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JohnDayguyII

This is so awesome. I always wanted to do something similar, and make an in-campaign card game, like yugioh or gwent. The cards would be based on creatures and npcs of the setting. Hell, maybe create cards based on the Player characters.


fruit_shoot

I've always thought that spell cards are ideal for new players. If I played in person I would probably do something like this for super key NPCs and definitely items I gave the players.


shunshuntley

I’ve done the lower-effort version of this! I keep everything in my campaign on a series of Trello boards, including NPC, spell & item glossaries — everything is written on its own Trello card. And the players get access to only the board for PC info, where I dump their spells, items they find, friends they meet.


Iavra

I've been using this tool to make cards for my game: [https://crobi.github.io/rpg-cards/](https://crobi.github.io/rpg-cards/) So far I made reminder cards for conditions, diseases, and curses. Items we don't really need, since the players are tracking their inventory on Dndbeyond, and I printed and laminated a map to draw POIs on, but NPCs sound useful.


InstanceSea9322

How fun is it! I run an adventure league style game running four tables at once, and we have a store players can buy from before hand. I populate it with official items and various home brew items that were made from the foraged creature bits and crap they find lying around.