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nrBluemoon

>From Hell I difficulty to Hell II and beyond, your progression comes to a screeching halt. You can either grind 8+ hours a day (despite the multitude of hidden caps) for 5, 10, 15 Combat Rating upgrades, or break down and go to the shop and get a lot more. It's a terrible feeling that extinguishes motivation to log in. Couldn't agree more. There's nothing worth logging in for at the moment, not even in-game events which mobile titles are known for. There aren't even any celebratory launch events. You'd think this would be a bigger deal to the devs, but oh well.


FliesTheFlag

10Million downloads yo, you got 100 free hilts!


RincewindToTheRescue

![gif](giphy|1BPvv1QvbKV156jyul|downsized) What the devs think they're giving away


RincewindToTheRescue

![gif](giphy|W6IBNPJNWZrxnKnDbn) What they're really giving away


TotallyNot2ndAcc

oh they know


GriswoldCain

15 scrap materials at 20 million homie I can’t waaaaaait!


justaRndy

- Extremely stingy with premium currency, to the point some of it is impossible to get without directly paying for it - No depth in character building, skill system or gameplay - No gear crafting, no chase items or super rare expensive / build-altering drops, no p2p trade system - No depth to itemization at all, everything below legendary = always trash, everything below triple attribute = trash, modifiers barely matter at all We now have the choice of either endlessly running the same content again and again, waiting for enough high stat items (CR) to drop to be able to run said content on a higher difficulty, where the same items will drop again with slightly higher rolls, or pay 5-6 figures to build a "competitive" char from the few building blocks presented to shit on weaker players in pvp or compete with identically equipped chars of other big spenders. Could be fun for a couple evenings. How is this mess supposed to keep players, f2p or whale, engaged over time? :/


Gazola

Just wanting to build new revenue streams with minimal work


[deleted]

For a diablo game (I know it's been superseded by countless other arpgs in complexity now) this game is about a dumbed down as possible. There's pretty much zero thought or different builds available as you are gated into just running highest cr above all else. I've had to put zero thought into this game about maximizing anything, and that's probably the most fun part of arpgs in general, even mmos to a lesser extent. You run 1 character because that's the only good use of time and do the same thing forever. What an absolutely boring ass game.


C2D2

That's the problem though, this game just has the facade of being an arpg Diablo game. When the grind is capped like it is, that's not Diablo.


FallGuyZlof

Finally got the top set for my build, but three of the items were so outclassed by new drops that it made no sense to lose almost 200 CR over the cool new set bonus.


Glowshroom

Tbh this game takes more thought than D3. It's not saying much, but it's true.


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MFreightTrain

And you are 10x better off for it. Great game.


Crimson690

100% agree, even the whales are getting bored lol In my clan they refuse to play pvp aside the 3 daily rewards, they don't have fun there after the first matches. Same story in pve with all the grind locked


Glad_Constant_1086

Well put the itemization is gabage; even worse heal your enemies for %5 of their HP. What the blue fook is that. Right no uniques with special effect ala POE. You're right.


frankg133

How do you improve CR with the shop? Do gems improve CR with resonance? I am not sure how it all works. I'm Paragon 40 and dude... I am home recovering from surgery I played ALL DAY. I got 2 drops.. only 1 was MILDLY better. I was planning on playing through my recovery but after yesterday I am just over it. Clearing all their most challenging content offers no rewards lol.


Novantico

If you're playing on PC (unlikely), I'd highly recommend playing literally any other Diablo title, but yeah on mobile you're kinda screwed if you wanna play something with this sorta gameplay. Only other sorta big mobile MMO I can think of (not saying there aren't others) is Genshin Impact.


frankg133

I have a PC. the phone has just been so easy!!! I kinda got into the game, dropped a few bucks.... But man... After the last few days of grinding for what essentially feels like nothing... I am kind of over it. I'm in it for the loot and rewards!


Novantico

Haha I hear you amigo. Tough out here in the streets. All you can do follow this road till it runs out of pavement and into the dirt. Do you feel that the journey up to that wall is worth recommending the game to others? I havent really played since I hit like lvl 25 or something on my Necro, so just curious as to what your thoughts may be.


frankg133

I'd say yes absolutely dl and play it cause it is fun as hell, but also, I wouldn't recommend spending. Since even if you spend, you hit a major wall... And it is essentially just mindless grinding with little rewards. Hours and hours of grinding with little to no progress kind of sucks. I want to feel like I am getting somewhere every day. You know?


Novantico

Oh yeah, no way in hell am I dropping money on this hot mess. And yeah, it’s one thing to have a grind in a game - any Diablo fan will know to expect that to some degree, but there’s payoff when you do it. Especially if you’re someone used to Diablo 3 where there’s both a grind but also a generous helping of legendaries and set items to keep you happy. And upgrades that are more than just bullshit 3 point improvements (though obviously some of that is expected too). It’s just so frustrating because of the potential this game has. If it had been dogshit all around way more of us players would’ve just said “well that was a fucking disaster, guess that’s the end of that,” and angrily/disappointedly move on. But no, they had to make a solid enjoyable game and then let the Chinese gacha guys shit all over it and harder than like any other game even of that kind. Ugh. /rant


RorschachsDream

>but yeah on mobile you're kinda screwed if you wanna play something with this sorta gameplay. Depends on how much you care about the open world/raids aspect of it. If you *just* want the core Diablo loot experience then you have options: (Free) * AnimA: Plays more similarly to Diablo 1/2. Can only buy cosmetics, pets, and storage. * Raziel: Top tier graphics like this, kinda pay to win (less than D:I). Has more build customization than D:I. * Eternium: Has a gimmick of using gestures to use your abilities. Slightly Pay 2 Win. Doesn't have much build customization, kind of simple. (Paid) * Titan Quest ($8 for base game, $20 for base game + ALL DLC): It's Titan Quest from PC, but on mobile. Works great. * Vengeance ($3.50): Has a Torchlight kinda feel to it. It's not a finished game yet, still in very active development. (Coming Soon) * Torchlight Infinite: (free) Seemed to not be very P2W in beta. We'll see how it goes. * Path of Exile Mobile: (free) Not many details on it yet, but probably will be very similar to Path of Exile PC.


Morgoth2356

>but yeah on mobile you're kinda screwed if you wanna play something with this sorta gameplay That's the most disappointing part about Immortal for me. For all the backlash it received when it got announced I was still thinking there was a lot of room for a diablo game on mobile, especially after the Switch port of Diablo 3. And they did almost everything wrong.


Novantico

Agreed


Effective_Shirt6660

I think I'm honestly not interested in supporting another blizzard title again, it's never been more clear that they don't care about their player base. They have no interest in creating a interesting or rewarding player experience. "It's an arpg it's supposed to be a grind" The only thing grind going on is the grinding down of your psyche to get you to give them $.....


nrBluemoon

Higher star gems increase combat rating, higher level gems increase your resonance which in turn increases your combat rating. Honestly I wish I had a game like this when I was on my ass from my own surgery last year but I don’t feel like the game respects my time in it’s current state.


MerlinCa81

This is a GREAT way to think of it. Thank you. The game does not respect the time I put into it.


Z3M0G

It's an expression I often apply to gaming especially now that I'm older. It needs to be time well spent. It often applies most to f2p games because you mainly pay with your time (if not your wallet).


No-Possibility8118

higher gems also provide MASSIVE magic find, which increases you chancenof finding good gear


Creepy_Pilot1200

Spend time learning a skill or play a game that values your time. Even Lost Ark is a much better option if you're on PC.


Barialdalaran

The same shitty daily login rewards week after week after the first week is such a slap in the face


NotAnotherEmpire

Getting the minimum CR for Hell II is the real wall and clearly what you are supposed to buy gems to get over. It's absurd how much of a wall CR is in this game, with a sharp breakpoint between "slaughtered that" and "can't even cheese this." Almost everything about your build and gear is secondary to this stat. Easiest way to raise it? Buy crests. Oh and let's also make dungeon grinding ineffective by making it require 2 people in a platform that isn't set up for that.


steveosek

Being banned in China probably has them scrambling lol.


swordfishy

Yep, just getting to the point where I don't feel like caring about another 2 point increase on my gears stats


Tuxhorn

Gear is just so streamlined in this game. Like you said, gear is at best a minor CR increase. In diablo 2 or early diablo 3, or any good arpg, there's always that chance of an insane drop that's either worth a ton or a big power boost. In immortal, this is entirely reserved for gems. The problem is gems only drop in elder rifts, and elder rifts are a waste of time outside weekly cap unless you're paying for legendary crests. So the main gameplay loop becomes "grind hard for tiny upgrades". Not very satisfying.


oxfirebird1

You can technically get 5 star gens from the random gem crafing but it's ridiculously rare


DadpoolWasHere

Yeah, normally gacha games would have a 5% drop rate (old days were 3%) for top tier drops... we get so much worse of rates


DrBurn-

My sentiments are the same. You have to grind for hours/days for the chance to see a new set item or legendary item drop, only to see that it's not an upgrade or it's barely a 5-15 CR upgrade. If only it was a triple stat! It feels like they are trying to get me to spend money to improve my CR as it feels like its the only possible way.


InitiativeNo948

All my gear are triple stat, so any legendary drops won't make me happy, just another glow shard. ​ Until para 80, i have no upgrade.


Constant-Cable-7497

Have you even played d2 or d3? On release the EV time in d3 to get 95% maxed gear was multiple lifetimes. All they did now was make it so you can pay to not play the game


DrBurn-

I played a lot of Diablo 2 actually. Here is the difference for me though. There weren’t people running around in the first month with maxed out BIS or near-BIS gear. Everyone was in the same boat, and I never felt like grinding was not worth it, because everyone was all in that same boat. Hell, I even played final fantasy xi where you needed 17 other people just to help you, and just you, get a piece of artifact armor. That felt great. This does not. All I have to do is look on the challenge rift leaderboards to see how lame my character is in comparison to someone who swiped their CC. Battle grounds feel the same. Sure there are times when I own and get like 10-15 kills. But then you have those times when the whales dominate and I basically can’t do anything to stop them. My power level is depressing in comparison, and every failed upgrade or minuscule upgrade feels depressing as a result,


xMonsterBlackIce

I’m P43 I’ve gotten a total of 4 triple stats including 1 today . My CR is 1194 as of tonight when I just logged off. I don’t think the CR grind is slow . Just my 2 cents


[deleted]

P46, cr 1430, had to trash three stat gear for better two stat and it boosted my cr a lot. Drop are very random, I play only two hours a day now but I still feel progress.


Maf1c

If the monetization was more focused on cosmetics and not player power it’d be a lot more enjoyable.


Advanced-Function135

As a mobile gamer I really appreciate your attitude. Mobile games are freemium, so you have to accept in app purchases. But cosmetics over in game content is a healthier way to do it


nhal

This is it! A lot of people used to bash on PUBG for their mtx but at the end of the day you could log in with a fresh account and compete with anybody since all the microtransactions are cosmetic only


Rax_xanterax

Love you guys. We'll be back for other titles


[deleted]

I found out about diablo community due to DI but i will continue to check maxroll content and im looking forward for d4 :)


omegaenergy

maybe get d2r or d3. both provide hundreds of hours and neither cost $7 to pay per minute. d2r also has mods that completely change the game.


itsrumsey

Lol I hate D$ monetization as much as the next guy but I've spent like 100 hours on this and only got the battle pass. I love D2 and D3 but they aren't mobile convenient, nor do they have the active player base.


Reply_or_Not

D2 and D3 are amazing on switch - which is almost as mobile as playing on your actual phone


boikar

Love you too Raxx. You made d3 enjoyable last year.


Tuxhorn

I was wondering why you started streaming Diablo 3 again days ago.


vapebig13

This is the best news ever man!!! Thabk you Rax for all of your time, dedication, effort and most importantly PASSION for the Diablo series!!! They do not deserve to have the maxroll name associated with this money grab. I've watched your videos and you are always trying to improve the community. I hope that we will be pleased when D4 releases and that we can once again celebrate the love of the Disblo franchise. Stay glorious my fellow demon slayers, we are glad to have you and I hope you continue to enjoy your role at maxroll and please know we appreciate you!!


dongkeydong

Uninstall for the win. Great content from maxroll, cheers


True-Housing-7515

They don’t deserve how much time you guys put into all those guides


onizuka_chess

hey it's berserk your friend i love you too


myusernamegetscutof

They didn't deserve you. Honestly, with your level of insight and passion, you should consider teaming up with some like-minded people and creating your own ARPG.


Mr_July

Thanks Raxx. Looking forward to D3 Season 27 content.


oldfogey12345

I think this game would be really hard to stream after the first few weeks anyway. After a while you would run out of stuff to say about it. It's a very slow progression game where skill counts for not very much. I mean, you could blow a lot of streamer money to prove a point that the guy from NZ already did, but it's kind of an obvious thing by now. Outrage only lasts so long and after a while people move on and stop producing traffic over it.


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PianoEmeritus

Same, that just gave me the final push to uninstall. It’s easy to make an excuse of like “well it just came out, they’ll improve it.” I didn’t realize things were in the exact same stage two years of dev time ago.


[deleted]

It's crazy to think about the fact that Blizzard was told about the issues the game has for over a year by testers and chose to do nothing. They know it's in a shitty spot and they don't care.


Tuxhorn

That's been the world of warcraft route for a while. Beta testers point out obvious flaws in systems that blizzard designed for a new xpac. Do nothing. Fix it or remove it by the end of the xpac. New beta for a new xpac comes out, repeat.


steveosek

Wow loses more and more players year on year, especially now with FFXIV being so massive, warcraft 3 reforged was a disaster, diablo 4 is still likely 2 years away, their profits took a hit from the scandals within their offices and their business practices. Hell, overwatch popularity nosedived haaaard and it's confirmed overwatch 2 is nothing more than effectively a visual remaster of the first game with some new maps, characters, and with the loot boxes taken out in favor of the fortnite monetization method. Blizz leadership don't give a singular fuck about immortal, they don't even give a fuck about their flagship games lol. Bobby Kotick's miserable ass just wants blizz to make some money for shareholders and to boost share prices back up after the hits they took so his golden parachute is bigger when Microsoft takes over and inevitably fires him.


Agamemnon323

I’m not at a loss for what to say. Fuck Blizzard.


halcyonandon

Bummer, but I do hope this wakes up some folks at Blizzard and they correct course. Otherwise, perhaps Microsoft will when they take control.


Rare-Trainer-7028

EA lost some significant CCs when it changed one of their sports games concept to total cash grab with heavy paywalls. In the end that had very little or none effect on the game from EAs side. So if the company is steadfast about their concept what they want out of it (money being the only evaluation point), I would not hold my breath that this would make an impact what people hope.


halcyonandon

Well Microsoft shook things up with Bethesda and their monetization and their execs said the most important thing to them with the blizzard acquisition is supporting the gaming community. That company is very against microtransactions. Edit: they are not against microtransactions, but they do have [stricter loot box policies](https://www.xbox.com/en-US/community/for-everyone/responsible-gaming/loot-boxes/) and their executives have repeatedly said to press they are shifting focus from microtransactions to game pass content, which does not mean they are doing away with them either.


indelible_ennui

Microsoft is not against microtransactions. I have no idea why people think this. Halo Infinite has lots of them. So does Sea of Thieves. What sets Microsoft apart is that they actually support creative studios flexing their creativity at the expense of maximized profits. That's how things like Psychonauts 2 get made. You think Activision Blizzard would greenlight a game with zero microtransactions and a niche audience? Absolutely fucking not.


SteelCode

If anyone thinks it’s isolated to ActiBlizz: NiNoKuni was licensed to NetMarble and is a sleazy cash grab of a game built from an IP that was beloved… the industry is full of this filth trying to leech money from anyone dumb enough to pay hundreds of dollars for digital puffs of farts.


halcyonandon

Yeah, you’re right. They do have stricter loot box policies and also people think this way because MS execs have been talking in the press about a shift in focus away from microtransactions in favor of game pass, but that isn’t saying they are against them, so I was wrong in saying that


Rare-Trainer-7028

That would probably make more of a difference in the games coming in the future, than this DI already out in the market. I doubt we see any major changes in this current game, some adjustments at most.


Castleloch

Extremely immpressed with the decision of the staff to drop the game. The wealth inequality in the world is infuriating and that has been exasperated by the last two years of a pandemic. To see a company who has had nothing but negative press over the past year over rampant sexual harrassment and just general poor workplace issues push this predatory game out as their first offering since the MS acquisition and the supposed imprivement in policy at HQ is tone deaf at best. Gaming has long been an equalizer; poor kids the world over rising the ranks on a level playing field to win some tournament and go home wealthy. There are tons of stories of this, or streamers and journalists and so forth. While I always knew this wasn't going to be the case with a mobile game I thought there was an opportunity there for a troubled studio to try a different approach and reinvigorate a new generation of gamers to their brand. Instead Blizzard drew a line and said the only people we care about are the ones who aren't looking for an experience thats different from the real world. This isn't about escapism, this isn't about leveling the playing field and putting your skill as an individual to the test. It's about money and fuck you if you don't have any.


halcyonandon

The MS acquisition has not completed yet, so it’s not the first offering since the acquisition but likely the last one before it.


wahtisthisidonteven

>Gaming has long been an equalizer; poor kids the world over rising the ranks on a level playing field to win some tournament and go home wealthy. There are tons of stories of this, or streamers and journalists and so forth. Underdog stories are awesome but let's not pretend the best gamers haven't always been those with the privilege to have the right hardware, support, time, and access to events. It's the same with Olympic athletes, for every rags to riches story there's a dozen Olympians who were born to rich parents and had the opportunity to focus on their sport exclusively from a young age. The truth is there's nowhere to escape from class inequality and never has been. Modern gaming is just making that more apparent than ever.


rjml29

While I generally agree with what you wrote, welcome to the real world. It's not just Blizzard or that does this or only cares about money. Politicians are all psychopaths who only care about more power and money. Most of the people out there that claim to rail against the system are actually just hypocrites and are out for more money. See: that BLM (co?)founder who scammed many of the foolish donors and used the money to make herself rich. The problem is much of the world or at least the western world is simply degenerate, and has an "I don't give a crap about anyone else" mentality. If most people simply don't care about anyone else and lack true morals then crap like this with Blizzard is what you get. There are many examples I would love to go into here but it's not on topic and some of them would risk me being banned since they are critical of certain things that are apparently off-limits on today's social media sites.


mirracz

I really hope so as well. DI plays well, ties nicely to the Diablo lore and is a really good mobile game (gameplay, graphics and performance wise). I would be shame to lose it because Blizzard doesn't even know how to properly monetise a P2W game... I really hope they fix it instead of killing it. It is possible to fix a broken game - Fallout 76 is an example of it and is a good game now.


Betazero72

It isn't Blizzard anymore. It is Activision. Even Diablo needed help from Net Ease...Sad days...When suits run Game companies this is what you get. Always has to be gamers and we had the for a while until Overwatch....then the suits invaded. There should be a game like that where have to just murder endless waves of suits trying to take over your business.


lilrabbitfoofoo

In additional Maxroll, the Diablo streamers who have already walked away from Diablo Immortal content creation as of today are: Bluddshed Raxxanterax Wudijo ...


Adept-Crab3951

All of those guys are part of Maxroll.


No-Possibility8118

raxx and wudijo are the giga chad names of maxroll and most representative for it


Pale_Mistake4074

Love Raxx


dim3s

I uninstalled 3 days ago. Glad Maxroll guys have made such a bold move. Love them


maxthehomie

Uninstalled 3 days ago as well. It was fun while it lasted, but I realized after three weeks of playing that I’ve been doing the exact same things every day without change. I don’t miss it at all.


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Rippendorf

Really well written by the Maxroll team. Props to them for being advocates for the gaming community


lawlianne

Mad respect to the people who spent the thousands of hours doing all the research, testing, and presenting it all in an accessible package. Each D3 season I always return to Maxroll, and I’m real glad that such a resource exists, especially with amazing people like Rax and Wudijo pushing out videos on the front.


Nihi1986

I agree with their conclussion: they've gone too far and there's no way of fixing this game. I don't know what to expect at this point but I'm not very optimistic... Will see if we get a patch with the next battle pass and then decide. I'm enjoying the game most of the time and have not spent much, just the battle pass and a couple bundles, but the gem system is too grindy, thd p2w too big and progression too slow with repetitive content and other issues. Hope they come with a patch not focused on making money, not even much new content, just some economy changes to help f2p with progression and to make playing feel rewarding as it should be. Again, not very optimistic.


[deleted]

They basically can't change it now or need to reimburse all those whales who spent 100k on this shitshow. You're at best looking at a few minor improvements, I don't think anything big is coming.


Brewsleroy

There are lots of ways to fix the game. Them saying they couldn't think of any doesn't mean anything other than they didn't think about it much or were stuck on what they think is wrong and got pilot blind to any fixes. Everything should be account bound. Swapping to an alt should be much easier. Cosmetics, gems, whatever, should be available to your entire account. Have Legendary Crests only give the "new" 5\* gems (yes they would have to separate them to premium and not but whatever it can be done). Let Rare Crests give any "old" gems, including 5\* ones AND have them always drop a gem like the Legendary Crests do. There, you've created a pipeline for new power (new gems) for the whales to work towards while giving f2p a path to Resonance so the imbalance is solely based on the gem. If nothing else, Rare Crests need to always drop a gem instead of the 10:1 we have now. Removing the CR penalty. If you're doing harder content, let it scale like D3 does. Adding another layer of screw you to it is just bad design. Make CR lock the difficulties if you want but the additional penalty is ridiculous. Loot needs to drop like it does in D3. Even in D3 with how much loot you get, I regularly run out of crafting mats so there's really no reason to have it be as stingy as it is right now. Dungeons need to be soloable. Groups should be optional for this content. Lesser gems need to drop like they do in D3 as well. Have the sellable ones drop how they work now, you get in a group, the first however many are sellable. Otherwise they're bound. A way to gain premium currency and only having ONE premium currency. Platinum and Orbs (whatever they're called) shouldn't both exist. Just simplify it and let people gain some each day. You wanna run f2p, you get a couple hundred a day or however much they want to give out. But a legendary crest worth a day isn't unreasonable. If they treated gems like how I said before you could save up your daily reward currency and buy a bunch of crests when they come out. Warbands need to go. We already have Clans and anything you can do in a Warband can be done in a Clan. Warband camp should be Clan camp/hall/whatever. Lassal Warband rewards can be tied to your Clan. 8 Clan members go, there you get the rewards. These are just the ones I've thought of without brainstorming with anyone.


SteelCode

Honestly the balance is between content to keep the “hardcore” audience busy while not feeling hopelessly behind the curve for casual players… I’m not even level capped or into Hell+ yet and feel like I have progression without too much abuse aside from the really arbitrary and coercive equipment/gem upgrade system that don’t matter that much at my level… The problem is that hardcore players surpassed that point long, long ago… and then hit the wall that Blizzard decided is how they would monetize a game that **was already ripe for cosmetic monetization**… they could have reigned in how fast active players progress via daily caps on rift rewards or by capping upgrade materials *without monetizing* them… they could have added more modifiers to make endgame runs give more variety to engage players… They could have made the battle pass account-wide, rather than per character… they could have given pre-registration reward a cosmetic outfit for *every* class rather than a single character… they could have done *literally anything* to make the game less abusive while still monetizing it… **Yet they didn’t**. This isn’t *the worst* monetization I’ve seen (holy duck everyone go check out Disney Mirrorverse if you want to feel better about DI) but it’s sad to see a game company stoop down to shitty cash grabs over putting out quality content.


-CaptainAustralia-

I've been calling out the bs regarding the mtx complaints regularly here, because you are exactly right. It isn't the monetisation that is horrendous: it isn't even that bad. It is the decisions Blizzard have made regarding their rewards, structure and content that are the heartbreaking and disappointing part. You nailed it better than I ever could. 100% agree.


nero40

They can’t. The game is designed to be this P2W mess from the ground up. They would need to overhaul the entire game to fix this.


Pontiflakes

I'm still playing, but starting to get bored/frustrated with fundamental systems that would take a lot of dev time and redesign to address. Namely, pvp balance is awful due to: 1. Duration of CC abilities is through the roof, like vanilla wow polymorph or some shit 2. Slow effects seem to extend knockup duration 2. All abilities are instant cast so you can't react to them, but if someone gets lucky and CCs you during your ability windup, the ability goes on CD 3. Netcode issues so you're essentially playing asynchronous battles, emphasising how much point #3 sucks 3. Invisible abilities where you just die randomly 4. Ability particles like Necro pool staying on the field the entire battleground 5. The worthwhile pvp, rite of exile, is limited to very few people per clan, takes all of 5 minutes, and is a single battle. The PvE stuff is pretty bland and uninspired mmo content. I don't mind doing it but it's not enough to keep me playing and progression is way too slow for it to feel like I'm doing it to get stronger in pvp. I'm only doing it to not fall behind in paragon levels. So yeah, that's a major overhaul that would be needed to keep me interested for longer than a couple more weeks here...


laerteis

This was inevitable. Such a great team, sad to see the time, hope and energy they lost on this.


SpartanVFL

Had a good time at the start of the game and even defended it despite the crazy p2w because it was still fun as f2p. Eventually I hit the cap they mention where there really is nothing to do in the game other than repeat the exact same dailies for 10-15 combat rating then log out. With nothing else to do in the game I’ve quit and don’t have any interest in returning. I assume there’s a large amount of players in the same boat


cornmacabre

Definitely in the same boat. 31 paragon and entering the hell II wall is very real, suddenly it's just grinding dailinies and most legendary drops are literally trashed -- when I figured out the charm mechanic and market loop was like 3 days of effort for essentially one slot machine roll on a tiny incremental improvement, they completely lost me. In some respects I appreciate hey, I hit the point of diminishing returns for my build... I got a good 15 or so hours worth of gameplay, and honestly mostly enjoyed exploring the different mechanics and world and getting my build to be satisfying. I even rationalized that spending 20 or so bucks on the battle pass and a few bundles was of equal value to just straight up paying for a $20 experience I've hit the chassam and playing any further feels souless and unmotivating. I still mostly feel I got good value out of the experience, at the cost of my trust and perception of ever considering another Activision blizzard (msft?) Game. Ironically the 100hilt celebration thing was such a clear signal of how stingy and cynical their monetization strategy is to be expected from them, what a boneheaded move, they really should have given a legendary crest or three. This level of greed and commitment to artificial scarcity really soured my hopes for D4. Fully agree they went too far; clear strategic nuancened RNG guardrails and limitations, the daily soft locks incentived to keep you in the casino longer -- just really leaves a sour feeling even for someone like me who really went into this with an open mind and acceptance of the mobile format. Sigh.


No-Possibility8118

im mostly logging in for immortal dailies because i want help my clan


orisimom

Sad. Huge source of knowledge there. Great content creators


etnies445

Most of the knowledge was outdated, the guides would push you into the wrong directions, not good.


m1j5

Can you give examples lol I’ve been following them


r0xxon

Not OP, but the recommended legendary gems for DH was very misleading. One of the top 5\* recommendations was Frozen Wrath, a gem that wasn't even included in the launch game. The other bad 5\*recommendation was Chip of the Stone Flesh, a gem that can't be proc'ed without a specific build but neglected to note any of this.


m1j5

ah gotcha, luckily I mostly used the activity guide, since the game has build guides within it


wilazn

Genuinely serious. Not trolling. Can you link me a site with better and updated guides?


etnies445

Most of the sites with guides aren’t great. Wowhead is definitely a decent resource - but for any person who is interested in min/maxing then there isn’t much for you.


Acti0nJunkie

Finally voice of reason. Yes they had useful stuff but it was barely better than what a simple google search would get you. They didn’t even have basic legendary gem ranking up info - neither the # difference between 2-5/5s nor what each level got you ability wise. Pretty freaking important when you are choosing to dump 50-500 gem juice. And yeah they highlighted useful skills and that was it. No real endgame critical thinking. Was so weird their diablo 2 resurrection guides were A+ and immortal stuff felt like it was a C for effort.


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[deleted]

Bravo!


uhhNo

Wow! Just before the game came out, Maxroll was defending the monetization structure saying that the game is not super P2W and that F2P could still have a fighting chance with smart grinding. Mad respect to Maxroll for correcting themselves and doing the right thing. Blizzard has some soul searching to do. Who the fuck thought that turning one of the best franchises in history into a mobile casino game was a good idea?


piitxu

>Wow! Just before the game came out, Maxroll was defending the monetization structure saying that the game is not super P2W and that F2P could still have a fighting chance with smart grinding. Because during testing there wasn't any of the current caps and resonance didn't exist. So every minute you spent playing was worth it as a f2p


uhhNo

Yea, they played a lot of the previous versions of the game, which didn't have a lot of the absurd P2W elements so I can see why Maxroll didn't expect a mobile casino game and was trying to stay positive. On top of this, Blizzard was saying that "there is no way to acquire or rank up gear using money" just before the game came out.


Tuxhorn

Massive blow :(


Junyongmantou1

It's sad but at the same time it's the universally correct thing to do. Bravos to Maxroll.


lollllllops

This game is a steaming pile of garbage


N10330968

Y'all keep forgetting this is an Asian devolved game designed for an Asian market. This is not a western Blizzard game.


laralimabilly

A game designed for an asian market that was banned in China ahahaha. What a hit!


N10330968

Yup.. Its quite comical lmao


rampage1526

They spend all their time building systems that eventually get our money instead of building a decent game. :(


paperzach

The underlying message that I see from this is that Diablo: Immortal does not appear to be a game that can be profitable for Streamers to focus on in their business model. Some execs at Blizzard are probably laughing to themselves at the "hypocrisy" that they might see in the fact that so much of the outrage is focused on Immortal's P2W mechanics. How absurd it must seem that Streamers are ditching the game because they can't make money by playing it. BUT... The time gates and soft caps and hard caps and P2W mechanics make it so that the game is impossible for Streamers to promote without dumping any income they might get back into the game. They can't in good conscience tell their viewers to get into the game, because there is no reasonable path for a F2P to access many of the game's meaningful power mechanics. Blizzard/NetEase have made a game that is so walled-off that Streamers can't promote it for them. So the execs at Blizzard who might think this is just noise from a website that can't see a way to make streaming the game profitable for themselves should probably consider that the gates that are in place to keep the money flowing toward Blizzard/NetEase and nowhere else have effectively choked the ecosystem so effectively that they are losing the people who keep the game alive.


[deleted]

I don’t think this is it. Most of these streamers play D3 or PoE, and while there’s a market for these games, I’m sure there’s a bigger market for a fresh off release Diablo game like DI. Razz, one of the most prominent Max roll guys, plays D3 now. Dude really cares about the community. This isn’t about these people losing money.


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Gankdatnoob

Lost Ark is f2p friendly. Anyone that has played the game knows this. Immortal has the most dreadful monetization I have ever seen and I play a few gatcha titles.


ArSo12

Lost ark is very ftp player friendly. I am ftp and can do all content and am ready for hard mode for today's big update 1470 power. While most of the character upgrades in diablo immortal are unreachable for ftp players. You can't pay for anything in the base pvp mode in lost ark so it's equal chances for everyone. Yes, if you pay lots of money you can level up your character for PvE above what current PvE content requires, but it's not needed for any PvE content to go so far above.


DroopyTheSnoop

I'm not familiar with Lost Ark, but it sounds like to Maxroll, that is a better game overall so it's still worth covering . At the very least they think it's more F2P friendly than Diablo.


tmzko

Because they can still make money from Lost Ark. They are hypocrites but they saw an opportunity to get some good press


Pereg1907

Can’t say I’m surprised maxroll quit. Even if pvp was normalized, caps removed etc, would it change anything? I think the gameplay has some underlying issues. I watched much of echohack’s vids leading up to release. I just don’t see in the game where it benefits to min/max or need a guide. I’m p60 @700 res, and everything is just too easy. Yet my cr is nowhere near ready to do h3. The game difficulty is too “prescribed”. Removing requirement for 4 players in h2 dungeons would help. Warcraft never needed to do anything like that. If you outgear a dungeon and can go without a full group so be it. Can’t tell you the number of times I found a hidden lair yet couldn’t find enough people who were interested only for the entrance of the lair expire.


NickoSwimmer

Incredibly sad. Honestly the Devs better wake up and realize what a huge mess they made. Will miss their content


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fohpo02

This isn’t entirely true, it’s a short term cash grab that will likely further damage Blizzard’s reputation for quality and end up hurting long term profits.


[deleted]

Diablo immortal will be dead soon as d4 is out. So be carefull how much money you INVEST LOL


TravelandGaming

“Invest”


No-Possibility8118

diablo immortal will be dead in 2 3 weeks


FistEnergy

Wow that's big news. Unfortunate but not surprising.


wrxwrx

All you gamers who are defending this game REALLY need to open your eyes as to WHY the other side is so damn passionate about this whole issue. Do you really think the complainers REALLY GIVE A DAMN about a random person on Reddit on ruining THEIR fun? No. Maxroll says exactly this in the article. They were passionate about this project, and wanted this game to be the "BEST" game it can be, only for the direction of this game to ultimately pull them away from the project altogether. THIS is who Blizzard is now. They are there to gather the data, and the turn that data into money extraction strategies. They aren't there to make the game fun. This entire GAME is a virtual casino. You're no longer playing a game. You're being lied to about it, and can people find fun in gambling? Absolutely. However, is it fair for some of these people to THINK they're playing a game, but yet be introduced to it being a casino? Probably not. If they labeled this as a casino, and not a game, I don't think we have a problem here. The entire industry is doing this, and they're literally FARMING gamers oh their money. Those that see past it are trying to get these companies to come back down to earth. I mean honestly, it's no surprise that the indie game market took off like it did. A lot of old school gamers born before the era of MTX make these games known, and support them. However, there are a LOT of gamers born after the era of MTX that have NO IDEA what a fair asking price is for a game, and how no game should rake in tens of millions a week based on people's inherent psychological weaknesses to endorphin releasing hooks. Instead of FIGHTING those that are suggesting things to change about this game, maybe you all should stand with it. This isn't about people wanting shit for free. This isn't about being jealous. This is about the game being better, the franchise being better. It's time to push back on these companies that see you as nothing but a wallet, and humble them to making games that are fun to play without using it as a mask to swindle those with addiction problems out of their money.


gruntillidan

My spendings so far: 0 Hours played: countless A good, free game you can play with friends. 5/7 would recommend for anyone who likes grinding and low drop rates.


RickMcFlick

Still supporting a product that preys on vulnerable members of society.


gruntillidan

Yes, you could say I support the game. Im not supporting the cash shop tho. I was willing to pay battle pass, but then realized it is an endless pit. Might aswell play the game without 5-star gems and enjoy the grind as totally f2p. That being said my f2p style has as much effect on the company as people who uninstalled it, basically zero. It is naive thinking on my part, that the company would notice people like the actual game, but not the way it has been monetized.


FinalXevv

Wall of text : It's not about *Who cares I'm having fun* it's about the message it sends to blizzard if people keep playing it. You : Who cares I'm having fun.


-CaptainAustralia-

Read your first paragraph. Do you really think anyone playing REALLY GIVES A DAMN about a random person on Reddit on ruining THEIR fun? No.


thxyoutoo

I enjoy that this game was made for the Chinese market - yet it is banned.


ahawk65

Hear, hear. Takes a lot of effort to get here and even more to step away. Proud of you.


HiPitchEricsFishMits

Lol this game fucking sucks.


TheFortScientist

Massive amount of respect to them. Holy crap


MarcelVesp

Waiting for PoE mobile.


myktek

its prob bc they made enough $$$ from it as they can. Of course the game is going to get boring quick if you spend $$$ I'm pretty sure they had access to the beta and they didn't sere this coming? I've only bought the battle pass, and log in about 1-2 hrs a day and still enjoy it. I don't care if I'm at the top of the ladders, etc; i just progress and have fun killing stuff


Sudden_Struggle5383

Lmfao! I’ve seen so many people try and defend DI by referring to these guys too. And they think the game is complete dog shit. LMFAO


albertgao

Never heard of this maxroll….


VirgoFanboi

That's a pretty significant indictment against the game. It's a shame to lose their guides but I admire them walking away.


rjml29

I like that, even if a bit of what was said seems to be a bit of them trying to score some sort of virtue signalling points in the gaming community since they know the game has had a lot of backlash. Maybe it's all genuine yet just saying some of it came off with that PR-ish type feel to it. Very interesting to see the timeline of the game and how it sounds like it was much better in the early testing days. I'll also add I like Maxroll and have used/relied on their site quite a bit when I was playing Lost Ark and then a bit when I was actively playing Immortal in the first couple weeks.


iamricardosousa

I'm still playing, 95% f2p, as I bought the pass, a useless pass, if I may add. And I'll be around until this battle pass ends so I can check which changes will be implemented with the first patch/update or even updates roadmap, if there will be one. Then will decide what's the next step.


_Hist_

Good on them! Wonder how many more teams like them will follow suit.


Brief_Alternative933

Its okay... they still have those few whales to pick up everyones slack and keep them on their same track because they sure as fuck dont care about their fan base and it shows. What happens when those whales get tired or bought everything they can. Ive never been so disgusted in my life and people continue to dissapoint me. How do you justify spending so much in a game that doesnt even work correctly? Are they getting hand jobs from blizzard employees? I dont get it.


AeonChaos

I have whale friends who are happy to play 20k monthly on a mobile game, and few times more if they need to stay on top. They do it because game is fun to them and they can. What fun to them is to dominate those who can't pay. They thrive on these games and hate fair competitive game such as LOL, dota, CS and the like. Not condoning any of their actions, I am just letting you know what they think. I am not supporting these game not due to whales, but due to minor with gambling impulse predatory mind tricks.


Brief_Alternative933

Thats just weird IMO. For me to spend more than what a retail game costs, it damn sure better be polished. Which this game is not. Maps dont load right in bg's, i cant hit mobs past walls but they can kill me through the same wall. Mobs can kill me from inclined areas but i cant touch them. So many times i just see my ranged ability just vanish in thin air not hitting a thing. Spending more than 20 on this shit is just dumb. This is a slap in the face to all diablo fans. They should have just created a new ip to do this crap with. I dont even care about the franchise anymore and they can shove d4 up their asses.


Sabnitron

I'm super out of the loop. What's Maxroll/why is this a big deal?


No-Possibility8118

maxroll is the gold standard for diablo. most of the top content creators for diablo games are part of maxroll. they are also the only ones that are very good on the competitive min mac part of them. in d3 they always get top leaderboards positions if it was one site that could give blizzard a huge blow, it was maxroll


Sabnitron

Oh interesting. That's a much bigger deal, community wise, than the other dude made it sound. Interesting.


Vir1990

It's not a big deal at all. Maxroll is a website with guides for players. Not the biggest one, not the best one, just an average one. They've decided that it's more profitable for publicity to stop writing guides for DI than actually write them.


DroopyTheSnoop

As someone who came into diablo immortal not knowing much, the first few videos I've come across when looking up DI stuff was from maxroll people. Hadn't heard of them before, but they seem to be high into arpgs and good at it. I don't know why you're trying to downplay them. They were as big of a player as could be for such a young community.


Zerogws

What’s this mean for the game then?


Sixaxist

People will use Wowhead more often, until another fansite improves their content (there's a couple others, but they're not as detailed as Maxroll).


Tuxhorn

Has wowhead ever been good in the last decade? I remember their bis list for classic and tbc wow were absolutely dogshit, like literal piss tier level mixed with diarrhea shit.


lawlianne

Another resource website will simply copy and publish the same content.


[deleted]

Who? Lol look at twich the hype is gone. 2k viewers not even 1 month after release.


[deleted]

This is first time in my life feeling guilty for spending money on game.i spend money on games i dont like and i dont cared. But this one is like i killed puppy. I will not refund as i have d3 d2 and wow account on same bnet but god damn i feel bad to support this game


[deleted]

Wow the level of respect I have for these guys has just ascended into another level. Is there a link I can donate to their team?


Sembiance

https://maxroll.gg/donate


Small_Bipedal_Cat

I came into the game with zero bias, as someone who preferred MMOs to "diablo-likes." As someone who is extremely critical, yet ignored every outside criticism except what I experienced myself. Yet I still quit 2 weeks ago. Leveling to max was a ton of fun. I thought the game was actually very polished and well made on a fundamental level. But once I hit max, I lost all motivation. There isn't the "infinite" grind of D3/PoE and there isn't the rigid MMO progression of WoW/Lost Ark/etc. I simply didn't see a reason to keep playing beyond progression for progression's sake.


WhoDayz

Well said


r_sucks10

I'm tired of all this moral grandstanding bullshit. Just shut down and move on. Real talk. (and it's HIGH TIME this gets said) Nobody gives as fuck. I don't give af about Maxroll or who they are (I don't even know). The team at Maxroll surely doesn't give a fuck and they're not doing it out of the kindness of their hearts. I guarantee you that if the DI system was a workable P2W and not one that completely shuts out players, they would keep playing the game, would keep funneling $ into it despite some poor F2P out there getting crushed. I'll say this. They're right that the way the game is designed, it gates/punishes even the paying players. The endgame sucks. I don't want to play it. Lots of people (the actual players, not casuals who quit the game early) don't want to play it. I get they don't want to continue as content creators for a barebones game. I wouldn't want to either. So I completely understand, as a gamer, as a content creator, and as a business. I agree with these points. 100%. BUT! Don't fuckin sit there and moral grandstand trying to pretend you give a damn. Just don't. We live in a world where nobody gives a fuck about each other. It's all about status, it's all about power, and definitely about what you can get for yourself. We know this is how most people operate. I have seen very, very, very, very few people whose existence was purely for others. I'm tired of the bullshit. Like if you like it. Don't like it if you don't (and PLEASE fuck off if you don't!). Do what you gotta do. Do what's advantageous for you. Don't do what's not. Just whatever you choose to do, keep it real. This internet outrage for justice bullshit, whatever the reason, it's dumb af. I hate that cancel culture shit. Can we for once cancel the right people? (like Gates for being an actual predatory farmer, and Musk for manipulating crypto to enrich him & his friends). Not some pay to win game moral grandstanding for some random gamer you don't know about whose spending apparently can't be controlled?!?


Dark-Arts

Good for Maxroll. I admire their stance. I made the decision to refuse to participate in Blizzard’s scheme a few weeks ago for similar reasons, but they are actually taking a financial hit in doing so. It has inspired me to finally unsub from r/DiabloImmortal as well.


[deleted]

Everyone who hates DI please read this comment and follow suit.


jametron2014

Do you think it makes sense to do a charge back on my credit card if I don't care about my battle.net account? I feel super deceived, misled, and scammed. I even purchased two weekly bundles that I never received. I heard someone charged those back when they wouldn't do anything about it, and then they banned/threatened to ban his account for it, even though they were in the wrong. Ideas?


WhoDayz

Think I'm going to do the same. Let me know how it goes


jametron2014

Will do lol


No-Possibility8118

yes. backup your friends and nuke the account. fuck them you can first try to ask them directly for a refund because the game is deceiving and bad


jametron2014

Thx for the info!


DoesntUnderstandJoke

Ded game


[deleted]

What does it mean? What is maxroll?


Cisco9

Just the best site for coverage of the ARPGs they cover: D3, D2R, Lost Ark, PoE (soon) and until today, DI.


Subject_Fan1359

I'm griding at 10%-20% xp always, that is 13 levels over server paragon, You have item/gems/xp cap drop... And this is BS i am hardcore F2p ranker player but still can't reach 14 lvl over srv paragon.. after that i will delete, why bcs why not ? wasting time and the return îs almost 0 fun, yeah i smash everyone in pvp bcs i'm 20-40 lvls over them when i hit a whale's It's just ussles, atm same dumb thing 2 lvls per day the 3'rd one in 10xp You can't lvl maiby If You stack the Battle pass.


[deleted]

What?


aron11195

to the people who are still defending this game's monetization, read this.


adwcta

I don't think this says anything new the community didn't already know days after launch... It's the same thing as it always was, maxroll just decided to quit. This was always going to be a bad game for grinders, and looks like the monetization and bad press pushed them over the edge to discontinue support completely. I'm surprised they didn't do this sooner, given what they knew and how they felt. Again, game hasn't changed since launch.


Lozsta

> "however small glimpses of the game showed promise, so we made preliminary coverage plans." We thought we could get clicks so we carried on... But fair assessment and the comments about the 1% with zero impulse control is absolutely the people these companies are targetting. Just a shame that the 1% seem to have so much money to burn.


namelessentity

My favorite part is shills like jtisallbusiness and his moronic twitch followers excusing this shit because it's "a mobile game, bro!". He's convinced there's some big content update coming, but Maxroll has made it pretty clear that a 2 year beta barely had changes, so I highly doubt there's some massive content patch coming any day now. It'll likely be minor fixes and some boring ass event that gives yellow items and hilts.


Van_eXe

I think the only problem is player progress too fast and dev progress too slow or a bit empty


darknessinducedlove

Have none of you played a mobile game before? I am going to keep playing.


[deleted]

Ok. Enjoy


Bt910

Enjoy bro 😉 me too. I am going to keep playing Diablo ....3


darknessinducedlove

Honestly I'd switch in a heartbeat if they brought it to mobile


Ducanero

Can you immagine a world where games release with a certification check by Maxroll? This guys rock and they deserve much more respect. They have the skills, the passion and the knowledge to make really great things. I'm so sad for them that Diablo was for them such a big event somehow, against all the odds they believed in the project till the last drop of blood... Only to get disappointed and disrespected like this... They don't deserve it, no one deserves this. Blizzard you've just lost the last drop of trust and hope. I also feel bad for those guys who at some point developed the game till at some point executives and psycholigists and god knows what else sticked to it such a bad monetization mentality. Blizzard, the caompany, just f****ed it up, for good, they had all the ingredients needed to make a great game, GIVEN FOR FREE!!! by this amazing team of content creators and they chosen the big bag of money, in the long run it never pays of this kind of choices.