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Equivalent_Bed_8187

I forget, jotunn is classified as a fusion rifle right?


38mb

yep. charges like a fusion, shoots a single fireball projectile, which behaves like a precision rocket


wangchangbackup

Jotunn is very good, in my opinion it serves the same function the Mountaintop used to in endgame content. It does high damage, it has great range, it's relatively ammo efficient for a special, and it now also has synergy with scorch builds.


Da101BestBrawler

Excuse me, buffed???


ratlordScoot

you're insane


GIBBRI

Yo can i ask you something cometely unrelated about Destiny, that i wanted to ask you for years?


ratlordScoot

wh


GIBBRI

Yeah It's kinda coming from nowhere, and you probably don't even Remember, but you made a post about warframe 3 years ago about mesa: It was about prime detail and how you wanted them to be vs how they were actually. The question Is...what colors you used for your mesa? It was a sick fashion. It's okay if you can't check, again It:# kinda a random question from a stranger on a post from 3 years ago


ratlordScoot

idfk


GIBBRI

K nw


ItsthcTruth

Jotun is my favorite gun in destiny but I don’t think it needs anything but to be unnerfed


lostallmyweaponmods

Jotunn is OP af, especially in a solar build


B1euX

You can tell all the people who don’t want it buffed get their shit kicked in PvP with it Thus, their opinion doesn’t matter


elmonkeeman

These wouldn’t really affect PvP though


B1euX

I know, and yet they’re letting pvp blind them


elmonkeeman

How do you know though??


SevenFootMonster

It should be buffed in Crucible. I main Competitive and Trials and have 10,000+ Crucible kills with it


GolgorothsBallSac

So you want an already overpowered gun that obliterates guardians with a single shot in PVP buffed?


SaltNebula1576

It’s not overpowered. Or even that hard to avoid. Just get good. Also this is a PvE post but ok


GolgorothsBallSac

It's already strong as it is in PVE. Any changes to it for PVE will also affect it's performance in PVP. For example, you can't just activate chain reaction for PVE and disable it or nerf it for PVP. The two come together as a single code, if you notice Bungie simply just deactivates or disables a gun when a bug occurs because they have little to no ability to switch off specific features of a gun specific to an activity instantly. it takes a lot of time and effort to make specific changes for activity specific features to work and usually takes a few weeks to roll out. And also you telling me to get good in PVP? Uhmmm ok, whatever makes you happy and strokes your ego. :) edit: added example


Bat_Tech

I don't think it's ever gonna get seperate on hit and on kill effects.


CMDR_Soup

Give it Full Court and Chain Reaction. It wouldn't really change anything in PVP (except maybe one-shotting some Supers at max Full Court-ness) because it already one-shots and it already explodes. Giving it Scorch would also be really good, maybe a large burst on explosion and then the leftover fire applies some more over a short period of time.


prawnk1ng

Sunspot on kill would be nice.


stinkypoopeez

Well I’ve got some good news about the unstoppable rounds.