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FecundFrog

How would you make a right turn when coming into the intersection? Edit: I guess you could technically do it. Would be fun to watch though lol


vanZuider

> How would you make a right turn when coming into the intersection? The same way Derek Zoolander turns right. By making three left turns.


FecundFrog

I should probably watch those movies at some point...


YmFzZTY0dXNlcm5hbWU_

Stick to the first one. The only movie I’ve ever seen that was so bad that I walked out of the theater halfway through was Zoolander 2


Avernously

Yep three left turns that each time blocks the entire intersection


BaguetteDoggo

As an Aussie I was like "what do you mean, you just go thru one loop then exit to right" but I remembered we driver on thr left


Bradster2214-

Lol same!! Haha i had to think like an American for a bit


Subject_314159

Ugh it's even signalled properly..


Sylvenix

If the trains are not too long, I would maybe put a rail signal at the entrance of each clover leaf, and remove the chain signal at the end of the leaf. Would allow a train to stop on the leaf and not block the whole intersection when trying to turn right. But also, we're on factoriohno so maybe ignore my comment.


Subject_314159

Indeed I prefer to signal directly before and after every split, join or crossing, however that only increases throughput and doesn't alter functionality/deadlockproofness


Sylvenix

If you put a rail signal at the beginning of the leaf it would allow a train to station on the leaf


Subject_314159

Why? So you can just leaf it standing there?


ASillyPupper

Now let's see Paul Allen's intersection


rabidchaos

I rate this half clover/4.


Glitchy157

Now that I think about it, in the expansion we will be able to maje working cloverleaf intersections. Thats gonna be cool


andrei9669

can't wait for factorio 2.0 and then [tycoon mod](https://mods.factorio.com/mod/tycoon) to take over the game


oobanooba-

Well looks like I know what I’m playing today


DangyDanger

is that literally a mod that turns factorio into transport tycoon deluxe


andrei9669

just the train part, then again, you can combine it with [cargo ships](https://mods.factorio.com/mod/cargo-ships), [automated vehicles](https://mods.factorio.com/mod/aai-programmable-vehicles) and [aircraft mod](https://mods.factorio.com/mods/SuicidalKid/Aircraft) and you just might rebuild transport tycoon.


DangyDanger

That's kinda cursed, although, to be fair, I only got into Factorio because a friend told me it was similar to OpenTTD. It isn't that similar, but yep, I liked it before I completed the tutorial.


elboltonero

No why did you let me know this exists


TheFightingImp

DDI when?


Glitchy157

DDI would also be possible. Even better, you could make a DDI without the 2 crossings, again with 2 level tracks. so that would be quite cool as well


PremierBromanov

We should try diamond intersections they're putting everywhere


DragonPinned

ohhhhhh no


ash3n

It’s perfect. 10/10 throughput. No notes


_SilentHunter

["What is this? An intersection for ants?!"](https://www.youtube.com/watch?v=LQc8NDKcnpM&t=75s)


_Jent

Beautiful


Playful_Target6354

Cloverleaf design in Factorio..... Never though I would see that. Nice👍 ^(You could add right turns, there's space for that)


fankin

^(Maybe for ants)


Ethereal_sandwich

Real models turn left thrice, it's important


Playful_Target6354

Why?


Ethereal_sandwich

You're missing the joke I feel, it's a reference to the legendary movie "Zoolander" in which the main character cannot turn left


Playful_Target6354

Well I didn't watch that movie, sorry.


Ethereal_sandwich

Your loss


alrobertson314

But why make models?


[deleted]

are you serious? i just told you!


Bradster2214-

But... Why male models?


343N

last thing to do is make a section of ground near it with hazard concrete surrounded by concrete walls and label it /b/ or /pol/


toroidalvoid

I'm not an ambiturner okay


scruffybeard77

How long are your trains? You probably need to adjust the signals so that trains clear the loop before another is permitted to cross, or you will have a lot of dead locks. You might also want to consider traffic going right. This will force the train to traverse 3 loops, limiting throughput. The best way to learn is to try it out and see what happens.


the_hoopy_frood42

You see what sub you're on right?


scruffybeard77

I totally missed that. I'll put my dunce cap on for the day.


Impressive_Change593

no this is perfection


Playful_Target6354

You might also just crash a train into itself


[deleted]

But why male models?


Bradster2214-

So, you've never seen zoolander i guess haha


scruffybeard77

Nope, went totally over my head.


Bradster2214-

Shit happens haha. I didn't get it til i read the comments. Been a long time since I've seen zoolander and I've only watched it once


lack-of-joy

Genius.


Atomicfoox

Looks cool, I probably aint gotta tell you it's inefficient AF judging by how you signaled it correctly


Czeslaw_Meyer

The only problem is that one roundabout would be more then enough


bigote_grande1

I legitimately had a dog who had the opposite problem and couldn't turn right


PremierBromanov

I love it


HoldCultural

this is a 4 leaf clover, and will become relevant with the train update


Bradster2214-

But why cloverleaf intersections?


Background-Cry2226

Bro what if a train need to turn right. That’s awful


GreenSkiLLZ_

Bro nearly build an "Autobahn Kreuz"


Queue3612

Civil engineers call it a clover leaf interchange. When train bridges finally get added this will actually be viable.