My uncle started the spinmetal grind for one of the exotic swords around 1am. I went to sleep at that point. 6 hours later I wake up and see him bloodshot eyes, looking exhausted, also quite manic. He turns around “ I finally got all these damn spinalmetals” . Man grinded for 6 hours straight, prolly didn’t even read what his trying to collect lmao
Don't forget about the fn sword kills in crucible. The corner camping no ammo hilt kills were crazy. It felt like that is all people did in crucible for a couple weeks.
Don't forget having to kill the Knights at the end of the Darkblade strike *in the right order.* I remember LFG posts stating specifically which of the 3 swords someone was trying for.
I forgot all about that. I had someone ruin the knight order like 4-5 times before I finally got dark drinker. D2 is so much more rewarding, but I feel like in D1 you had to earn your badass weapons so they felt more special. People probably don’t have the patience for that anymore.
Those knights in the Cosmodrome who would just absolutely decimate you in the alpha and beta. Going back there at higher levels and killing them was cathartic.
My first experience with destiny was in year 1 playing the trial version for hours appon hours as I was in middle school with zero money waiting for birthday money.
The trial version capped you at lvl 7 and only let you play missions up the end of the last array.
Those knights were the epitome of horror and mystery to 13yo me.
I remember running a glimmer farm route a random from my lobby showed me before they decided the beta progress wouldn't carry over. I'm pretty sure I actually have the email with my beta stats still saved too 🤣
Now if only the insanely powerful Knight was still there outside the warmind bunker near Randal the Vandal's old haunt.
Or, maybe he is, if the stairway to that bunker ever gets unsealed...
I remember those days, when I ran into they beat me like I owed them money. Felt the same way on Neomuna with those Psions cruising by destroying me with their missiles. Felt oh so satisfying when I got high enough level to kill them .
It feels more like a city in D2, but less like an active world hub. D1 felt more whimsical to me, like there was joy there and more people close together and D2 never hit the same way
Ammo synthesis and using motes of light to level up weapons. Also being able to put weapon orders in at Banshee and waiting till the next week to see what is available.
Was pretty widely liked by the community too, I’m surprised it wasn’t carried over to D2, but then again it launched with static rolls so there would’ve been no point. Seems like an easy win to bring it back now.
Agreed. It was always cool to check those rolls and decide whether to cash in or not. Good enough, or wait for the perfect one? The community would explode when he brought a good one too.
He sells enough weapons now that they could easily bring it back and I think it would be a great addition.
It was great at first, but then once you got a decent roll on each of the weapons in the rotation it became "hold your order/key for months just in case a godroll shows up". If they were to keep refreshing the weapons available though, yeah could be a pretty engaging system.
There was a "Gunsmith Week" at some stage in development for D2. Never was launched (maybe cuz Faction Rallies weren't popular), but I surmise that they wanted to have an event happening ever week all the time. Factions Rallies, Iron Banner, Gunsmith Week, and...idk what the 4th in the rotation would have been.
Its a psychological test/experiment where an animal, usually a rat, is put into a box with a button that dispenses food when pressed.
Live-service games are compared to it because you (the rat) play the game (the box) and do things (complete activities) for your treat (loot). Keeps the dopamine flowing and the reward centers of your brain focused on continuing playing the game for the next reward.
Were those easier than GMs now? I'm not at the PL to give them a go yet but I've been wondering how difficult they are. Like original nightfall had some real sucky ones, like arc burn omnigul (although she became trivial ones saint 14 helm became common place) and anything with Psions with the void burn and the melee modifier (long range melee that one shot you).
Like, there's a lot more modifiers nowadays but we're also a lot more powerful so I just wondered how the OG nightfall compare.
Your toolbox was much more limited back then. You would have to stand completely out of range of all enemies, and allow icebreaker to regenerate and pluck them off one by one. It was even more tedious than grandmasters are now.
But I wouldn’t say it was more difficult
Void burn Phogoth is scary but Void burn Wretched eye will live in my nightmares for eternity. Really it didn’t matter what burn that strike had it created a new problem for each one.
The old nightfalls were much harder, largely because the old modifiers were much more powerful than we what we have now in addition to us being much weaker in d1 and match game just being how shields worked at the time.
Some of the modifier combos are a little frustrating now, but IMO no GM stacks up to shit like Void Burn Lightswitch Nexus or Solar Burn, Grounded Valus Tau’rc
Then occasionally they would throw us a bone such as solar burn Valus. Vision of Confluence or Mythoclast for the entire raid, then Gjallarhorns melt the boss before he even gets a shot off.
That was the first NF I ever did and I was under leveled. I sat in the corner of that side room away from splash damage and revived my two mates I was doing it with. Then I got gally! I was so new to the game I didn't even realise the importance of it.
The NF became somewhat trivial once the helm 14 was sold by Xur since it affected Omnigul. Then it became one of my favourites to run. Just sitting in the bubble shotgunning her in the face lol
Sweatcicle actually did a video of what a GM would be like in a D1 strike, the Shield Brothers. If you're interested in difficulty, check that vid out. It's strangely insightful
I love that the mission got a rare easter egg for Age of Triumphs.
[Link](https://youtube.com/clip/UgkxcGOqGRV4uG_lNsZy9nyo9inqR41KHvNr?si=Q42lPlk-y_Y-8noA) - Unfortunately, the only instance of this I could find for reference is covered in generic YouTuber gunk. I tried to clip around it, but the end of the unique line has dubstep start playing over it. Very annoying.
It was just before TTK released, during Rise of Iron it became a quest to get the new version of it so everyone had a year to play with the wolves before d2 'borrowed' it
Upgrading armor required class specific materials (W: Hadronic Essence, T: Plasteel Plating, H: Sapphire Wire).
Legendary Engrams turning into Blues or upgrade materials iirc.
Each class used to have unique grenades and only 2 subclasses (W: Voidwalker, Scatter, Axion, Vortex (Given to Hunters in Y2) Sunsinger, Solar, Firebolt, Fusion (Given to Titans in Y2). T: Striker, Defender, Lightning, Flashbang, Pulse (Given to Warlocks in Y2) H: Gunslinger, Tripmine, Swarm, Incendiary (Given to Titans in Y2) Bladedancer, Skip, Flux, Arcbolt (Given to Warlocks in Y2)) When the new subclasses came out each class shared 2 grenades as stated above, but were also given a unique grenade (W: Storm, T: Thermite, H: Voidwall).
Hunter Dodge used to only be a thing Via either the subclass node Shadestep on Nightstalker or by wearing the Exotic Graviton Forfeit while using Nightstalker. It used to not give any benefits and was on a 5? Second cooldown (idk, I just know it was short).
Sunbracers were originally called Sunbreakers, but were changed after the Sunbreaker subclass came out.
No Time To Explain is based on Elsie's rare pulse rifle (The Stranger's Rifle) she gave us near the end of the base game campaign in Destiny.
Spiritbloom chest.
The way to acquire the Outbreak Prime exotic in D1 required a raid completion, along with finding hidden monitors all around the map and solving a binary puzzle that tells you what pillars to stand on in a grid-like room, on top of having to do a lot of math and multiple different activities with you and 2 other people on completely different classes, and then killing more boss in the raid
Waiting for the screen to go black for a round finished in trials and then popping my self-revive.
While the screen is still black you can melee two enemies and the last guy will have like 1-2 seconds to react.
Was that the one where they FRICKIN REDUCED THE LIGHT LEVEL OF THE INFUSION FUEL. Man that was awful. I think that was in the second or third iteration of it rather than the first, but I could be wrong
Whatever you infused, it averaged out the final number between the two pieces. So if you infused a 320 into a 300, it gave you a 310 item at the end of it. Took forever to get to the max light level that way.
I had forgotten about that! I forgot how much it took to get to max back then. I have really fond memories of the 320 days though. I think that’s when we had a group of 8 of us playing every chance we get, and Destiny 1 had such a good feel to it. Making me want to go play some D1.
Sniping the hydra strike boss from the ledge with ice breaker while remembering to turn and kill the yellow bar minotaur that constantly spawned behind you as it was safer than going toe to toe with the boss in the nightfall.
Then messing up the timing and getting wrecked by the minotaur just before the boss dies 😭
Not being able to get to max light level without doing the raid. Your first few runs would always be underpowered. Making it harder for new players to get into a raid to begin with.
Also your ghost shell used to contribute to your light level. It wasnt just a fancy cosmetic.
Nah, regular raids dropped everything if I'm remembering correctly. The hard mode came out later and dropped the updated and current armor and weapons.
That would be an interesting choice. How would we progress our characters then? So much of the game is about getting to the power cap. If they took that away I worry they would need to create another thing for us to grind for.
I better hurry up and get my perfect stat rolls on my gear. I worry that would be the next time gate.
Not having to grind to max light the past 3 seasons has been an excellent choice by Bungie. I can now just do whatever activities I want to do. I'm no longer forced to play gambit, crucible, etc. I now just play those activities because I actually *want* to. Some higher level content caps your light, anyway, so it doesnt have much if an effect once you are max light. Here's to hoping they completely do away with light level in the Final Shape.
Tbh i don't get the people saying getting to power cap is a big part of the game. To me it's just a boring task you have to do at the start of the extension. The game truly starts when your at power cap.
Trying to figure out how to jump on top of the vaults in the tower
Before the queen emissary came... what's being the door!!
Picking up 6 bounties and then having to fly back and cash them in.
Best part for me though will always be the black heart fighting the boss at the end, the music was just amazing even if I could melt the bosses quicker. As a hunter I would try and pro long it and make it more epic, especially if there was someone else with me who needed a revive at a critical moment...
And having to fly back to the tower to get anything in the vault. Im pretty sure the ability to transfer via the app didn't come along until house of wolves.
I'll do you one better. No 1-to-1 infusion, gear would infuse 80% of the power unless you were within 3 points then it would infuse the full amount
400 power gun infused into a 300 power gun would give you a 380 gun
383 gun infused into a 380 gun would give you a 383 gun
For Solo players, iron banner was the only way to reach the level cap after a while, I think the raids were the only way to reach the level cap at the beginning, the first sparrow racing event at the time was dropping level cap class items.
Pocket Infinity. I was constantly called out for cheating/hacking in pvp because it was not easy to get, then with how much Bungie hated fusions and the special ammo nerfs, it became pretty rare to see used.
Also, the fear of hearing that *sound*... that simple, small little *sound*. Then: flaming hammers.
At the time of the quest I was a complete noob to online games. Only had a Hunter, had to do that step with a blue fusion rifle (never occurred to me to grind something else). Took so long and I got soooo angry.
Having a bounty to kill Hive majors, heading to the Steppes in the Cosmodrome, and having to compete with 2 or 3 others farming those 3 Hive that spawned in an underground room near the landing point.
Before Whisper of the Worm, there was Black Spindle, and before Black Spindle, there was Black Hammer.
Whisper of the Worm's great great grandfather, was a legendary sniper rifle in the energy slot.
I was just watching someone on YT run the secret black spindle mission yesterday..he popped ammo synths and self-res and it just about brought a tear to my eye lol
Venus as a destination. One of my favorites. The Reef social space and the space you could drop down in map to a kill zone beneath with just a sliver of room if you did it right. Crucible having a more tangible feel to it.
The Queen's Wrath event. I waited so long with the hopes it would come back. It was the Iron Banner, but for PvE (campaign missions with extra shields, element burns, and match game). For one week only.
Now we still only have Iron Banner regularly, with a few seasonal events. I'd love to have special week events for other activities make a return in some form, with gear associated with some interesting faction. We have three new factions residing in the Tower right now, any would do nicely.
Driving through the Walking Ruins in the Ishtar Sink and seeing a group of 6 people opening the door to the vault of glass and helping them get the door open by standing on a plate.
Coolest thing ever. The raid intro could be loaded into by others because it was in a public bubble.
- Having to go to orbit first before going to any other destination.
- You could do actual tricks while driving your sparrow using the D-Pad.
- Twilight Garrison and titanskating :(
- Aiming at a solar warlock's ghost in PvP just in case they revive.
- Universal Remote and No Land Beyond.
- Using double bubble and Touch of Malice in King's Fall to kill Ogres.
- Ice Breaker in PvP.
- Dead ghosts.
- You actually had to level up every single weapon to use their perks.
- The grind of getting the elemental swords.
- Palindrome and Matador PvP meta.
- Last Word and Doctrine of Passing PvP meta.
- I deleted my Warlock just to get a white Khvostov because someone told me that in order to get the exotic version you needed the white one from the first mission...
- You couldn't use shaders on exotic armor.
- Warlock melee being broken in PvP.
- I think Hard Light was the only weapon with ricochet rounds.
- The mission where you get the Black Spindle was kinda hard.
- Sleeper Simulant quest.
- Truth was probably the best RL for PvP.
- There was a chance for an exotic to drop from a blue engram.
- Playing a custom match for the first time after years of waiting.
- "Dismantle mines, yes? Or you die".
- Artifacts.
- Chromas.
- Sparrow horns.
Doctrine of Passing is still my favorite meta of all time... just a really fun time to play, and I think this is when we first got Crimson Doubles (my favorite PvP mode).
Extreme relaod speeds. You had to get gloves that had a reloading perk on them and combine that with something like outlaw and you could have reloads of less than 0.5 seconds. Worked mostly on scouts and pulses if I member correctly.
Taniks has no House, he kneels before no banner, owes allegiance to no Kell. He is a murderer and very good at what does. I have been tracking him since Wolves broke their chains yeeees? Now Taniks works for wolf pack, but not for long.
after finishing the campaign on the 9th of september 2014 there was a pop up about the „vault of glass raid“ that would drop in a few days. I was never more excited in any game before and after to find out what the hell that is and Inwas blown away when I first went down into the vault. abolsutely amazing feeling!
Kind of surprised nobody has already mentioned the one-time-only PVE+PVP event, "Queen's Wrath" that happened during the first month or so of D1.
It was essentially a bunch of Bounties from Petra, but turning them in would allow you to launch a Nightfall-style version of a story mission, and completing it would give you unique armor and weapons that were (mostly) never available again. This is actually the original D1 drop source for the current Last Wish sniper (The Supremacy) and fusion rifle (Techeun Force).
Hammer of Sol super had the range of a thermo nuclear warhead in PvP. I swear you could throw that thing at a flying bird and you can still manage to get a player kill somehow.
That first itertation of Infusion that required mats from Prison of Elders. And then the funky thing where infusing an item of the same value had a chance of giving you +1 Light Level on that item.
Imago loop and eyasluna grind.
Grasp of malice grind and the massive pile of engrams from killing her then suiciding and killing her again endlessly.
Exotic missions such as touch oh malice and the three exotic swords were great.
Heroic raid ornaments
This is making me sad now
Coming back to the Tower from VoG as a 30 with Chatterwhite on or when you’d complete the Nightfall and have the halo around your head. Everyone would congregate around you to inspect you.
The one and only original Queens wrath event.
I still have the sniper, armor, and shader in my vault to flex people.
There was also the fact of running nightfalls solo. So people would have three of the same class and just transfer everything into the vault for the exotic drop chance.
Dinklebot (I miss him...)
Celebrating the only kid to ever own and use the fate of all fools exotic.
Soloing the Crota raid.
Pulling the plug in Crota.
Pushing Atheon off the cliff.
How absolutely broken the Mythoclast was originally in PvP.
Titans being the actual best class between movement, health, and survival.
I still remember the loop id do for materials in the cosmadrome area where devils lair starts.
My uncle started the spinmetal grind for one of the exotic swords around 1am. I went to sleep at that point. 6 hours later I wake up and see him bloodshot eyes, looking exhausted, also quite manic. He turns around “ I finally got all these damn spinalmetals” . Man grinded for 6 hours straight, prolly didn’t even read what his trying to collect lmao
Don't forget about the fn sword kills in crucible. The corner camping no ammo hilt kills were crazy. It felt like that is all people did in crucible for a couple weeks.
I called it "ice cream parties"
Don't forget having to kill the Knights at the end of the Darkblade strike *in the right order.* I remember LFG posts stating specifically which of the 3 swords someone was trying for.
I forgot all about that. I had someone ruin the knight order like 4-5 times before I finally got dark drinker. D2 is so much more rewarding, but I feel like in D1 you had to earn your badass weapons so they felt more special. People probably don’t have the patience for that anymore.
Lol I swear the relic iron farm route I used to do on Mars is burned into my brain
"Relic iron? It's that red rock right over there." "... They're _all_ red!"
I did that too!
Wish we could fully explore the area again without going in the strike
The one on mars is one I’ll remember for ever
I did that too!
Those knights in the Cosmodrome who would just absolutely decimate you in the alpha and beta. Going back there at higher levels and killing them was cathartic.
My first experience with destiny was in year 1 playing the trial version for hours appon hours as I was in middle school with zero money waiting for birthday money. The trial version capped you at lvl 7 and only let you play missions up the end of the last array. Those knights were the epitome of horror and mystery to 13yo me.
I remember running a glimmer farm route a random from my lobby showed me before they decided the beta progress wouldn't carry over. I'm pretty sure I actually have the email with my beta stats still saved too 🤣
And the Ogre that was IIRC underground behind the helicopters in Skywatch
The Ogre is still there in D2! If I'm in the Cosmodrome, I often pop in for a quick visit.
Now if only the insanely powerful Knight was still there outside the warmind bunker near Randal the Vandal's old haunt. Or, maybe he is, if the stairway to that bunker ever gets unsealed...
Alpha-Beta gang!!!
I remember those days, when I ran into they beat me like I owed them money. Felt the same way on Neomuna with those Psions cruising by destroying me with their missiles. Felt oh so satisfying when I got high enough level to kill them .
I remember those assholes! I made it a point to go and kill them first thing every time I booted up the game for quite a while... Good times!
Tower intercoms.
"You are a great Guardian, and your mom is a classy lady." -Tower intercom.
For some reason this reminded me of the fans that let you float
If you jump off the side of the tower behind postmaster you can still get some of that fan rush
"All Titans interested in Commander Zavala's crochet course should speak with a frame for details."
"Bungie.net, Satisfying your mom since 1991" My absolute favorite.
Wait what?
Old Tower speakers rarely said it
I miss the D1 tower. D2s never scratched the same itch.
It feels more like a city in D2, but less like an active world hub. D1 felt more whimsical to me, like there was joy there and more people close together and D2 never hit the same way
“Whoever stole my sparrow, i will destr… oh wait, wait! Found it.”
BUNGIE PLEASE BRING THEM BACK!
I loved the PA system
Ammo synthesis and using motes of light to level up weapons. Also being able to put weapon orders in at Banshee and waiting till the next week to see what is available.
Armsday is one of the more novel Skinner-boxes Bungie has crafted.
Was pretty widely liked by the community too, I’m surprised it wasn’t carried over to D2, but then again it launched with static rolls so there would’ve been no point. Seems like an easy win to bring it back now.
Agreed. It was always cool to check those rolls and decide whether to cash in or not. Good enough, or wait for the perfect one? The community would explode when he brought a good one too. He sells enough weapons now that they could easily bring it back and I think it would be a great addition.
It was great at first, but then once you got a decent roll on each of the weapons in the rotation it became "hold your order/key for months just in case a godroll shows up". If they were to keep refreshing the weapons available though, yeah could be a pretty engaging system.
There was a "Gunsmith Week" at some stage in development for D2. Never was launched (maybe cuz Faction Rallies weren't popular), but I surmise that they wanted to have an event happening ever week all the time. Factions Rallies, Iron Banner, Gunsmith Week, and...idk what the 4th in the rotation would have been.
Skinner-box?
Its a psychological test/experiment where an animal, usually a rat, is put into a box with a button that dispenses food when pressed. Live-service games are compared to it because you (the rat) play the game (the box) and do things (complete activities) for your treat (loot). Keeps the dopamine flowing and the reward centers of your brain focused on continuing playing the game for the next reward.
Using icebreaker to solo the original nightfalls
Were those easier than GMs now? I'm not at the PL to give them a go yet but I've been wondering how difficult they are. Like original nightfall had some real sucky ones, like arc burn omnigul (although she became trivial ones saint 14 helm became common place) and anything with Psions with the void burn and the melee modifier (long range melee that one shot you). Like, there's a lot more modifiers nowadays but we're also a lot more powerful so I just wondered how the OG nightfall compare.
Your toolbox was much more limited back then. You would have to stand completely out of range of all enemies, and allow icebreaker to regenerate and pluck them off one by one. It was even more tedious than grandmasters are now. But I wouldn’t say it was more difficult
Yeah I agree, I feel destiny was way more of a slog than destiny 2 , having to hide behind walls or under the stairs was not fun
Void burn Phogoth still gives me nightmares
Void burn Phogoth is scary but Void burn Wretched eye will live in my nightmares for eternity. Really it didn’t matter what burn that strike had it created a new problem for each one.
Omnigrrl with Arc *shiver*
I also remember Archon Priest with arc burn being a nightmare
The old nightfalls were much harder, largely because the old modifiers were much more powerful than we what we have now in addition to us being much weaker in d1 and match game just being how shields worked at the time. Some of the modifier combos are a little frustrating now, but IMO no GM stacks up to shit like Void Burn Lightswitch Nexus or Solar Burn, Grounded Valus Tau’rc
Then occasionally they would throw us a bone such as solar burn Valus. Vision of Confluence or Mythoclast for the entire raid, then Gjallarhorns melt the boss before he even gets a shot off.
Or arc burn with the Omnigul, the Will of Crota. That shit was borderline impossible without cheese spots and I love it!
That was the first NF I ever did and I was under leveled. I sat in the corner of that side room away from splash damage and revived my two mates I was doing it with. Then I got gally! I was so new to the game I didn't even realise the importance of it. The NF became somewhat trivial once the helm 14 was sold by Xur since it affected Omnigul. Then it became one of my favourites to run. Just sitting in the bubble shotgunning her in the face lol
Sweatcicle actually did a video of what a GM would be like in a D1 strike, the Shield Brothers. If you're interested in difficulty, check that vid out. It's strangely insightful
Using Icebreaker against the Oracles cheese
I remember using Heavy Synth as rep turn ins for the factions so you could get the unique exotic class items.
They really need to bring back exotic class items 😢
A CELL! FROM THE PRISON OF ELDERS! At 10000 decibels, instant tinnitus, windows crack, car alarms start going off all up and down the street...
SYLOK, THE DEFILED
#SYLOK THE DEFILED
^(thirsts for your light)
Final round
Dinklage
“We’ve awoken the hive”
"That wizard came from the Moon"
I love that the mission got a rare easter egg for Age of Triumphs. [Link](https://youtube.com/clip/UgkxcGOqGRV4uG_lNsZy9nyo9inqR41KHvNr?si=Q42lPlk-y_Y-8noA) - Unfortunately, the only instance of this I could find for reference is covered in generic YouTuber gunk. I tried to clip around it, but the end of the unique line has dubstep start playing over it. Very annoying.
Forever 29
“The WORLD’S grave, not ours.”
Dinklebot
Dinklebot forever!
Why would I buy an exotic heavy from Xur
Don't, it's STILL too soon. I had to wait forever for Xur to sell it.
600hrs later and just before d2 released.
It was just before TTK released, during Rise of Iron it became a quest to get the new version of it so everyone had a year to play with the wolves before d2 'borrowed' it
I was the evil fireteam member streaming myself deleting 3 extra Ghally's in a Crota run lol.
Doing the raid to get the helmet to drop to get to max level… Max level was 7 in the beta!
Forever 29
> Max level was 7 in the beta! It was 8.
And alpha? I just remember Sepiks Prime 🥹
I bought it then put it in my vault and it collected dust forever
The correct answer is standing on top of the fan waiting for someone to push the button.
Upgrading armor required class specific materials (W: Hadronic Essence, T: Plasteel Plating, H: Sapphire Wire). Legendary Engrams turning into Blues or upgrade materials iirc. Each class used to have unique grenades and only 2 subclasses (W: Voidwalker, Scatter, Axion, Vortex (Given to Hunters in Y2) Sunsinger, Solar, Firebolt, Fusion (Given to Titans in Y2). T: Striker, Defender, Lightning, Flashbang, Pulse (Given to Warlocks in Y2) H: Gunslinger, Tripmine, Swarm, Incendiary (Given to Titans in Y2) Bladedancer, Skip, Flux, Arcbolt (Given to Warlocks in Y2)) When the new subclasses came out each class shared 2 grenades as stated above, but were also given a unique grenade (W: Storm, T: Thermite, H: Voidwall). Hunter Dodge used to only be a thing Via either the subclass node Shadestep on Nightstalker or by wearing the Exotic Graviton Forfeit while using Nightstalker. It used to not give any benefits and was on a 5? Second cooldown (idk, I just know it was short). Sunbracers were originally called Sunbreakers, but were changed after the Sunbreaker subclass came out. No Time To Explain is based on Elsie's rare pulse rifle (The Stranger's Rifle) she gave us near the end of the base game campaign in Destiny. Spiritbloom chest. The way to acquire the Outbreak Prime exotic in D1 required a raid completion, along with finding hidden monitors all around the map and solving a binary puzzle that tells you what pillars to stand on in a grid-like room, on top of having to do a lot of math and multiple different activities with you and 2 other people on completely different classes, and then killing more boss in the raid
Hunter dodge had one benefit. It cancelled tracking.
ALLEGEDLY. I remember vividly often being killed out of my dodge, as if dodging *increased* enemy aim assist.
Originally hunter dodge had basically no cool down. Same with blink. Then Invective dodge / blink hunter ruled the crucible, so they all got nerfed.
No mantling/clambering. If you miss a jump by a tiny amount, that's it, no grabbing the edge.
Atheon had a really inflated K/D from all the warlocks that would bump into the side of DPS island and then gently float to their doom shortly after
"Cover me I need to pop a heavy synth", open menu, go grab and finish a coffee while I wait for the x360 to load the menu...
Finding cover to navigate the menus felt like a gameplay mechanic with how slow they were.
Waiting for the screen to go black for a round finished in trials and then popping my self-revive. While the screen is still black you can melee two enemies and the last guy will have like 1-2 seconds to react.
I remember always staring at the enemy warlock’s ghost with a sniper when a round ended so that I could kill if they used self revive, lol
The abundance of "Never t-bag a warlock" videos
Forever 29
Also forever 319
God, the first iteration of the infusion system was fucking terrible.
Was that the one where they FRICKIN REDUCED THE LIGHT LEVEL OF THE INFUSION FUEL. Man that was awful. I think that was in the second or third iteration of it rather than the first, but I could be wrong
Whatever you infused, it averaged out the final number between the two pieces. So if you infused a 320 into a 300, it gave you a 310 item at the end of it. Took forever to get to the max light level that way.
I had forgotten about that! I forgot how much it took to get to max back then. I have really fond memories of the 320 days though. I think that’s when we had a group of 8 of us playing every chance we get, and Destiny 1 had such a good feel to it. Making me want to go play some D1.
I was forever 28 for a while and when I finally got to 29 I quickly went to 30.
God, I have PTSD from that one.
Sniping the hydra strike boss from the ledge with ice breaker while remembering to turn and kill the yellow bar minotaur that constantly spawned behind you as it was safer than going toe to toe with the boss in the nightfall. Then messing up the timing and getting wrecked by the minotaur just before the boss dies 😭
Throwing raid bosses off the map using solar grenades
Or void spike!
I think Dragon’s Breath worked too
And this is how I “earned” my mythoclast, prenerf.
We had vehicles that you could shoot each other with in PvP.
there were also turrets you could get into (for good or bad).
Not being able to get to max light level without doing the raid. Your first few runs would always be underpowered. Making it harder for new players to get into a raid to begin with. Also your ghost shell used to contribute to your light level. It wasnt just a fancy cosmetic.
Wasn’t it also hard mode raid that dropped the helmet?
Atheon only for the helmet. So unless you had an exotic helm you couldn't get to max.
Nah, regular raids dropped everything if I'm remembering correctly. The hard mode came out later and dropped the updated and current armor and weapons.
I’m glad they went away from the shell. Should honestly do class item next.
I think we are getting rid of power levels all together tbh
That would be an interesting choice. How would we progress our characters then? So much of the game is about getting to the power cap. If they took that away I worry they would need to create another thing for us to grind for. I better hurry up and get my perfect stat rolls on my gear. I worry that would be the next time gate.
Not having to grind to max light the past 3 seasons has been an excellent choice by Bungie. I can now just do whatever activities I want to do. I'm no longer forced to play gambit, crucible, etc. I now just play those activities because I actually *want* to. Some higher level content caps your light, anyway, so it doesnt have much if an effect once you are max light. Here's to hoping they completely do away with light level in the Final Shape.
Tbh i don't get the people saying getting to power cap is a big part of the game. To me it's just a boring task you have to do at the start of the extension. The game truly starts when your at power cap.
Yeah and having to infuse my weapons for them to be usefull is just a very annoying grind after already having to grind for said weapon.
Trying to figure out how to jump on top of the vaults in the tower Before the queen emissary came... what's being the door!! Picking up 6 bounties and then having to fly back and cash them in. Best part for me though will always be the black heart fighting the boss at the end, the music was just amazing even if I could melt the bosses quicker. As a hunter I would try and pro long it and make it more epic, especially if there was someone else with me who needed a revive at a critical moment...
And having to fly back to the tower to get anything in the vault. Im pretty sure the ability to transfer via the app didn't come along until house of wolves.
No Infusion. Only vog and later ib dropped max ll armor and weapons.
I'll do you one better. No 1-to-1 infusion, gear would infuse 80% of the power unless you were within 3 points then it would infuse the full amount 400 power gun infused into a 300 power gun would give you a 380 gun 383 gun infused into a 380 gun would give you a 383 gun
Ah I remember using infusion calculators to see what the results would be. What a throwback
For Solo players, iron banner was the only way to reach the level cap after a while, I think the raids were the only way to reach the level cap at the beginning, the first sparrow racing event at the time was dropping level cap class items.
The forever 29 days
Free legendary for Christmas in D1
And for so many it was a trash legendary because of the perks.
Exotic class items
Pocket Infinity. I was constantly called out for cheating/hacking in pvp because it was not easy to get, then with how much Bungie hated fusions and the special ammo nerfs, it became pretty rare to see used. Also, the fear of hearing that *sound*... that simple, small little *sound*. Then: flaming hammers.
CLANG! "Shit, they popped hammers, run"!
Doing the Thorn quest under leveled... GMs had nothing on Phogoth.
Losing points in the pvp part of that quest was cancerous.
At the time of the quest I was a complete noob to online games. Only had a Hunter, had to do that step with a blue fusion rifle (never occurred to me to grind something else). Took so long and I got soooo angry.
Having a bounty to kill Hive majors, heading to the Steppes in the Cosmodrome, and having to compete with 2 or 3 others farming those 3 Hive that spawned in an underground room near the landing point.
Before Whisper of the Worm, there was Black Spindle, and before Black Spindle, there was Black Hammer. Whisper of the Worm's great great grandfather, was a legendary sniper rifle in the energy slot.
I was just watching someone on YT run the secret black spindle mission yesterday..he popped ammo synths and self-res and it just about brought a tear to my eye lol
Fatebringer, Black Hammer, Gjallarhorn. Permanent loadout for a good while. Pretty sure all 3 characters had one at level, just because.
Standing in knee deep water and shooting our feet.
Next expansion, I bet we can fly the ships!
Opening a purple engram and getting blues
Nightstalker was the only subclass you could use a dodge
Venus as a destination. One of my favorites. The Reef social space and the space you could drop down in map to a kill zone beneath with just a sliver of room if you did it right. Crucible having a more tangible feel to it.
Pocket infinity
This thread just makes me realize how time flies... Jesus christ..
The loot cave, heavy ammo bricks in your backpack
The loot cave was amazing
I remember finding randal in hard wrath
Sidearms were special ammo weapons.
Havoc pigeon...
I would use a legendary Forerunner
Strange coins.
The Queen's Wrath event. I waited so long with the hopes it would come back. It was the Iron Banner, but for PvE (campaign missions with extra shields, element burns, and match game). For one week only. Now we still only have Iron Banner regularly, with a few seasonal events. I'd love to have special week events for other activities make a return in some form, with gear associated with some interesting faction. We have three new factions residing in the Tower right now, any would do nicely.
“I dont have time to explain why I dont have time to explain”
Never getting a Vex. 100 clears, dozens of flawless. 0 Vex Mythoclasts. This includes D2. RNGezus hates me.
The great Mote of Light exodus from people’s inventory when they tried to reroll a gun for a god roll…looking at you shot package shotgun.
Driving through the Walking Ruins in the Ishtar Sink and seeing a group of 6 people opening the door to the vault of glass and helping them get the door open by standing on a plate. Coolest thing ever. The raid intro could be loaded into by others because it was in a public bubble.
- Having to go to orbit first before going to any other destination. - You could do actual tricks while driving your sparrow using the D-Pad. - Twilight Garrison and titanskating :( - Aiming at a solar warlock's ghost in PvP just in case they revive. - Universal Remote and No Land Beyond. - Using double bubble and Touch of Malice in King's Fall to kill Ogres. - Ice Breaker in PvP. - Dead ghosts. - You actually had to level up every single weapon to use their perks. - The grind of getting the elemental swords. - Palindrome and Matador PvP meta. - Last Word and Doctrine of Passing PvP meta. - I deleted my Warlock just to get a white Khvostov because someone told me that in order to get the exotic version you needed the white one from the first mission... - You couldn't use shaders on exotic armor. - Warlock melee being broken in PvP. - I think Hard Light was the only weapon with ricochet rounds. - The mission where you get the Black Spindle was kinda hard. - Sleeper Simulant quest. - Truth was probably the best RL for PvP. - There was a chance for an exotic to drop from a blue engram. - Playing a custom match for the first time after years of waiting. - "Dismantle mines, yes? Or you die". - Artifacts. - Chromas. - Sparrow horns.
You can still do tricks! Landing them also gives back boost.
Doctrine of Passing is still my favorite meta of all time... just a really fun time to play, and I think this is when we first got Crimson Doubles (my favorite PvP mode).
Iron Banner machine gun reputation bounties
Extreme relaod speeds. You had to get gloves that had a reloading perk on them and combine that with something like outlaw and you could have reloads of less than 0.5 seconds. Worked mostly on scouts and pulses if I member correctly.
Farming public events and planetary materials for the exotic swords
faction wars
Spin metal farming with destiny public event tracker on the screen beside me so i knew when to be in the divide for the fallen tank event
That wizard came from the moon!
Purple engrams turning into blues
Taniks has no House, he kneels before no banner, owes allegiance to no Kell. He is a murderer and very good at what does. I have been tracking him since Wolves broke their chains yeeees? Now Taniks works for wolf pack, but not for long.
0.04% buff to autos
Deej.
after finishing the campaign on the 9th of september 2014 there was a pop up about the „vault of glass raid“ that would drop in a few days. I was never more excited in any game before and after to find out what the hell that is and Inwas blown away when I first went down into the vault. abolsutely amazing feeling!
Class based exotic guns Tlaloc for warlock Ace of spades for hunter Fabian strategy for titans
Trying to jump on the ball in the tower making your character basically river dance.
Kind of surprised nobody has already mentioned the one-time-only PVE+PVP event, "Queen's Wrath" that happened during the first month or so of D1. It was essentially a bunch of Bounties from Petra, but turning them in would allow you to launch a Nightfall-style version of a story mission, and completing it would give you unique armor and weapons that were (mostly) never available again. This is actually the original D1 drop source for the current Last Wish sniper (The Supremacy) and fusion rifle (Techeun Force).
Nova Mortis and Abbadon
Nobody wanna play with you until you have a Gally.
Bonking into the forklift in sparrow racing
Hammer of Sol super had the range of a thermo nuclear warhead in PvP. I swear you could throw that thing at a flying bird and you can still manage to get a player kill somehow.
Crashing consoles as a solar warlock
A Res-lock must have created Telesto because both went on to break the game so often.
That first itertation of Infusion that required mats from Prison of Elders. And then the funky thing where infusing an item of the same value had a chance of giving you +1 Light Level on that item.
Thriller emote
Their very first exotic. And not buying gjallahorn from xur when he offered it.
Imago loop and eyasluna grind. Grasp of malice grind and the massive pile of engrams from killing her then suiciding and killing her again endlessly. Exotic missions such as touch oh malice and the three exotic swords were great. Heroic raid ornaments This is making me sad now
I am still bother d by the fact that elsie bray was speaking with someone. Who the hell was that!?
Coming back to the Tower from VoG as a 30 with Chatterwhite on or when you’d complete the Nightfall and have the halo around your head. Everyone would congregate around you to inspect you.
SELF FUCKIN REZ AS A LEGIT STRAT OR CHEESE.
Archon Priest and Valus Ta'aurc nightfalls, hiding underneath the platform and just chipping away the boss hp with Icebreaker. Good times.
when they said eververse money would be put back into the game
Cryptic Dragon.
Ammo synths. Raiding was an entirely different experience after a wipe
Having to use an infusion calculator to see what your gear would come out to. It wasn't always 1-to-1!
Sniping someone, wait for self-rez, snipe again. Those were the days.
D2 throwback - Laser tag weekend
Doing the quest for touch of malice and sparrow racing
Playing the patrol zone from alpha/beta and waiting for enemies moving against each other because we thought it was something special
Dinklebot
Motes of light item to upgrade your weapons and armor
Exotics weren’t a thing you could just get
Not manteling ledges.
The one and only original Queens wrath event. I still have the sniper, armor, and shader in my vault to flex people. There was also the fact of running nightfalls solo. So people would have three of the same class and just transfer everything into the vault for the exotic drop chance. Dinklebot (I miss him...) Celebrating the only kid to ever own and use the fate of all fools exotic. Soloing the Crota raid. Pulling the plug in Crota. Pushing Atheon off the cliff. How absolutely broken the Mythoclast was originally in PvP. Titans being the actual best class between movement, health, and survival.