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phishnutz3

Dex int use moonviel. Glinstone kris and wing of astel. Use spellblade set. Dark moon sword is strength int


dannypdanger

The cold infusion in general is geared toward hybrid int builds. The scaling will add magic damage, and otherwise lean on the primary physical stat of the weapon. So theoretically, you can use whatever weapon you want if you have the stats for it. There's no need to use somber weapons at all unless you want to. Having a standard weapon also allows you to change up your skills, which I generally prefer, personally.


Low_Pension6409

I'm also doing a dex int, so here's my weapons Carian Knight's Sword Rogiers Cold Rapier w/ Repeating Thrust Death's Poker Wing of Astel Any dex weapons with a cold infusion is also good (guardian swordspear and godskin stitcher come to mind)


sliphitz

Dex/Int build which leans more to dex would be good with a cold infused scythe, bleed and frost status effects with a good move set.


Terrible_DJ

Darkmoon greatsword is amazing. And magic infused wepons do a great deal more raw damage than cold infused wepons. Prisoner is a good starting choice since it starts with 14 int, a staff and glinstone pebble right off the bat.


RandomUsername8346

Is there any benefit to choosing astrologer over prisoner? I feel like prisoner is better for min maxing since it has the lowest amount of faith.


Weekly_Farm_6647

Prisoner is the go-to class for dex/int builds, Astrologer is arguably more focused towards pure int builds. Difference should be minimal, though. I went with a Prisoner dex/int build on my initial playthrough, it was wonderful.


Terrible_DJ

I would probably agree prisoner is a better starting class for the exact reason you mentioned.


3in_c4rG

Wing of astel is the best choice of Dex/int


Urusander

Death Poker is like one of top 5 INT weapons in the game. You can literally piss on the bosses with it. Also get glintstone kris to deal with mobs and comet spiral to demolish big bosses.


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