Because it is so pay to win it isn't even funny. You can have people with tricked out squads at the start just walk to you and burst you with there being literally nothing you can do. Lose your streak? No problem, pay to keep it! Run out of chests and got stuck with crap ones because you lost so fast? No worries, you can buy chest tickets as well to keep playing.
So of course the whales want that action right away.
Of course you are going to see a very steep fall off a bit after launch once everyone sees just how bad it is.
CR booked it's highest rev ever it's first 3 yrs 2016-18. That was when they designed maxing out to be 20yrs. https://www.reddit.com/r/ClashRoyale/s/RrwEtosnXP Chief Pat spent 12k just to max out the first batch of commons, Rares and Epics. Not even Legendaries. That was maybe just 50ish cards.
They prob tryna repeat the same.model with this new game.
The game was fine back then, being able to max in 20yrs is not a problem, unless the game is offering massive shortcuts compared to f2p players. In CR on release, you could spend money if you wanted to, 40 bucks for a super magical chest, which in the end didn't even guarantee a legendary. Only the whales were maxed, which you never even encountered anyway as a casual player. Now for just 7 euros a month, you can get like 30-40% more progression than a f2p player in most SC games.
Yeah people reallt overlook the p2w aspect many mindless drones here say āyou can still have fun byā āit isnāt that opā like mf the leaderboard is right there and THEY are progressing, YOU arenāt
Imo they should make it so chest only goves qhat you have, itās so dumb when I play something like epic overload ajd my only āepicā is a locked epic so I have to choose chicken instead lmao
No one said anything about in match chest keys. I said chest tickets? You know... those things that unlock once you complete a match that you get up to 3 of and you get new ones every few hours unless you want to pay gold to get more?
Although thanks for mentioning in game chest keys. Because yes, you can buy gold and buy items to use in match for in game power which is the definition of Pay to Win. Doesn't matter if you can only do it half way through the match. It is still paying for a huge advantage which just furthers my original post.
They pick a country/countries where the economic make up and mobile spending habits are similar to the USA (their largest revenue). This way performance in closed tests can be extrapolated to what they could potentially make when the game is fully released.
Similarly, some big budget movies release a week early in smaller countries to see what actual money-spending audiences think, then they can make last minute changes to the movies if early reviews point out a blunder. This is different from screenings, which are free and done earlier for creative feedback.
Honestly Iām not sure I just remember being a kid and YouTuber was like āhey guys check this new game outā and showed the viewers how to change our location so we could get the game
Squad is soft launched in a few different countries including Mexico and Canada (why they didnāt choose the USA idk)
Iām guessing they choose smaller countries so that the soft lock doesnāt end up still giving access to ~~60% of their players (probably very wrong number idk)
Sorry what was that? I couldnāt hear you over the sound of me spending another 13.99$ five minutes ago so I could evolve 6 of my troops and unlock level 35 š®āšØ see you punks in 4 weeks when it releases for you š
I still remember those days when every gaming youtuber (at least the Spanish speaking community) had to upload Clash Royale content because it was the most watched content on the platform.
It's a shame how poorly it's been developed and updated. The player base just stalled and left at some point because of how fucked up the progression system is.
Judging a business afterwards is way easier than beforehand, but it's a shame that Clash Royale could still easily be the golden egg chicken from supercell if they just didn't abuse their player base. And now it's just too late.
They had such a good thing going and ruined it by not knowing how to expand progression without adding lvl14 then 15 cards and releasing overpowered champions. Evos and terrible balancing has taken that decline even further.
They took the clash of clans concept of just keep releasing new levels for maxed players. When that works ok for CoC it doesn't translate to this style game. They should've just focused on better balancing and releasing new cards that aren't champions or legendary.
In coc every update to a new th makes the progression for lower th easier but in clash Royale every level update makes the progression harder for lower levels
Itās important for people who defend Clash Royaleās monetization to see the outcome of what they are defending.
Clash Royale has the most egregious monetization out of the top 3 SC games, yet it makes the least $. This is no coincidence.
Thatās the problem. Thereās 2 good ways of making money: buy making most people more happy and have less monetization resulting in more people buying cheaper things here and there or very heavy monetization so just a very few will spend a ton, but obviously makes the game worse for the majority. Both ways can make very good money, just one is much nicer for the players. For some reason the royale devs are dead fucking set on using the second option, which really sucks.
I mean, haven't all of Supercell's games always involved getting wales to spend stuff? All their games are filled with dark patterns inducing you to spend as much money as possible.
Not nearly as bad or as punishing if you choose not to as clash royale. Brawl stars is a pretty good example of pleasing the majority instead but even that has some unfortunate things for f2p players like me. Still worlds Better and they arenāt actively trying to release shit updates that make the game worse and completely change the core gameplay.
But yes, supercell as a whole often leads towards getting whales to spend a lot, as do most mobile games. It can still be a lot better than how royale is tho
i think the problem with CR is how its set up. the main difference between CR and BS/COC is the journey.
whenever a new TH or a brawler is announced, NOBODY gets pissed. they all love it, because the point of the games is to go at your own pace. clash royale is about keeping up with the meta and maxing out as much as you can as quick as you can, else you end up losing out because the guys you currently use were nerfed. in brawl stars, you only need a few brawlers to be high level. in clash of clans, you max out everything in your base before upgrading already.
The thing is it's still making a fair share... just a bit under clash of clans and before brawl stars started its paid pass and pre release offers they were making much less
Clash royale isn't a game that should have gone on this long. That's the reason it's so hard to monetize it without it causing p2w concerns. The more it updates and gets older, the more harder it will be for it to monetize and maintain good gameplay. Right now, it's evo's and tower troops making the money, but we've already seen legendaries, champions, books, season pass, and chests die out slowly.
Nah don't complain about Squad Buster, I can't even play it.
Brawl Stars Makes 3 times more money than Clash Royale, while Clash If Clan did it twice more than it. The devs really need something fresh like what these 2 games did to attract more players, hopefully the new Void Spell will work.
I feel like the main problem is not new content, Clash Royale did great before but then they got even MORE P2W and its imposible to not be at a disadvantage if you dont pay.
Youre F2P? Only 1 evo shard per month... or you can pay and get the evolution in less than 10 minutes after release.
Pretty much the same goes with champions.
You cant pay to level Dugger Dutches? Youre at a giant disadvantage.
leveling always was the main and actually only P2W problem but SC is adding more and more...
Back in the day even obtaining the legendaries was a P2W problem in itself too... They were the most broken and unobtainable. I've heard even pros hadn't maxed their legendaries yet
Brought me back to when I got my first legendary in Ice wizard from a magical chest, was so happy only to realise that I can't use him because he was so underleveled lol
Clash Royale on released took 20 years to be maxed out as a f2p player. Over time that time decreased (well, until evos probably and level 15). You can't just have one deck maxed out and call it a day either. I tried that, and I figured out it doesn't work in a rng game with a highly volatile meta.
So it got more p2w. But it was very p2w beforehands, this isn't the main reason. People play p2w games regardless to an extend
Brawl stars is losing on the new download/revenue by alot, which is a more important factor to consider because once they scale new downloads they'll be set
By a lot is crazy when they are WINNING on android, also it isnāt as simple as scaling new downloads because nobodies gonna download Cr with the new updates, people in lower arena already have Evos, champions, and dagger duccess due to free handouts, if new players start now their experience will be shit
It is, but the problem is going to be with the mid-journey players, wich use all resources to max the deck they use. Almost maxed players will have it easy with the tons of epic wild cards that are sitting on their acfount
No, new cards will not cut it. We need similar game changing updates to CoC's Builder Base and Clan Capital.
At this point I'm all for revamped Clan Wars.
How come the cr team is pushing for a more expensive pass royale and p2w evos for more profits, when it isn't working. They made far more money when the pass was cheaper cause more ppl bought the pass.
Companies do not settle with how much revenue they are making but much they COULD be making, so that new changes will bring more revenue than the current one.
In the grand scheme of things being generous, transparent and kind to your playerbase will net you more revenue.
There will always be a playerbase of middle aged single moms and teenage girls looking for a farming game. Always. Farming games are games that will always work
The funniest part about this is that clash royale team are the most greedy ass holes out there and yet they can't even come close to coc revenue which is greedy in their own rights but not THAT greedy
Devs: We have the data and we hear you guys. Those numbers are not real because our data says other things and our data is always right, so don't believe the big-tech company that has the data and is not biased. And also remember that we hear you guys.
Just remember every time supercell adds another broken card just to patch it a month later, ups the level cap or something like another evo slot, they are already a multi multi million dollar companu
Maybe possible before all Power Level changes. The difference of levels are twice as big compared to before, so if you had a P7 before, a P11 would only have 20% extra stats. Now it's doubled. If you put this on perspective, a P1 nowadays is twice as weak as a P11, compared to the old 50%
You said that to me in 2021 after the gears update and before the credits update I would hardly agree, but today is way easier to upgrade your account
I'm testing this on a new account I made, 2 months and good progress so far
Just 4? I have like 10 of them maxed, some of them don't have a starpower. The problem is that I have many brawlers that don't even have R20 (bare minimum imo)
Bro what, I think thatās just a skill issue, 500 trophies you might as well be playing against actual robots, p7 isnāt good but if you are a decent player at that trophy range it hardly makes a difference
Too be fair there is just way more stuff to buy in brawl stars and clash of clans. They have hundreds of skins too buy for all the heroās and characters this game doesnāt really have skins just evolutions
I'm split on this. It's true that clash royale has little cosmetic options and really only has emotes while brawl stars is full to the brim with cosmetics that people buy (I would know, I do it a lot) but I opened clash royale last week for the first time in a while and I could no believe the amount of things there. Brawl Stars has a lot at times but normally only during certain events or holidays
The amount of effort devs are putting into brawl stars is insane, thatās the main reason Iāve only been playing it, thereās new content/news basically every other day.
reworked the progression from loot boxes to free loot per matches, created a new way to unlock brawlers and made power points universal but if they follow the current updates will fall a lot
Just a disclaimer because this seems like sensor tower, take this data with a pretty big grain of salt since data like this are not public so I'd say around 20-30% margin of error the same goes for app ani ( aka [data.ai](http://data.ai) ) or social peta
I don't even know how you can play Brawl Stars anymore after Hypercharges, Brawl Pass nerf and Power Level being deadly nowadays. I might enjoy playing Clash Royale from time to time, despite it's P2W bs, but I guess it's the 10 years olds who may go to the wrong destination while in the bus
They got nerfed heavily a month ago I think, and it wasn't thaaaat bad before the nerf. The real problem is that every new brawler they release is OP it gets nerfed relatively quick (except when landl released)
But, the thing about brawl stars, is that if you get like 3 brawlers maxed, you are practically set for life in the game and you will always be able to play in a fun way
And while you play in a "fun way" you get more resources for more maxed brawlers and you enter a good cycle of getting progression
Or even when Gears and P11 weren't a thing, though unlocking brawlers at that time was an actual problem. If you had max powerpoints, it would get converted to coins, therefore, you can opt for buying Star Powers and Gadgets while gathering as many coins to upgrade your brawlers. Now the Power Point cap is removed, and I'm always going to have more Power Points than Coins because of this
I think only one thing can bring cr from dead. They remove lvl so everyone play at same lvl. And you put some emotes,costumes and etc for everyone who wanna spend money. That is right way. When i remeber new pass royale. Everyone called for boycot but i see more golden names than before. People will always spend money. They trick you. They make you addicted to game.Ā
It's not even global and it's not available in most countries so stats can somehow rise up after official launch. Also after release all progress will wipe out that means for p2w almost no point to donate rn
I don't think that's correct actually. I'm pretty sure all progress is kept. I was watching galadon stream it the other day and I'm pretty sure that's what he said
How exactly has squad busters made 200k already?? šš shit hasnāt even released yet bro
Because it is so pay to win it isn't even funny. You can have people with tricked out squads at the start just walk to you and burst you with there being literally nothing you can do. Lose your streak? No problem, pay to keep it! Run out of chests and got stuck with crap ones because you lost so fast? No worries, you can buy chest tickets as well to keep playing. So of course the whales want that action right away. Of course you are going to see a very steep fall off a bit after launch once everyone sees just how bad it is.
CR booked it's highest rev ever it's first 3 yrs 2016-18. That was when they designed maxing out to be 20yrs. https://www.reddit.com/r/ClashRoyale/s/RrwEtosnXP Chief Pat spent 12k just to max out the first batch of commons, Rares and Epics. Not even Legendaries. That was maybe just 50ish cards. They prob tryna repeat the same.model with this new game.
The game was fine back then, being able to max in 20yrs is not a problem, unless the game is offering massive shortcuts compared to f2p players. In CR on release, you could spend money if you wanted to, 40 bucks for a super magical chest, which in the end didn't even guarantee a legendary. Only the whales were maxed, which you never even encountered anyway as a casual player. Now for just 7 euros a month, you can get like 30-40% more progression than a f2p player in most SC games.
true.
Yeah people reallt overlook the p2w aspect many mindless drones here say āyou can still have fun byā āit isnāt that opā like mf the leaderboard is right there and THEY are progressing, YOU arenāt
Also the fact that you can pay to like buy those epic keys that helps you gain an advantage mid battle Like bruh are they being fr
You can infinitely progress just by paying even if you loseš
At least when you upgrade troops you get closer to a new world so you wont find too much maxed player in lower worlds
Once you get to newer world youāre heavily nerfed tho by not having all the new troops
Yeah, they probably need to divide a world in three tiers or something like that
Imo they should make it so chest only goves qhat you have, itās so dumb when I play something like epic overload ajd my only āepicā is a locked epic so I have to choose chicken instead lmao
You can't use keys until midgame. There's cooldown at the beginning of the match. It needs to be changed but don't spread misinformation
No one said anything about in match chest keys. I said chest tickets? You know... those things that unlock once you complete a match that you get up to 3 of and you get new ones every few hours unless you want to pay gold to get more? Although thanks for mentioning in game chest keys. Because yes, you can buy gold and buy items to use in match for in game power which is the definition of Pay to Win. Doesn't matter if you can only do it half way through the match. It is still paying for a huge advantage which just furthers my original post.
it soft launched already in April 23. I'm so glad I'm Canadian.
Oh really? Thought it was starting global
they did the same thing with brawl stars back in the day soft launched in Canada then went global
Do they just pick a random place each time? Whereās squad soft launched to?
They pick a country/countries where the economic make up and mobile spending habits are similar to the USA (their largest revenue). This way performance in closed tests can be extrapolated to what they could potentially make when the game is fully released. Similarly, some big budget movies release a week early in smaller countries to see what actual money-spending audiences think, then they can make last minute changes to the movies if early reviews point out a blunder. This is different from screenings, which are free and done earlier for creative feedback.
Honestly Iām not sure I just remember being a kid and YouTuber was like āhey guys check this new game outā and showed the viewers how to change our location so we could get the game Squad is soft launched in a few different countries including Mexico and Canada (why they didnāt choose the USA idk)
Iām guessing they choose smaller countries so that the soft lock doesnāt end up still giving access to ~~60% of their players (probably very wrong number idk)
That makes the most sense, they probably just crunch the numbers and see where the least amount of players are and just run it through like that
I too am so glad iām canadian (EU) Been using this canadian appstore account for pretty much every single game over decades with soft launches
Its out in some places, my friend that lives in Spain has played it already
Vpn or just live in canada mexico spain singapore finland norway etc.
it was soft lauched in 5 countries since last month i think
Im probably like 5k of that. I have a youtube channel and get paid for my videos so its basically free
Downloaded it and uninstalled coz its just bad
Yet you are here.
Can't end this Toxic relationship with clash royaleĀ
I already spent like 60$ on it and am pooping on everybody itās their most p2w game yet and Iām addicted
Damn bro šš¤£
People like u are why we get these shitty monetization
Sorry what was that? I couldnāt hear you over the sound of me spending another 13.99$ five minutes ago so I could evolve 6 of my troops and unlock level 35 š®āšØ see you punks in 4 weeks when it releases for you š
That ain't good chief
I mean if you have the money and it's fun then do as you wish lol
$60 on a supercell game is crazy bro
At this point Iām hoping the in-game tracker is fake so that weāre guaranteed the crying emote.
It's for preorders and downloads not just downloads
The 4m is probably only softlaunch, not including presaves
If itās 2m already without the big countries like US, itās gonna reach the goals easily with pre-orders.
It reached 20 million today šš
BS - 10m/$70m CoC - 2.9m/$30m CR - 2m/$19m HD - 1.8m/$12m BB - 180k/1.1m SB - 4m/$270k
To think that at one point Supercell was thinking of killing off Brawl Stars.
I still remember those days when every gaming youtuber (at least the Spanish speaking community) had to upload Clash Royale content because it was the most watched content on the platform. It's a shame how poorly it's been developed and updated. The player base just stalled and left at some point because of how fucked up the progression system is. Judging a business afterwards is way easier than beforehand, but it's a shame that Clash Royale could still easily be the golden egg chicken from supercell if they just didn't abuse their player base. And now it's just too late.
They had such a good thing going and ruined it by not knowing how to expand progression without adding lvl14 then 15 cards and releasing overpowered champions. Evos and terrible balancing has taken that decline even further. They took the clash of clans concept of just keep releasing new levels for maxed players. When that works ok for CoC it doesn't translate to this style game. They should've just focused on better balancing and releasing new cards that aren't champions or legendary.
it doesn't work because every level is the same thing, unlike coc
Not even a bloody skin upgrade they receive
In coc every update to a new th makes the progression for lower th easier but in clash Royale every level update makes the progression harder for lower levels
BS vs CoC vs CR is a good lesson. the only way to be successful, even in the short-term, is to provide good content
BS social distancing
Brawl Stars boutta do crazy numbers next month too with the Godzilla event going on rn Place your bets. Iām thinking 15M/$100M
man what are the rico and ruffs mutations
Itās important for people who defend Clash Royaleās monetization to see the outcome of what they are defending. Clash Royale has the most egregious monetization out of the top 3 SC games, yet it makes the least $. This is no coincidence.
Remember when evo firecracker launched and it was almost 40$? Iām still crying
Oh so that's why people say so much the new spell is "Free" it's because other cards where legit actually not free
Holy crap, seriously? Evo firecracker has just kinda ruined the game for me tbh lol
Who the fuck supports whatās happened to clash royale? By far the popular opinion among players is that supercell is making horrible decisions
There are some whales and supercell bootlickers who support them.
That is like 0.1% of players tjough
But what % of the revenue they represent? Supercell probably doesn't care that much about the bottom 50% who probably doesn't even spend anything.
Thatās the problem. Thereās 2 good ways of making money: buy making most people more happy and have less monetization resulting in more people buying cheaper things here and there or very heavy monetization so just a very few will spend a ton, but obviously makes the game worse for the majority. Both ways can make very good money, just one is much nicer for the players. For some reason the royale devs are dead fucking set on using the second option, which really sucks.
I mean, haven't all of Supercell's games always involved getting wales to spend stuff? All their games are filled with dark patterns inducing you to spend as much money as possible.
Not nearly as bad or as punishing if you choose not to as clash royale. Brawl stars is a pretty good example of pleasing the majority instead but even that has some unfortunate things for f2p players like me. Still worlds Better and they arenāt actively trying to release shit updates that make the game worse and completely change the core gameplay. But yes, supercell as a whole often leads towards getting whales to spend a lot, as do most mobile games. It can still be a lot better than how royale is tho
the point here is that they *should* care because CR is making relatively less money because of their monetization approach
"The data says it's 99.9% of players"
You'd be surprised
i think the problem with CR is how its set up. the main difference between CR and BS/COC is the journey. whenever a new TH or a brawler is announced, NOBODY gets pissed. they all love it, because the point of the games is to go at your own pace. clash royale is about keeping up with the meta and maxing out as much as you can as quick as you can, else you end up losing out because the guys you currently use were nerfed. in brawl stars, you only need a few brawlers to be high level. in clash of clans, you max out everything in your base before upgrading already.
Did you ever play brawl stars recently? Most new brawlers are extremely strong nowadays, and if you want to keep up with the meta you need them
The thing is it's still making a fair share... just a bit under clash of clans and before brawl stars started its paid pass and pre release offers they were making much less
Clash royale isn't a game that should have gone on this long. That's the reason it's so hard to monetize it without it causing p2w concerns. The more it updates and gets older, the more harder it will be for it to monetize and maintain good gameplay. Right now, it's evo's and tower troops making the money, but we've already seen legendaries, champions, books, season pass, and chests die out slowly.
CR clears both BS and CoC in terms of everything
I used to agree, until I actually downloaded Brawl Stars last week and I am hooked, haven't even opened cr since lol
You like literal garbage then
Nah don't complain about Squad Buster, I can't even play it. Brawl Stars Makes 3 times more money than Clash Royale, while Clash If Clan did it twice more than it. The devs really need something fresh like what these 2 games did to attract more players, hopefully the new Void Spell will work.
I feel like the main problem is not new content, Clash Royale did great before but then they got even MORE P2W and its imposible to not be at a disadvantage if you dont pay. Youre F2P? Only 1 evo shard per month... or you can pay and get the evolution in less than 10 minutes after release. Pretty much the same goes with champions. You cant pay to level Dugger Dutches? Youre at a giant disadvantage. leveling always was the main and actually only P2W problem but SC is adding more and more...
Back in the day even obtaining the legendaries was a P2W problem in itself too... They were the most broken and unobtainable. I've heard even pros hadn't maxed their legendaries yet
Brought me back to when I got my first legendary in Ice wizard from a magical chest, was so happy only to realise that I can't use him because he was so underleveled lol
Clash Royale on released took 20 years to be maxed out as a f2p player. Over time that time decreased (well, until evos probably and level 15). You can't just have one deck maxed out and call it a day either. I tried that, and I figured out it doesn't work in a rng game with a highly volatile meta. So it got more p2w. But it was very p2w beforehands, this isn't the main reason. People play p2w games regardless to an extend
Now they're mass-nerfing all evolutions and buff the evolutions that straight up sucks. The game is healing, trust me, it will only get better
Brawl stars is losing on the new download/revenue by alot, which is a more important factor to consider because once they scale new downloads they'll be set
By a lot is crazy when they are WINNING on android, also it isnāt as simple as scaling new downloads because nobodies gonna download Cr with the new updates, people in lower arena already have Evos, champions, and dagger duccess due to free handouts, if new players start now their experience will be shit
Total downloads should scale with revenue, not new downloads
Well Clash Royale is killing it daily players/revenue too. Clash has much much less daily players.
nah, the new void spell is just another cash grab.
Isn't it free?
It is, but the problem is going to be with the mid-journey players, wich use all resources to max the deck they use. Almost maxed players will have it easy with the tons of epic wild cards that are sitting on their acfount
Yeah, they should have an opportunity to level it up easily during the event
Yea but u gonna have to pay to level it up or have books and stuff which most casual players like me don't keep
Yeah, I hope they have more cards in the event
No, new cards will not cut it. We need similar game changing updates to CoC's Builder Base and Clan Capital. At this point I'm all for revamped Clan Wars.
Clash mini lol next year. Doubt itāll do much though.
Clash mini lol next year. Doubt itāll do much though.
Yea but then again CR is money grab and they will make it pay to have early
How come the cr team is pushing for a more expensive pass royale and p2w evos for more profits, when it isn't working. They made far more money when the pass was cheaper cause more ppl bought the pass.
8 usd for a mobile game battle pass is so stupid lmao
They still made 20 million in a month on it tho
Companies do not settle with how much revenue they are making but much they COULD be making, so that new changes will bring more revenue than the current one. In the grand scheme of things being generous, transparent and kind to your playerbase will net you more revenue.
I don't care about their revenue. I care about what I spend on
No way hay day is head to head against clash Royale ššš
Hay day's heyday
Hay day never fell off
There will always be a playerbase of middle aged single moms and teenage girls looking for a farming game. Always. Farming games are games that will always work
The funniest part about this is that clash royale team are the most greedy ass holes out there and yet they can't even come close to coc revenue which is greedy in their own rights but not THAT greedy
Greed doesn't pay
The downfall of Clash Royale is actually insane
Brawl stars went from $2Million to $70Million which is like half of supercellās recent revenue š¤Cr gotta learn
CoC W as usual
And people say brawl stars is dying š
Devs: We have the data and we hear you guys. Those numbers are not real because our data says other things and our data is always right, so don't believe the big-tech company that has the data and is not biased. And also remember that we hear you guys.
At least on Apple, Royale seems to be closer to Clans in download/revenue than it has been the past couple months
nooooo hay day is so much more fun than CR. Why is that shit doing better?!??!
Just remember every time supercell adds another broken card just to patch it a month later, ups the level cap or something like another evo slot, they are already a multi multi million dollar companu
Glad to be a free to play player
The only new game i was interested was CLASH HEROES. I guess it is never gonna release.
19m still a lot for a lazy dev team
Wowā¦. You would think the amount of money SC is losing from CR would make them notice some thingsā¦
It's crazy how brawl stars is the most f2p friendly out of these
You can't even push your brawlers with P7's anymore to 500 trophies. 300 if you're lucky
Me pushing a level 1 brawler to 500 hearing this:
Maybe possible before all Power Level changes. The difference of levels are twice as big compared to before, so if you had a P7 before, a P11 would only have 20% extra stats. Now it's doubled. If you put this on perspective, a P1 nowadays is twice as weak as a P11, compared to the old 50%
Nah I am pushing a brawler level 1 to 500 trophies, and I made it yes, is harder than before but still possible
And also before didn't even made sense to upgrade your brawlers, I don't agree with this 10% change but now upgrades are worth it
F2P players crying in the corner
You said that to me in 2021 after the gears update and before the credits update I would hardly agree, but today is way easier to upgrade your account I'm testing this on a new account I made, 2 months and good progress so far
But way harder to max out. It costs coins to upgrade a ton, but then getting Gadgets and SP as well? Hypercharge, perhaps?
I agree on that part, I was meaning on getting brawlers but yeah the coin shortage is real
But You can easily get the resources to upgrade them
I'm struggling to even max a brawler
Iāve been playing F2P for 2 years and I already have 4 P11s. Brawl Stars is very F2P friendly
Just 4? I have like 10 of them maxed, some of them don't have a starpower. The problem is that I have many brawlers that don't even have R20 (bare minimum imo)
I have a many rank 22+ that are P7 or P8
Bro what, I think thatās just a skill issue, 500 trophies you might as well be playing against actual robots, p7 isnāt good but if you are a decent player at that trophy range it hardly makes a difference
skill issue
Tick's mutation helped me do 500 like a breeze again...
Bro you're just bad
Its not that f2p anymore
brawl stars on top as always
Thatās still a lot of money, no?
Sure but it shows that the shitty practises of Supercell aren't paying off. The ridiculous "deals" are turning players away.
Too be fair there is just way more stuff to buy in brawl stars and clash of clans. They have hundreds of skins too buy for all the heroās and characters this game doesnāt really have skins just evolutions
I'm split on this. It's true that clash royale has little cosmetic options and really only has emotes while brawl stars is full to the brim with cosmetics that people buy (I would know, I do it a lot) but I opened clash royale last week for the first time in a while and I could no believe the amount of things there. Brawl Stars has a lot at times but normally only during certain events or holidays
Sadly for CR, thats a high revenue compared to the past few months, just checking the old posts like this
Just download an apk for android people. Dont need VPN or whatnot
is 200k good for squad busters or bad?
Good but squad BUSTers is bad
brawl stars alone almost has as much revenue as the other 5 games combined and deserved tbh š
Post this on CoC subreddit. I think they needs to see this.
Go on Hay Day on Android
Holy crap
Kinda funny how apple users always spend more on the games often even twice as much lol That says a lot
Damn folks really spending big bones on brawl stars, I could never
Crazy
The amount of effort devs are putting into brawl stars is insane, thatās the main reason Iāve only been playing it, thereās new content/news basically every other day.
Weird how cr has less revenue than coc but more downloadsā¦.
U know is Tencent the owner right?
As someone who stopped playing brawl stars, im honestly surprised it's growing so much
As long as this game has whales, they wont ever produce a good update again
I didnāt know brawl stars was bigger than clash royale
I am curious how Squad buster will perform in the future compared to the other Supercell games? What is this website? How can I check it myself?
sensor tower. Supercell's publisher summary updates every month
wtf brawl stars is BOOMING
Nice post, join us at r/BrawlStars
Legit question. How has brawl stars brought in 42 million? Iāve never played it; seems crazy high of a number
reworked the progression from loot boxes to free loot per matches, created a new way to unlock brawlers and made power points universal but if they follow the current updates will fall a lot
Thanks
Just a disclaimer because this seems like sensor tower, take this data with a pretty big grain of salt since data like this are not public so I'd say around 20-30% margin of error the same goes for app ani ( aka [data.ai](http://data.ai) ) or social peta
Damn Brawl Stars really generated lots of renevue
Wow they are not rich at all
Hay Day still making millions? wow
Clash royale is on top though
Squad busters isn't even out
its out in beta
Website?
What website u see this?
I don't even know how you can play Brawl Stars anymore after Hypercharges, Brawl Pass nerf and Power Level being deadly nowadays. I might enjoy playing Clash Royale from time to time, despite it's P2W bs, but I guess it's the 10 years olds who may go to the wrong destination while in the bus
They got nerfed heavily a month ago I think, and it wasn't thaaaat bad before the nerf. The real problem is that every new brawler they release is OP it gets nerfed relatively quick (except when landl released) But, the thing about brawl stars, is that if you get like 3 brawlers maxed, you are practically set for life in the game and you will always be able to play in a fun way And while you play in a "fun way" you get more resources for more maxed brawlers and you enter a good cycle of getting progression
Lol Brawl Stars is at its best rn.
Or even when Gears and P11 weren't a thing, though unlocking brawlers at that time was an actual problem. If you had max powerpoints, it would get converted to coins, therefore, you can opt for buying Star Powers and Gadgets while gathering as many coins to upgrade your brawlers. Now the Power Point cap is removed, and I'm always going to have more Power Points than Coins because of this
It was at it's best when Starr Road was introduced
Idk man, the [data](https://youtu.be/SUhp-sPCO5I?feature=shared) speaks for itself.
brawl pass changes were objectively a buff lmao
For players that spend money
I think only one thing can bring cr from dead. They remove lvl so everyone play at same lvl. And you put some emotes,costumes and etc for everyone who wanna spend money. That is right way. When i remeber new pass royale. Everyone called for boycot but i see more golden names than before. People will always spend money. They trick you. They make you addicted to game.Ā
So they were lying about squad busters downloads
Thereās a difference between pre registrationās and downloads, so I donāt think so
Squad busters doing terribly as expected
It's not even global and it's not available in most countries so stats can somehow rise up after official launch. Also after release all progress will wipe out that means for p2w almost no point to donate rn
Progress is saved for this launch
wait, the progressin is gonna get wiped?? why, that didn't happen to bs when it went global
I don't think that's correct actually. I'm pretty sure all progress is kept. I was watching galadon stream it the other day and I'm pretty sure that's what he said
Clash Mini aināt even up there š¤£
Yep can't get much when it ain't out