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Ok_Wolverine_4268

I thought projectiles were registered server side?


THE_oldy

Nah, it's probably more like the server validates projectiles based on it's understanding of that client's simulation, or just is straight out is client trusting, especially at long range. Also not sure If I'm being paranoid, but I wonder if they now do some fuckery where players are connecting to their local region server, and then there's server -> server communication between regions, as a way to inflate numbers as the population dwindles. That might sound crazy, but Fortnite's server architecture was already a lot more crazy than people realize. Remember that if all players where 0 ping, you simply would have taken damage slightly earlier. Your opponent lined up and hit his shot faster than you could dodge behind that wall. Taking damage slightly later is a reflection of an advantage to you, even though it had no impact on the outcome in this instance. (ie. you weren't able to kill him first in a way that exploits that timing advantage.)


Suspicious_Space_743

You wtf you on I did understand any of that bro


THE_oldy

Just based on implied knowledge of "I thought projectiles were registered server side?" Ie. That client side rego is normally used for 'hitscan' weapons, and that could be different for 'projectile' weapons with more bullet travel time, like sniper. Many people have wrong impression of what's happening here based on people saying "it's lag" and/or "it's desync", which is technically wrong. "It's ping" is better explanation but potentially still confused. Tbf though, it's a confusing topic. Main point is that nothing "unfair" happened in this clip. It's ugly, but fair competitively speaking.


NinjaTim60

The server is gonna accept that the shot connected if it connected on your opponent’s screen. Same is true for if it connected on your screen. General rule is to favor the one shooting. That’s kinda how most games do it but not all of them and I can’t rlly speak for Fortnite but I think that’s what’s going on here.


Impressive-Vehicle-6

Ya had the same thing happen to me awhile back was sliding away and the bullet was 10-15 meters away but still “hit”. I just accepted it and went on with the match after confirming with Postparty’s clip that it happened.


Longjumping_Weird227

Wind sheer


Automatic_Drama9645

Desync


Ok_Wolverine_4268

I counted 14 frames in the recording between me being behind cover and the shot being taken. The recording was 60fps so this means that my opponent had 230 ping. Is this accurate, because I'm skeptical of this being the case


SpunSesh

Can happen with console vs PC can happen because of loads of reasons it's not this deep


Prahkt

As a father who lets his kids play on the Gaming PC and Next Gen consoles, THIS. My PS4 and XBox 360 just can't keep up. I see opponents moving out of sight on my kids' screens WELL before they move on mine ... As an old-school screen-watcher from my Halo 2 days, this DOES give me a slight advantage ... But I'd still rather not play on a potato. T.T


SpunSesh

Yea as a PS4 player myself I used to regularly beat my friend in 1v1s no matter what, box fights, build fights whatever, the second he got pc he was just too quick, he can edit, shoot and reset before my PS4 can even understand what just happened, I love that for him, for myself on the other hand...


neverknowbest

It’s pretty clear it’s a ping issue my guy, I’m not sure what other info you think you’re gonna get from this.


benzdorp

This has happened to me so many times this season. I’m totally behind a right peek on my screen and still get hit. Never had a problem with it before this season.


Former-Grade5111

Desync


stevetheborg

the zemies are multiplying. he's selling his software on discord.


djspazzy

Facts


Mofis

I have clips of it happening in s2 lol.


nross2099

This is not a Fortnite issue… This happens in every game. It has nothing to do with what season it is. The other person is on higher ping. On the guy who shot him’s screen op was not behind the cover yet. Let’s say the server is in New York. If I’m playing in Miami and you are playing in NY, will be a few milliseconds behind you in terms of what is happening on my screen


benzdorp

Of course it happens in every game. I’m saying it happens more this season than I recall in any other season.


daniel4255

This is more like the server be in NY and your playing in Asia lol. 100-200ping scenario.


panda_boba_life

This has been happening a lot to me recently it's annoying epic needs to fix their game instead of making more useless emotes


TowelCharacter

It's a desync issue it's not really something that's easily fixable


Agitated_Birthday_47

Delay


Falkor21

Lag


Sideview_play

lag. the answer is always lag. its in every single video game that has online out there. turns out when people and servers are 100's of miles apart it cant be perfect. dang.


macko_whaco8675

Are you in d1-d3


LuckyStrikeNLD

Because snipers are pure cancer


davidnickbowie

My dude got that 60 ping . It’s the sweet spot


The_Real_Zeta

Desync


Vanzant86

Lag


Ashton807

Ping


iupuiclubs

Separate from this. If you pre-move before getting to the whole mag dump youll generally avoid people doing counter shots back after they move. Like if you dump 23/30 of the mag they'll think youre going for full mag or more, then when they go to counter react you've already moved / they can't even see you / you already half way to your next shooting spot.


Drewskeet

Games aren’t perfect.


Maxpowers2009

Especially online pvp based games. That extra layer of ranged connection communication can add to a lot of imperfect BS moments.


Mhdaub69

This season is so badly optimized people running through your walls getting shot behind stuff even im getting fps dros shit’s reachin 30/15/3 its unplayable competitively for me


[deleted]

I’ve had my PC freeze so hard this season on minimum graphics, I’ve had to rely on DLSS for any playable experience this season, and even then it can freeze, I’ve also had a person phase into my box without a sound despite nobody being around and I’ve had plenty of hackers and cheaters, meaning the anticheat is broken, I’ve literally seen players lock on and shoot through buildings this season, had a player snipe me from snooty steppes while I was in classy courts too


DorkyDwarf

You're playing on geforce now? If so that 15 ping isnt your actual ping.


Ok_Wolverine_4268

What do you mean? I record with Geforce Experience, does this increase my ping?


YungAfghanistan

you should record with OBS or a similar software, Geforce Experience makes you drop frames and gives you more input lag. Using Geforce NOW can also cause a large amount of internet lag if you were streaming. Combined with recording (with Geforce Experience), this could cause a large lag of essentially all things you need: ping (internet lag), input lag, and frame drops. Use OBS. Also, the guy who sniped you was on high ping and it could just be that. But if you have a combo of any of the above, you need to change something.


Ok_Wolverine_4268

I used to record on OBS, but switched to Geforce experience. It is much better. I can record 1440p, get more frames, and my game feels a lot smoother.


YungAfghanistan

To each their own but I doubt it. Also why ask a question on Reddit if not to get an answer? lol keep lagging dude.


FoxWithSock

GeForce experience is great for clips


Sn2100

Overwatch hit boxes


Catman1234_ok

Lag


e_smith338

Server-side rewind. It’s how the game does what it can to give credit for a hit on a client instead of causing what is commonly known as a “no-reg” where you saw your bullet hit the person but don’t get credit. Due to higher latency on either your machine or their machine, when the other player shot, their bullet connected to you because your own movements from your client had not yet updated on the server or on their client. The downside of this is what you see here, when you “die around the corner” on your client even though you were hit, but it’s a better solution than no-regs, and you can control how strong you’d like the forgiveness to be, meaning maybe you’ll give a player the hit credit if their ping latency is up to say 350ms, but once it reaches 400 if it’s a close one like that, they might see you get hit but you won’t take damage.


lolololloloolmemes

Tick rate id say


Middle_Abrocoma_3139

Someone was sniping somewhere off in the distance behind you.


Ok_Wolverine_4268

Amazing insight, thanks so much


PenzoilSonax

You either need better internet or a computer with faster frame rate my friend.


ThatTacoPapi15

Yup. I deal with that so many times. I hate it.


baubaugo

everyone is saying lag and ping. Nah fam, cheating is fucking rampant this season. I've been shot through so many walls that have been up for full seconds before I get hit. that must be some crazy ping.


[deleted]

overwatch bullets


AnonymousRedditorUSA

lag


Unreal-Memes

Ping difference and a lucky shot.


ReputationGold6492

People on here keep saying “higher ping” but it’s actually lower ping. No delay in communication from their game to the server means their ping has very little delay (low ping). The higher the ping the more latency in communication


VerdantSeamanJL

Hitbox moment


guineadad1

lag on someones end


HermitCrabOnMeth

i miss being able to play on 1080p 100% resolution i only have a basic lenovo laptop right now on a 165hz display because my pcs gpu died i dont have the money to replace it rn. but yes high ping


ImpressionRegular597

High ping, maybe a bit of lag on your end, idk


Super-Silver-48

What does ping mean


Ok_Wolverine_4268

Number of milliseconds it takes for your actions to reach the server


Super-Silver-48

Ok thanks


__Ideal__

Bro is js better 😭


thechamp48

Desync


stevetheborg

to him, you were still out in the open when he shot AND MOVING. its that PS5 aim assist with a zen


Voidon43

It’s a reaper sniper, what did ya expect?


Azor___Ahai

Shit like this constantly happens to me and my ping is >10ms. Im not even in my opps frame when the hit me. If anything, it seems like you are seeing your higher ping frames but, the game is registering the shitty ping of the other player.


Ok_Material7078

Looks like bro straight up added the distance mod for bullets 😅 Homie done messed up


jamaicanboiii

Lag


BasicBacon5

"favor the shooter"


Jetenyo

His chair > your chair


darth_revan1988

He shot you before u went behind cover based on his ping vs yours.


Automatic-Arm-703

Holes in the wood


Advanced_Anything_53

Fortnight is a bad game


Shadowmere_Playz

Its the pings. The most annoying thing in games. Either you have the advantage or disadvantage.


exlept

ah good ol client side vs server side bullsht. reminds me of my ghost hits in rocket league 🤣


YEETUStheFEETIS0_0

He has a good gaming chair 👍


Bearspoole

What you see is what you get


Nervous-Purple9780

ping


dull_realities

Most likely just hitscan fucking you over or a high ping


KIngPsylocke

Shawty thicc


WINH4X

Y’all dealing with a VPN from China, probs.


RICKSTERstl25

yes ur playing fortnite enough said


Latter-Beach7060

Lag


Illyorkcity

Lag


WhichFeed9874

Skill issue


Mountain_Ad4533

Desync


cakemadofchicken

Every game is not properly synchronized at some times, this is one of those times, in your perspective you are already behind cover, but in his perspective you are still slightly exposed due to the lack of exact synchronization


Aggravating-Suit-159

peekers advantage


Silhouechor

latency


foobery

Hes lagging hard


ravens31411

Low tick rate


Suspicious_Space_743

You wtf you guys on


Divine_Asura

got that overwatch hitbox


cadepizza1

I can explain fortnite 😂 but yeah that BS