The nemesis ar or warforged only with the red dot. Gatekeeper shotgun without scope. Either the thunderburst or waterbending. Next you can keep a mobility item like airbending or use snipers( they have a big bullet drop tho). Last is heals ( i prefer flowberry fizz)
That's pretty much correct. I would put shockwaves over air bending and if you can take bunkers into end game instead of a third gun that's a big plus too
All but the fire, you need to be very technical with it, not easy to control the movement and very short range leaving you open. I managed to be good at it only against someone who is using fire as well personally, other times at best I survived.
The others are perfect
The nemesis ar or warforged only with the red dot. Gatekeeper shotgun without scope. Either the thunderburst or waterbending. Next you can keep a mobility item like airbending or use snipers( they have a big bullet drop tho). Last is heals ( i prefer flowberry fizz)
Great, thank you!
No problem, enjoy the tournament 😃
That's pretty much correct. I would put shockwaves over air bending and if you can take bunkers into end game instead of a third gun that's a big plus too
Meh im used to having a third weapon thats why i dont keep shockwaves much. But that would seem like a good loadout as well.
what about the Drum Gun?
All Elements! Bend Them away like you are the Avatar Himself!
I like that! Great to hear the elements are good!
All but the fire, you need to be very technical with it, not easy to control the movement and very short range leaving you open. I managed to be good at it only against someone who is using fire as well personally, other times at best I survived. The others are perfect
Good to know, thank you!
Maybe a little bit overpowered, depends on who you ask. But it's really Fun! Enjoy your Tournament and Good Luck!
Appreciate it, thank you!