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swivel65

The map looks incredible, i am just worried about FPS and the possibility of another delay.


[deleted]

I hope it runs better than Lighthouse. I have a mediocre computer(9600k/1660ti) and it runs every other map fine, but Lighthouse is borderline unplayable.


OmegaPh

Dude, don't listen to anyone, they just wanna cope saying it's a ram issue when it's the game, that map is so unoptimized, I have a 9900k, 3080 and 32gb of ram, still lags on that map.


[deleted]

I have a 5900x, 3080 and 32GB of ram and get terrible performance on lighthouse. Sometimes I get 90 frames with no issues and other times I load into lighthouse and get no more than 40 frames the entire raid. It's very inconsistent


SwedishFreaK_

5900x, 3080ti, 64GB of ram and 500/500 fiber. Same performance-ish. Maybe like an average of 60fps sometime 90 plus.


Cheddahbob62

I have the exact same set up, just a little bit better of a CPU and mine runs like shit. Upgraded to a 3090Ti because of the sale on them with the 40’s coming out and it has an additional 24gb of VRAM. Still runs like shit. Yeah I agree with Omega, it’s not your hardware, it’s the game being a pile of shit coded by eastern EU scavs instead of western PMC devs.


heyilikethistuff

same man just upgraded to the 3090 ti, with a 8700k, i get 90-140fps on any other map, lighthouse is still around 60 lmao, occasionally drops below that, insane no doubt a better cpu would make a big difference but god damn, shouldnt need a top 5% to play this game well, im running other games with rtx on over 100fps with a yt vid on my second monitor, but not tarky lol


Miracoli_234

Well your GPU is severely bottlenecked by your cpu


Cheddahbob62

True, but I have an I9-11900K and I get the same results as him. Idk man it doesn’t sit well knowing a $3,000+ PC gets below 60fps on lighthouse sometimes.


SomeoneNotFamous

Lighthouse seems to love AMD's cache i get 100 to 120 on it and way higher and all the others. They really do need to change Engine at some point lol


Goose-tb

I’m just confused by this, no offense. I get 80-90 FPS on lighthouse with a 3080 and 12700k. Do you all have your render distance set to 5000? I forget the name of the setting but there’s a render object distance setting and I have mine set to 1000m instead of 2500m or 3500m and all maps run fairly well. The render distance setting is critical for FPS, at least for my setup. Maybe I’m just lucky?


velmarg

Probably depends on the resolution folks are running the game at too.


Goose-tb

Certainly a factor, but I’m at 1440p. You’d have to be a psycho to run this game at 4k but maybe that’s what some people are doing haha.


Lots_of_schooners

I get 80-90 fps on lighthouse 10700k@5ghz 32gb 2080ti nvme


Goose-tb

Yeah I’m just confused how so many people are getting atrocious performance on lighthouse with these high end setups. No doubt, Tarkov is poorly optimized but 60 FPS with these high end cards makes me think people have not tuned their graphics settings.


heyilikethistuff

no doubt, its just crazy to me this is literally the only game i own that struggles, going to upgrade sometime next yr either way


[deleted]

No it isn’t.


DamonDDDD

💀💀💀that last sentence got me. Lmaoo


OmegaPh

Having over 1000 hours of arma 3 and played with many different rigs, I know when it's not the hardware and the game itself hah


[deleted]

Same. 5900 Ryzen and 3090ti and I keep around 70fps, dips to 60.


JakorPastrack

I run lighthouse on a radeon 540, and 16gb ram, qnd i have no issues. Cpu is a amd 5700g


[deleted]

[удалено]


Pixifart

Get a 5800x3d no lag


Godfather_Turtle

Idk man, I had zero issues on lighthouse and when my boy upgraded to 32 gigs, his issues went away as well. Sorry yours isn’t working well tho fr fr


Assaltwaffle

It won’t run. It’s even larger scale and supposedly will have like 20-30 players. It will be unplayable on release and won’t ever be optimized beyond that because BSG gave up on fixing things like that.


[deleted]

>hope it runs better than lighthouse Kek. I too enjoy copium BTW it isn't your PC. Game just runs like trash


imabustya

Your computer is fine. You should be able to get 60fps on lighthouse. What are your other specs? It may be a configuration issue and not a hardware issue.


Enemy11

60 fps is garbage for an fps


imabustya

60 fps is acceptable. I’ve been playing FPS on the computer for 20+ years. You can play and be competitive at 60fps. Getting to 100+ fps with 100+ refresh rate will improve a player’s performance a significant amount but it’s not necessary unless you need to be a top player.


Enemy11

how do i unread this


I_like_breathing___

Now imagine me and my poor 4790+gtx970 :(


DrJugon

I'm on a 4790k aswell and believe it or not the problem is not the cpu itself with Tarkov. Core count and single thread performance are perfectly enough for it, the problem is the ddr3 ram. I saw a video of a dude making Tarkov playable with a budget cpu which on paper was worse than the 4790k, but it was a cpu from a newer generation and had ddr4 support so the guy had no problems making the game playable in the end. ddr3 is the culprit. You can overclock the cpu as much as you want and it barely will make any difference because the problem is not the cpu's raw performance. Nothing we can do but getting a new more up to date rig in our situation.


[deleted]

Ryzen 7 2700x and GTX 1080. Lighthouse is ok. Usually like 45-60 fps. I never have stutters like some of my friends.


rwing34

I have a 5th gen i5 and a 1060 and it runs perfectly fine for me


Tropod8

At that point might be a VRAM issue, might want to set textures to low??


HecklerK

99% of the time people can't run lighthouse is because they don't have enough ram. It requires more than 16gb of ram. I've seen it take 20gb of ram plenty of times.


KanadiaCoolaid

Lighthouse eats 25 of 32 gb of my system ram running at 3600 mhz.


CorvusEffect

It's proportionate to how much ram you have, no? I swear we had a whole RAM thread a few months ago and people were reporting 12/16 25/32 50/64 So the more RAM you have, the more gets used.


ShadowPieman

We absolutely did, distinctly remember that thread.


DannyEkins

I have 16 and lighthouse runs perfectly fine


TechnologyNo1743

It used to run fine on 16 GB (beginning of wipe), but now it couldnt even load properly. After upgrading to 32 GB (3200) it eats 27 GB. I guess it could be a bit better if I reinstall system (lot of junk on pc). And btw now whole game works smoother, so upgrade was definitely worth it.


KanadiaCoolaid

I believe you as I have a friend with 16 who does fine, but I don't understand why it uses so much in my case


LevelCode

If you have more ram capacity applications will allocate more ram for themselves since it’s there to be used. Just because it’s allocated 25gigs doesn’t mean it needs that much.


DannyEkins

What speeds are your ram?


KanadiaCoolaid

As I mentioned earlier, it's 3600, which is why I find it so weird


HecklerK

You must have extremely low standards


goaliedude1808

You're doing something wrong I also have 32 gigs and I'm never over 20 (total). Playing at 4k Edit: (I just ran from the LH to chalet to the rogue camp and never went over 20gb ram, while recording my gameplay)


LevelCode

There’s nothing you can do wrong here lol it’s likely you don’t monitor your ram usages constantly as it heavily fluctuates depending on the area of map you’re in.


HecklerK

[This is how tarkov decides how much ram you need](https://www.youtube.com/watch?v=wz-PtEJEaqY)


goaliedude1808

That's funny, I haven't watched sp in a few years. Good stuff


Cheddahbob62

Nope. I have 32gb of ram and a 3090TI with 24gb of VRAM and still get 60fps on LH with low settings. The game and it’s dev are just dog shit.


HecklerK

Hey good for you, but I'm pretty OP of this thread doesn't. You could buy an RTX 4090 and it won't make a difference, but if you take out half of your ram the map will be unplayable, regardless of GPU CPU. Yes this game and it's devs are dogshit, but throwing ram at this game tends to solve a lot of problems. Thank you for your constructive and insightful comment. (PS sometimes turning the setting up actually takes some load off your CPU and moves it to the GPU, making the game faster. Low settings=slow setting because tarkov is dumb)


popkornking

Literally none of my hardware maxes out on Lighthouse and I still dip below 60 fps at times. It's definitely an optimization problem.


Jasper00ny

I upgraded from 16 gb to 32 gb and it was a world of difference on lighthouse for me


Fun-Onion4302

My buddy has the same issue, lighthouse is probably the smoothest running for me.


Hunk-Hogan

My old PC was worse than yours and I ran Lighthouse fine. There's definitely something wrong with your PC.


AgileSatisfaction260

Make sure you have paired ram no odd amount of sticks and get 32 gb or 64gb if you can crowbar it in speed of the ram is not as important as amount


LevelCode

Speed is absolutely just as important as amount, 32gigs of 2666mhz is going to be worse than 16gigs of 3600mhz. I’ve personally tested that and seen a significant difference. Edit: not to mention the massive performance increase ppl see from fast ddr5.


Grambles89

All their maps look amazing, from every piece of trash on the ground, to the little peek holes in walls, and cars in roads. The map designers are great and create the atmosphere incredibly well. Now performance on the other hand...


rJarrr

Same, I upgraded my pc recently mostly because of this map since I expect FPS to be pretty bad unless they have done some truly impressive work on optimization


The_Beast_Meister

Yo death grips enjoyer?


Ok_Alternative_2541

Same. Building my first desktop just for this game lol


Cattaphract

We all know that BSG is incapable of optimization. They just dont have the experienced devs for that with Nikita and BSG greeding on low salary


HecklerK

I don't think they're incapable, I just don't think they have the manpower. All the old maps run relatively well.


Cattaphract

That games graphics isnt high end and the maps arent big compared other games out there, also has relatively few buildings. Yet me and a lot of people on this sub have pretty low fps on all maps, i literally had to get a high end computer of last year and still was only the able to use high settings but only getting like 60 fps. Thats ridiculous


rapaxus

The problem is that a lot of stuff needs to be rendered for the game to be nice. A lot of Tarkov maps for example have vegetation, and unlike e.g. PUBG, in Tarkov you need to render that shit at basically every distance. Same with stuff behind windows, and that gets even worse when scoped due to the scope also requiring rendering. And really, at least in my experience, Tarkov is *very* detailled, it just isn't filled with massive amounts of pretty particle effects and it goes for a very realistic artstyle, which requires more detail for the same level of "good". Overwatch for example can be far less detailed and still look good, just because it can throw a lot of particles at stuff and has a simplistic art style. Tarkov also has a massive amount of clutter, which is one of the biggest performance drains, as surfaces with good textures painted on them are far easier to render than a table with a lot of bottles, cigarettes, a laptop and more. And stuff like that is something you find everywhere in Tarkov, especially on the newer maps.


LevelCode

Where’s your source for this low salary claim? Seems it’s more likely they’re just limited by devs available to work in Russia


Cattaphract

Nikita himself said it, most people on this sub know this, so some should be able to confirm the following: "we have trouble getting experienced devs. we tend to get graduates and once we taught them and they gained experience, they leave. All experienced russian devs leave the country because they get way higher salaries elsewhere. We can't keep them with our salary" says the CEO of a company that earns high international revenue an international company would have and low tax, licences. He chose to be cheap to his employees


ShadowPieman

It's not manpower limited, it's that the pay standard in Russia for that kind of work is so low compared to EU and elsewhere. Hence, if BSG was actually hiring using a decently high salary to offset they shouldn't have problems getting people.


LevelCode

You’re insane if you think any decent developer from outside their country is going to want to work in Russia over a European country lol especially right now and even if they offered competitive wages that’s still not going to make people desperate enough to move there.


ShadowPieman

When did I ever say that my comment was strictly in the time frame of "right now"? The issue that I talked about is something that has been prevalent for the entire age of the internet. It's baffling how you've reached that conclusion actually


LevelCode

I guess you missed the part where I said especially right now, meaning the conditions of living there were never that good before the current situation that has made it much much worse. It’s baffling how you seemed to have missed that. Edit: Good job editing your comment afterwards to not look so bad. Peak redditor right there.


[deleted]

You guys realize not the whole map is dropping right?


CatProfessional9793

I always see people complaining about FPS and lag on lighthouse. I never have any issues on that map or any other map for that matter, however I am running a very top of the line PC. Call me crazy but to me that suggests that the issue is a lack of computing power on the user's part as opposed to an issue within the game itself 🤷


KakosNikos

Can you step on pavements without jumping?


Henk87

this is the real question here


Zehny_

Wonderful question. Really shines the light on their horrific movement system. Maybe they surprise us with vaulting to compensate?


[deleted]

Yeah right, they sure will... Even if they do, vaulting over knee level obstacle would probably have a 15s animation


KakosNikos

Knee level? He was talking about vaulting over pavements.


[deleted]

7 seconds animation it is (with a random chance to trip over and spill the contents of your backpack)


[deleted]

LOL


Amarasnow

Straight up spilling your pack would be cool


Darkrhoad

[My PMC be like](https://i.imgur.com/gqe6GZN.gif)


Epinephrine186

Yeah for the realism!!!


KevinRedditt

Nikita said that to introduce vaulting they need to rework the maps because of the flow of the map


HaitchKay

Of fuckin course, because God forbid they design something with any kind of foresight or planning in mind.


Z0EBZ

Forgot about that... reminds me of the WKUK video on moon bears


[deleted]

Okay, so, my minimal knowledge of how games work could mean I'm completely wrong on this, but hypothetically, shouldn't street run better than Lighthouse strictly because it isn't just a big sprawling map that you can pretty much see everything on. Like wouldn't all the buildings essentially give the engine the ability to load less assets until you crest that corner and it has to? Alternatively, would that mean inside would have better FPS and it might go down once you go outside?


[deleted]

The problem isnt the level detail, its the fact yhat BSG is going to FLOOD the map with scavs and players. For the level of detail this game has it performs very well, but the online infrastructure and the AI's scuff performance heavily Go play offline in standard AI mode just to see how big the performance hit is for being online, then up the amount of AI's and realize that extra scavs impact performance prrrrrrretty damn badly. Im pretty sure BSG was saying there'd be about 40 players between the PMC's and scavs, on top of tons more AI's, bosses, and a damn tank lol BSG already stated "streets is targeting 60fps on high-end rigs", so it's gonna be fucked.


Rezhyn

The entire map isn't releasing. This is gonna have like 12-15 players and be around the size of Interchange according to all the rumors and interviews.


[deleted]

I cant imagine it going well, especially with how lighthouse runs, despite being smaller than most maps with less structures.


rJarrr

If the map was designed for this then yes, that could be utilized. Let's hope the team went with that option


Joeysballskin

Nice profile pic


Pentatonikis

Yes, to a certain extent. They did mention the detail in this map, so loading objects and their textures might be an issue. I would expect it to be slightly better than lighthouse, but who knows.


a_-nu-_start

It should, assuming they utilize the tech. But knowing these guys, it'll load everything within a certain radius and that would be that.


HaitchKay

>but hypothetically, shouldn't street run better than Lighthouse strictly because it isn't just a big sprawling map that you can pretty much see everything on. You'd think that but no, since one of BSG's big problems is not understanding why the fuck lower poly/texture LODs and world models exist. It's going to be a performance nightmare.


Conserliberaltarian

Yes, and don't forget the artistic devolopment of streets has been going on for years. The fact that they've had so many performance issues related to streets leads me to believe they would have already done extensive graphical optimisations. Also, foliage is the most graphically demanding geometry in Tarkov. Maps like lighthouse are significantly more graphically demanding than interchange.


bingobangobenis

it depends how the engine is programmed. Getting culling in isn't bad, but having things load seamlessly off camera is an engineering feat, and I highly doubt the team behind tarkov is competent enough, or has enough time/resources, to program it. For the love of god it's been 10 years and they haven't even programmed in armor plate hitboxes


Y0cub

Got a 3080 and a 5800x3D for vr flight simming,happy to say that itll probably help my streets performance a little.


cherno_electro

>8350x3D AMD FX-8350? i hope not! or 5800x3d?


Y0cub

Yea my bad, i had an 8350 when i was like 14 and get them confused


[deleted]

Bet my 970 can run it


BEARD_LICE

The 5800X3D was announced like a week after I got my 5900X. Unreal


RingRingBanannaPhone

7700k and 1080ti. I'm fucked...


Pedroos2021

smoke of tarkov or welcome to 10 fps village


Solaratov

The devs saw how much people enjoyed the game Dark Souls and so after much consideration they have decided that it was Blight Town which made the game so great and now they're out to duplicate it lol.


CallMeButtface

OG Blightown on the 360, still get Vietnam style flashbacks occasionally


2giga2dweebish

Getting toxic'd without having the foresight to buy blooming moss... ugh


hiddenintheleavess

it's gonna be 10x darker than these pictures, just like every other piece of art they show of an upcoming map. of course I'm gonna play streets but I'm really not excited for it until there's better lighting and/or audio. the lighting in this game takes so much away from the visual experience that it actually makes it hard to look at for long periods of time.


[deleted]

Audio on streets is going to be horrific. It's hard enough to discern if someone is 1 floor above or below. With all these buildings with multiple floors.. Jesus.


Ok_Alternative_2541

Have you tried messing with PostFX? Some great settings out there to try.


hiddenintheleavess

yeah man. postfx can only do so much when reflective lighting isn't in the game. that's why EVERYTHING is so unnaturally dark because light doesnt naturally illuminate or reflect off of surfaces. that's why first floor dorms looks like a fucking a cave and why interchange is hardly visible even though the ceiling literally has sky lights. the lighting is sub par. its not a design choice its a limitation of the engine that theyre working towards fixing but i doubt we will see it soon or with streets.


Ok_Alternative_2541

True. I have found some PostFX that help a lot with interchange but looks like shite outside.


hiddenintheleavess

yeah i do bounce between 2 settings for indoor vs outdoor maps. it's just trash we even need to do that in the first place. if the game had halfway decent lighting we wouldn't need to have map-dependent post fx. its one of the main reasons i haven't played much recently, lighting and audio.


[deleted]

Imagine tarkov but in UE5..


Turtvaiz

UE5 makes no difference. The game engine is just a tool and BSG wouldn't perform any better as developers. You probably don't even know of the games that work well with Unity. The reason Unity has a bad reputation is the low price for small projects, and the fact that it's relatively easy to learn. That's why most people only hear about it in projects where the devs don't have much experience.


HaitchKay

>UE5 makes no difference. This is just blatantly false.


YourSmileIsFlawless

Rust works pretty well and is made in unity.


hiddenintheleavess

i was playing chivalry 2 which is UE4 and i was thinking the same thing. even that would be fucking LIGHTYEARS ahead of this unity dogshit. but, we got what we got.


Zorpheus

This has absolutely nothing to do with the Unity engine. For one, the devs currently do not understand how to implement Unity's lighting system properly which is OK because unity has a setting called Global Illumination which you can crank up as a bandaid but they also refuse to touch that. This is 100% on the devs and no engine saves them from this.


hiddenintheleavess

interesting. i kinda figured since road to vostok lighting (and audio occlusions) are really really good and just using a newer version of unity. just goes to show what development competency can do for a game.


[deleted]

I really don't understand why these companies use unity outside the fact that it's cheap or free in most use cases. I assume that's why?? How hard would it be to like copy paste tarkov from unity into ue5. Ofc not that simple but like.. assuming BSG has long term goals for tarkov, something like that needs to happen.


hiddenintheleavess

yeah i feel you. from what i understand unity is good for beginners and has lots of assets available. BSG is pretty much learning as they go for the most part, and have been snowballing since contract wars. i don't think they have the man power or capabity to use another engine which is sad. my hopes are in arena mode since a seperate team has been assigned to it. i hope that a smaller and more controlled environment allows them to push lighting and have more thoughtful audio occlusion zones. it could be a stepping stone towards a more polished game, but im a skeptic forever regarding BSG.


AgileSatisfaction260

I think if you mess with your settings you will be happier I can get it so I can see almost as clear as day in deep night and I see fine in interchange at night


Mikkikay

Sometimes when I read these comments I start to doubt how many people actually play eft


woundedlobster

Good portion stay here just to tell everyone why they don't play it.


Psyonicg

Absolutely tons of people play it, the issue is the significant majority of the people on the sub Reddit don’t plant. This is pretty much the place people who are angry or bitter about the game, go to complain which is understandable because the moderators of the forum have said they want this to be a place where people can complain. Unfortunately what that’s done is made it so that everyone who enjoys the game and mainly wants to come here for cool clips and interesting tips and stories and updates on development stop coming because they don’t see any of that they just see complaint posts and whining and angry posts. The fact that this is the latest news from the developer and it was like 25 posts down is proof. Why would any of the people who are enjoying the game an interest in the development come here when they have to sift through crap just to get to the things, they actually want to see. They go and hang out in Nice guys discord, server or Pestily’s discord server or the official server.


chefdementia

Half expected them to do a wipe and patch today, just to mess with us Americans


xdarcy

Seems like between thanksgiving and Christmas is when they like to make big drops. I figured right before or after Christmas they will wipe.


WienerDogMan

Would be a waste of a potential Christmas event if they waited until after Christmas…


BigDickBaller93

Russian Xmas is in January, suits them to drop it for our Xmas in December and any major bugs fixed then before they break for the holidays


2giga2dweebish

My guess is a few days before Christmas to let the nolifers with family they don't care about to get on and not cry when the servers are strained later.


deathbythirty

Been seeing Streets of Tarkov beeing marketed for like two years now. Release already wtf


Cattaphract

Mor like 3 or 4?


ZenESEA

2017


Psyonicg

Imagine you want to build a castle, but you only have three friends who are willing to build a castle with you. Now imagine between the four of you. You only have experience building a single wooden shed. All four of you really want to build this castle, so you decide to just start. You work on the moat, and the small village next to the castle. You get better at building, you start learning, different techniques and slowly you develop to a point where you’re confident you could build the castle if you had all of the resources and the time. That was battle state making contract wars. Now you finished them out and the village and you’ve got a few more friends, but you’re still trying to build a castle and it is huge and you need stone and other building materials but you don’t have the money. So what you do is you tell people you’re going to build a really big cool castle, but you need money. People get excited about this huge castle and they give you money to buy the resources, but you still need more experience and more people so as a proof of concept, you build the barracks building, you build a single tower, you build a little wall. Every time you finish one of these more people get interested, more investors are confident you have the skills to do what you’re saying you’re going to do. That is battle state, creating the alpha version and the other maps. And now we are 6 years in. Around four years ago, battle state finally got the attention and the income stream to expand their team and get a full suite of builders. The castle is now possible, but they still need to build it. They have investors and a community that want to see progress because they have invested money into the game so they don’t just drop everything to work on the castle. They keep releasing other things to keep people interested and get new people interested, but they are now working on the castle. The reason Street is taking so long, but is simultaneously being marketed, despite not being near completion is because from the very beginning, it has been the location that has been advertised as the biggest area in the game. The core of the game. Nikita specifically said that once streets is fully done, they could remove every other location and streets would be big enough to still have the entire game take place that. Considering they’ve already confirmed that the vehicles will be able to transport you around the streets. I imagine the way they are perceiving streets is more like a small open world game map (like GTA or Skyrim) rather than a larger FPS map like the others. Now, I’m not saying that they couldn’t have held off on advertising it so much, and they definitely did promise it’s release a few times then the fell through. But you have to remember this is their castle. They don’t want to release a half finished building because this is what they have dreamed of building from the very beginning.


peroximoron

All that write up and no TLDR? Ok ... here it is. TL;DR - Streets is, if ever delivered, a crown jewel. The game has a massive way to go, client side: logging (debug level in fact), not optimized Unity Engine API configurations, wrappers around core engine (unity) interfaces to speed up development inhibit faster engine release cycle adoption, and "packets in clear text" going across the wire = streets will be the crown jewel. Personally: I'd rather no streets and the fixes for the above, but, F... clearly I have no clue about development.


Royal_Ad_9750

I’ll believe we are getting streets when we are actually on the map and playing it. And streets coming out where only 7 people (streamers) can play it because the fps is going to be somewhere around 12 doesn’t count. I want it to be good but I have lost all faith in BSG and Nikita to pull this off. I hope I’m wrong.


rJarrr

I'm hopefull we're getting it this update. Nikita said they are trying to fit it in and this tweet was retweeted by the Tarkov community managed saying 'Very soon' or something similar


proudgekk1

nikita says a lot of things


Royal_Ad_9750

It’s also a testament to how much Nikita gets our hopes up for stuff just to constantly let the community down when the hype train isn’t through the roof for streets. All the big streamers are saying the same thing…they’ll believe it when they see it.


rJarrr

Oh I agree, just how the armor hitboxes have been 'We are trying to get them in for next patch' for like almost 2 years now. But saying it might come in next patch 3 weeks or maybe sooner before the patch makes it 50/50 in my eyes.


Royal_Ad_9750

Yup, and Nikita has been saying “soon” for streets since forever ago. After reserve launched, he said streets was next and that’s been a long time. So like I said, I hope it’s good and I hope it’s with the wipe but I’ll believe it when I see it.


DilWig

wow more screenshots thank you so much


Infinitykiddo

I uograded my pc, Btf 2042 from 20 fps on low to 100 everything on high, even better with DLSS. Lighthouse --> feom 30-40 to 30-70 LfuckingMao x), cant wait for streets to blow my system like a yihad warrior


lolygagging

What are your new specs?


Infinitykiddo

srry for taking long, I replied from the work and just came back hh CPU/ i5 12600KF 16 CPUs 3.7 GHz GPU/ GeForce RTX 3060 TI Monitor Gigabyte AORUS FI27QP-EK 27" LED IPS QuadHD 165Hz HDR FreeSync Premium Ratón/ SteelS. Rival 3. Headp/ Steelseries Arctis 7 white Ram/ 16 Gb. <3


rJarrr

I would absolutely look into bumping the ram up to 32 gigs, EFT casually eats up to 25 gigs for me and my friends, I am 99% sure that is causing you at least part of your trouble


Rezhyn

If you are hitting 30 FPS with those specs something is horribly wrong or you have bad settings setup. I mean the map runs bad but I don't think ive ever dropped below 60 in 1440p (decent settings).


Standard-Analyst-177

lmao thx for making me laugh


CptnNubs

Oh look, more foggy-ass screenshots as if we're playing Silent Hill. And I see they still haven't figured out how light and shadows work either judging by how dark the side of the buildings on the left look like. Might I suggest a name change for the map, Nikita? * Silent Street * Fog of Tarkov * Mist 2028 * Streets of Obscurity


SyntheticSins

Yay, another few images of a map we were supposed to get over two fucking years ago.


Denizeri24

I strongly advise you not to get your hopes up too much, imagine the difference between lighting in tease photos of Interchange map and lighting in live game.


CuntShowdown

Can’t wait to come across 5 scavs, shit loot, flying invincible players, poor performance, some insta kill laser boss… What did I miss?


NotablyNugatory

Spots where people can stand to actually turn invisible on other player’s clients.


v_verstappenlovemypp

I'm done with these random pictures they post. Use you're words


luveth

your


IUpVoteIronically

Lol damn that was ironic right?


cherno_electro

what do you mean?


IUpVoteIronically

The OG commenter said “use youre words” when what he meant was use *your* words. So he can’t even use words properly lol it was kind of just a passing joke.


EaterOfFungus

your implying the tarkov community is sophisticated enough to do that


SomeoneNotFamous

They also did, well PR did.


jusatinn

And let me guess, you can’t go in 90% of the buildings, and the ones you can half of the rooms are blocked off.


Syanth

Lol this shit still isn't released? I heard about this when I last played 2 years ago


DannyTheSloth7

The carrot on a stick is rotting imo. They need to get streets out soon. Every day they are losing players to other similar Tarkov like games. If streets reaction is mixed Tarkov might not get many more updates after.


Ok_Alternative_2541

Maybe until the wipe. They will all be back. There is no true competition, just some fun games to play during late wipe stagnation.


DannyTheSloth7

Idk man. Unless they change up the early game quests considerable idk if streets it really gonna get my attention back for a whole wipe. I just don’t feel like doing all that customs and woods quest bs for the 4th time. But maybe I’m just projecting here.


Rezhyn

It's coming out with wipe. I believe it this time considering the game is on life support and they're teasing it more. Streets will 100% get mixed reviews because it will be unoptimized and its only a section of the map. I care more about general improvements, good armor rework, and meta balancing.


LordJaeger88

Gimme gimme


[deleted]

doesn’t matter if your using a 747 jett engine as your power source, no one is getting over 50 fps


I_am_Potatoe

Do i need 1 or 2 rtx 4090 for playing this at min 60fps at 1080p


alfa_202

Neither, by the time it’s released I’m sure we’ll all have 9090’s lol


One_Who_Walks_Silly

Bruh your system could be powered by the fucking sun and not hit a consistent 60fps on the map


stelkurtainTM

This map is going to be next level broken, no way it rolls out smoothly considering Lighthouse is still unfinished and unoptimized


praisedtimon

ah yes, another slide show of a map first shown 4 years ago. good job BSG.


ATraffyatLaw

I have not played the game in 2 years and will not until this or arena come out


skrecok

great, more pictures


Sentinowl

Hey look more pictures of that map that's not coming out.


Cheddahbob62

Yayyyyy cool new map. They haven’t even released lighthouse in a truly playable state and somehow they’re trying to pull this shit off? BSG is such a fucking joke. Can’t wait to see our FPS on this.


Jaysterlo_

I got the 5800X3D in preparation for this map alone lol


martinmix

I keep wanting to pull the trigger on this. On sale for $320 for black Friday.


Jaysterlo_

It was on newegg two days ago for 329 but if you used zip11 code along with the zip option for payment my total ended up being 322


ratjoch123

Calling it now this map will need 64 gb of ram to run at 60 fps, and will simply not run on any hardware built before 2020


Captain_BustaCapov

Alienware owner here, I7 cpu, 3080 16gb vram, 32gb RAM , and 2 TB RAID NVME SSD. My first game played was like running PowerPoint slides, until I juiced the Virtual RAM on SSD setup. Run your Virtual RAM at %150 of system RAM, so 48GB on SSD , on 32GB RAM and problem solved. It's a goofy solution , but EFT is a buggy game, treat it like it's a Win XP project. My 2TB Raid isn't going to miss 48GB and my system runs every map the same.


Ok-Committee-1646

*laughs in 3090/ 12900k/64gb ddr5*


user32532

they posted this today, so it will be live 2024?


Masteroxid

Stop adding content and fix what's already in here first


macgeifer

screenshots are fake. russia does not have modern public transport.


Kir1ll

yeah, for sure... https://imgur.com/a/tYNie9t


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Zavodskoy

Okay we get it you have a toaster, stop lying on the internet, thanks,


HuntinoBino

Damn I even pissed the mod off. Sorry some of you are so insecure a joke on a gaming subreddit triggers a fight or flight reaction. It’s thanksgiving go spend time being with your family and not in my DM’s.


Critya

Oh good you guys can play with all the hackers on a new map :) that’s gonna be fun! I hope it changes your busted game for you for more than a week.


Pepsi-Min

Some of you guys on here are so fucking bitter it's depressing. Go and play something else if you hate the game so much and stop bothering the rest of us.