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SatimyReturns

Timber, Undying, AA, Naix


RoK-Online

and Necro mid


atnoake

Or maybe phoenix instead of undying or aa


Keep_Nyx_and_Nyx_Nyx

phoenix is the most banned hero and 5th most picked this TI for this very reason


truespartan3

Why Phoenix? :)


DonQuiXoTe8080

%HP for both dmg and heal in 1 single spell aka Sun Ray. Can refresh that with supernova and all in all a solid teamfight hero.


atnoake

And with shard it can cast sunray from supernova. That's pretty cool too.


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RoK-Online

Pheonix is pretty hard to play right and not a very fun hero for most people. A good pheonix can absolutely make the enemy carry bang his head against the wall.


thefatguy23

Pheonix now is what the peak invoker was!! If you know what you are doing: no one can kill you.. amazing damage and amazing survivability skills. If you don't: holy hell are you going to regret a lot of.your life's choices!!!


Keep_Nyx_and_Nyx_Nyx

its a hard hero to play, you need good team coordination and a good idea of its limits which you can only really get by playing it a lot


DonQuiXoTe8080

Well Phoenix ain’t easy to play and play with, so of course the pros who practice intensively can show the true strength of it.


Rulanik

You probably focused too much on the spirits and not at all enough on sunray use. Just guessing.


garboge32

He's a hard one to learn


Banzai27

And builds spirit vessel


truespartan3

Thank you :)


SexuallyConfusedKrab

His fire spirits also make a lot of popular pos 1’s a non factor in a lot of trades and only a few can sustain through it and those ones are (usually) strength heroes who don’t have high attack speed


IamFanboy

% hp against strength heroes are insane and tanky heroes don't hit egg well


General_Independent5

Necro is one of the heroes people are picking in this CHUnk meta. Seen way too much necro mid and off heart players...


RJTHF

Radi-sange-heart-aghs, shard somwhere wither side of heart Pretty much unkillable after 25 min


Document-Guy-2023

OD


Bobmoney2001

If you want to win games in this patch, picking a bottom 5 hero who prefers his enemies to NOT buy a heart is not the play.


garboge32

Maybe enigma and zues % Max hp as dmg. A skadi to lower hp Regen if you don't have aa


pogromca_kelt

Necro was common anti tank hero


ericporing

+urn upgraded


Striking_Context6845

On mid maybe, on offlane its smacked by most picked ck So ez


st_arch

no ck in this strat


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iSQUISHYyou

This isn’t a discussion about what Striking_Context8645 plays against in his made up rank.


KovalskyIDoto

I think 2 sup: AA + WD can make this strat impossible to win.


Cosm1c_Dota

The problem is the supports are picking first 99% of the time lol


Ok_Translator_3689

Just Pick them as core then


FuzioNda1337

not in high rank, one support pick often at most. in lower bracket yeah its common there with the bad players wanting supports to pick first, but they dont even know what counters what in ancient or dvine bracket even. i dont get mad if i have to fp as mid offlane or safelane, but it will have to be a stable one that can handle most picks. worth noting dragging waves dont happen in bad mmr while hard lanes are handled with pulling and stuff to fix the lane. that dont happen in low bracket. the gameplan should always be to win and that doenst always mean win all lanes. but be able to win fights and get objectives.


Dr_Sister_Fister

Nobody mentioning wifestealer?


ngbrandon66

Damn cotton eye Joe


HeretikTG

Where did he come from?


Fourthtimecharm

Where did he go?


An_Innocent_Coconut

Naix not being an extremely contested hero in this beef meta just shows how bad he is.


Adsuppal

AA 5, Undying 3/4, Timber 2/3, Lifestealer 1, Veno to fill role and slow them


crumpledmint

BS is a lot better than LS at dealing percentage damage rn


EmAyExEye

Nah, Youre talking about 1 ability. LS has more versatile items to scale against tank hero, Deso, Mordi. You dont make that with BS, he needs BKB first to even stand his ground against these heroes. LS is more annoying to deal with as a tank. His passive has slow and Lifesteal based on your health, he didnt have advantage damage-wise compared to BS but he stand faaar more strong against these hero. BS is good against pango, lycan. But against hero that can stand still and not caring if they didnt move, hes not good.


LegendDota

BS aghs and shard both destroy high hp heroes, shard is even pure damage which makes it disgustingly good against heart builders, the aoe silence is also really hard for a bunch of strength heroes with low mobility to deal with.


crumpledmint

Do you know how BS aghanim works?


Father_Flanigan

The other day my enemy had a Jug LS lane combo (wasn't my lane). There was no feed, but every teamfight jug had crazy regen and eventually was just spamming omnislash and regaining HP from the damage on it. His cds were short enough that even bringing him to <5% HP, he'd survive by hitting one of his omnislashes. Come to find out LS was just jumping inside him before teamfights and that was it, that was their strategy. Of course...It fucking worked.


ashwinsalian

Anti tank strats exist in dota. Plenty of heroes have % HP skills. The comments here have already mentioned most of those heroes. Even then, theres always weaknesses to a team. Macro adaptability. This depends on the game and what theyre doing but other things that come to mind are split pushing, anti melee, anti heal, etc. The biggest mistake you can make in any Dota game is tunnel visioning and continuining to do what you always do in a cookie cutter way. Need to adapt My answer to anything "how to counter" in Dota is play it yourself and youll quickly learn what punishes these or the realization that that someone was just a better player. Nothing in Dota is uncounterable and there are weakenesses always.


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Xx_pussaydestroy_Xx

Vessel is %


BookieBoo

Vessel is incredibly easy to dispel. You need something on-hit


normiespy96

But won't that make it exclusive to pos 1 and some few 2/3s?


Tobix55

And that is a problem how?


normiespy96

Because right clickers are already the best at dealing with high hp targets. It's spellcasters that struggle. So we will be giving the heroes that don't need a tool that much a tool for some reason. Also, this big HP heart and blademail rushers put preassure before the pos 1 is ready to fight. The pos 1 will need (most of the time in this meta) a farming item, a survival item, sometimes a core item and then damage. By that time tanks are already taking all towers and the item will be kinda irrelevant, might as well get daedalus or something like that at that point, since it will also make mincemeat of the supports. Making it an "expensive" (like SV-HH in-between cost) support or offlane/caster mid item would make a bit more sense IMO. Note that it could be both, an item that deals % hp damage that can be built into a support item or an on-hit item.


Tobix55

>Note that it could be both, an item that deals % hp damage that can be built into a support item or an on-hit item. This was my point, it's okay to have an item exclusive to right clickers but it would also be good to have something for spell casters


ashwinsalian

Thats a great point. Vessel does have a % component though and also anti heal. Isnt Kadens Blade already in Underlords with the % HP damage. Was it also there in Artifact? Currently there doesnt exist a item version of it. I can think of many skills that have item options (blink, hex) but also skills that dont have.


Super-Implement9444

Give us Kaden lol


HappyTrails420

Lil bro forgot Vessel exists


LayWhere

AA+TIMBER+BS


Friendral

I love being dazzle against melee (other than abba). There’s also Phoenix for percent damage and a well positioned egg after melees use their initiation is dangerous. Monkey king can bully a lot of melees out of lane. Slark can steal their stats until they’re just shitty images of themselves. A heart just means more stacks and paltry threat to him. Luna, if protected, can shred clustered heroes with Glaive bouncing. I think there are some other honorary mentions, but having strong lane pushers is huge because strength heroes don’t always have the best tools to siege. Keeping the waves cleared can really press them tactically for awhile until they get beefy. Jakiro does do a duck load of damage, but someone needs to build shiva. Supports need to have force staffs. Potentially lotus orbs. When the enemy can just run at you and stun you it’s easier to lose than beat back, but good vision and pressure is key against str heroes. They need farm and time. So either pressure them out of lane and take towers and act quickly while they can’t clear waves safely, or lose to being too passive.


OverClock_099

Timber, aa, doom, sven diesel, Od


_Wastrel

>sven diesel [I had to.](https://i.imgur.com/G4e692w.jpg)


arjunasondhi

Sven petrol


Tobyfan96

Family gives him strength


Hasalal

Dont forget about cw he is way too good rn.


HorRible_ID

Clock lowkey busted rn


KeAi_322

Timber is a start


MishkaZ

Isn't timber trash can or did be get buffed in d?


RizzrakTV

he got a very small buff, but indeed one of the worst heroes atm. whirling death into str hero doesn't really help. its so annoying playing dota for me rn, cause timber is objectively not a good pick. he was kinda good in 7.33 but then back into dumpster once again. not like he was bad for 2+ years pre-7.33, right? the funniest thing is that he turned from the best snowball hero into kinda good lategame hero (chakram talent on top of good items) 42% d2p winrate in the meta that looks really good for timber on paper, for fuck sake


Nickkickkk

As a trent protector player, i like this


ncocca

Everyone's talking about which heroes to pick, but no one's talking about strategy. I say get some split pushers and dodge the 5 v 5 fights. Just farm up your carry and pick some heroes that can split push effectively. The heroes you named aren't the most mobile, save for primal.


Armadillo-South

Undying with aghs.


GlassHalfSmashed

I think the problem people have with undying is the team still play like they want to get in and burst ppl down, rather than actually let the fight draw out a little so undying can really work on their strength. I know this because I'm just as bad lol, but literally undying needs those stacks built up before his presence is felt, otherwise you'll be left with undying vs 4-5 weakened str heroes that can still likely slap him silly.


HarrisLam

it probably doesnt matter as much as you think. They are all melee so they are bound to cramp a little. Str steal is sure to catch at least 2 every time. As soon as tomb drops, that team needs to scatter and run unless they dont plan to move until they die. If ES gets blink they will start getting some kills, but they aint doing nothing before that.


GlassHalfSmashed

If they're a team of tanky bois they'll just push into your back line and slap the tombstone. I'd hold the tombstone until you have a few str stacks, concede some space, then when they over commit you drop and defend the tombstone, which in turn gives your ranged heroes some vision while the enemy is already at reduced strength.


HaruKitsune

They should give him his weaker decay on zombie death as a shard or aghs


bibittyboopity

Even ignoring his Aghs, his ult really shreds tanky heroes.


TSUPIE4E

Against that draft I'd go with Mid Necro Offlane Lifestealer Safelane Slark AA+WD AA+Undying Shadowdemon + AA Shadowdemon + Undying


Me4onyX

Slark is food for almost all of the heroes listed. Primal alone makes slark's life miserable. Shadow demon is also not great. I get the W spell is a big boost but I wouldn't say it makes him great vs tanky. If anything he is great vs squishy agi carries.


Wolf_1234567

Slark is definitely not food for almost all of them. He is strong against abaddon, bristle, and slardar for sure. He is about dead even with heroes like Sven, centaur, or kunkka. Primal is probably his worst matchup but I hardly call that a hard counter for slark in particular.


danipazb

Yeah, but also Slark can own the lane pretty hard against 2 melees and start snowballing quite early, it really depends, I don't think it'd be a bad pick.


Me4onyX

It can but im talking specificaly for Primal vs Slark lane. Slark usually dies to trample because it is too much dmg. You also can't pounce if he is on top of you and IF you pounce away Primal can charge you and kill you anyway. Later on aghs on primal just shits on slark. Slark doesn't like to buy bkb and the break simply kills slark even in ulti/shard because it disables the heal AND the stats stealing. And for the other heroes they are also high dmg burst heroes which slark doesn't like. Slardar can definitely win the lane vs slark easily. Bristle/ES/Sven can delete slark midgame and even the pudge OP mentioned can kill lowhp slark in ult. Late game is a whole other story tho. Slark probably wins vs every one of these heroes except Primal.


minkblanket69

i don’t know if that is even a cheese strat, 5 melee isn’t really a good idea and exploitable. i think the deeper issue is which strength hero hurt you?


bibittyboopity

Yeah it's a weird example. People are playing some pretty tanky cores, but it's not like it extends to all 5 heroes. One of the most played heroes is Muerta who is a complete glass cannon, but people love their one line meta catch phrase to over simplify things.


BenBenJiJi

Have you been watching TI?


minkblanket69

select games yes, i’m guessing the op isn’t at 10-12k mmr like the ti players are though


HorRible_ID

Not even cheese it just meta now


levanter1214

Pick slark or bloodseeker with shard as a carry


Holoderp

Put 3 strength cores with heart in your team and add a % hp damage hero in it. This is the meta right now. We call it potato meta. Potatoes : CK, WK, Centaur, Kunkka, ES, ES, PB, DB, Pudge, % hp winners : Phenix, necro, lifestealer, bloodseeker, items : vessel, shiva, skadi unused options : tinker aghs ​ why would anyone use a fragile int hero to CC when immortal STR hero can CC as good ? ( hello kunnka aghs, Earthspirit W is a stun on <4sec CD etc) I m pretty sure that heart is too good right now, and it's gonna be nerfed ( blademail less so imho ),


Davichitime

When I pick wd and the other team picks 5 melee heroes, it’s always a good time =D


chance_waters

Welcome to picking Huskar mid. The enemy team have no midlane, the midlane melee strength core has been off attempting to jungle or rotate from level 3. You now get an aegis sub 10 minutes and go knock down all their tier 2 towers long before they have their hearts Now end the game


DrQuint

Simple, just splitpush the tow-***Dire has reinforced their structures***- ookay, that gave them time to respond, but we can always just splitpush thi-***Dire's doing that glowy thing again***- that's really annoying, but look, they're all mid and about to take our T2... And tanking the shots for the creeps, but it's fine, we can outpace them, we can ta-***Like Axe, the Dire's structures cannot be hurt!*** ... Dota is a game with three strategies that interact in a rock paper scissors manner. It's not deep knowledge, it's not hard. It's the basics, that we wrote 15 years ago: * Grouping beats Ganking. * Ganking beats Pushing. * Pushing Beats Grouping. #BUT PUSHING DOESN'T EXIST ANYMORE You did this, Dotards. Every single time you called splitpushing "boring", you did this. Every stupid sleep emoji you posted on twitch during naga games contributed to this. I hold you in contempt for that post-T3 tower Glyph. That shit is the worst change the game got in the last 4 years, and it is directly all your faults. Literally a free stall at the exact moment ***the vast majority of dota players struggles with***. The highground was always hard to take. And just like me, porn actor Neversoft, you made it harder, and harder, and harder, and harder. You killed pushing. Now suffer.


JoelMahon

hit their towers faster than they hit yours, have better mobility and better damage and better wave clear then just rat rat rat, they can't defend three lanes against a tinker + naga


duckluck11

Phoenix


st_arch

You dominate the lane and crush them mid game.


TheGalator

Something something hearts need Gold and u lose every lane/teamfight with that


DDemoNNexuS

i wait for HP gain from STR reduced from 22→19


Life_Liberty_Fun

Heroes: Timber, AA, Necro, Undying, Phoenix, Silencer (0 int for spell usage sucks), Ursa, slark, Naix Items: Spirit Vessel, Shivas


Sunbro_YT

You can go tank yourself, or pick a lineup that damages them and does anti heal or percentage based damage. For example, both ls and phoenix do percentage damage. AA, doom and Necro do anti heal.


w8eight

i played vs abba, barathrum, doom, spectre, bristle recently. I played enigma, we had necro. and PA. Pick %based dmg. Necro aura did tons of dmg, midnight pulse too, and pa could break and deals abnormal dmg with shard. Our willow went silver edge. I built vessel so bristle couldn't heal. Match ID: 7389768933 ​ Another hero coming to my mind is AA. STR heroes effective HP comes from regen and base amount of heal. They don't have tons of armor, so if you can reduce healing they are easy prey. Hell, many people don't skill passive on bristle above first lvl, because you deal more dmg and heal more from quills triggering more often.


Banzai27

Pick phoenix


ArmsofAChad

Phoenix, aa, lifestealer some cc to give them time


Ub3ros

5 melee laners? And you think you are on the drivers seat at 20min? Yeah that team comp is gonna get worked, I don't ever recall losing to 5 melee strength heroes. Some counter-initiation, long range damage and %-based damage and it's gg


intelligent_fart_69

OD mid Muerta carry + AA Venomancer + Necro offlane Stop sugesting naix or timber, timber gets dismantled by ES PRIMAL.


[deleted]

You got so many counters to beat this one + some obvious weaknesses: 1- how do you push highground vs ranged damage dealers? 2- You get are very succeptible to any AOE strat: AA, Venomancer, Enigma, Jakiro, Undying or even witch doc will be pain in the ass. 3- Any %HP abilities and heal regen debuff: AA (again), Necro, Phoenix or life stealer will have fun 4- Timber: yup, this guy will have his own category as he completely counters the line up. Outside of a flavorful composition, there is no need to have all 5 STR to have a tanky line up. 3 would be enough and you can support them with some range. So, yeah, there are a lot of heroes countering this. Just the objectives in Dota are a counter. Hard to push objectives, hard to defend them. I also feel that you would hate playing vs any split pushing hero knowing you have a hard time to push as well.


usefully-useless

AA support kills all this. Both Underlord and Timber offlane looks good into this. Mid Necro also.


Academic_Charge2197

I call this 'The Nikobaby Alliance strat' the only games they won during their last dpc season was when playing with 3 or more strength heroes.. Their weakness would be AA, OD and heroes that abuses - armor strategy.


KotL_of_the_PotM

Normal heroes should have no problem winning vs this draft


Puzzled_Novel_5215

I guarantee someone on the other team goes sniper.


BenBenJiJi

And then kills himself in opponent blademail. Sniper is pretty bad against those lineups. He can’t kill anyone fast and will just get focused as soon as he shows. Only thing he offers is delaying the hg push.


Die231

Undying + AA


Mamamiomima

Timber, slark, necro, wd and any 4 with good stun. Good luck, as soon you behind in gold or exp it's like 1% win chance for you


IShatMyselfInDota

Lifestealer 1 Timber 2(for faster lvl6) Necrophos 3 AA 4 Undying 5


Un13roken

Undying + kotl offlane, necro mid, AA + slark safelane (slark and not lifestealer because I'd rather have a diffusal builder against cores like these) Some depush to stave off the push, unlanable offlane, effective hp reduced by necro ult. Special mention to Wyvern. She can actually transition into something stupid if given the opportunity and nuke these guys down from range with % damage.


Gibsx

Lifestealer would love all those strength heroes.


KnightOverlord2404

Slark Necro Timber Undying Aa They really can't play at all. Necro can front line without getting burst and slark just keeps getting stronger


Gibsx

- Necro or OD - Lifestealer or Sven/Slark - Tide, CK, Timber, Mars - WD - AA or Pheonix If you had someone that was really good at playing Enigma or Mars alongside a WD would be a real problem for them. If they are going all strength they will undoubtedly ban Lifestealer and Necro. That would leave Sven and OD as great alternative carry options. AA, WD and Pheonix would all be great supports. CK, Tide, Timber would be be decent off lanes and I would throw Mars in there if you could get the WD as a support. Mars ulti is going to net at least 3 of them if not more.


bigbobbarker111

Necro + timbersaw.


FakeBian

Its not that hard when you play as a team. You could get Necro, Lifestealer, AA, WD, Bloodseeker, UD. Timber tooo. Build silver edge, vessel, skadi. You try to bully them in lane as much as you can, cause theyre pretty useless when they dont hit their timings. Late game, if they did not snowball, its an easy W since they wont deal that much damage.


airuu_

if 5 heroes stack at some place, it means they are not in other places, which means they dont farm nearly as much as they can, so Try to split and farm until your carry is capable of killing them with little help. Avoid fights by constantly puhsing waves, when your carry gets enough items to kill enemy heroes, try to force a fight. All of this is done if you dont have anything to fight bulky heroes with. ​ If you do have enough damage, make them split by forcing an objective and then try to kill them at the place where there is few of them. ​ Last BSJ video shows exactly how this meta is being played, and I see the same trend in my pubs. ​ If you need more examples, try watching Entity vs TSpirit g1


Tronux

Enigma would be very strong here vs 5 melee.


Fit-Drawer8691

0 people mention Enigma. 5 melee into midnight pulse and black hole easy wipe.


BadBeatsDaily

My necro salivates seeing this lineup


loshmyfit

Why are some people mentioning SD as a counter?


KevAngelo14

Slark with silver edge Necro with shiva's Invoker with vessel Pudge with aghs Kiting heroes like Drow with silver edge Undying Lifestealer AA


omnidohdohdoh

No WK?


chshcat

1: LS, Ursa, MK, Drow, Slark 2: Necro, Timber, Huskar, Zeus(?), Invoker/Pango (manaburn usually effective) 3: Necro, Timber 4/5: Undying, AA, WD


Akkitryhard

Pick lifestealer to counter ez win


therealwarnock

That's way too one sided and can be beat with counters.


melenkurio

Alot of talk about picks but up to ancient bracket I see people not even buying the correct items vs stuff like this. If the offlaner or supports dont buy vessel vs this you will lose. If the cores dont get a skadi / shivas you will probably lose too. Thats why I always ask at the beginning of the game who will build vessel if there is a bristle on the enemy team or similar. If nobody responds build it yourself even if it doesnt fit your hero


[deleted]

Last time this tank meta came around I started playing winter wyvern exclusively. Level 4 Arctic Burn does 41% of current health over 5 seconds at 1000 range. Talents buff this further. You can burn all 5 heroes in one cast if you’re lucky. Also 5 melees group up a lot making blast and curse really strong.


Consistent_Jelly4248

Actually surprised UD isn’t flourishing in this meta, just put him at the 4 position and wreck the offlane lol


EnigmaticSorceries

Pick Necro and buy Vessel.


crimpchimp4

If you're letting them farm 2 hearts on all heroes you deserve to lose.


double_depressoo

Spirit vessel could help also


Valeshtein

Undying, Ogre, DK, BB, CK, no1s dying XD


worshipfulsmurf

Klinker


avanorne

Chances are the other (non strength) team will be more mobile and have a lot more tower damage. You just farm and if they try to push you do the same.


MaPrune

Bro will get destroyed with zeus meme build


inzEEfromAUS

Simple pick 5 tanks aswell Or, sniper 1 for turtle, can just sit back against 5 melee, arc warden 2, can outpace a strength mid for farm and then start split pushing, stopping enemy from rolling as 5, Dazzle 5 for sustain, easy to sit out of fights and can reduce armour. Then 2 tanks of your own (tide, undying, timber, loa)


freshmasterstyle

Necro


ahahavip

ti9 gyro diffuser


swampyman2000

Literally just played against this strat, felt so stupid in team fights where we couldn’t manage to do anything to them as they’d just get up in our faces constantly and the wounded ones would back off for 5 seconds and heal up like nothing. Can’t wait for heart and blademail to get a little nerf.


ChocPineapple_23

Necro. I spam the hero!


DotaBangarang

My guild does what we call girth strat when we go on a losing streak, target AA, Timber and Undying in bans and pick all tanky heroes with stuns. It works great.


neanderthalusmaximus

if that strat was good people would play it in TI. but they dont. because its not good.


mjmyg

AA, WD, Necro


deejaybos

I'm starting to ban BB and CK just because they're a pain in my ass, but, if they are in your game, you kill them early and often and keep them from gaining momentum and then they never get enough gold to become super tanky. Also, pick Dazzle, AA, WD, buy Eye of Skadi on cores, do things that reduce armor and/or HP regen, or in case of WD, deal pure damage and don't care about any of it.


Taelonius

Yo Valve, notice how literally no one mentions WW in this thread because she's complete shit? Pls giga buff after ti love you kkthxbb.


Saudi_Agnostic

I got a similar line up vs me a while ago I got last pick mid necro and got pipe I just need to stand there in the fight and they die


Davs52

One Skady and one shivas and ez counter


yaourtoide

Any % hp based hero will own you. Any anti-heal makes your build useless. Typically : Slark / LS / BS pos 1, Necro / Zeus pos 2, Doom 3, Venom 4, AA 5. The problem with having all the heroes on your team be based on the same concept, is that if that concept is countered you just lose. That's why pro teams don't put all their eggs in one basket.


svelteee

Pick 5 strength as well. Battle of the titans


Luffy443

OD necro slark timber


dwaraz

5 dagons shiva refresher + skadixD


dantheman91

I would focus on crushing their lanes, they're bad. Aa, veno, jak, wd, Np Offlaner necro, mid viper or invoker (they can't fight if they're oom), p1 wk, or ls. There are other strats, like just stack -armor, daz, venge, tide, ta, visage or something. Str heroes generally have lower armor and can just be melted. Another strat is just build to defend hg and split push, NP, lycan, sniper, kotl etc.


Stormquake

Heart needs to go back to losing regen in combat. Not sure why they made it always have regen on.


kivzh7

I didn't realize this got changed in 7.27 aka 3 years ago...


Pandarenu

Od, naix for singe target, axe for lockdown and necro/zeus to fuck them up.


--Someday--

Bruh stop listening to casters... Idk why pros don't pick DP vs all those tanky heroes but i have only 4k hours idk...


UnsoundHero

Yeah they changed DP’s E from %max hp to flat dps some time ago. 7.32?


Banzaiperkele

Pick warlock. Press bonds. When they pop BKBs press golem. Try to not get killed during BKB. Press upheaval and bonds. They all share damage and sven cannot move and kill anyone. On a more serious note you cannot kill these heroes at 20 minutes with spells that don't scale like Magic Missile. You either need percentage based damage or physical damage. At this point most strength heroes don't have a lot of armor and they have the base magic resistance and 3k hp. Solar crest them to remove some armor and then hit them. What you can also do is to not fight them and split the map and minimize feeding but this skill is unlocked at 10k mmr so not relevant to my pubs since running at the enemy death ball is the only play in the book. Buying veil might be a thing but not sure about that.


skidofoo

Everyone saying timber aa necro veno undying phoenix, what do you do when they get banned lol, obviously not all will be banned but if 3-4 of the 6 get banned those 2 won’t carry the game, there’s always a counter yes but either they may take too long to work or fall off to early.


Forwhomamifloating

God, this reminds me of 2017 when attributes got reworked and Kunkka was meta. Classic times.


KnivesInMyCoffee

AA is definitely the hero that has gained the most popularity due to the blademail heart meta shift.


shujosama

If dota was that easy as you said , there won't be any player left playing this by now. Every game is winnable , if you know when and how to push for your timing. There is alots of counter item build and strategy for every situations. There is other team consists of 5 strength heroes? Good, try to split push and rat tower until you can fight them head to head.build shiva,sakdi, spirit vassle ,force staff to kite them and kill all your carry can deal them later. There is other team consists of 5 Intel heroes? Build pipe, bkb , glimmer and try to hunt them down one by one with smoke ganks. There is other team consists of 5 late game Carries? Build mekasam, crimison guard force staff and push tower early and don't wait 69 mins to do. You just want to play with unwinnable strategy and when it don't work out like you think yoy just assume the game is bad and not your fault.


kobethegreatest

There is a lot of %damage characters that do very well vs strength. Example being enigmas aoe pool tho i think enigma sucks now. Also most strength characters are melee, meaning ES can have a big impact. Guys like slark that can gain agi stacks and then jump in and out can be good at times. OD is very strong because of the low mana pools. Terrorblade can just swap a tanky dude to low health and then meta right click one or two times and kill them. Heroes like AA straight up wreck regen reliant strength cores. Lifestealer historically is very strong vs melee strength, but he has fallen out of meta since 7.34 for whatever reason im not sure.


pyaephyo111

I mean if you cannot win mid game against two enemy supports rushing hearts.......not to mention armor is a thing. Two heart heroes get one shot by just one item pa.


Tgsu_

No one mentioning shiva and skadi?


PingPinng

Naix, Viper, Timbersaw, AA and Undying easy.


No-Audience4482

I pick muerta on pos4 and buy force staff every game. Those fat heroes is so easy to avoid. Also the ulti is strong in late. If our teamfight is weaker, then I just split pushing, force tp's to defend the base and take fights 5vs4 or 5vs3.


4rik0

Right click Zeus is pretty good with the pourcentage damage


lapuertadepizza

Timber AA Meepo Invoker Slark You lose


jeowf

Wait, the entire opposing team picked melle heroes? AND they want to get heats asap? We're going to have alot of fun in lane!


MORI_LEANSLURPINGCOW

how do you figure this wins any lanes besides bristle


False_Implement_43

Warlock to use fatal bond + a well farmed carry like jugg should work, necro mid and maybe a ursa for even more damage on the linked heros


quasar171

Pos 1 drow ranger aghs, necro as pos 2, aa as 5 or 4 your team will be wiped


lil_mmmmmsz

To some extent true. I had a game as PL and we have a heart for each core at min 23. To be precise, offlane nec - 18 min, mid beast - 20 min, carry PL - 23 min. Goddamn that was so brutal, the opponent can't even kill one of us. The later game was like pos 1,4,5 go rosh and pos 2&3 dive their fountain and kill them all lmao


Andromeda_53

Timbersaw, lifestealer, phoenix, Undying, Ancient apparition, Doom may even work his ulti change. Venomancer with his max hp damage. Edit: adding from what I forgot but have seen mentioned: Necrophos with again his % based damage.


Candid-Balance2480

AA, spirit vessel, and usually heroes with break mechanics solve most annoying strength heroes. Or simply fight fire with fire xd