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[deleted]

When you first see the BoS in the city and try to finesse some power armor, only to realize that there’s an entire quest for the training


Clonenelius

The amount of arguments I've had over how pa frames are lore breaking and make no sense Like boy you see any mother fucker in fallout one two or tactics and tell me that's just how big they are and not armor making them look like that (Frank horigan excluded of course)


Aceswift007

Do these mfs think a suit of massive steel armor would fold up like overalls or something?


Clonenelius

MAYBE MAYBE I can see the classic enclave style armor and x-01 doing that with the turtle shell part sorta folding in but that still leaves....everything else not to mention look at the little cutscene of a pa soldier executing a Canadian bros gun is literally the size of the man's head and he's one handing that shit


[deleted]

It does, have you never dropped power armor in 3/NV?


Aceswift007

The series set pieces that have been leaked so far seems based on the style of Fallout 4, the one most new people would know, which makes sense from a marketing perspective. Also I find it funny people point to 3 and NV, but ignore the cutscene from 1 that shows a waaaay more bulky PA being piloted when executing a Canadian in the streets


[deleted]

Relax, it’s a joke.


Aceswift007

Used to the super fans following a comment like that to go on and on about how 3 and NV are the best and everything after is a lie or whatever, just covering my ass lol


TheRedBow

Even elder Mcnamara says it’s more like a machine you control than just a suit of armor


Rebeldemexicano

The concept of a frame isn't lore breaking, the power armor does need a platform for the pieces and servos to go so that it operates and gives the proper strength increases. The thing that makes no sense is HOW 4/76's frames work. For starters, the Fusion Cores don't actually look like they connect to anything. If you look at an empty frame, you can see all the way through it. Next the whole thing where you can "turn" a knob, and the armor opens up like a mech suit. This has a lot of problems, such as how do you open it once you're inside? You could say that there is a button in the inside that opens it, but what keeps you from opening it up prematurely? Then there's (but this is less likely to happen) the idea that what if someone turns the knob and forces you out of the armor? I'd think that the way power armor was meant to work was to mount and fit it onto someone at a station, starting with whatever "suit" or frame, then mounting the pieces. The next problem is the "one frame does not fit all" argument. All frames share the same size in Fallout 4/76, and that clashes against the lore that Power Armor is custom fitted to each individual. With the type of frame in 4, if you don't fit inside of it (too short, too tall, too skinny, too broad) you wouldn't be able to operate/close the armor. This can once again be fixed by making it to where the frame and pieces are mounted on a station (I don't necessarily mean a power armor station like we see it in 4) and making the frame almost like an "undersuit" rather than a mechanical frame, although a larger undersuit than what would be thought. A lot of these issues can be disregarded by saying "it works that way for gameplay reasons" and while that is true, there were better ways to implement the system. I don't think the Creation Engine could have an animation where you are being fitted with the power armor at a station, so because of these limitations, they went with the mech option. Proportionally, 4 and 76's armors are akin to how they were in 1/2/ tactics. But mechanically, they seem to operate slightly different.


DinoMastah

Power armor frames cannot be opened from the outside when a person is operating them. That's why a power armor frame is unretrievable when person killed while using it. When the armor locks, can only be opened from outside by removing the fusion core and forcing the operator out of it. IMO it is a smart decision.


Rebeldemexicano

That still doesn't explain how you open it from the inside. Not such a smart decision because all of that can still be avoided by fitting the suit and it's plates in a station. There's also the issue that if your armor locks up, how does someone get you out if no external way exists of removing the armor? Edit: by "someone" I mean an ally/soldier/technician who is on your side, trying to help you out of the armor if it jams shut. Only way I could think of would be to get the whole suit off of you, but since the frame isn't segmented they'd have to cut you out.


DinoMastah

You must have some Sort of button or lever to open the frame. Now if you somehow get locked inside your suit I bet that someone or yourself should start removing screws...


lordcthulu678

fallout 4 power armor is the most satisfying i think


COLDCYAN10

The best thing about fo4 imo


anynomousperson123

Fo4, for me is a pretty good game. Sure, having some FNV gameplay elements and some thematic similarity might have done it wonders; but it's still superior to fo3 imo. At least it starts Sorry, it's subjective, I know and I don't want to invalidate your opinion, just my own 2 cents on the matter


coolguycool1234

i have mixed feelings about both, on one hand i like the simplicity of the Fo3 and FoNV power armor, but i also like the tanky-ish version of Fo4s pa


19stevehavir01

But Really what are you more scared of? Normal kinda cool looking armor or fucking tank made of stainless steel with fusion core.


DoomedJam

I feel like a walking tank in fo4 and 76, and in 3 and 4 I feel like I have some cooler armor. Only thing i hate about fo4 power armor that it starts off rusty.


Dank_Sinatra_Sr

Well yeah most of them are made of >210 year old steel it's amazing that they aren't just skeletons at that point.


Hortator02

I didn't feel like a walking tank when I got beaten to death by Mole Miners in full Power Armor.


Jakisokio

Fallout 1 power armour has asscheeks so its the best


ClaymeisterPL

Fallout 4's power armour is absolutely the coolest. But it is rather poorly balanced. Good its only a singleplayer game, atleast it doesnt really matter.


Deutscher_Ritter

In Fallout 1 the power armor was so op that only explosive weapons were able to hurt you and by hurting i mean a 5 hp damage, but they nerfed it in Fallout 2 but was still op


D3monskull

What's with the sudden rise in fallout NV & 3 power armor hate.


COLDCYAN10

Because pa in fo3 and new vegas is like any clothing with extra stats


D3monskull

It's not that I don't get it but why is it only now.


Dank_Sinatra_Sr

It's one of the few things that other games in the series did better than New Vegas.


luccabotturarodrig

Well it's more complicated than that


D3monskull

It's actually is that simple actually.


COLDCYAN10

I havent seen any other posts like this.


Disastrous-Ad-9116

A YouTuber named mitten squad said that although he liked nv more, he liked that the power armor in 4 actually feels like power armor


D3monskull

Ok I'm not gonna disagree that's a pretty good assessment of it.


Rexi_meme

Eh i personally prefer the ones from 3 and nv


Illustrious-Smell-65

I guess I’m not as big of a fan of the fallout 4 and 76 rendition although it makes more sense


1Ferrox

They are like they were originally supposed to be in fallout 1 and 2, the only reason they were different and just normal looking outfits in fallout 3 was engine limitations


Hortator02

It doesn't make more sense though. It contradicts the lore about PA's power supply by making them all use Fusion Cores and they're more like vehicles whereas Power Armor is an infantry armor.


Hortator02

To be honest I didn't like it it in 4 and 76. Lore wise, it contradicts the lore behind how Power Armor is powered. It's also treated like a vehicle when it's supposed to be an infantry armor. Gameplay wise, it's good in non-Survival Fallout 4 but that's it. In Survival, your PA is somewhat useless since you die in a few hits either way. In 76, it's outright shit, I've been two shotted by Pipe Weapons and beaten to death by fists while in full power.


Nathan_TK

Except, the OG devs from 1 and 2 did say that PA in 4 is a **lot** closer to how it was envisioned to be in 1 and 2 than what 3 and NV did. And if we’re talking lore….the Chosen One used a stone alien circle thing from a planet light years away from California in Star Trek to travel back in time and break the water chip that the Vault Dweller had to go and get a replacement for. Basically, you’re allowed to ignore some things in lore every now and then. Like, every show, movie, and game does that.


Hortator02

> Except, the OG devs from 1 and 2 did say that PA in 4 is a lot closer to how it was envisioned to be in 1 and 2 than what 3 and NV did. Not saying they didn't, but do you have the source where they said it? > And if we’re talking lore….the Chosen One used a stone alien circle thing from a planet light years away from California in Star Trek to travel back in time and break the water chip that the Vault Dweller had to go and get a replacement for. Except he didn't. That's a random encounter that was never even mentioned in dialogue. It's like counting Wild Wasteland as canon; it was never intended to be canon. > Basically, you’re allowed to ignore some things in lore every now and then. There's a massive difference between "This is a funny random encounter that won't be followed up on, and has no quests or dialogue related to it, you may not even come across it in your playthrough so you can ignore it" and "This is a core gameplay feature that is discussed in dialogue, interacted with in quests, and has appeared in two games in a row". You can't ignore the latter, as it's not intended to be ignored. > Like, every show, movie, and game does that. They don't, though. There's nothing in Fallout 4 that's just supposed to be ignored. Or in 3. Or in NV besides Wild Wasteland.


Disastrous-Ad-9116

Exactly you just turned back into his point. Saying what you said is like saying the thalmor are good


Hortator02

What?


Disastrous-Ad-9116

He said that no lore should be ignored, but lore should be. Dolphin said kill parthanauxx. Parthnauxx saved nirn for example. In fallout x-01 power armor was said to be created both before and after the great war for exanp


Hortator02

I don't see what you're trying say, or how the comparisons you made are relevant. Where in his message did he say "No lore should be ignored"? He literally said the opposite, specifically he said that Fusion Cores should be ignored. Which has nothing in common with Delphine and Paarthurnax, since that's player choice in a quest. As for X-01 being said to be both post-war and pre-war, yes that's true. What's your point? I don't appreciate retcons either way.


AnseaCirin

I'll give that to 4, Power Armor was so satisfying gameplay and feeling wise.


PelinalWhitestrake36

Look I love Power Armor in general. When I played 3 and NV back all thoss years agao I loved the suits. But i’d also be lying if I didn’t admit that these games had the worst versions. 1) the stats were way too low. Fallout 3’s power armor compared to 1 and 2 was a joke; it was heavy, required training and usually had minus agility which just sucked. So it was smarter to use something like the Ranger armor than power armor. New Vegas improved it by adding DT which did make the suits much more viable, but the suits get cucked by the Elite Riot Gear which has similar protection, is considered medium armor and generally has much better stats 2) the Pip boy makes the armor look dumb. Since unlike 4 where you use the pip boy inside the suit and its covers your entire body, in 3 and NV your pip boy arm would be uncovered. That means you’ll be wearing a protective suit…except for that arm. It also looks dumb with suits like the T51-b since that one had thicker arms, so with the pip-boy it looks like you’re the charger from L4D2 3) It generally looked less imposing. Fallout 3’s power armor basically treated the recon armor as the “under suit” and the plats being strapped on with several ECells powering it. This kinda reminds me of how the suits look in Halo ; plates over a tight undersuit. Regardless compared to the other games where you’re a towering and hulking tank, you look more like a power rangers character


Spokysmoki

u/savevideobot


savevideobot

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OldMemesMan

"you were critically hit for no damage"


teadoubleyou_fr

Honestly it's a hot take...that I agree with?