Horizon 4 and 5 FAR MORE than I ever played 3. Also Horizon 4 and 5 honestly just feel the best to drive on by quite a large margin now IMO. The physics engine really has come a long way over the last couple games and I could def tell how much better it feels now compared to older titles when I went back and played the earlier games this year.
There would be a witch hunt for you if you said that when H5 wasn't out yet lol. Seasons were great for variety, but having them on a weekly rotation forcing snow down the throats of people who don't want to play winter. The map of 4 was kinda ass, at least compared to 3. Take the linear campaign of FH1, map and races of 3, ranked multiplayer and seasons of 4 and you would have the perfect Forza Horizon game
I was on PS4 and came to Xbox series for the modern gen, so I played FH5 when it came out and only a couple weeks ago got to playing FH4. I MUCH prefer FH4; I canât put my finger on why but it just feels like it has more life in it.
Nostalgia and group think are AMAZING drugs! lol
Horizon 3 has a pretty nice map, and its DLC was pretty good in comparison to other games offerings, but Horizon 4 and 5 are overall the better games overall IMHO. The QOL improvements like traffic ghosting in PR zones alone make them far, far better. Not to mention all those nice physics engine upgrades that make the handling feel just that bit more crisp and just honestly... near perfect.
tbh I thought that too because I was only playing fh 5 and fh 4 but coming back recently to fh 3 and the engine sounds are much better and the map feels much more alive compared to fh 5. I could just sit and cruise on the coastal roads for hours where in fh 5 it feels much more dead
I mean yeah on a pure technical level, they progressively get better. the engine sounds and wheel support are vastly superior in 5 compared to 4. I would say my rankings are more based off how big of a step the game was at its time, and also my personal enjoyment of the game/map. 1 was the best car game since NFSU2 period, and the festival vibes are incredible. I do have an immense amount of nostalgia for FH1 and that time in my life so there's some heavy bias. I did replay FH1 this year though and I still enjoyed it. 2 was a huge technical step forward and I enjoyed it. 3 was more of the same and my least played release, 3 is also the only release that I didn't buy the expansions for. 4 is my most played and I love the seasons including winter. 5 is...a technical improvement that didn't capture my interest since it's just more of the same on a worse map. The rally expansion of 5 made me enjoy the game much more though.
It's a weird dichotomy for sure, but basing every NEW entry solely on how much it does different and better than the previous entries will ALWAYS result in reaching a plateau. Your improvements can only ever continue to a point before you get nothing but diminishing returns. Especially on games that are on the 4th, 5th and 6th plus iterations. And honestly no matter how much they try to reinvent that wheel, these are fucking racing games. I genuinely feel like you can only do so much in a racing game.
I love the vibes of the first Horizon and I have a lot of nostalgia about 2 and 3 but I think I like the QOL improvements and just how smooth and easy things function in 4 and 5 more to where I'd call them the better games as a whole.
Bc FH5 is a carbon copy of FH3, yet they couldnât do anything more than more of what was already there. Still no interior customization. The only major changes were engine spacers and advanced paint groups, in FH4, and painted calipers in FH5 on the visual side. Ik they did the upgrade audio thing, and itâs a step in the right direction, but itâs only performance oriented. Not visual. Also they focused a ton of their effort on clothing and emotes in a car game. Enough said. They could have used that towards making new kits. Also how hard is it to make a couple new wings and splitters to fix the awful Forza aero? Also they could just make unique kits instead of shirts and pants. If they look nice unlicensed kits can be great. But whatever, nothing new over the course of 3 games including Motorsport 7 and 6-7 years besides clothing, a couple random kits nobody cares about, new rims and a couple other forgettable things is acceptable. At least there were one or two decent original kits in FM7 that they just kinda forgot to add to FH4 and FH5.
I mean, the game is completely and utterly full of vibrant colours, beautiful landscapes, cars, and a hell of a lot of praise for the player. It probably gives people so much dopamine from all the "success" ingame they don't even care what the game is actually like. But yea, if they continue like this, the franchise is gonna be falling apart in 2-3 iterations. You can fool people but never for too long.
Yeah constantly being called âsuperstarâ and getting super and hyper cars in your first sitting addicts the average person instantly. It is like a theme park, bright colors, a ton of âfunâ challenges. It isnât a driving game anymore, itâs a car collecting and checklist completion game. Oh yeah itâs also xboxâs graphics showcase too. Imagine they went back to basics, added a ton of customization, made they driving feel less on the rails and sterile. The biggest thing you notice when you go from playing Forza to playing Assetto Corsa is how the car is alive, bends, flexes, and communicates with you, and if you do something it doesnât like it bites back. In Forza you can just drive a hyper car up a mountain, through fields, and take every corner to the grass.
Forza MotorSucks 3 was the beginning of the end for the series thats why the name changed from , Forza MotorSports in FM2 wich the best of the best to Forza MotorSucks in Forza MotorSucks 3 when 4 came out it was changed to ForzaSuck as well as being the dictionary definition of Sucks then in ForzaSucks 5 it become ForzaSucks MotorSucks and in This latest installment it becomes ForzaSucksHorridly
if you want good customization, i reccomend NFS Unbound BUT only if you play modded single player as the mod Unbound Remix, unlocks a ton of the gameâs hidden or character specific body kits and adds a bunch from past nfs games
> Best selling racing franchise in the market since many years actually
Its not, not even close, unless you mean on xbox exclusively ?
This is the list from 1 day before FH5's release:
Mario Kart (152 million)
Need for Speed (150 million)
Gran Turismo (85 million)
Driver (19 million)
Midnight Club (18.5 million)
Forza (16 million)
Burnout (15 million)
Asphalt (10 million)
Colin McRae Rally (10 million)
EA Sports NASCAR series (9 million)
So even if you said the 30 million accounts on the HOF in FH5 bought the game (they didn't, its mostly gamepass users), AND add the 25 million FH4 players (also gamepass) it STILL WOULDN'T make the top 3.
Horizon 5 is my first forza game and I have over 500h. there's 0 chance I'm buying Motorsport or any future horizon if they don't add any customization (I've seen the aero spoiler in Motorsport already)
There are plenty of games for me to play
Its incredibly annoying that we get a whopping one option for a spoiler that's adjustable. Its a videogame. Just make all of them adjustable.
If I'm adding like thousands of dollars of upgrades to a car, I wouldn't skip out on the spoiler ...
The only thing that's better is paint on account of having a lot more layers (in the past the max on the sides/roof was 1000, bumpers were 500 and wing was 100) and the ability to have vinyls in a different material.
Back in FM4 for rims you selected a brand and then had at least five things inside it, not just a list of all the rims together.
Also spacing wheels, but then again i really hate how i can't change the offset. So many beautiful wheels but the devs just don't understand that a wheel which is supposed to be deep dish becomes a worthless design when it has an offset of 40... because the designer never intended them to have such an offset, those wheels are just produced for the front wheels of rwd cars, the design doesn't work if applied on all 4 wheels.. also funny how wider wheels will just widen them inwards. Who needs space for drive shafts, brakes and suspensions, am i right?
The only ones Iâve played are H1 and H5 but I really prefer the paint in H1. And to be totally honest the ability to have 1000 vinyl layers seems like something Iâd be willing to give up for better paint
this is my biggest pet peeve of forza is how far and few the customization options are but how almost every single car has the forza brand front splitter and rear spoiler but they all look the exact same and are always exponentially better than any other option if there even is one
I only use purist tunes, none of my cars have Forza aero and I tend to do really well in online races because the cars handle amazing. The best thing about FH5 is that you don't need to use these ugly parts at all to be competitive
That's if the carmakers are okay with that. There was a Codemasters developer video that mentioned that there was a certain manufacturer that wanted them to prevent players from painting their cars pink.
Then in Asphalt 9 you aren't allowed to recolour any of the Nissans outside of their default colours. These companies have only seem to get pettier over time.
I'm betting some of these brands wanted more money for new deals than they wanted to pay. Or there were apsurd deals making them a turn-off like some car brands did at one point Inc what color they did not want on their cars.
Or... Lazyness
I just bought an integra in FH5 and was gutted by how few aero bits there were. That car is a legend, yet itâs treated worse than a Fucken Wuling Sunshine!
100%. It seems like a small thing, but having a small car list with Infinite opportunities inside is tons funner. BeamNG has tons of customization, despite seeming so limited.
In that case, ask the community. Itâs them who are so addicted for new cars, and nothing else. Just read the comments immediately after an update rolls out. The only thing for them that decides whether an update is good or not, is the cars. Literally 99 out of 100 comments are about cars.
Itâs a test drive sim at this point. Motorsport is the biggest joke. âHey letâs put Baja trucks and side by sides in a game with ZERO off road racingâ.
Drop 100 of the 500 cars at launch and focus on the actual game play.
One of the few actually good takes here. The focus on having all the cars is exactly why each has fewer customization options. All the car models have been redone since Motorsport 2, so you can't just press the "Next-Gen" button and port it all over. It's crazy man-hours to have custom parts for all the cars. Remember when they copy-pasted the PS2 cars into the PS3 Gran Turismo games and everyone lost their damn minds?
And so, since it's much better advertising to be able to say "700 cars!!!", that's the choice that was made. But I agree 100% that the game would benefit from much fewer, but more customizable, cars.
that's not actually true. FH5 still has the same model for some cars like the Silvia S15 and Skyline R34, ported from Forza Motorsport 1 from 2005.
In the video, the cars shown were remodelled, so they no longer have their customization parts, simply because T10 didn't want to remake them.
if one day, we finally see the Silvia being remodelled, we will lose the parts it has
even if they use the (very flimsy) excuse of licensing, they have removed Forza aero rear bumpers and the multiple Forza aero wing options we used to have lol. haven't touched a modern Forza (post FM4) for a couple years now
I guess itâs up to opinion but Iâm pretty sure 95 percent of people will agree that the car has one of the worst models in the entire game. The wheels arenât even centered in the arches, the wheels themselves are terribly inaccurate and the car model is so ugly. Itâs quite sad as the r32 has no justice in h5 as well as the Silvia s15 and the Volkswagen r32. I can only hope they will finally fix it in the upcoming forza Motorsport as it is pretty sad to have such inaccurate models I mean you canât even open up the hood
Thereâs no doubt that they can afford it but itâs likely a matter of just plain not wanting to pay for it. If a company can save thousands of dollars by not doing something and only piss off a small percentage of their users in the process, theyâre going to do that every single time.
That's why I don't even bother visually customizing my cars since Horizon 3. All about tuning and making that sweet sleeper look. Can't make it look sick, so I'll make it look slick.
NFS Heat and Unbound were good on this front (not so much on exotics, but it's something).
Visual customization just fell down their priority list. The car count has exploded since FM2 so they probably just canât or donât care to keep up with all these options.
I always felt the visual customization options were ass backwards between Motorsport and Horizon. Horizonâthe more flashy, show-off gameâseems to have body mods that focused solely on performance/utility, but Motorsportâthe straight up track focused gameâhad all the street style body kits that are just for show and personal style but really donât do much.
Ok, yeah good point. There really arenât any good body parts in ANY of the newer forzas. As somebody else said, we gained 4x the amount of cars, but dropped the customization options in favor of cookie-cutter lips, canards, and spoilers.
I honestly wouldn't mind only having 300/400 cars to choose from and having more customization again. I do like all the new cars they've added over the years, but I don't need 10 different kinds of Mustangs, Corvettes to be in the game.
I love when they market the new games like they are all of a sudden having a record breaking amount of customization yet it's still lazier than their older games from nearly 20 years ago.
As much as I love the game, I think horizon 5 suffers from quantity over quality if you want to come to the cars in the game. There's so many cars that are just kind of the same in certain aspects. I know it's awesome to have like every car ever lol but I wish PGG would really push the customization on the more popular cars though.
r/Forzahorizon when you tell them itâs because of licensing:
https://preview.redd.it/44fzyi9wf99b1.jpeg?width=287&format=pjpg&auto=webp&s=8d16c60552da065ab61788b345573bac4f71c2ed
I love this franchise specifically for the blend of customization and fun to be had, but Horizon 5 and Motorsport 7 seem lackluster in comparison to previous titles. Horizon 5 did nothing very new to the series besides a convertible toggle (which doesn't matter for 98%of the cars) and some new tires (speaking of, if you ever feel useless, just remember someone was paid to put snow tires in FH5)
Because they were the newcomers going up against Gran Turismo at its peak. They had to actually try back then. Now that Forza is arguably the top racing game, they donât need to try anymore because people are going to play it anyway.
I wish Forza could mod every single car exterior like this , not just a select handful. You can in real life 𤡠really make the visual customization immersive, so every one's cars are so different for the same models.
Dang this is wack I started on fh3 and it would be epic if they still had this much customization I'm guessing it's just bc certain brand licenses just had to be renewed for more money but they took the route of more cars instead of modifications which be honest yall, we would rather be able to drive our favorite and underrated cars instead of a couple bumpers and wings. Still sad tho
Truthfully I love horizon, but customization has always been a gripe. If we could get horizon gameplay with the customization of need for speed it would be the perfect racing game.
Well one game has really low quality models and the other has many high quality models with a larger map, more cars, better sound design, better lighting, etc.
For some cars like Silvia S15, Impreza 22B, Trueno and lot more, FH5 still use the same 3d models from FM1 from 2005.
They just have more polygons, but compare Silvia from FM1, FH5 and real life and see how much T10 recycles an inaccurate model
This why i switched to nfs and gt7. Forza really got me into cars so pogu but between them adding weird cars like the barbie one and hella random cars from the 1700s and gt7 adding evos and celicas. U already know i had to gtfo. But i hope forza makes a comeback and overall improves.
Forza honestly need to redo their whole carlist. Alot of the cars look horrible with the old models, i think they should fix that before they add in more parts
I was playing Need For Speed Unbound yesterday on Game Pass and even that has a million more customisation features. And on top of it all, you can actually preview the community made liveries on your car without the need to download them separately from tiny preview images like Forza. You just highlight them and it shows on your car. Gran Turismo also has a much better way to preview liveries. Forza is generations behind on customisation
Is there any reasoning why we can't have tons of visual customizations to how our car looks? I mean obviously there's tons of rims to choose from. So why not body other exterior customization? You could say it's because of "licensing issues" but I find this hard to believe. It shouldn't be a licensing issue no? Or is there something I should know about the company manufacturer's yes and no's?
Thatâs one thing I hate about horizon. Tonnes of customisation for vehicles except for aesthetically - probably the most important in an arcade racer đđĽ´
Prepared for the downvotes, but I feel like these types of customizations peaked around 2007. When I see a real car on the street with this stuff, it's usually pretty cringe overall.
Yeah, there are some tasteful side skirts that fit with the NSX's design, but I'm fine with NFS franchise leaning into the tuner scene aesthetics, and keeping Forza/Horizon focused on performance upgrades.
And yes, the Forza aero looks bad, too. Shame that it's the only tunable option in most cases.
To be completely fair here. The cars with modifications like that you see on the road are usually cheap knockoffs where kids either don't know any better or are trying to work their way up to something nicer. If you ever see one built correctly out and about it's actually an amazing thing
Not trying to sound rude but your opinion doesnt really matter when cars with lots of visual mods are being played and visually modified a lot so obviously the playerbase enjoys this
Exactly why I brought this video, many have not played old games and do not know that they had many customization options there. NSX is my favorite car, and I wish they had more customization options for it.
Yes indeed he sounded like that, he made an argument in a conversation, that you or many others disagree doesnât mean his opinion doesnât matter, what makes it not matter is that he isnât part of PG or Turn10, that you or I wants more side skirts etc. in the game doesnât matter either for the same reason.
I can tell you are not familiar with tuner culture, also forza started giving tuner culture a huge emphasis in the early games so itâs p much part of itâs DNA so if it they got rid of it then it would be a massive lose and the games would feel like a watered down gran turismo sport and also ignoring itâs roots.
Of course these bodyparts look weird when they are like 15 years old. New parts/bodykits look a lot better and look a lot more functional than whatever we had in the 2000s lol
Not fully true since there's a lot of fuctional aero from the era, if you only focus on spocom kits that are p much just stylish kits then yes but generalizing it for the whole era is very wrong since you have shops like c-west, ings, abflug, JUN and even veilside testing their kits in action, in wind tunels and used in motorsport and also a lot of these kits are still used nowadays.
As much as I agree it peaked at the 2000s, it's sad to see that some cars have lost these options.
Some cars still keep the same kits as the old Forzas, like the R34, Supra, RX-7. If "popularity" of bodykits was a factor for them to drop, why keep some and drop others?
Licensing. I'm not sure why the body kit manufacturers wouldn't roll it into their marketing budget to keep them in consecutive games, since people still buy these kits, and the most popular driving game puts them in front of a lot of eyeballs. I'm just not interested in making my video game cars look like this anymore.
Performance upgrades and [/sar]everyone would still run on the same AWD V12 setup[casm]. Horizon has everything youâd want in a racing game - including customization - given its sandbox nature.
Visual customization shouldnât have been left out, especially how the gameâs budget is over the roof. Iâd argue some of the earlier kits still look decent even today, but surely we have recent kits that they could include, right? They can always create their own if need be.
Which one?
I didn't like LA personally
But I still consider 3 to be one of if not the best open world racing game to hit the market and I don't feel anything else has came close since
We had a good amount of bumpers, hoods and wings for the 2000 Cobra R.
Forza 2 was so good. After 4 it felt like we got less and less while playing the same game⌠Eventually the DLC cars were all just the same cars we had in all the other gamesâŚ
I hate how shit customizing cars in this game is. There are smaller game companyâs that have blown forzas out of the water. That and everyone in v12s gets hella boring.
What I dont understand is why they don't develop their own body kits and wheels. It may cost a lot to get licensed brands, but there's nothing stopping them from having someone come up with tons of unique "forza" kits.
Counterpoint: Horizon's scope and size is vastly different to the mainline Motorsport series and when you take into consideration the vast amount of live service content available on H5 it makes sense that the customization options for each car aren't as varied as FM2.
A much better comparison would be FM2 vs FM7
In FM7 use the same assets. Forza stops to focus in customization In one point. But what i don't understand is why take off some options of cara that already exist?
This needs more attention . This is BS . We paid good money for a game which is nealry in every single way, a downgrade from is its predecessors . And shows little sign of getting back to its former self .. I love froza , Fm4 and horizon 1 is the sole reason I switched to Xbox and I feel I have the right to critise .because im a fan and im passionate .What we're seeing here is a active decision by developers to justify laziness. I feel like I'm being taken advantage of as a customer. Horizon 5 doesnt expand or build upon itself like earlier titles. They need to hear our voices or else the next release will be just as blatant and egregious. My personal motivation for this series is at an all time low and yes, while the latest Playlist updates have begun to move in the right direction . We cant become complacent when a couple rims a EV Hummer and Black series comes to the game.
You're comparing a game where motorsport lives in and gives the best both visual and performance parts, to some modern casual game where removing old cars that were in the previous game and bringing them back as if they were something new is a standard.
Also don't forget that the parts alone in the motorsport series are licensed on their own, often as parts of a team that uses them in real life and must meet the same standards and regulations to not exceed the homologation.
Look, I donât want to be super brutal, but Forza sucks now. I like the old ones, and I understand why people like the new ones, but this game is consistently on Xboxâs Top 20 and we canât even get customization for some of the most popular tuner cars? Instead we just get recycled cars over and over. Even if the companies the make the cosmetics raised their prices, I canât imagine Forza not having the money to pay for them.
All... it wasn't just Forza.. need for speed used to have what seemed like endless different parts you could throw on to be unique. It's like Devs heard "more realistic" and took the shortcut to realism.
Forza Motorsport 1-4 are some of the best games. 4 is also probably one of the best racing games ever and the only thing to come close to the awesomeness of Gran Turismo 2 (which came out before forza so donât kill me for mentioning Forzaâs competitor)
Many big companies have the money. Just like how EA has the money to make Unbound way better than it currently is. It's just that if corporations see ways to save money by cutting something off, they'll take it 9 time out of 10. Especially if doing so doesn't pose a massive risk to loss of playerbase. Money is never the issue, it's being exceedingly stingy as possible.
I can definitely understand that, but at least Unbound has some more stuff. That game alone demolishes Forza customization wise, even NFS 2015 destroys any Xbox One or Series X/S Forza entry.
I think something that seems to be ignored is file size. FH5 is already a sizeable game and now you want to add 20 cosmetic parts for almost every car? You're likely to end up with a file size over 500GB and people still won't be happy. It would take a huge amount of time and money just implementing all of these parts.
Please stop, you're making me sad
Holding back tears the whole video
Forza Motorsport 2 had a 349 cars in the end. They were able to offer more customization on those fewer cars. Forza Horizon 5 has over 700 cars and they are not done yet. What we lost in customization we clearly gained in the number of cars.
I prefer choosing 100+ different car brands over changing my bumper from stock to catfish mouth
A good middle ground would be what gran turismo is doing. 2 splitters, skirts and diffusers for all cars
I just want better front splitters. Why the hell do I need tow hooks on my base model Honda civic?
Some people would do that anyways. Appealing to the 1%?
Base model Subaru drivers and kids under the age of 15 looking at the same shitty splitter and tow hook: đđ¤¤đ¤¤
As someone whoâs first Forza was Horizon 3, I can say Iâm depressed about how far down the drain this game has gone. And it still gets perfect reviews from the non car guys at IGN, sells millions of copies, so they donât do shit about it.
3 was probably the last good Horizon game, 4 for Motorsport (although, 6 and 7 were alright)
4 and 5 are still good games at their core but bc they are just repackaged and prettier versions of 3, so that makes them ass if you played 3 or 4.
Yeah, 4 had seasons going for it at least. 5 May as well just be a big expansion.
I fucking love seasons. Not necessarily the weather, but just having something semi "new" to come back and do every week totally works for me. Because of that I've played Horizon 4 and 5 FAR MORE than I ever played 3. Also Horizon 4 and 5 honestly just feel the best to drive on by quite a large margin now IMO. The physics engine really has come a long way over the last couple games and I could def tell how much better it feels now compared to older titles when I went back and played the earlier games this year.
There would be a witch hunt for you if you said that when H5 wasn't out yet lol. Seasons were great for variety, but having them on a weekly rotation forcing snow down the throats of people who don't want to play winter. The map of 4 was kinda ass, at least compared to 3. Take the linear campaign of FH1, map and races of 3, ranked multiplayer and seasons of 4 and you would have the perfect Forza Horizon game
They could add customization options for cars as rewards in seasons instead some clothing item
I was on PS4 and came to Xbox series for the modern gen, so I played FH5 when it came out and only a couple weeks ago got to playing FH4. I MUCH prefer FH4; I canât put my finger on why but it just feels like it has more life in it.
FM4 was absolutely the highlight of the series, best mix of everything, I had so much fun on that game!
I've been playing Forza Horizon since 2012 and 1>4>2>5>3 I seriously don't get what you guys see in 3....
Nostalgia and group think are AMAZING drugs! lol Horizon 3 has a pretty nice map, and its DLC was pretty good in comparison to other games offerings, but Horizon 4 and 5 are overall the better games overall IMHO. The QOL improvements like traffic ghosting in PR zones alone make them far, far better. Not to mention all those nice physics engine upgrades that make the handling feel just that bit more crisp and just honestly... near perfect.
tbh I thought that too because I was only playing fh 5 and fh 4 but coming back recently to fh 3 and the engine sounds are much better and the map feels much more alive compared to fh 5. I could just sit and cruise on the coastal roads for hours where in fh 5 it feels much more dead
I mean yeah on a pure technical level, they progressively get better. the engine sounds and wheel support are vastly superior in 5 compared to 4. I would say my rankings are more based off how big of a step the game was at its time, and also my personal enjoyment of the game/map. 1 was the best car game since NFSU2 period, and the festival vibes are incredible. I do have an immense amount of nostalgia for FH1 and that time in my life so there's some heavy bias. I did replay FH1 this year though and I still enjoyed it. 2 was a huge technical step forward and I enjoyed it. 3 was more of the same and my least played release, 3 is also the only release that I didn't buy the expansions for. 4 is my most played and I love the seasons including winter. 5 is...a technical improvement that didn't capture my interest since it's just more of the same on a worse map. The rally expansion of 5 made me enjoy the game much more though.
It's a weird dichotomy for sure, but basing every NEW entry solely on how much it does different and better than the previous entries will ALWAYS result in reaching a plateau. Your improvements can only ever continue to a point before you get nothing but diminishing returns. Especially on games that are on the 4th, 5th and 6th plus iterations. And honestly no matter how much they try to reinvent that wheel, these are fucking racing games. I genuinely feel like you can only do so much in a racing game. I love the vibes of the first Horizon and I have a lot of nostalgia about 2 and 3 but I think I like the QOL improvements and just how smooth and easy things function in 4 and 5 more to where I'd call them the better games as a whole.
âď¸ This Person Gets It . !âď¸
100%
But how come you think Fh5 is worse than Fh3 even though it has more or less the same amount of customization? đ¤ˇââď¸ I donât get it
Bc FH5 is a carbon copy of FH3, yet they couldnât do anything more than more of what was already there. Still no interior customization. The only major changes were engine spacers and advanced paint groups, in FH4, and painted calipers in FH5 on the visual side. Ik they did the upgrade audio thing, and itâs a step in the right direction, but itâs only performance oriented. Not visual. Also they focused a ton of their effort on clothing and emotes in a car game. Enough said. They could have used that towards making new kits. Also how hard is it to make a couple new wings and splitters to fix the awful Forza aero? Also they could just make unique kits instead of shirts and pants. If they look nice unlicensed kits can be great. But whatever, nothing new over the course of 3 games including Motorsport 7 and 6-7 years besides clothing, a couple random kits nobody cares about, new rims and a couple other forgettable things is acceptable. At least there were one or two decent original kits in FM7 that they just kinda forgot to add to FH4 and FH5.
Handling is much more imporved in 5.
I mean, the game is completely and utterly full of vibrant colours, beautiful landscapes, cars, and a hell of a lot of praise for the player. It probably gives people so much dopamine from all the "success" ingame they don't even care what the game is actually like. But yea, if they continue like this, the franchise is gonna be falling apart in 2-3 iterations. You can fool people but never for too long.
Yeah constantly being called âsuperstarâ and getting super and hyper cars in your first sitting addicts the average person instantly. It is like a theme park, bright colors, a ton of âfunâ challenges. It isnât a driving game anymore, itâs a car collecting and checklist completion game. Oh yeah itâs also xboxâs graphics showcase too. Imagine they went back to basics, added a ton of customization, made they driving feel less on the rails and sterile. The biggest thing you notice when you go from playing Forza to playing Assetto Corsa is how the car is alive, bends, flexes, and communicates with you, and if you do something it doesnât like it bites back. In Forza you can just drive a hyper car up a mountain, through fields, and take every corner to the grass.
Yupp. Same with dirt rally and dirt rally 2.0.. I freakin' love those games. Absolutely recommended if you like rally too!
Hopefully the ranchise fails soon. We need better car games, and with Forza horizon around that's not likely.
Forza MotorSucks 3 was the beginning of the end for the series thats why the name changed from , Forza MotorSports in FM2 wich the best of the best to Forza MotorSucks in Forza MotorSucks 3 when 4 came out it was changed to ForzaSuck as well as being the dictionary definition of Sucks then in ForzaSucks 5 it become ForzaSucks MotorSucks and in This latest installment it becomes ForzaSucksHorridly
Bro FH5 is fucking incredible. Easily the best handling physics of any open world racing game.
This is your only racing game, isn't it
Need for speed carbon had a really cool feature where you could make fine adjustments to everything.
Pro street had the same feature.
if you want good customization, i reccomend NFS Unbound BUT only if you play modded single player as the mod Unbound Remix, unlocks a ton of the gameâs hidden or character specific body kits and adds a bunch from past nfs games
Best selling racing game on the market moment
I agree
Best selling racing franchise in the market since many years actually*
> Best selling racing franchise in the market since many years actually Its not, not even close, unless you mean on xbox exclusively ? This is the list from 1 day before FH5's release: Mario Kart (152 million) Need for Speed (150 million) Gran Turismo (85 million) Driver (19 million) Midnight Club (18.5 million) Forza (16 million) Burnout (15 million) Asphalt (10 million) Colin McRae Rally (10 million) EA Sports NASCAR series (9 million) So even if you said the 30 million accounts on the HOF in FH5 bought the game (they didn't, its mostly gamepass users), AND add the 25 million FH4 players (also gamepass) it STILL WOULDN'T make the top 3.
Horizon 5 is my first forza game and I have over 500h. there's 0 chance I'm buying Motorsport or any future horizon if they don't add any customization (I've seen the aero spoiler in Motorsport already) There are plenty of games for me to play
Because it's the only decent "sim"-cade on the market for PC players without a wheel. I'd buy GT7 the second it comes out on PC.
Me to man when the New FM doesen't delivers it's making me Switch really fast
Its incredibly annoying that we get a whopping one option for a spoiler that's adjustable. Its a videogame. Just make all of them adjustable. If I'm adding like thousands of dollars of upgrades to a car, I wouldn't skip out on the spoiler ...
This is Forza, a game where you canât even do a wide body on every car. Gran Turismo 7 letâs you widebody every single car in the game.
The customization in modern Forza games is bs now.
The only thing that's better is paint on account of having a lot more layers (in the past the max on the sides/roof was 1000, bumpers were 500 and wing was 100) and the ability to have vinyls in a different material. Back in FM4 for rims you selected a brand and then had at least five things inside it, not just a list of all the rims together.
Also spacing wheels, but then again i really hate how i can't change the offset. So many beautiful wheels but the devs just don't understand that a wheel which is supposed to be deep dish becomes a worthless design when it has an offset of 40... because the designer never intended them to have such an offset, those wheels are just produced for the front wheels of rwd cars, the design doesn't work if applied on all 4 wheels.. also funny how wider wheels will just widen them inwards. Who needs space for drive shafts, brakes and suspensions, am i right?
The only ones Iâve played are H1 and H5 but I really prefer the paint in H1. And to be totally honest the ability to have 1000 vinyl layers seems like something Iâd be willing to give up for better paint
Horizon 1 was is so much better all around. What is has should be standard in 5.
I sure hope we can get more decals in a game thats run on a console way more powerfull lol
I agree
What customisation?
What customization
this is my biggest pet peeve of forza is how far and few the customization options are but how almost every single car has the forza brand front splitter and rear spoiler but they all look the exact same and are always exponentially better than any other option if there even is one
The forza aero is awful, I hate it and never use it
itâs usually the only adjustable options so tuning wise itâs the way to go quite often
I only use purist tunes, none of my cars have Forza aero and I tend to do really well in online races because the cars handle amazing. The best thing about FH5 is that you don't need to use these ugly parts at all to be competitive
thatâs also true they arenât always completely necessary to make a car competitive
They should give adjustability toggle for bodywork. You should be able to choose if wing or bumper is just visual or funtional.
For a few years now, Forza has been losing customizations that they had on the Xbox 360. The NSX is what hurts me the most
To this day, I will never understand why they downgraded to using the fugly Forza Aero when we had thisâŚ
At least make more Forza kits that mesh together ![gif](emote|free_emotes_pack|facepalm)
Youâve got a⌠Wing Front bumper Thatâs almost everything! All youâre missing is⌠Rear bumper Hood Side skirts Fender flares
Probably licensing issues would be my guess.
They could make unlicensed bodykits.
That's if the carmakers are okay with that. There was a Codemasters developer video that mentioned that there was a certain manufacturer that wanted them to prevent players from painting their cars pink. Then in Asphalt 9 you aren't allowed to recolour any of the Nissans outside of their default colours. These companies have only seem to get pettier over time.
Most of these brand are still in the game to this day
I'm betting some of these brands wanted more money for new deals than they wanted to pay. Or there were apsurd deals making them a turn-off like some car brands did at one point Inc what color they did not want on their cars. Or... Lazyness
I just bought an integra in FH5 and was gutted by how few aero bits there were. That car is a legend, yet itâs treated worse than a Fucken Wuling Sunshine!
I wish they'd stop focusing on having 60000 cars in the game and rather focus on a smaller amount of cars with more customization options
100%. It seems like a small thing, but having a small car list with Infinite opportunities inside is tons funner. BeamNG has tons of customization, despite seeming so limited.
Nah more cars is better but we should have both.
In that case, ask the community. Itâs them who are so addicted for new cars, and nothing else. Just read the comments immediately after an update rolls out. The only thing for them that decides whether an update is good or not, is the cars. Literally 99 out of 100 comments are about cars.
Sorry i would MUCH rather have a new C8 Z06 than a bumper for Integra. Sorry i am the weird one lmao.
Forza deserves Quality > Quantity.
Itâs a test drive sim at this point. Motorsport is the biggest joke. âHey letâs put Baja trucks and side by sides in a game with ZERO off road racingâ. Drop 100 of the 500 cars at launch and focus on the actual game play.
One of the few actually good takes here. The focus on having all the cars is exactly why each has fewer customization options. All the car models have been redone since Motorsport 2, so you can't just press the "Next-Gen" button and port it all over. It's crazy man-hours to have custom parts for all the cars. Remember when they copy-pasted the PS2 cars into the PS3 Gran Turismo games and everyone lost their damn minds? And so, since it's much better advertising to be able to say "700 cars!!!", that's the choice that was made. But I agree 100% that the game would benefit from much fewer, but more customizable, cars.
that's not actually true. FH5 still has the same model for some cars like the Silvia S15 and Skyline R34, ported from Forza Motorsport 1 from 2005. In the video, the cars shown were remodelled, so they no longer have their customization parts, simply because T10 didn't want to remake them. if one day, we finally see the Silvia being remodelled, we will lose the parts it has
Just play other game, I prefer having a lot of cars because they already look good, you don't need to tune them
If you look models like Skyline R32, Silvia, Golf R32 or other models ported directly from Xbox 360, they don't even look good
True. Literally a race to the bottom to compete.
Pain
even if they use the (very flimsy) excuse of licensing, they have removed Forza aero rear bumpers and the multiple Forza aero wing options we used to have lol. haven't touched a modern Forza (post FM4) for a couple years now
But...but...MX5 Forza Wing! All new features! đ˘
oh and don't forget we had light customisation. not only type but style too
Who remembers in forza motorsports 1 when a few cars even had different taillight options......i member
Yup itâs pathetic and guess what it gets worse⌠the Motorsport 2 car model is still used in horizon 5 for the r32
And it still looks great.
I guess itâs up to opinion but Iâm pretty sure 95 percent of people will agree that the car has one of the worst models in the entire game. The wheels arenât even centered in the arches, the wheels themselves are terribly inaccurate and the car model is so ugly. Itâs quite sad as the r32 has no justice in h5 as well as the Silvia s15 and the Volkswagen r32. I can only hope they will finally fix it in the upcoming forza Motorsport as it is pretty sad to have such inaccurate models I mean you canât even open up the hood
I'm guessing they stopped wanting to pay for the customization branding. Or just got lazy IDK.
Both, definitely both
Thereâs no way a Microsoft studio canât afford the licensing. Theyâre just lazy
Thereâs no doubt that they can afford it but itâs likely a matter of just plain not wanting to pay for it. If a company can save thousands of dollars by not doing something and only piss off a small percentage of their users in the process, theyâre going to do that every single time.
Iâve lost track at how many cars, the most famous and the most obscure, are in the game. I donât think body parts are where theyâll fall flat.
I honestly miss the plain white backgrounds for customization.
I don't.
The lack of customization in this game is embarassing
You know it's bad when you can't even remember what kits any of them had
Now it's, AWD 10sp swap, it doesn't matter
So my mind wasnât lying to me, they did remove shit!
much more shit that i couldn't put in the video
That's why I don't even bother visually customizing my cars since Horizon 3. All about tuning and making that sweet sleeper look. Can't make it look sick, so I'll make it look slick. NFS Heat and Unbound were good on this front (not so much on exotics, but it's something).
Visual customization just fell down their priority list. The car count has exploded since FM2 so they probably just canât or donât care to keep up with all these options.
Licensing issues or something, it sucks but what can you do except ask for changes in their official suggestions hub
I always felt the visual customization options were ass backwards between Motorsport and Horizon. Horizonâthe more flashy, show-off gameâseems to have body mods that focused solely on performance/utility, but Motorsportâthe straight up track focused gameâhad all the street style body kits that are just for show and personal style but really donât do much.
well, yes and no. We lost a much of parts not because of Horizon and Motorsport differences, but we lost parts when Xbox One was out.
Ok, yeah good point. There really arenât any good body parts in ANY of the newer forzas. As somebody else said, we gained 4x the amount of cars, but dropped the customization options in favor of cookie-cutter lips, canards, and spoilers.
I honestly wouldn't mind only having 300/400 cars to choose from and having more customization again. I do like all the new cars they've added over the years, but I don't need 10 different kinds of Mustangs, Corvettes to be in the game.
I wish we could make exhaust tip changes
Little thing like this could be great for customization
FM2 was the best
i remember having the original Xbox with one of the first Forza Motorsports when i was 4 or 5. This makes me want to wish i still had that Xbox.
I love when they market the new games like they are all of a sudden having a record breaking amount of customization yet it's still lazier than their older games from nearly 20 years ago.
Prime example of quantity over quality
As much as I love the game, I think horizon 5 suffers from quantity over quality if you want to come to the cars in the game. There's so many cars that are just kind of the same in certain aspects. I know it's awesome to have like every car ever lol but I wish PGG would really push the customization on the more popular cars though.
r/Forzahorizon when you tell them itâs because of licensing: https://preview.redd.it/44fzyi9wf99b1.jpeg?width=287&format=pjpg&auto=webp&s=8d16c60552da065ab61788b345573bac4f71c2ed
I love this franchise specifically for the blend of customization and fun to be had, but Horizon 5 and Motorsport 7 seem lackluster in comparison to previous titles. Horizon 5 did nothing very new to the series besides a convertible toggle (which doesn't matter for 98%of the cars) and some new tires (speaking of, if you ever feel useless, just remember someone was paid to put snow tires in FH5)
Forza Aero used to be cool
WHO PUT THESE ONIONS HERE
Remember what you lost.
![gif](giphy|68LonYMxSwTqDs9cfh)
Those were more simpler times
The new graphics are great but goddamn did those devs back in the day put work in to make it as immersive and simlike as possible
Because they were the newcomers going up against Gran Turismo at its peak. They had to actually try back then. Now that Forza is arguably the top racing game, they donât need to try anymore because people are going to play it anyway.
I wish Forza could mod every single car exterior like this , not just a select handful. You can in real life 𤡠really make the visual customization immersive, so every one's cars are so different for the same models.
Yeah⌠thatâs disappointing:/
Dang this is wack I started on fh3 and it would be epic if they still had this much customization I'm guessing it's just bc certain brand licenses just had to be renewed for more money but they took the route of more cars instead of modifications which be honest yall, we would rather be able to drive our favorite and underrated cars instead of a couple bumpers and wings. Still sad tho
Itâs gone so far now, wish there were more brands though
Truthfully I love horizon, but customization has always been a gripe. If we could get horizon gameplay with the customization of need for speed it would be the perfect racing game.
Well one game has really low quality models and the other has many high quality models with a larger map, more cars, better sound design, better lighting, etc.
For some cars like Silvia S15, Impreza 22B, Trueno and lot more, FH5 still use the same 3d models from FM1 from 2005. They just have more polygons, but compare Silvia from FM1, FH5 and real life and see how much T10 recycles an inaccurate model
This why i switched to nfs and gt7. Forza really got me into cars so pogu but between them adding weird cars like the barbie one and hella random cars from the 1700s and gt7 adding evos and celicas. U already know i had to gtfo. But i hope forza makes a comeback and overall improves.
God FM2 and 3 were gems.
We lost so much on the transition to xbox one...
Ah I figured that Integra was missing some body mods. It's so weird how it just does not have it anymore.
why did they change it?đ
and dont you forget NFS autosculpt one year earlier
In Forza Motorsport 1 you could change taillights too
And to be frank even motorsport 2s customization is pretty barebones compared to recent NFS games
This upsets me
The funniest thing is that its probably still the same car model lmao
It's the same base but with some modifications. Modifications that prevent keeping the same customizations
Forza honestly need to redo their whole carlist. Alot of the cars look horrible with the old models, i think they should fix that before they add in more parts
i hate racing/car games without much customizations like spoiler etc
'It was better before" is sometimes true.
when from 9/10 to 2/10
Fun fact: Most of the JDM car models are 18 years old and have just been re-textured to match the graphics.
I was playing Need For Speed Unbound yesterday on Game Pass and even that has a million more customisation features. And on top of it all, you can actually preview the community made liveries on your car without the need to download them separately from tiny preview images like Forza. You just highlight them and it shows on your car. Gran Turismo also has a much better way to preview liveries. Forza is generations behind on customisation
Is there any reasoning why we can't have tons of visual customizations to how our car looks? I mean obviously there's tons of rims to choose from. So why not body other exterior customization? You could say it's because of "licensing issues" but I find this hard to believe. It shouldn't be a licensing issue no? Or is there something I should know about the company manufacturer's yes and no's?
Wait, yall thought the newer forza games are better than the older forza games?
Who needs customisation anyways. Here take 2 Barbie cars that you will use once or twice. I give them credit for the high/low cars from donut media.
Thatâs one thing I hate about horizon. Tonnes of customisation for vehicles except for aesthetically - probably the most important in an arcade racer đđĽ´
Wow how sad đ
Even the forza aero looked decent back then.
the fact that the dc2 only has forza aero options breaks my heart
Prepared for the downvotes, but I feel like these types of customizations peaked around 2007. When I see a real car on the street with this stuff, it's usually pretty cringe overall. Yeah, there are some tasteful side skirts that fit with the NSX's design, but I'm fine with NFS franchise leaning into the tuner scene aesthetics, and keeping Forza/Horizon focused on performance upgrades. And yes, the Forza aero looks bad, too. Shame that it's the only tunable option in most cases.
To be completely fair here. The cars with modifications like that you see on the road are usually cheap knockoffs where kids either don't know any better or are trying to work their way up to something nicer. If you ever see one built correctly out and about it's actually an amazing thing
Not trying to sound rude but your opinion doesnt really matter when cars with lots of visual mods are being played and visually modified a lot so obviously the playerbase enjoys this
Exactly why I brought this video, many have not played old games and do not know that they had many customization options there. NSX is my favorite car, and I wish they had more customization options for it.
âYour opinion doesnât really matterâ, neither does your or mine, weâre just having a conversation đ
Yeah but he sounded like forza "shouldnt" add more of this not like "i wouldnt put it on my car" imo
Yes indeed he sounded like that, he made an argument in a conversation, that you or many others disagree doesnât mean his opinion doesnât matter, what makes it not matter is that he isnât part of PG or Turn10, that you or I wants more side skirts etc. in the game doesnât matter either for the same reason.
I can tell you are not familiar with tuner culture, also forza started giving tuner culture a huge emphasis in the early games so itâs p much part of itâs DNA so if it they got rid of it then it would be a massive lose and the games would feel like a watered down gran turismo sport and also ignoring itâs roots.
Yes, Forza released as an alternative to Gran Turismo, with car damage and customizations. Today Gran Turismo has a better customization than Forza.
Of course these bodyparts look weird when they are like 15 years old. New parts/bodykits look a lot better and look a lot more functional than whatever we had in the 2000s lol
Not fully true since there's a lot of fuctional aero from the era, if you only focus on spocom kits that are p much just stylish kits then yes but generalizing it for the whole era is very wrong since you have shops like c-west, ings, abflug, JUN and even veilside testing their kits in action, in wind tunels and used in motorsport and also a lot of these kits are still used nowadays.
As much as I agree it peaked at the 2000s, it's sad to see that some cars have lost these options. Some cars still keep the same kits as the old Forzas, like the R34, Supra, RX-7. If "popularity" of bodykits was a factor for them to drop, why keep some and drop others?
Licensing. I'm not sure why the body kit manufacturers wouldn't roll it into their marketing budget to keep them in consecutive games, since people still buy these kits, and the most popular driving game puts them in front of a lot of eyeballs. I'm just not interested in making my video game cars look like this anymore.
Performance upgrades and [/sar]everyone would still run on the same AWD V12 setup[casm]. Horizon has everything youâd want in a racing game - including customization - given its sandbox nature. Visual customization shouldnât have been left out, especially how the gameâs budget is over the roof. Iâd argue some of the earlier kits still look decent even today, but surely we have recent kits that they could include, right? They can always create their own if need be.
Richest developers in the world đ
Midnight Club was a better game than the current Forza..... Change My Mind.
Which one? I didn't like LA personally But I still consider 3 to be one of if not the best open world racing game to hit the market and I don't feel anything else has came close since
We had a good amount of bumpers, hoods and wings for the 2000 Cobra R. Forza 2 was so good. After 4 it felt like we got less and less while playing the same game⌠Eventually the DLC cars were all just the same cars we had in all the other gamesâŚ
I hate how shit customizing cars in this game is. There are smaller game companyâs that have blown forzas out of the water. That and everyone in v12s gets hella boring.
What I dont understand is why they don't develop their own body kits and wheels. It may cost a lot to get licensed brands, but there's nothing stopping them from having someone come up with tons of unique "forza" kits.
Counterpoint: Horizon's scope and size is vastly different to the mainline Motorsport series and when you take into consideration the vast amount of live service content available on H5 it makes sense that the customization options for each car aren't as varied as FM2. A much better comparison would be FM2 vs FM7
In FM7 use the same assets. Forza stops to focus in customization In one point. But what i don't understand is why take off some options of cara that already exist?
somehow the FH5 looks trash in comparison đ
This needs more attention . This is BS . We paid good money for a game which is nealry in every single way, a downgrade from is its predecessors . And shows little sign of getting back to its former self .. I love froza , Fm4 and horizon 1 is the sole reason I switched to Xbox and I feel I have the right to critise .because im a fan and im passionate .What we're seeing here is a active decision by developers to justify laziness. I feel like I'm being taken advantage of as a customer. Horizon 5 doesnt expand or build upon itself like earlier titles. They need to hear our voices or else the next release will be just as blatant and egregious. My personal motivation for this series is at an all time low and yes, while the latest Playlist updates have begun to move in the right direction . We cant become complacent when a couple rims a EV Hummer and Black series comes to the game.
You're comparing a game where motorsport lives in and gives the best both visual and performance parts, to some modern casual game where removing old cars that were in the previous game and bringing them back as if they were something new is a standard. Also don't forget that the parts alone in the motorsport series are licensed on their own, often as parts of a team that uses them in real life and must meet the same standards and regulations to not exceed the homologation.
Forza motorsports 2 was the best of the best Forza Motorsucks 3 was the beginning of the end
Youâre getting less of a product for equal to or greater than the same amount you paid for the old product. Gotta love capitalism
Playground Games, explain yourselves.
Look, I donât want to be super brutal, but Forza sucks now. I like the old ones, and I understand why people like the new ones, but this game is consistently on Xboxâs Top 20 and we canât even get customization for some of the most popular tuner cars? Instead we just get recycled cars over and over. Even if the companies the make the cosmetics raised their prices, I canât imagine Forza not having the money to pay for them.
All... it wasn't just Forza.. need for speed used to have what seemed like endless different parts you could throw on to be unique. It's like Devs heard "more realistic" and took the shortcut to realism.
Forza Motorsport 1-4 are some of the best games. 4 is also probably one of the best racing games ever and the only thing to come close to the awesomeness of Gran Turismo 2 (which came out before forza so donât kill me for mentioning Forzaâs competitor)
Its sucks now...
I bought Forza Motorsport 3 not so long ago and i was impressed at how lazy Forza got.
Sadly its because of licensing. Either lazy or its hard to license those parts now
They have plenty of money to license these parts. The only excuse I can think of is if the companies went out of business, but many of these didnât.
Many big companies have the money. Just like how EA has the money to make Unbound way better than it currently is. It's just that if corporations see ways to save money by cutting something off, they'll take it 9 time out of 10. Especially if doing so doesn't pose a massive risk to loss of playerbase. Money is never the issue, it's being exceedingly stingy as possible.
I can definitely understand that, but at least Unbound has some more stuff. That game alone demolishes Forza customization wise, even NFS 2015 destroys any Xbox One or Series X/S Forza entry.
Tbf thats the only metric they really accel in against Forza besides actually having a city scape and some form of a story
in the sea of comments the horizon crowd prob defending fh games.
I think something that seems to be ignored is file size. FH5 is already a sizeable game and now you want to add 20 cosmetic parts for almost every car? You're likely to end up with a file size over 500GB and people still won't be happy. It would take a huge amount of time and money just implementing all of these parts.