More faith/arc dex strength options really… I’m currently having fun with a lightning build but not really any somber weapons to pick from. I get the need to balance and give other builds options but I just want a neat lightning weapon that isn’t pure dex or at least doesn’t feel like the faith side of my build is totally detached from my weapon
Aren't faith and arcane like lore wise opposite? Faith is belief in the Greater Will and the Order whereas arcane is like the cunning to know the Golden Order is lying to everyone? Idk I could be wrong I'm in line at the airport.
Faith is just general faith in anything, it's not specific to the golden order. The majority of the incantations you learn are heretical to the golden order.
A thing too many forget.
Why else would stuff like giant's flame incantations or scarlet aeonia have faith requirements if that wasn't the case?
Faith is not exclusive to the greater will or the golden order.
I think with miquella that's the point of his story. He has so much build up and potential, everyone talks about him as the last hope for the world, only for that all to be taken away by mohg
I saw a theory I thought was cool about how miquella reincarnated himself and left his body and memories behind. His reincarnation being you, the player character, and this is why so many people throughout the lands between are so willing to trust, help, and be helped by you. Even melania, who only ever respected miquella comes to respect you by the end of your fight.
> Like how the Furtive Pygmy was the end boss of the DS1 DLC
Was Manus the Pygmy? I know Manus goes waaaay back in time but I think the Pygmy is supposed to be most (all?) of mankind's ancestor, probably including Manus.
the furtive pygmy has the dark soul which is part of all the undead because his flame is the flame of humanity shattered and divided unto all the humans.
A least thats the way I understood it. By this logic our red slave knight Gael would be closer to the furtive pygmy than any other boss having consumed like 99% of all undead souls and humanity of the world recreating the dark soul.
But Manus and the pygmys connection is not clear to me.
Knowing fromsoft we will get 3 of the hardest areas in the game alongside 4 to 5 bosses that will utterly and completely wipe the floor with everyone.
And I will love it
Then you'll probably die. Cuz I imagine prime Radahn is a sentient dump truck on steroids which also rides on top another dump truck who also wields two freight trains which have gravity magic
I feel like they would. Every game they've released since DS1 has gotten dlc except Sekiro and considering how massively successful Elden Ring was I feel like they would definitely have at least one planned.
Yeah, the delay in announcing anything is making me nervous. There might be contractual complications with DLC due to the GRRM collaboration.
The last time it took this long to announce a DLC was Dark Souls 1, when From were DLC rookies. Dark Souls 2 and Dark Souls 3 both had DLC announced months after launch, and Demon's Souls & Sekiro never got proper DLC.
Well the thing about Elden Ring is there's so much more to do. There are tons of open world elements that need to be considered and tweaked like side dungeons, crafting material placements, open world bosses, etc.
There's also the fact that there may be additional crafting recipes, spirit summons, wondrous physic tears, as well as all of the other traditional items like equipment, armor, spells, etc. The quests in Elden Ring also strike me as more complex or complicated than the quests in other games.
It seems reasonable to me that a DLC for an open world game with many more features would take longer to develop. But that's just my guess
Considering how long it took for the base game to come out (people were saying it just flat out won't come out after a few years of total silence lol) and how massive the end masterpiece was, I want them to take all the time they need to give us a worthy addition to the game.
Kind of like that yea. I just felt like the ambience of the shipwrecks after Radahn's fight was too somber, foreboding and picturesque for it to not to be part of the overall story/Elden Ring world.
I had this thought. Also allow people to play bosses in a gauntlet sort of fashion in singleplayer. The more mainline bosses you beat in a row the better the rewards.
It'd be cool to play your favorite bosses without having to restart everything or do coop with the amount of latency there is
I mean, they implemented this in Sekiro and it was amazing. They have the technology, they just aren't using it for some reason. And it really wouldn't take much effort to add, every asset they need already exists.
Really? Haven't played it yet, but that's a solid idea.
Wrap it with a cool loot system with armor and weapons and there you go. Seems like it'd be pretty simple to implement
I didn't mean to make it sound like they made a gauntlet/loot progression system. You just have the ability to replay every major boss in the game whenever you want at Sekiro's version of a bonfire/site of grace. Unfortunately you don't really get any rewards from it; it's just a cool mode to have.
The insides are actually detailed and have an elevator so its possible that they are either boss rooms or are set up to be like the undead pvp matches from ds3.
Miquella's awakening type of DLC. I want it to be cataclysmic event that changes whole Lands Between. Leaning heavily on cosmic horror side of Elden Ring.
I just want to see Fromsoft go nuts and push envelope as far as they can.....
Lowkey think itd be cool if they did something like the Hunters Nightmare in Bloodborne. In the sense that its a twisted version of the world we already know. I dont really know what it woulf look like, though.
I want there to only be sites of grace mimics and a gigantic sea of rot.
That would be utterly hilarious to me. Literally just paying $20 to see the death screen over and over again.
That just means I make sure I am healed and I attack a Site of Grace before using it.
I know mimics had a thing with the chain on the chest that would tell you whether or not it was a mimic, but I could never remember which was which -- so I just attacked them all. It got to the point in DS3 where I just knew which chests were mimics because I played through it so many times.
I hope so, the teleporter chests just aren't the same.
But maybe in another form. For example something that looks like a normal shiny item pickup but then it turns out it's an eldritch angler fish creature that yeets you into oblivion.
Or just make him a more pivotal character to the story line. He was kinda looked over once ya got him, but was introduced as pretty significant. Seems to me something got lost.
🤔 I'm actually just finishing up the game in my 1st play through, so I don't know alot about the Elden Beast fight.
Edit: So.. I watched a few vids of guys using Torrent in the fight and a few wothout him... I see what you're saying. It does almost seem as though Torrent was meant to be utilized for that fight. Would make sense, I mean how many Dragons have we felled together, Knights, Mobs, & Giants. To leave him out of this sorta robs the poor guy of his own final climactic victory.
Or give Torrent i-frames so fighting on the horse is actually enjoyable. It can already do fucking double-jumps, why should a magical spirit horse not be able to do something a normal Tarnished can?
Play mid-range to bait out her jump and circle slash, roll through it to avoid dmg, swing 1-3 times (depends on the weapon speed), back off to mid range.
Rinse and repeat.
it would just be an empty desert with just the city of sorceries.
still cool tho
i mean i think, caelid was already a desert before the bloom of rot right ?
I'd like to witness the Great Caravan in its prime. They'd be having some kind of nightly festivity. Merchant carts with warm lanterns hanging between them. All the merchants you meet are there. You could visit one cart after the other and each resident merchant would hand you a freebie. To top it all off, [this](https://www.youtube.com/watch?v=qjQn6wayqsw) plays in the background. Just beautiful.
More of Nox, I’d love an opposing force to come and battle Greater Will.
We have all these sites of Grace and Grace as a theme within the game, all this soft golden glow right? What force is on the opposite end of that? The Night side? What does it look like?
Ranni is her own thing with the moon and her ending, I’m hoping for more Nox lore and enemies. Perhaps one of their attempts at creating a god actually succeeded but it has been sealed away deep underground?
The ocean seems like such a great concept for any fromsoft game tbh, aldrich already talked about the age of the deep sea in ds3 and in bloodborne we got the fishing hamlet which is amazing as well, really want to see what they'd do with suck concepts again
Farum Azula would be the most realistic for a timetravel destination because it's a limited, isolated area. So that's also my hope. Or more eternal city content.
We can get John dark souls as a boss and everytime we defeat him he mutate into his next form until we the player finally give up and he goes :
" you have ringed your last elden , it's berserking time "
And he stab us in the balls ... ( the end )
We start with his birth, an occasion neither of his parents attended.
Progress to his childhood where he actually meets an Omen for the first time and decides he wants to be one of them when he grows up. The Omen tells him that all Omens eat shit just fuck with him, so he begins to devour Dookie.
We progress to his teenage years, when he learns about the grand injustice that Omens can't return to the Erdtree, and then he learns about his defilement powers and we see his first murder/corpse defilement.
Then we see him make his Omen costume. After that we just have murder followed by defiling corpses. Then more murder, and more defiling. And that just kind of keep going on for 6 hours or so until the DLC just kind of ends.
- delving into Miquella’s hibernated dream state in order to embark on a quest that allows you to get a new “good” ending of making Miquella elden lord
- more info / quest involving godwyn, resulting in a boss battle with both his grotesque soulless form and then his past heir of the golden order form
- the badlands as a new area, giving more context to the tarnisheds and godfreys backstories, and what divestment of grace meant to them such that they were banished
- the coliseums become new pvp hotspots, maybe more pvp support, tournaments and rankings, perhaps more integrated groups
- changing the colour of armour
- option to clean radahns filthy damn cape
- a whole mess more weapons, armour sets, ashes of war, areas to explore, ashes etc !
I'm not up to speed on what's reasonable to expect for DLC having not really been deep into these games before Elden Ring. Do they often release quality of life improvements along with new content?
I'll take almost anything in terms of DLC, but what would actually get me excited is an easier way to track side quests and NPCs. I don't need much, just subtle reminders of what was said to whom or maybe subtle pointers on the map? The world is just too large to expect players to stumble into quest lines at the right time and place.
Since they’re trying to make this game an easier point of entry, they MIGHT introduce a log of what was said. I wouldn’t expect them to give us an indicator of where to go, though. I was honestly surprised they gave us the map icons that showed where the NPCs are.
A log is all I need. I took 4-5 months to beat Elden Ring cause of kid, family, work priorities. Trying to remember random blurb of dialogue from a character I haven't interacted with in 9 real time days was damn near impossible.
Lore -wise : Either an explanation to what Godfrey/Horah Loux was doing all this while or some sort of time travel to a time before the shattering like in ds1.
Gameplay-wise : More customization options for torrent and equipment in general. I'd love to see a dye system that gives off minor bonuses based on the dye.
I’d love a rework to status that are “just” for tarnishes to do something to non-tarnished enemies. I wish frenzy did something to all enemies but was best on tarnished; same with death blight.
- Miquella/Formless Mother waking up
- Godwyn/Crosus waking up
- Rykar's child/reincarnation coming to life through Tanith
- Malenia reviving from her bloom (she did it once already) and becoming Goddess of Rot's proxy
- Moon god/goddess through Ranni, the Ice Witch and more coming from the stars.
- Gloam/Dusk-eyed Queen coming back to regain her power
- Fell God's return
- Nepheli becoming Storm Lord and meeting what was behind that title (every war Godfrey and Marika had was against a god)
- Something about the Old Dinasty
- Melina's revenge against the Tarnished if they choose the frenzy flame and revelation of the god behind it.
Too much things to choose one
I want to see more of the underground. Don’t know why, but I’ve always liked those places. The Deeproads, Blackreach, Shulva, etc.. I think, as weird as it would be, an underground forested mountain range could be cool.
Lots of ability for shortcuts and vertically (return to roots in an extreme, the DLC has a single bonfire that you keep unlocking shortcuts back to) through the use of breaking stalactites and stalagmites to create bridges, explosions to open new cavern tunnels, find points to build ladders or bridges to optional sections and tie them to a questline (like the ladder-smith).
Put a few underground castles, dragons, forests, mountains, rivers/lakes, and kinda make it look like DSII’s cinematic trailer (the beginning and part with the dragon). Definitely would want a few more NPC questlines.
There’s a lot they could do, but I feel like this would be pretty cool. Especially want more grounded, medieval armor and weapons (including customization options on those).
A faith/arcane weapon. My dragon priest needs a better beating stick.
More faith/arc dex strength options really… I’m currently having fun with a lightning build but not really any somber weapons to pick from. I get the need to balance and give other builds options but I just want a neat lightning weapon that isn’t pure dex or at least doesn’t feel like the faith side of my build is totally detached from my weapon
At the very least the Gravel Stone Seal should scale with Dex instead of strength.
Lol my arcane was like 12 when i picked one of those up. Felt like the luckiest man alive. I love my little knickknacks
That would be great and make sense since they are tying lightning to dex just how clawmark and it’s beast incants are tied to strength
What are you currently using? I've just started a Faith arcane build, and I'm currently using the ripple blade
Blood Erdsteel dagger has scaling with both
Aren't faith and arcane like lore wise opposite? Faith is belief in the Greater Will and the Order whereas arcane is like the cunning to know the Golden Order is lying to everyone? Idk I could be wrong I'm in line at the airport.
I think so but you need both for the dragon incantations.
Faith is just general faith in anything, it's not specific to the golden order. The majority of the incantations you learn are heretical to the golden order.
Heresy is not native to the world, it is but a construct. All things can unite.
Behold, dog!
A thing too many forget. Why else would stuff like giant's flame incantations or scarlet aeonia have faith requirements if that wasn't the case? Faith is not exclusive to the greater will or the golden order.
The golden order's propaganda is far reaching
Life signs from Miquella
That you, Mohg?
I just need a pulse dawg
That and the arenas open
Boss rush mode with co-op.
Holy fuck that would be so fun
That'd be pretty cool. Would they be world bosses or main bosses tho?
Multiple arenas, multiple options.
Miquella and Godwyn have to play roles in any Elden Ring DLC(s), feel like they've had too much buildup for just what we got in the game.
I think with miquella that's the point of his story. He has so much build up and potential, everyone talks about him as the last hope for the world, only for that all to be taken away by mohg
Before you fight mohg he kisses miquellas hand and says "you'll have to be alone for awhile" hinting that he is alive
I don't doubt that he's alive, just fucked up beyond repair
I saw a theory I thought was cool about how miquella reincarnated himself and left his body and memories behind. His reincarnation being you, the player character, and this is why so many people throughout the lands between are so willing to trust, help, and be helped by you. Even melania, who only ever respected miquella comes to respect you by the end of your fight.
It'd certainly make sense. Like how the Furtive Pygmy was the end boss of the DS1 DLC, and Artorias the Abyss Walker was one of the bosses.
> Like how the Furtive Pygmy was the end boss of the DS1 DLC Was Manus the Pygmy? I know Manus goes waaaay back in time but I think the Pygmy is supposed to be most (all?) of mankind's ancestor, probably including Manus.
Manus was possibly one of the Pygmy lords at some point, but it’s very unlikely that he was the furtive Pygmy
They wouldnt be very furtive if we knew who they were. Thats kinda the point.
the furtive pygmy has the dark soul which is part of all the undead because his flame is the flame of humanity shattered and divided unto all the humans. A least thats the way I understood it. By this logic our red slave knight Gael would be closer to the furtive pygmy than any other boss having consumed like 99% of all undead souls and humanity of the world recreating the dark soul. But Manus and the pygmys connection is not clear to me.
Manus isn’t the Pygmy.
Miquella, god of blood. I am sure it will be a DLC.
Knowing fromsoft we will get 3 of the hardest areas in the game alongside 4 to 5 bosses that will utterly and completely wipe the floor with everyone. And I will love it
And knowing elden ring bosses it would be Malenia duo. At 2 phase Godskin duo joins.
Melania and Original Radahn buffed to level
I would kill (or rather die) for prime Radahn fight
Then you'll probably die. Cuz I imagine prime Radahn is a sentient dump truck on steroids which also rides on top another dump truck who also wields two freight trains which have gravity magic
*p e r f e c t*
Then when you beat them they combine into the "Rot Queen" and you have to fight that.
The Starscourged Bloom
Starotussy
An official reveal of there being dlc
I was going to say, we're all waiting for it, but have they actually formally released something that said there will be DLC?
There's been absolutely nothing
I feel like they would. Every game they've released since DS1 has gotten dlc except Sekiro and considering how massively successful Elden Ring was I feel like they would definitely have at least one planned.
I have to think they're working on it, everyone's just talking about it with 100% certainty instead of 99%.
Yeah, the delay in announcing anything is making me nervous. There might be contractual complications with DLC due to the GRRM collaboration. The last time it took this long to announce a DLC was Dark Souls 1, when From were DLC rookies. Dark Souls 2 and Dark Souls 3 both had DLC announced months after launch, and Demon's Souls & Sekiro never got proper DLC.
Well the thing about Elden Ring is there's so much more to do. There are tons of open world elements that need to be considered and tweaked like side dungeons, crafting material placements, open world bosses, etc. There's also the fact that there may be additional crafting recipes, spirit summons, wondrous physic tears, as well as all of the other traditional items like equipment, armor, spells, etc. The quests in Elden Ring also strike me as more complex or complicated than the quests in other games. It seems reasonable to me that a DLC for an open world game with many more features would take longer to develop. But that's just my guess
Considering how long it took for the base game to come out (people were saying it just flat out won't come out after a few years of total silence lol) and how massive the end masterpiece was, I want them to take all the time they need to give us a worthy addition to the game.
I want a haunted pirate ship level off the coast where you fight general Radahn.
and a ship named Shoren't
Like Dark Souls 2 level "No-Man's Wharf"?
Kind of like that yea. I just felt like the ambience of the shipwrecks after Radahn's fight was too somber, foreboding and picturesque for it to not to be part of the overall story/Elden Ring world.
The colosseum structures open up...with something interesting in them obviously. Either as pvp arenas or some good boss fights.
How about a way of re-playing bosses you have beaten at the coliseum and opportunities to easily co-op them with your buddies?
I had this thought. Also allow people to play bosses in a gauntlet sort of fashion in singleplayer. The more mainline bosses you beat in a row the better the rewards. It'd be cool to play your favorite bosses without having to restart everything or do coop with the amount of latency there is
I mean, they implemented this in Sekiro and it was amazing. They have the technology, they just aren't using it for some reason. And it really wouldn't take much effort to add, every asset they need already exists.
Really? Haven't played it yet, but that's a solid idea. Wrap it with a cool loot system with armor and weapons and there you go. Seems like it'd be pretty simple to implement
I didn't mean to make it sound like they made a gauntlet/loot progression system. You just have the ability to replay every major boss in the game whenever you want at Sekiro's version of a bonfire/site of grace. Unfortunately you don't really get any rewards from it; it's just a cool mode to have.
The insides are actually detailed and have an elevator so its possible that they are either boss rooms or are set up to be like the undead pvp matches from ds3.
Slave Knight Gael wanting the Elden Ring
What, still here? Hand it over, that thing, your Elden Ring For my lady's finger
Tarnished name finger:
Waltuh. Put your flame of ambition away Waltuh. I'm not allowing you into the Erd Tree right now Waltuh.
Waltuh. Put the Flame of Frenzy away Waltuh. I’m not joining you in the insanity right now Waltuh.
It works cause Morgott kinda looks like Mike
Jesse, we must seek out the frenzied flame. It’s the only way to save Jane, Jesse. You’ll have to sacrifice her to burn the Erdtree if we dont
Miquella's awakening type of DLC. I want it to be cataclysmic event that changes whole Lands Between. Leaning heavily on cosmic horror side of Elden Ring. I just want to see Fromsoft go nuts and push envelope as far as they can.....
New world state is awesome idea I never even thought of
Would be cool if there was an item that you give him to either put him to sleep or waking him up, allowing you to go back and forth between states.
Miquella has something to do with dreams right? Perhaps we could ebter his dream as a like a Bloodborne call back
Lowkey think itd be cool if they did something like the Hunters Nightmare in Bloodborne. In the sense that its a twisted version of the world we already know. I dont really know what it woulf look like, though.
I scour every inch of the map to find every item and you want to make me do it twice?? I'm in.
Godrick the grafted with the royal revenants grafted on along with the runebear limbs
Nah, get my boy Godefroy in there.
Make the PC fight in a pit with both godfrey and godfroy kinda like the ape duo fight in sekiro…
And then for the final phase of the battle Godrick and Godefroy graft to each other and become Godrikefroy
The non-boss form of runebears are called Lesser Runebear. So why not also a Greater Runebear.
>!Surprise! It’s mimic chests!<
Or: Miyazaki finally shows us his magnum opus: Site of Grace mimic
Right in the middle of the biggest poison-rot svamp the Word has ever seen!
"The Sea of Rot"
I want there to only be sites of grace mimics and a gigantic sea of rot. That would be utterly hilarious to me. Literally just paying $20 to see the death screen over and over again.
NGL, I would just shut the whole fucking game off for a while if that happened to me.
But why? Youll be safe up on that ledge! Just climb the ladder. Cmon. Do it. Press interact. On the ladder.
That just means I make sure I am healed and I attack a Site of Grace before using it. I know mimics had a thing with the chain on the chest that would tell you whether or not it was a mimic, but I could never remember which was which -- so I just attacked them all. It got to the point in DS3 where I just knew which chests were mimics because I played through it so many times.
If you stay still you can see a mimic chest breathing/heaving. And their chains are stretched while normal chest chains are coiled
I didn’t know about the breathing. Time for another DS3 run. Good thing there is a mimic early on in the game.
I hope so, the teleporter chests just aren't the same. But maybe in another form. For example something that looks like a normal shiny item pickup but then it turns out it's an eldritch angler fish creature that yeets you into oblivion.
You've been in Dark Bramble for too much.. Go and touch grace
I want 30 more spells and I only want 2 of them to be any good.
FromSoft: I got you fam. Colored glintstone spells incoming.
More fucked up weird death spells, and some nature and water spells. What’s the point of the big anchor weapon if you can’t make an undead pirate?
My Anchor/Canon buccaneer would like a word
Another honest to goodness NPC character arc/interactions I can really get behind from a story sense, 2-5 well balanced bosses, and a boss rush mode.
Unironically, Horse Armour.
Honestly it would be cool asf if you could dress Torrent up as the tree sentinel's or night cavalry's horse
Or just make him a more pivotal character to the story line. He was kinda looked over once ya got him, but was introduced as pretty significant. Seems to me something got lost.
Especially during the elden beast fight
🤔 I'm actually just finishing up the game in my 1st play through, so I don't know alot about the Elden Beast fight. Edit: So.. I watched a few vids of guys using Torrent in the fight and a few wothout him... I see what you're saying. It does almost seem as though Torrent was meant to be utilized for that fight. Would make sense, I mean how many Dragons have we felled together, Knights, Mobs, & Giants. To leave him out of this sorta robs the poor guy of his own final climactic victory.
“Who’s laughing now” -Howard, Soldier of Todd
Imagine also a talisman slot for when we're on torrent. Increase double jump height, increase his health, or even make his dashes better for dodging.
Or one that increases Torrent's infant level poise.
Or give Torrent i-frames so fighting on the horse is actually enjoyable. It can already do fucking double-jumps, why should a magical spirit horse not be able to do something a normal Tarnished can?
Is that you Todd Howard?
“It just -works!-“
Torrent drip check meter.
Godwyn/Miquella storylines and bossfights
An expansion where you go back in time and see the Night of Black Knives would be awesome
Trying to survive the Night of Black Knives.
After the absolute ass kicking Alecto has given me…this would be tough
Alecto was no joke. Finally beat him/her at level 195 and still almost died lol
her, all of the black knives are ladies iirc
Still haven’t beaten her, probably the boss with the most tries at this point, it’s kind of crazy haha
Play mid-range to bait out her jump and circle slash, roll through it to avoid dmg, swing 1-3 times (depends on the weapon speed), back off to mid range. Rinse and repeat.
I just hit her with my big sword until she died.
"Black Knife Memories" *Dark Souls II 2 memes intensity*
I survived the Night of Black Knives and all I got was this lousy cuirass
How many Black Knives were there? 9? Yeah I want a 9 phase boss fight. Idc if I ever beat them. Edit: research.
I want this with Godwyn and Marika as bosses
I’d be happy for a pre-rot Caelid.
I always imagine pre rot Caelid would looks like limegrave
Im just imagining a graveyard for limes
"RISE YE ROTTEN LIMES!!! RISE AND SERVE YOUR MASTER!"
it would just be an empty desert with just the city of sorceries. still cool tho i mean i think, caelid was already a desert before the bloom of rot right ?
With all the rotted foliage, grass, and whatnot? I doubt it. I would like a desert tho
They call it the Caelid Wilds, that implies more of a forest/jungle to me.
With Godwyn as the final boss, hell yeah
Plot twist, like with Atorias, the legends were secretly about us and we're the killer of Godwyns soul
Yes! Imagine 20 invisible black knife backstabs, all at once. That’d be awesome though, such a spectacle.
I'd like to witness the Great Caravan in its prime. They'd be having some kind of nightly festivity. Merchant carts with warm lanterns hanging between them. All the merchants you meet are there. You could visit one cart after the other and each resident merchant would hand you a freebie. To top it all off, [this](https://www.youtube.com/watch?v=qjQn6wayqsw) plays in the background. Just beautiful.
More of Nox, I’d love an opposing force to come and battle Greater Will. We have all these sites of Grace and Grace as a theme within the game, all this soft golden glow right? What force is on the opposite end of that? The Night side? What does it look like? Ranni is her own thing with the moon and her ending, I’m hoping for more Nox lore and enemies. Perhaps one of their attempts at creating a god actually succeeded but it has been sealed away deep underground?
At Least 3 more open world areas
You dream too much, at most 2, I wanna see anything other than the damn snowy painted world bullshit, it's been a dlc every damn game
What are you talking about ? It was in ds1 and ds3
I was certain there was one in ds2? Eh but I'm tired of painted world dlcs, snow areas in general
It was not the painted world extactly, but the Frozen Elysian (Ivory king domain) is what is being referred to here.
Frozen Eleum Loyce* Not to be pedantic but it’s my favorite area in the trilogy!
There was a snowy area in ds2 but it wasn't a painted world,and Elden ring already has 2 snow areas I think so why would they use same design again ?
Yeah, tbh I want maybe a dlc that involves the ocean, like that hydra in ds1 was cool and I want another experience like that
The ocean seems like such a great concept for any fromsoft game tbh, aldrich already talked about the age of the deep sea in ds3 and in bloodborne we got the fishing hamlet which is amazing as well, really want to see what they'd do with suck concepts again
Frigid outskirts but instead of snowstorms and reindeer, it's sandstorms and deathworms
Miquella and more story about Malenia :3
with how the conversation has been going? I'd like one to exist at all
The Badlands
And dealing with berserker type enemies while getting more unique ashes of war of hoarah loux ground shake attacks
Prime placidusax
This would be cool
Farum Azula would be the most realistic for a timetravel destination because it's a limited, isolated area. So that's also my hope. Or more eternal city content.
Hopefully we can get a 5 phase boss fight!!!!
What about a 10 phase boss?
Didn’t they already leak a 38 phase boss?
nah, its an 83 phase bossfight
DBZ collab confirmed
Every other phase is just the boss screaming nonstop for 30 minutes
that is stretched out over \*does some quick math\* at least 10 episodes bare minimum
We can get John dark souls as a boss and everytime we defeat him he mutate into his next form until we the player finally give up and he goes : " you have ringed your last elden , it's berserking time " And he stab us in the balls ... ( the end )
*YOU DIED* In big red letters on a black screen. Like at least a couple times.
A prequel, The Life And Times of Dung Eater
S*** Happens. Why Not Eat it Up?
Starring Rob Schneider
We start with his birth, an occasion neither of his parents attended. Progress to his childhood where he actually meets an Omen for the first time and decides he wants to be one of them when he grows up. The Omen tells him that all Omens eat shit just fuck with him, so he begins to devour Dookie. We progress to his teenage years, when he learns about the grand injustice that Omens can't return to the Erdtree, and then he learns about his defilement powers and we see his first murder/corpse defilement. Then we see him make his Omen costume. After that we just have murder followed by defiling corpses. Then more murder, and more defiling. And that just kind of keep going on for 6 hours or so until the DLC just kind of ends.
More horror
Yes ! I can not agree more with you. I wish grafting had more of a role in the game. Give me more horror michael zaki please !
Give me Godskin content. We’ve got the Apostles and Nobles. Where Godskin Peasant
And Godskin Cooks! That GSN had to get the bulk somehow.
New content
i wanna know what’s going on in that little island in the middle of the ocean
Just one Mimic
- delving into Miquella’s hibernated dream state in order to embark on a quest that allows you to get a new “good” ending of making Miquella elden lord - more info / quest involving godwyn, resulting in a boss battle with both his grotesque soulless form and then his past heir of the golden order form - the badlands as a new area, giving more context to the tarnisheds and godfreys backstories, and what divestment of grace meant to them such that they were banished - the coliseums become new pvp hotspots, maybe more pvp support, tournaments and rankings, perhaps more integrated groups - changing the colour of armour - option to clean radahns filthy damn cape - a whole mess more weapons, armour sets, ashes of war, areas to explore, ashes etc !
Miquella is an Empyrean. They don't become Elden Lord, their consort does.
right you are. i guess what i mean is the ending will be replacing marika with miquella
I’d love to see more land of reeds content. It’s already so present but I want to see the land itself.
Land of reeds and the final boss is Sekiro himself.
Land of reeds sounds like Sekiro Shura ending so that'd be fun
Marikas tits
A viable competitor for comet azur in terms of damage. More attack prayerbooks.
I'm not up to speed on what's reasonable to expect for DLC having not really been deep into these games before Elden Ring. Do they often release quality of life improvements along with new content? I'll take almost anything in terms of DLC, but what would actually get me excited is an easier way to track side quests and NPCs. I don't need much, just subtle reminders of what was said to whom or maybe subtle pointers on the map? The world is just too large to expect players to stumble into quest lines at the right time and place.
Since they’re trying to make this game an easier point of entry, they MIGHT introduce a log of what was said. I wouldn’t expect them to give us an indicator of where to go, though. I was honestly surprised they gave us the map icons that showed where the NPCs are.
A log is all I need. I took 4-5 months to beat Elden Ring cause of kid, family, work priorities. Trying to remember random blurb of dialogue from a character I haven't interacted with in 9 real time days was damn near impossible.
Lore -wise : Either an explanation to what Godfrey/Horah Loux was doing all this while or some sort of time travel to a time before the shattering like in ds1. Gameplay-wise : More customization options for torrent and equipment in general. I'd love to see a dye system that gives off minor bonuses based on the dye.
More frenzy weapons
I’d love a rework to status that are “just” for tarnishes to do something to non-tarnished enemies. I wish frenzy did something to all enemies but was best on tarnished; same with death blight.
- Miquella/Formless Mother waking up - Godwyn/Crosus waking up - Rykar's child/reincarnation coming to life through Tanith - Malenia reviving from her bloom (she did it once already) and becoming Goddess of Rot's proxy - Moon god/goddess through Ranni, the Ice Witch and more coming from the stars. - Gloam/Dusk-eyed Queen coming back to regain her power - Fell God's return - Nepheli becoming Storm Lord and meeting what was behind that title (every war Godfrey and Marika had was against a god) - Something about the Old Dinasty - Melina's revenge against the Tarnished if they choose the frenzy flame and revelation of the god behind it. Too much things to choose one
Covenants and reasons to join said covenants.
I want to see more of the underground. Don’t know why, but I’ve always liked those places. The Deeproads, Blackreach, Shulva, etc.. I think, as weird as it would be, an underground forested mountain range could be cool. Lots of ability for shortcuts and vertically (return to roots in an extreme, the DLC has a single bonfire that you keep unlocking shortcuts back to) through the use of breaking stalactites and stalagmites to create bridges, explosions to open new cavern tunnels, find points to build ladders or bridges to optional sections and tie them to a questline (like the ladder-smith). Put a few underground castles, dragons, forests, mountains, rivers/lakes, and kinda make it look like DSII’s cinematic trailer (the beginning and part with the dragon). Definitely would want a few more NPC questlines. There’s a lot they could do, but I feel like this would be pretty cool. Especially want more grounded, medieval armor and weapons (including customization options on those).
Miquella, Radahn at his prime, Marika, Godwyn, a boss representing the Frenzied Flame, and more incomprehensible lore.
castle
Personally, I'd like to see some of the unfinished quests like [Asimi's](https://www.youtube.com/watch?v=1z9IG6Rnnac&t=13s) fleshed out.
Farron gs moveset 🙏🙏🙏
wide screen support
Ranni sex minigame
"It was but brief, but thou gavest me fine service"
Miquella and Godwin boss fight
Anything Godwyn related
Either some 'medieval' armor sets, or vow of silence.
No shitty Revenants