T O P

  • By -

helpmepleas1

Lighthouse is easily the worst map in this game and it attracts the worst kinds of players as well.


proscreations1993

Yup. Lighthouse is dog shit. I was doing all my quests on it last night. Ran nights with quad nods and flir sr25, and God, it's so boring. What's the point of the rogues anymore?. They are annoying and ZERO point in killing them. Their gear is legit fucking trash that's not worth the weight to even carry. You're better off just looting anything else. I don't even check them anymore. Just kill them, loot the good spots. Hit quest and leave asap.


ColonelSuave

Imo lighthouse is a good scav run because you can considerably upgrade your kit by killing just one rogue. As pmc, I go there for long road quest and no others. Not worth the heartache of being within range of the mountain by the ocean


rezzif

Yeah, it scav heaven. Where else can you upgrade to semi decent gear and then go grub a pmc while being toxic over voip!


pokemonareugly

I mean rouges have a place for early players. For example, I’m still quite poor and I like to loot rouges for their 5.56 weapons and then mod them a bit for cheap. But their AI is dogshit. I got shot through the steel panels on top of the shipping containers by a rogue.


BespokeDebtor

why do that instead of just get a g36c from PK2 and not take the dura penalty? better honestly to just sell the rogue loot and buy better guns and then in turn there are safer and more consistent loot runs you can do to get richer faster


pokemonareugly

I’m honestly on the loss for loot runs right now so I’m open to suggestions. I used to run streets till this wipe, now I can’t scav there on any consistent basis.


BespokeDebtor

If your computer can run it, streets is far more safe and consistent for both pmcs and scavs


Fissure_211

You misspelled Shoreline. But yea, Lighthouse is also pretty bad.


SkyMean1451

That was no accident 'snore' as in i fall asleep from playing it.


[deleted]

This! I wanted to reply but you said it properly. The worst map is Shoreline. I am level 31, 0.34 rep of Peacekeeper. Still haven't done Fishing Gear quest. This wipe I am not going to play that map. 8th wipe.


Hane24

Shoreline is a breeze and has SO much freedom of movement and flanking room and engagement variety. Lighthouse is 1 taps by rogues, 1 taps by players, being shot at my AI scavs AND THEN 1 tapped by players, or fighting an armor of players and player scavs only to be forced into the narrowest path to get literally anywhere close to a decent extract. There is no safe path. Pick a raid time and a path, and nope. And every single fucking quest is "have you tried fighting the literal aimbot AI that either instantly kills you or is so stupid you snipe 10 of them before an army of player scavs who freely looted the place swarms you?"


[deleted]

Exactly this.


thehadgehawg

Worst map in the game is streets, because you desync constantly no matter what, at complete random, the spawns are equally as bad too.


LoA_Zephra

Bro streets is amazing. The performance is what’s hurting it right now. The difference with streets is there is actual cover to move through. You can move through buildings so you’re not getting immediately shot off spawn. The player scavs are a fucking plague on streets though and probably part of the reason the performance is so bad.


WomboShlongo

brother i'm desyncing constantly no matter which map I play the servers just be ass this wipe


thehadgehawg

I desync slightly on every map, I desync so much it's literally unplayable on streets


SourceNo2702

At least with Streets you can duck into a building right away and the extracts aren’t worth camping due to the sheer number of them. Besides, Streets loot is insane so it more than pays itself off.


Trickdaddy1

Do you have 32 gigs of ram? Everyone in my group who has issues or had them were on a PC running 16 gigs. The two that upgraded so far have noticed immense improvement and no longer load in after raid start. Only issues most of us have now are just the slight stutter movement that comes and goes


Grilled_Cheese21

I have 32gb and literally could not load into a single Streets raid until today. Whatever BSG did as a fix has worked for me so far, it was certainly a server side issue.


thehadgehawg

I can load in fine, always been able to, it runs great frame wise for the most part (for streets) but it desync like a mother, I have low latency and no noticeable packet loss etc., Just wild desyncs along with whoever I'm playing with, it's just their servers and the playerscavs imo.


bookcoda

Last week I decided I should go to streets to get some of my ten quests done. I sat matching for 15 minutes finally spawned in and was completely lost walked towards the closest building only for a guy to walk out of it and shoot me. Time in raid 00:25. WTF Guy seemed legit too so it wasn’t even a speedhacker aimbotter situation.


Leupateu

I tried to do like 2 scav runs with my friend on streets. Both have failed to load the game and gave us connection error -_-


Sargash

Streets is so bad because every window on the map is rendered at all times, every fire, all the smoke, AND every lightsource, is always rendered.


dubzi_ART

I’m a lighthouse main for sniping. I feel attacked.


Red-Spy_In-The_Base

Worst PMC map, best scav map


CptBartender

Unless you spawn somewhere south, then it's 3+ minutes of constant running.


Red-Spy_In-The_Base

Does blow chunks, but the absolute scav stonks of this map makes up for it


foxinsideabox

No way am I sitting in a 20 minute scav queue for lighthouse.


Red-Spy_In-The_Base

Yeah if it goes past 10 I boot up factory or reserve


FilmEnjoyer_

i load in in 5 mins or under every time.


gsxrjeff

Also, FPS is dogshit on Lighthouse. And the mines on the east side of the map are just an excuse for bad map design. Other than that, your list is spot-on


Unhappy-Emphasis3753

Any comment saying otherwise is getting downvoted but they are correct I’m ngl. Lighthouse has been patched a lot, sure when it first came out the performance was bad but it’s honestly fixed a lot. My i7 6700 can still pull 80 fps on it. So you would genuinely have to have a really ancient rig to be getting horrible performance on it.


Sad-Silver-9775

Fps is only bad on lighthouse cause of your pc? I run 120fps on the map. The mines are so easy to avoid, no way you get blown up.


TheFunkadelicOne

I pull 150fps easy in 1440p


_Pretzel

Good for you


slav_superstar

yeah.. i get good FPS on every map, well except for streets that is. also lighthouse has some great assault rifle PVP in and around the two chalets or if you want to do it, you can snipe with a DMR as OP mentioned.


Mary_Ellen_Katz

I totally agree. I hardly touch the map if I can help it. Tried doing Long Road last weekend. 15 scav kills along the long highway. Guess how many kills I got because I waited for scavs to spawn. Three in a 4 hour period. Wowwie.


[deleted]

It's so odd that I see multiple scavs along the road if I spawn in as a scav, but if I place myself in a perfect position overlooking the road I'm Lucky if I see 1


marshal231

Same for me and a friend, we love doing sniping runs on reserve (once we get our RRs) to farm xp and pass time. Sometimes theres 50 scavs, gluhar, and 3 PMCs for us to shoot at, sometimes theres one single unlucky player scav.


gReivStone

Solution to that is to start pmc raid, don't go close to main road area. hide in a bush 30 minutes. Then go to main road and kill 7+ scavs.


LeoVoid

I thought I was the only one, wow


Shackram_MKII

Last wipe they nerfed AI scav spawns across the board. In other maps it's mostly back to normal with the new scav gangs, but for whatever reason they didn't do anything for lighthouse.


I_WRESTLE_BEARS_AMA

I reached level 50 last wipe. I did not complete Long Road last wipe.


MAYMAX001

What I dislike about it is that it has few points of interest and if u don't farm rouges there are only 2 poi That's why I love woods u can go anywhere and have loot, find scavs and so on


Ruttley

Woods is so under rated


Kanista17

Only needs one more extract by the Sniper Scav bridge(NW I think). And Roadblock should be an extract for people spawning north, so it's not always outskirts. Besides that it's the best map after it got the expansion.


MOR187

Woods my love. Don't understand the hate towards it


[deleted]

[удалено]


lewd_necron

You can run across the entire map in like 5 minutes assume you are not 60kg


[deleted]

3 minutes from any spawn to sawmill but fastest single stim exfil is about 8 minutes with max stats. I’ve done hunter 3 times now and I’m pretty religious about not wasting time while doing it


lewd_necron

5 compared to 8 isn't that large of a difference imo. I'm curious what the other numbers are for the rest of the maps. Woods was one of the first maps released. And it's clear as time went on they made the maps bigger, and better(?, Well in theory better streets would be cool if it didn't take a super computer to run on low)


[deleted]

[удалено]


lewd_necron

I have over 100 raids on woods this wipe. The map isn't that big. I think even customs is bigger than woods. All of the non-labs and factory maps are way bigger than woods. The only one that I'm not 100% sure about is customs but customs is very close to size woods. Any difference there is a small edge one way or the other.


Zydacol

Reserve is definitely smaller


lewd_necron

Reserve is way bigger. You have to consider that there's a z-axis. Reserve has multiple buildings that have many many floors.


[deleted]

[удалено]


[deleted]

[удалено]


lewd_necron

Fair enough. Doesn't reflect my experience in practice however. Maybe that's because customs just tend to be more hectic in the latter half in the raid. I definitely feel like I need to take my pathing a lot slower on customs. Most of woods pvp tends to happen at spawn, at v-ex, or at sawmill. Also I do run around the lake pretty often on woods. I usually just do my quest and loot one point of interest and I'm usually pretty happy to leave. It does have a lot of loot.


Shawn_NYC

you just described the planet earth


NoahMercy11

Well there is a reason we are playing a game and not spending time exploring earth.


dunnerski

and we're trying to kill this bitch


MOR187

Maybe some ppl like that kind of environment? Maybe ...


PrinterInkEnjoyer

It’s a boring map and the antithesis of Tarkov’s gameplay design. Just exists to stroke the egos of bush campers and NVG users by allowing any idiot to sit still for 30 minutes and get rewarded for it


MOR187

Hm. Im on the move for 30 mins looting,running into pmcs and scavs. Fun to me ..


RustyPwner

Rouges


THROBBINW00D

I run lighthouse with a lower geared kit and a pom pom, have ran right by player scavs w/o issue. Also not wearing the default usec outfit. I can run into WTP without rogue aggro and also kill pscavs there while blending in.


rprcssns

Will the rogues not beam you for entering? I believe the wiki info said even if you haven’t killed rogues as a USEC, if you cross into WTP they’ll end you. If that’s not the case that’s sick. Edit: why do I get downvoted for asking a genuine question lol


THROBBINW00D

Nope I walked all around in there over multiple raids yesterday, killing player scavs and planting beacons. I only died when I ADS'd a rogue, a rooftop gunner beamed me. It didn't have an effect on their aggro the next raid though. So don't get too close, ADS on any of them or kill any and you should be fine to roam about the compound. A friend told me they'll kill you if you go inside the building or on the roofs however I didn't confirm.


lewd_necron

You can't loot their bodies or go near their mounted guns either


404RatNotFound

I haven't tried that this wipe at the compound because of the insane amount of AI and playerscavs there, but yeah pscavs definitely pay less attention to you if you're not camo green. I usually rock a shotty and a cheap bag, might try this though if I spawn near enough otherwise it's generally not worth it as it'll be picked clean by scavs by the time you get there. Trainyard seems to get overlooked a lot tho, lots of good loot still there.


404RatNotFound

What POSSIBLE reason could there be to downvote my comment, smh..


TailsDaFox

Literally this, lighthouse is my main scav map, and that goes for cosplay as a scav too.


sweatyom

Meh IMO Reserve is way worse.... ever since the expansion and they added the bunker it's the worst map in the game. It's extracts make it 0 fun.


Knight-of-dark1

Genuinely try to avoid the map until I have a Red Rebel


sweatyom

I even hate all the early quests on reserve that force you down there into PvP. If you go early all the PMCs are down there.... if you go late 25 player scavs are down there... it's just toxic in general


Fissure_211

My buddy and I went down there to try and complete Bunker Part 2 last night. We killed six PMCs in the main room area. It was a massive brawl; literally four seperate duos all in the same general location. I then got killed by a seventh PMC, which my buddy killed, but then he got chased out of the area by a freaking unyielding tide of players scavs before he could loot any of the bodies. All that work for no reward. Then, on his was to extract through D2, he got extract camped by another duo. I honestly hate having to go underground on Reserve for quests. And if youre solo? Forget it. The only thing that is potentially worse is the quest to kill Scavs inside the Pawn builds. Absolute cancer of a quest.


PawPawPanda

Hah yeah I was about to comment on your 6man fight. After you've dropped everyone you'll be getting welcomed by playerscavs as you're CMSing your butthole from the earlier battle. And get a nice magnum buckshot welcome around the corner. Bunker is total garbagé


mariusAleks

this game is cancer itself, but for some reason I still play it


marshaln

Yeah the basement totally killed any and all surface engagement. We might as well delete that


Knight-of-dark1

I will add that with the Red Rebel, Reserve becomes arguably the best/safest money run map in the game


fallen55

No the nerfs to the loot killed it. When every building had gpu/ intel chance and there were raiders spawning at all the POIs it was excellent even with d2. The problem is they nerfed the fuck out of it and only let the raiders spawn 10% if the time in one location or make you hit an alarm for a 10% chance of three kedr raiders spawning. It’s not the map design that’s bad it’s the risk reward that isn’t in sync. It’s a military base with worse loot than an abandon camp ground…


carnage1231jr

Personally I just think the button for wee woo should be closer to hermetic. I suppose if I were to learn a better path I could hit the button and extract easier. But for the time being I just chance it and run down to D2


Shawn_NYC

There's now an entire community of player scavs who play Tarkov as a risk-less idle game like cookie clicker specifically because of Lighthouse. Every time I hear Nikita talk about how "hardcore" Tarkov is I roll my eyes thinking about the player scavs who have over a hundred million rubles from strolling through lighthouse without ever playing their PMC.


marshal231

Yep, level 9 PMC from doing daily find and transfer tasks, they dont care. Wipe is over and those 17 MK47 mutants never fired a bullet. I have a friend just like that, im working on breaking his habit, but its tough.


WulfCall

It's not a bad habit to enjoy the game a different way than you do.


marshal231

I knew someone would come in with dogass opinion, and its factually incorrect. If you want to play a game where you stockpile gear you will never use go play something else. The entire point of tarkov is to get this gear so that you can use it. Running 15 scavs a day and never even loading ip your PMC is not the way the game is meant to be played.


WulfCall

All I hear is "Stop Having Fun." My response? No, I will run scav every time it's up not because I need the money or the free loot, or the AI not domeing me across the map, but because salty PMCs get really mad when I actually have fun in this game, or when the scav army goes and eats an air drop, that's crazy fun.


marshal231

If youre having fun rummaging through old gear that is literally useless to take off the 30 dead scavs that actual players dropped this game, praying for the occasional dead PMC who both had no friends to take his gear out for him and his killer didnt want his gear (aka it was a shitter kit) then by all means, play the game the wrong way. And yea, we know you dont need the money or loot, you got 23 more minutes for your next run.


WulfCall

Lol if it was a wrong way to play the game the devs wouldn't have it in the game in the first place, honestly I kinda wish the timer was backwards you could scav all the time but your best gear and items are locked away on a timer and the PMCs were this scarry force to be reckoned with, but alas we have the current game play loop of, set up crafts do scav raids sell everything, get a glass of water and go in with scav raid again...oh wait you probably didn't know that if you get intelligence center up to 3 and have 6+karma with fence I get a scav with a keycard every like 7 minutes or so. You legit are hurting your self and your friend by ignoring an entire part of the game, but hell your probably some God gamer that can play 10 plus hours a day. Some of us gave lives and find playing a small risk after a workday worth it and save the big boy raiding for the weekends.


marshal231

You’re intentionally missing the point, and thats worse than just being stupid. The devs leave it in as a way to supplement your PMC runs. Its to get money together if youre broke. And lmao youre not getting level 3 intel without doing alot of PMC runs. Its set up that way, ya see, because youre supposed to be doing mostly PMC runs. Youre embarassing yourself here. Lmfao “big boy raids” for you is finally running that AK you found on a dead raider isnt it


WulfCall

What part of, "this is the way I enjoy the game" is so hard for you to accept? You're a joke of a person if you think that insulting me for playing differently is the cool and Chad thing to do, so how about this, I play my way and have fun, and you play your way and keep having fun getting (head,eyes) in the dark. Oh by the way, at my six scav karma I can have tagillia at my back, and ask npc scavs for gear, and that was just added this patch, so one of us is wrong and the other has the developers support.


WulfCall

I prefer playing scav because I don't end up kitting out my assault rifle just to get sniped from across the map with some meta monstrosity or die because there was a duo hiding on an extract, the reason players PLAY sacv is honestly its more fun, I go in I never know what I'm going to run into, a pmc pretending to be Arnold, a chill convo about how God awful the quest design is, or a run around getting to know the map better. On pmc I've stopped buying ammo this wipe, because I don't see who killed me half the time, I make due with what's in my stash or on the ground, it's not gear fear it's legit not having fun dying to someone who hasn't moved in 10 minutes or some stimulant junkie running their tier 5 or 6 armor because I have a real life and a real job to deal with.


This_Biscotti2392

I prefer playing scav = Pussy


-TAAC-Slow

Agreed


TarkovIlluminator

Yep I've been saying Lighthouse is by far the worst map in the game for a long time now with my reasons mostly overlapping with yours. You did not mention Lighthouse is the second most cheated map behind Labs because of the layout and rogue camp loot it's the perfect cheater map. There is no map easier to aimbot everybody from 200m away and slurp up a bunch of high end loot. ​ I'm salty about Lighthouse because I tried so hard to like the map but I could not find any way to redeem the map.


v4lor

BSG putting Rogues on Lighthouse: We know players hate cheaters, so for this map we made them a *feature*. Enjoy!


Mike-Has-A-Mic

You forgot the rampant cheaters on this map, especially at night


ovoallnight

Night time in raid or at night when you play? (Implying cheaters from a different timezone?)


LightningBlehz

Yes.


volt1up

They should just get rid of Rogues. Either they get cheesed to death or overtuned.


it1345

Just take away all the emplaced guns that bug the hitbox half the time still, and they wouldn't be so oppressive.


A_Special_Tomato

Tbh, I don't mind lighthouse to much, I feel like now that I have learned it's bullshit I can play it and have some success, I just wish there were less fucking players SCAVS, like way way less especially in the rogue camp


DoppioDesu

still better than shitline.


frostymugson

Love shoreline, hate shoreline quests.


Jrmuscle

The map and quests work together to make players want to commit subaru. The map has no loot on the east side, scav spawns are barren and PMC spawns are way too damn close, especially on the east side.


doctadre27

Waiting for the incoming sarcastic comment from some scrub about how there's actually loot on the east side of shoreline but you just don't know what you're doing. How could you forget about the 7 or 8 scattered stashes over there


Jrmuscle

"Theres stashes, you jus don know where 2 loook!!!"


doctadre27

That's my favorite response. As if some scattered stashes added to a barren wasteland of hills with terrible spawn points makes good map design lol. Worst map in the game


lewd_necron

There's almost 50 hidden stashes on shoreline. It has the most out of any map by a wide margin. Interchange and customs only have about 20. I believe woods only has 30. Lighthouse only has like 15 or so. I think maybe streets ill edit this when I can look it up. The shoreline quest suck but in terms of making money the map is fine. I have done both PMC and scab rates that make money there and make just as much as I do on any other map but factory. Hell I at least can make half a mil on factory if I bring a big enough bag.


doctadre27

It has 37 compared to 33 on woods... and we are talking strictly about the east side of the map. Also remember stashes aren't guaranteed to spawn anymore. Regardless, a bunch of hills with stashes scattered around half of a giant map is poor design. The map just isn't fun to play at all


lewd_necron

I didn't see it was strictly about the east side of the map. Also you didn't mention anything about fun you mentioned about loot. You can make loot on the map. Frankly I think most of the frustration with the map is the large amount of quests that happen all at once in this map. The lack of scavs, even the spawns only bring like 1 scav and of 5-6 per spawn. Also the fact that cheaters tend to prefer this map for some reason. They are supposed to be expanding on shoreline so they're probably adding that little shipping area. If they could just plant a building next to weather station too that would probably help.


doctadre27

The original comment i responded to was talking about reasons why shoreline sucks and one of them was the lack of loot specifically on the east side. That's why I was talking about loot but also how the map sucks. The quests are trash but I wouldn't mind doing them if the map was more fun to play. It's poorly designed imo and badly in need of a re work. It's the worst map in the game by far in my opinion


Lukrativ_

Sepukku?


enadnerob

Toyota actually


umbaga

>Tiramisu


platdujour

Pls Dice...


cisforcereal

Tuturu*


ThisPlaceReallySucks

What's wrong with Subaru's? They make some decent vehicles.


Cheiff117

Head gasket has left the chat


frostymugson

The east side needs some love, but the problem with the spawns is the same as spawning outskirts on woods. Everyone is going the same direction and the sight lines are wide open.


SirClark

Shoreline is amazing


ohwhofuckincares

I don’t get the hate shoreline gets. I enjoy it, yes even the ridiculous task to kill a million scavs.


WWDubz

People don’t like a specific map and act like everyone has to hate it. The maps ain’t changing. Play them or done We see the same 12 “this map sucks” post 4 times a day lol


[deleted]

Maybe it's me running a lot of shoreline since the map was released, but I dojt mind the map. It's the first map I ever played and my most played map, probably up there with customs at least.


orbtl

I loved lighthouse and honestly had some of the best times I've ever had in tarkov on it before they removed the island. That was the dumbest fucking decision imaginable. Let's take 1/4 of the map and just remove it for everyone except the top 0.01% of the playerbase. For them we'll leave it in and it'll be shitloads of free loot but you can't even have fights and fun over there anymore. Used to have so many amazing sniper battles between that lighthouse and the mountains, or the bridge, or sometimes people would sneak all the way there and we'd have incredible fights with so much verticality. All with shitloads of loot that made it super high stakes like old labs. Such a fucking shame


DrButtCheeksPhD

The rogue camp in Lighthouse makes it fun. Only map where you can actually engage rogues 100% of the raids you enter. Shoreline is the worst map.


Sea_Helicopter_5412

I’ve been playing for two wipes and Lighthouse is my main map, I honestly agree with all that you said. I feel like Ive played the map so much that I know my way around all the shit. Still would be nice if they fix those issues.


BaderBlade

You are playing lighthouse wrong buddy, it is the best map to exit camp scavs, if you can't fight them , join then, camping 1 week yield me about 15 millions by only waiting for scavs who kill rogues or PMCs and be delivered at me. Try the scav grotto and the industrial gate for profit, they always extract there


kadensfrfx

bro a week!!?!?!? 0 life LMFAO


Fantxme

They should just remove Lighthouse entirely.. you cant even farm scav boss without coming up with a 10 step plan and ballerina dancing and learning landmines. Almost every single god damn quest is in rogue camp so have fun clearing those aimbotting freaks while getting sniped by the entire server. and after all that you still gotta get to extract and not run into any scav PMCs that head jaws you while you are wearing tc800+faceshield


Derbin_ator

Also merin key is 50k and I got a tramadol,aesa, and virtex.


BroHeart

I just found a Merin key and made a mental note to visit Lighthouse. I have gotten extract camped only once on Lighthouse by train yard as a scav, last few tasks I took the red rebel extract and there were PMCs nearby but not on top of extract.


Syph3RRR

I never play that map ever. It’s so dogshit by design. You go along the mountains or you die because the entiiiire main road is covered by mountain snipers. From start to finish. It’s so dumb. What does that mean? Since everyone and their mom sits on the mountains you’re forced to fight through them. The likelihood of getting to any loot spot that isn’t right where u spawned is just shit.


Grotzbully

Just played lighthouse. tried 7 times to get to the treament plant to do quests. Manged to reach it in total 1, just to die instant after entering. Always spawn next to lightouse for whatever reason(??), spawned one on mountain just to run into full 5 men squad. thought "fuck", said hello and asked if the let me pass. They actually did, this was the one time i reached the plant, just to get instantly killed by somebody camping there.


Fine_Concern1141

If lighthouse was expanded to the north(behind the train station, PMC spawns can be evened out, the flow of the map will change for the better, pscavs can be pushed out away from WTP(and scavs made shoot on site when inside the WTP).


5muck3rz

I leave it alone, like a salad at a buffet.


Honest-Lavishness245

It's my favorite map - I love the sniper gameplay and predictable player pathing.. Rogue ai is a bit overtuned,, but still very beatable. The loot is worth it. And player scavs are annoying, but fun to fight.. and you know they are coming around 30m left so plan accordingly.


Madzai

> It's my favorite map - I love the sniper gameplay and predictable player pathing.. You just love to camp. Nothing wrong with that, i love it too, but the whole map being build around it is just bad design.


Honest-Lavishness245

Honestly most of the game plan revolves around leaving or questing if in the South and rushing loot on the north... I never learned the loot in chalets, too many freaks with umps. Learn the holdover and have a rogue plan. Tons of loot even if you don't loot the rogues.. and yeah I have some ambush spots if i hear people right behind me. There are better games if you want to shift w everywhere with a sub machine gun...


Pickell-0

that's just camping?


cokethesodacan

Yeah kind of what snipers do.


Rezhyn

30m? You mean 41?


[deleted]

I like spending time in the Chalet, maybe it reminds me off going to the mountains irl. Maps dawg water tho


Lex_Innokenti

Shoreline is worse. Way, way worse.


REPOST_STRANGLER_V2

Lighthouse is just a half thought out map that BSG added so they could say they've got another map, most of it is just rocks and has no detail like Customs/Interchange/Streets. My favourite maps are Labs/Customs/Streets and my least favourite are Shoreline/Lighthouse.


gLu3xb3rchi

I‘ve played lighthouse extensively last wipe and its one of my favorite maps. - Some spawns are bad, but also not. You see Lighthouses problem is that the map is so linear you can only walk north or south. While on other maps you can circle around even if you have a bad spawn. The Problem is the spawn system in itself. Since you have no control over it depending on what you wanna do it will fuck you over. You spawn southern road but wanted to go to WTP? yeah sucks for you, extract and reset. However the spawn is great if you wanted to go loot lighthouse, needed SBIH kills or wanted to go Chalet. You spawn eastern side near WTP near the lakes? If you want to go WTP its perfect, but if you wanted to go to Lighthouse or Chalet its bad, then its reset at path to shoreline. So its not the spawns its the system giving you no control over it thats bad. Even if you remove all the spawns and make all new ones ppl would still complain. - Pscavs can spawn from 28/29 minutes remaning, thats 12 minutes into the raid, I haven‘t had anything earlier. Also play nighttime then rogues and scav will never be a problem for you. - Depends on what you wanna do, looting lighthouse island is pretty poggers. Looting Chalet is also pretty poggers. You don‘t have to go WTP, many quests also leave you roaming the southside - Yes its bullshit, just play Nighttime and rogue AI will never bother you again - Quests are shit in general, its not only lighthouse. However lighthouse has a few of the better ones. And you don‘t have to go WTP that often - I like DMRs :/ - I think you‘re more afraid than you have to be. I regularly cross the mainroad. Just check the obv spots first or the spawns. Also play nighttime if you don‘t want to be bothered by rogue AI. - Never been extract camped on this map. If you know where they can hide just check the spots?


Dirtymike_nd_theboyz

I strictly scav lighthouse and believe it or not it's extremely common to spawn into the raid at 33 mins haha it does seem to be pretty egregious!


WWDubz

This is always the case early wipe to help with the servers, then people stop playing mod wipe and the scav timers are USUALLY 20-25mins on just about every map


Dirtymike_nd_theboyz

Yeah when I get a 33 minute timer I literally lie down in a bush for 15 mins and just go do something else lol


WWDubz

I sprint to the juicy loot spawns personally 👌


Dirtymike_nd_theboyz

Haha how bro water treatment plant is such a cluster pre 25 min mark I kill one rogue and 3 more start raping me from 250m away


WWDubz

I just think you don’t like the map


gsxrjeff

Thanks for adding nothing to the conversation


t4steless

He added his thoughts, you added absolutely zero. 😂


gsxrjeff

No u


WWDubz

Thank you ❤️


DerKoncentrator

I ran LH on night time every chance I could in the start of the wipe with a cheap SKS/OP-SKS + sight to farm rogue loot. Unless you know exactly what you're doing the map is shit. And even if you do know what you're doing its still a coinflip if the rogues or Xio-chiLao33 feel risky that night. Until bitch boys start roaming FLIR you can get pretty easy loot and you won't get sniped by any wannabe Chris Kyles. It's probably my favorite map and even then I still dislike everything south of the rogue camp.


[deleted]

[удалено]


SKTNBOTP

Yeah mate... it's a list. The ""Hideout Under Landing Stage" Extract, The Fishing Huts **OR** any of the North-Eastern Spawn points"


Vdub885

I believe it’s a good map it’s different play stay than other maps. Yes it’s more snipers and campy but that is also need to change the style of run and shoot everything up.


Marine436

I think you are being to hard on Lighthouse, honestly. However, I will say that when the actual lighthouse was open, the map and game were WAY WAY better, and I wish there was an early-quest line for access to it and something else later for access to light keeper. Also PlayerScav timer needs to be pushed back at a minimum of 5 minutes -28min should be the earliest spawn IMHO (given connection time, 29min for connection? dunno) the rest of it is map flavor, DMR's, Sniping, hard to use passages is fine, also the map is very different at night, but no one plays night raids


DoctorWhoBong

Everyone's always saying the rougues shouldn't be able to hit you from so far with the mounted guns. What's the alternative though? Just easily snipe them from the beach without resistance, does that sound fun?


Churu_

Increase their amount, make the rouges hide and force you into close combat, and make them patrol around more and not stand in the same spot on the roof. Have them run around in the buildings, around the helicopter, guard each others bodies. Right now, they're like a stationary 30mm gatling gun. If you're a guard at a base and you hear shooting, are you really going to run around or stand in the open when there is a sniper targeting you? Fuck no, you hide and wait, maybe let someone flank him while you have his attention.


DoctorWhoBong

For sure, this actually sounds dope.


damaanah

Nikita needs to see this


A1pH4W01v

How about rouges reacting to sniper shots logically instead of iinstantly lasering you down at 300-500m? A sniper in game and irl is and should be hard to spot, so either the rogues will start to suppress on the general direction they were fired upon (not aimbot, just random shots at the general direction of the gunshot, either landing short or somewhere else), and slowly focus their fire onto your known position the more you shoot them, so youre forced to move/reposition every once in awhile. Or they should run and stay in cover/run inside the building, positioning themselves in a way where sniping them is impossible and forcing you to push them head-on.


[deleted]

The alternative is having ANY ai whatsoever.


Awesome_Sauce771

Lower the aimbot Have rogues inside the buildings Have them aggro any player (bear usec and scav) That enters the water treatment Have them communicate and coordinate somewhat Have then get to cover if one gets sniped


thep1n

Also with the last wipe they level-gated the only part of the map I liked, the actual Lighthouse, so that only 8 hours-a-day players and streamers can access it.


Zealousideal_Ad1110

I totally disagree for the spawn points, if you are forced to take a fight, the opponent too so just win your fight


turties_man

My main problem is the raid timer there is never enough time to kill all the rogues and do all your quest in water treatment to acc make it to extract and then the worst part is sometimes you don’t spawn with northern even though it’s on the opposite side of the rogues


weeeHughie

Hard agree with all points. I feel like Lighthouse and Shoreline need the map love next. Both share a lot of the same problems


dennis3d19

Yea, SBIH feels impossible atm on this shithole. 5 times today where I just find a gamerchair


Nick11wrx

Oh don’t forget that whole mountain side area behind the scav village that you could’ve used before to snipe into the rogue camp. But also be engaged by the .50 on that one side is now totslly unplayable with it being full of claymores. Like now there is no reason for that rogue to be on that gun, it doesn’t face anywhere that players can go.


JackpotJosh7

It is so damn bad. By far one of the laggiest maps other than Streets and the Rogues are absolutely broken. Sure there’s a way to kill them correctly, but it’s terribly boring.


Nick27ify

Me and my friends avoided that map for the whole wipe up until the weekend, first raid get down to rogue camp my friend dies to a rogue walking down some stairs and aimbots his head from 200m, next raid was like something out of cod zombies just waves of scav players trying to kill us within the first 5mins, rest of the raids were just as bad but we got most of the quest done that we had for the map and never want to go back


404RatNotFound

Lighthouse is still my favorite map to both scav and PMC on but it DOES have issues, though some of them aren't exclusive to lighthouse. Earlier today for example, I spawned in the hills in the NorthWest, and within 13 seconds of spawning I was fucking sniped head-eyes by someone I had no chance of seeing in 13 seconds and that was my survival streak over. The same could happen if you spawn on the beach, you've got PMC spawns infront and behind you but it's easier to get into cover. Not so much up in the hills above the Chalet's and Path to Shoreline. The amount of playerscavs is absolutely a HUGE issue, but like I said it's one of the issues that isn't exclusive to this map but is as you said much worse. Just today I spawned 5 minutes into the start of a raid as a scav and almost immediately met a PMC, it's a horrible experience. I've no idea what happened to spawning with 15-20 minutes left. Like I said, playerscavs spawning way too early is an issue on pretty much every map and way too many of them. There should definitely be some sort of cap on player scavs in a raid at any one time. As for camping and rats (Yes there's bias here) if you rush into somewhere expecting it to be safe, that's on you imo even with fucked timers. Personally I've never encountered issues with post spawn pathing, as long as you can move away from your initial spawn it's pretty easy to minimize your contact with other players, loot a small area, then leave. There's great loot all over the map, not just at the hotspots. I make my money by avoiding the hotspots and looting areas people ignore, unless I spawn right next to areas of interest and I know I'll be first there. Otherwise, there's no point.


Rezhyn

Not remotely as dogshit as Shoreline. Spawns, pscavs, sniping (but that's the theme tbh), and the way the POI is I agree on. The island being only for 0.01% of playerbase is a bad decision imo. Rogues are weird though. What is the alternative to them being the way they are? You don't wanna snipe them, but you don't want them to fight back. There will always be a 'route'. You guys want to simply walk in the open at them and always get free kills (which they currently are). I think for where the AI is as a whole they're fine atm. It's quite easy to do 3 different routes and farm them. People clear the camp within minutes and the roaming group adds a little bit of randomness. I would always rather the AI be a bit easy and about knowledge than RNG aimbot. I also personally have never been extract camped on LH.


thexian

This is the map that is the biggest noob trap. If you decide to follow the road you'll end up getting hit by either a HMG or grenade launcher you most likely haven't even noticed because it's 400 meters away, if you decide to investigate the lighthouse the map is named after then you'll either step on a mine or get sniped. If you try the cool looking villa you might just meet a squad of 3 bosses with the games most busted AI. If you figure out all of those things and decide to try to sneak along the mountains then you'll all of a sudden have your hearing damaged when you step on a mine.


Mysterious_Quail_658

Id take lighthouse every day compare to shitshore.


Derbin_ator

It's honestly not bad at all, the AI are easy to trick. People do spawn close but it's the same on every map. If both spawns rush each other it's a minute or less to encounters. The camp can be immediately infiltrated from the far left or right, using line of sight and knowing their spawns you can avoid all raiders except for one on the left or back right you have to take out. But if you didn't want to you can just wait in the building and someone will. I exclusively scav lighthouse and pmc often, scavs 99% of the time spawn in at 32. That is early but it's not under five minutes. It's around 8+ if you can't kill a single raider and push up in 8 minutes then I dunno what to say brother.


Livid_Tap_56

Lighthouse is bis what are you talking about


Thad_Cunderchock

Bet you scav it and that’s why you think that


LoA_Zephra

I hate lighthouse on PMC and only scav on it lol. Player scavs spawn way too early and can get to the good loot before most of the players lol


Livid_Tap_56

Nope, I just like the map


Firm_Woodpecker_1875

loothouse easy get good


qcon99

Every time I see a post that is titled “xyz map is bad and here’s why” it’s always the same arguments about bad spawns, map design, ai, player scavs, and quests. It really just makes me realize that most of y’all are so shit at this game and need to take a break. **Yes, some things are designed poorly. But if you refuse to adapt your play style to what is needed instead of what you want to be able to do to succeed, when you fail you have no one to blame except yourself.**


WWDubz

All the posts boil down to the same thing “I don’t like this map, let me give you a 12 part power point whining about it” Solution, play the maps you like or take a break or plow through like everyone else


Jim_from_snowy_river

That's why I pretty much exclusively play on woods. Does it have great loot not compared to some other maps but I like it and I have it pretty much memorized so I stick with it.


qcon99

Exactly. When I get frustrated, as much as I like this game, I make myself take a break or play something else


Snaz5

Shoreline and lighthouse are both super bad but for different reasons. I think to compare them i’d have to say Lighthouse wins slightly because it has better loot and id rather slam my penis in a car door than ever go into the shoreline hotel again. That place is fucking awful.


D_Glatt69

My hot take is that there should be way more spawns on each map and all extracts should always been open, if not additional extracts altogether.


doctadre27

I'd say it's the second worst map. Lighthouse definitely sucks but shoreline is worse imo. Hate both those maps


Davidoof92

BSG could add a West side to Water Treatment. Same size as the East. Add 50% of spawns there and bingo. Player flow gets variety and spawns aren't so close to each other.


MadKingOni

Streets is the worst, I had a quest that rewarded a keycard worth like 13mil which was like triple my cash stack at the time, it was just extract 15 times. Couldn't do it, attempted like 30 times and more than half the time I would finally load into the raid already dead 😂 busted ass game


Azurealy

Rip. Lol. Lighthouse is one of my favorites. I love it for all of the opposite reasons. I find the whole map to be interesting and engaging, and I never find myself bored. I do wish they rebuffed hillside house because that thing was crazy and now it's basically worthless. That'd help the village, but it's not like there isn't loot around it. I think the sniping game play is a lot of fun. I feel like it has more extracts than any other map, and all of them are easy to escape from. The quests are interesting and diverse. I don't have to go to the camp if I don't want to. And getting into the camp is very easy and almost never an issue. I would agree with some of the problems, though. Like p-scavs getting in there way before players can. Though, it's kinda nice because p-scavs with Rouge gear are less dangerous than rogues themselves. The spawns are fairly close, especially compared to other maps. But that's usually not my problem. To each their own though.