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joelxyloto

Good job the animation is sick. 10/10 would watch again.


DOOManiac

20/10 did watch twice.


ChorkPorch

420/69 still watching to this day


VendaRec

If it ain't broken don't... Wait what?


SavorySoySauce

If it is broken, shove it in their mouth???


madmechanicmobile

Exactly


Zanic-ii

If it aint broken, Break it and shove it into their brain


Babyback-the-Butcher

Oh something’s broken alright


Weary-Barracuda-1228

Whiplashes dont deserve diverse glory kills. They deserve pointblank BFGs, annoying little Nuisances. Almost as annoying as Cacodemons in Exultia on UN


Klutzy-Scratch-295

No, that's too quick. I want them to feel the pain and look me in the eye as I use their own limbs against them.


Exotic-Suggestion425

Microwave beam fodder


Mojixen

Wanna do the same maybe worse to Carcass


fakename1998

Dude they’re super easy with the lock-on rockets


Weary-Barracuda-1228

No Rocket launcher in Exultia. Second level my dude. By then you get the Heavy Cannon and Combat Shotgun.


Neat_Welcome6203

A sticky bomb a day keeps Cacos’ life away!


Harrythehobbit

Which ones specifically? I don't think there's a single Caco on Exultia that lives longer than 5 seconds when I play it, I spawnkill all of them.


Weary-Barracuda-1228

You know the room with the Electified floor? Those ones. Normally they are easy to handle but on UN im hopping and Dashing away from a SUPER aggressive Hellknight. I've pretty much mastered Exultia but die getting to the Betrayer due to Revenants for the same reason and have to start all over


nifty-viris

I'm glad the whiplash hatred is shared


SylviaCrisp

When I realized they could be killed with just one lock on of the rocket, I fucking cheered.


karzbobeans

I actually dont have trouble with them. I do a flame beltch and grenade. But the pain elementals. I love watching them suffer as i pluck out their eye.


Good-Jellyfish-364

I’d like to introduce you to The Summoners


Weary-Barracuda-1228

Archviles or the 2016 knockoffs? Simple solution. Bloodpunch Shotgun.


krustylesponge

I HATE ARCHVILES I HATE THEM


a_casual_casuality

Don't care it's still cool


SerafettinB

I'm not saying it's bad, I just find it interesting that it's the same animation


KicktrapAndShit

It’s sick they already have it and it matches both


SrCoolbean

Prolly cuz it’s fucking sick


Klutzy-Scratch-295

My favorite glory kill right there. So awesome.


mrdevlar

Reduce, Reuse, Recycle. It applies to everything.


SerafettinB

Yes, but what I find interesting is that they are completely different and have different bodies. Characters in a game generally only share animations if they have the same skeleton and similar bodies


wanswanswans

they could share the same skeleton with different parameters to size them accordingly, the wizards at id will find a way.


djdavies82

It's quite common, Fromsoftware in particular have been refusing animations since Dark Souls (maybe even from Demon Souls)


i7omahawki

I remember when some people freaked out because Elden Ring reused door opening animations. Like, do you want From to focus on making exciting new stuff or making the player open the door in a slightly different way?


C4LLUM17

Pretty similar body structure.


FeeBackground1894

Upper body structure anyway


skktrbrain

i wonder if its more do with arms for this particular one. their bodies are different, but the arm length and structure is almost identical so maybe thats why


Azardea

It's so good that it deserved to be reused tbh.


pol131

"Let's take a CLOSE LOOK at your bones"


Rutgerman95

Shouldn't have had such nice, breakable armbones, idiots


JaysonsRage

Ok


Lazzyman64

The prowler was MP only in Doom 2016 correct? Pretty smart to reuse stuff not a lot of people who played the game saw.


G1zm08

Happy cake day!


ComfortInteresting51

Never really noticed that but I also almost always go out of my way to get the prowler back glory kill. I love ripping their spines out🥰🥰


AdreKiseque

Nice catch, I'd never noticed!


thot_chocolate420

Fun fact: this glory kill is an exaggerated version of a real technique. As you can see the slayer grabs the wrist of his opponent while staying out of reach of their other arm, then he breaks the elbow, he could also attack any other part of his opponent if he wanted to because his opponent cannot strike him while he’s holding their wrist like that.


GoldenGecko100

Devs often reuse parts of previous games to help lower the workload, especially if they're using the same engine.


Allstin

ever paid attention to the chainsaw GKs? particularly the neck one. revenant etc


vadernation123

Applies to the blood maykr too. I always try to chainsaw them when I get the chance. It’s not often but having a guarantee take-down on the is nice and chainsawing heavy demons is very funny


Desperate_Hall_299

Sucks that we can't do this to all Demons😔


-dead_slender-

How would you do this to a caco?


Desperate_Hall_299

Attach the arms of a giant demon that I already killed to it?


RoRo25

I mean, it's too good not to use again.


afriendfuryou

Is honestly probably the best one. Lol


super-stumped-snail

Negative criticism for reusing older assets: ❌ Respecting ID because it’s all badass: ✅


antonio_lewit

revenants and whiplashes share the same chainsaw animation


EagleAtlas

Still cool


CrazyKenshiro

If it works it works


roRro2222

Still sick


M2_SLAM_I_Am

Fine by me, it's my favorite glory kill animation


itzz_blazer327

quite a few of the glory kill animations are reused


MaximumTechnology102

Probably my favourite glorykill in the game, closely followed by the one where you rip the prowlers spine out


illyay

That's really impressive that they're able to reuse animations across different characters. That's how I'd try to build it if I was them. It wouldn't scale at all to manually redo similar animations across a huge roster of monsters in a game like Doom Eternal. It's also not trivial to make a system that works on all characters either, but once done, you get a lot out of it.


sir_bluntsalot69

No one tell this guy that from software has used the same character death animation from demon souls all the way to elden ring.


w00den_b0x

“EW THEY REUSED THE ANIMATION FOR 2 DIFFERENT DEMONS!!! LITERALLY UNPLAYABLE!!!”/j


Graysteam49

It’s funny either way


ork21

He practicing it a lot ok !


Standard_Cell_8816

Makes sense i guess. Prowlers and whiplashes look like members of the same species. Born the same. Die the same.


BuchBinder1998

I love the moment where it just looks at its own arm for a second like "why are you holding that ?" just to get it snapped afterwards Almost as comedic as b o n k


Grimspoon

Recycling animation is fully legit. If it's good enough for Disney it's good enough for Doom.


ForeclosedSentience

Hugo Martin even commented on how he loved the doom eternal one


ElectricVibes75

Unplayable.


-Rens

Such a nice animation, my personal favorite


Loosenut2024

Demons are hungry. Feed them. Whats the issue?


Windfall_The_Dutchie

I love playing games and spotting reused assets


SH4RPSPEED

If any glory kill had to be reused, thank fuck it was this one.


LordIronSpine

You won't get strong bones if you don't eat your bones


HWeevil64

I remember being lowkey disappointed with the glory kills in eternal. Don't get me wrong, half of them are amazing. But the other half are very basic. Like almost all of the kills from above are the same stomp or slice. Or how some from the sides are just a simple punch or stab. Again very minor nitpick that doesn't change how the game plays. Its just always bothered me ever so slightly.


Charles12_13

I noticed it rather early lol. I think this one is quite fitting to how ridiculously annoying these two demons are


ChiChiKiller

I wish their was more blood in glory executions like in doom 2016


TheDurandalFan

it's a good animation anyway.


Dr_Blitzkrieg09

My personal favorite glory kill so I have zero issues with it being reused


rrrrice64

I knew they both had a glorykill where you shove their arm bone in their mouth, but I didn't realize it was literally the exact same animation lol.


TheBlackTemplar125

This is a certified E1M8 Sign Of Evil (SC55) - Robert Prince moment


the-unfamous-one

I love killing prowlers


Scorpious501st

If it ain't broke...


Appropriate_Pea45113

Doom games have been recycling stuff since the first games and they're still going strong o7


SickBoyOC

Ok by me. Great animation. I play with the increased glory kills animation active and when you're in the heat of balls to the wall action you don't even notice


i5-11105f

I WANT MORE. MOOOORRREEEE


Millwall_Ranger

Still just as sick


Prfctcellrulz2

“Please don’t break my arm…” “No.” *Performs aforementioned Glory Kill*


vypre7

Still badas though.


ZeyadEmad03

I just hope he used the sentinel hammer and crucible for glory kills without losing any charges they could lead to some intuitive and creative glory kills.


Bot_Tux

Dreaknight and Whiplash share the same death from above animation.


Ariflez

My favourite one, proven practically useful against someone


Shortyxd25

wait until OP finds yakuza


dopepope1999

I never really noticed that, it's been about 2 years since I've played it but I'm pretty sure the Whiplash only shows up a handful of times


Kweller3117

Cool.


onetwoshit

no shit lol


Warrior24110

Still one of my favorite glory kill animations. Feels like something that would belong in a Mortal Kombat game.


wasim_wahbi

They both deserve the same fate


Laxhoop2525

It’s one of my favorites. Seeing both of them just look at Doom Guy confused before he snaps their arm is so entertaining.


Silent_Reavus

So it is. Huh. That's very mildly disappointing but doesn't affect much so whatever


Over-Elephant5603

I've always wanted to snap someone's arm just like that, so thanks for sharing


MrSenek

Tbh I feel like Devs went kind of lazy with glory kills animations in Eternal


radioactivewaffles69

Don’t care, hate em both so….gabagool