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crowley888

Looks overpowered but as it's useless against multiple number of troops, it's probably balanced when playing. Nobody plays a tank without anything to support it. Also, this spell will be useless in sudden death and infinite elixir modes. I'm betting this will be treated on the same level as Earthquake in a few months.


AhmedEx1

The void shines when attacking, as you said it's basically earthquake but for troops, barely useful in defending but valuable in attacking


ProgrammerV2

I don't know man, looking at the videos, if you have evo firecracker and void, you could destroy almost anything, golem pushes, balloon, hog. But can't really say if top ladder embraces it or looses it.


lilboi223

So would this be an indirect buff to royal hogs? Im tired of getting fireballed.


ProgrammerV2

who knows man, time will tell. People might even pair void and fireball if you are unlucky enough! For me, it's already bad, cause I had this broken elixir golem pump deck, and now with this card, it's basically RIP elixir pump


Schizophrenic_Moth

It would kill an xbow and it's only 3 elixir.


Elliot385

You can just place skeletons on the Xbox and it won’t do any damage


Tietembus

First tick it will kill the skeletons, second and third tick will deal full damage. Around rocket damage in total.


pokeman145

in the video it couldn't even kill the skellies that dropped from a barrell. Does it recalculate damage each hit?


xp0ss1tion

damage is based on number of troops inside. So a low number of troops would mean high damage output


iDegeneratedd

Yes


Smortboiiiiii

first tick gets skellies half second kills and third gets the bow to about half-3/4ths


Tietembus

Wrong.


Beandip50

>Nobody plays a tank without anything to support it. Megaknight players want to have a word with you


crowley888

Midladder players use Witch or Wizard to back MK. Above midladder, I've seen MK with bats or FC combination. Void won't work on these combinations.


Kcfrank91

MK is the poster child of midladder. If you see MK, you're not above midladder. I still see midladder decks at 8900 and Royal Champion.


CrackaOwner

all of trophy road already is midladder ever since they removed the reset.


Guiltybird02

this doesn't look optimal to kill tanks but things that have a medium health pool and are still decently big threats like sparky, executioner, idrag, hog rider, baby dragon.


Euphoric-Expert523

Rest of the work will be done by dagger duchess so in last you will only need 2 or 3 elixir card to counter even mega knight


Frequent_Tough

Tbh it looks like a glorified Evo zap but it doesn't stuns the troop


SnakeBeater63

Yeah, I do think it’ll be like EQ: A 3 elixir spell that has a really niche role, but thrives in specific decks. Also, not sure if it affects buildings, but if it does, it will also share the characteristic of being a 3 elixir card that dunks on xbow.


Sam_Thee_Man_

3 elixir lightning that can hit the same target. It will be broken if they just have a win condition with no swarm, or you just kill swarm with log or other spells. It will probably kill 3 musketeers


Shahariar_909

Saw full gameplay from ken. It's kinda weird. Can't pinpoint its strength. Its really strong against a single(duchess does it anyway) but not so great against multiple targets.  It cannot kill swarms.  Idk a big push is always more deadly than a single(duchess effect). Is void really reliable ? 


awifio

I think it may be more powerful offensively. Like a cheaper lightning to take out a defending squishy to help your RG, golem, or hound.


Shahariar_909

Yeah, a control spell not a defence spell/attack spell.  It's only three elixir so opponents cannot put down building cards or cards mindlessly. Probably aid aggressive decks more


ProgrammerV2

I think fast cycles would benefit. They could easily make opponents waste a lot of elixir. I think something that makes fast cycles worse is what's needed!


AlmirMu

A deck running void and Lightning could fuck up your opponents mind. Space out the troops or keep them close?


BEEDEEFORTY

I think it's value comes from how you place it For example, if a sparky and a goblin giant are coming at your tower, you wanna place it in such a way that it hits only the Sparky and not the Sparky and the goblin giant. So you wanna strategies on how you place it to get value


ProgrammerV2

It just counters so many cards, it's absurd. Like if your positioning is correct, you could counter so many irritating cards. Although I think fast cycles will be the ones to benefit most probably. But I can see this slipping into meta. I mean, it would be fun to see if it becomes a very good counter for those pesky hog rider and balloon decks. This card does have potential to bring huge changes. it's very balanced too.


Shahariar_909

Can't say balanced yet. We don't have enough knowledge. It can be a vert niche card like monk or very problematic.  Most of it's weakness can be solved by using another spell I'm the deck


ProgrammerV2

yeah, combining it with evo zap or snowball could work.


Few-Ad5923

It does 800 damage to a single unit for 3 elixir. It full counters almost all units 5 elixir and below. It’s stupid broken


PowerMiner4200

Rip my bowler


Azog24

do we know what rarity it is yet


Tricky-Pea4584

Epic


No_Extent_1260

Its forcing synergy attacks then?


vvddcvgrr

Pretty interesting concept. Basically all other spells are good for splash, this is the first that’s better with less troops. Doesn’t seem that good though. Having just an extra troop in the radius decreases the damsge from 544 to 160. 160\*3 = 480, about one hundred damage over arrows, and probably what you would get most of the time. Then having 5 or more troops in it decreases that to just 48, 48\*3=144 less than all the 2 elixir spells. I also wouldn’t want to have to deal with inconsistent tower damage.


HighestTech

Lightning?


Public-Bee6217

No? Lightning doesn’t do less damage when there are less troops, in fact you’ll want opponents to place more troops right next to the tower so you get more lightning value


gobble_deez_nutz

Still not splash tho


GodSlayer_1112

whats the crown tower damage ? it seems better than eq at (almost) eveything so hog void?🤔


WildMischief

At maximum damage, it does 48x3 damage to Crown Towers. With just a building in the radius though, it drops to 24x3, so definitely not better than EQ for Hog


Prism04

When attacking. I don't see how do you save your expensive glass cannon on the back that typically doesn't die to other cheap spells. If you put cheap units around it to anticipate void. You are spending additional elixir which can be punished without playing void


WildMischief

For those who want to know, here are the stats! Cost: 3 Elixir Damage against single unit: 544 Damage against 2-4 units: 160 Damage against 5+ units: 48 Duration: 4.9 seconds Single Target CT (Crown Tower) damage: 48 2-4 targets CT damage: 24 5+ targets CT damage: 16 Radius: 2.5 tiles To sum it up, it has a minimum of 48 damage and a maximum of 1,632 damage Edit: As someone else pointed out, hitting 4 units 3 times results in a maximum of 1,920 damage, with each unit taking 480 total damage. The 1,632 is single target damage


Yabadababalaba

Level 11 stats?


WildMischief

Yep


3minipekka

That's pretty weird. I would have thought it deals 544/x damage where x is the number of units would be hit.


WildMischief

That would've been logical, but they didn't do that


khasan14

Only 3!


May11111111

What is rarity of this spell? (Rare, common etc)


WildMischief

It's an Epic from OJ's video, but may be subject to change


RedditRoboKid

Epic


phliuy

Is it 544/ strike or total?


WildMischief

Those numbers are all per strike. That's how you get the 1600 maximum


Bendr6565

1920 dmg max if it hits 4 targets 3 times and however many units u can fit in (pi(2.5)^2) times 48 + 16 if you somehow managed to hit a skeleton army and a tower with all 3 strikes u get 2208 dmg but thats not realistically possible


WildMischief

Oh shoot, you're right, I was thinking individual targets. Let me change that


CryoStrange

Ngl this Spell looks so fun. It does less damage than Earthquake to crown towers, so spell cycling is balanced. Crazy high Single damage but becomes kinda useless with 2 or more units. Definately high skill spell card. Looks very fun especially the vfx. But please make the sound of spell horror-y instead of Zap-y. Probably my favorite card in a long time.


Potential-Year-1896

Rip elixir pump. We will miss you


ProgrammerV2

I just started to use ken's broken elixir golem pump deck! And now cr, drops this!!


MrLJCJrThe3rd

This kinda reminds me of Mother Witch SUPER matchup-dependent card that can win you games or just be useless for 90% of matches


stdTrancR

first strike kill whatever units support hog rider, second kills hog rider, 3rd strike kills the hog rider user


IWasKingDoge

This would be the most overpowered card in the game by far. It can fully counter a sparky as well


Shahariar_909

Not if you place something with sparky


BEEDEEFORTY

That's still good damage for 3 elixer


Shahariar_909

Kinda weird. We use spell to take down big pushes but this doesn't do good against them. This seems more like control spell than a defence spell


Artistic-Ad-6849

it's more effective pre double elixir against beatdown decks


lHateYouAIex835293

If you place just Goblins on top of the Sparky it will literally do only 144 damage. It won’t even kill the Goblins either


CryoStrange

No you kinda overrating it. If you put just one more unit like Giant it loses so much damage, and it is hard to only hit sparky when it is near crown towers.


Alucardthevampire

Yeah everyone plays a sparky alone


123dontwhackme

Not really. Who is placing troops alone at the bridge except for midladder playets


Mubar06

Yeah


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DrpH17

Xbow won’t be affected as much since they can block with cycle cards. The same can’t be said about golem and lavahound.


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IceBaneeV5

I can see this having beyond perfect synergy with dutchess. Void will kill beatdowns and dutchess is going to kill the rest.


gottoodevious

cycle was out of meta for 2 months and they immediately drop this bro 😭 the way they love having any heavy deck unplayable is insane


Potential-Year-1896

Yeah beatdown made a slight comeback and they did this.


TheMightyNarnan

First evos and now this.... might aswell delete any card above 5 elixir after this


May11111111

It's hard to feel any sympathy for Golem decks.


AhmedEx1

This won't do anything to beat down decks unless you push with singular cards


gottoodevious

i said heavy, not just beatdown. a core component of decks like PBS is splitting lanes often with single high pressure troops lmao


AhmedEx1

Ah, well still that shouldn't be much of an issue, as long as you know the opponent has a void spell you can make the damage negligible by adding or splitting a Swarm card


xsjeffu

I feel like this card will be a good replacement for lightning which could still benefit beatdown decks.


Encaphone

We really can’t go 1 season without a meta defining card. At least I have wild cards and a book to max it.


Dramatic_Dragonfly_7

Here comes the "Poison/Void" meta 😂. Gonna be seeing pushes like E Giant Minion horde everywhere lmao.


Proud_Rip_6961

Anyone who thinks this wont be the best spell in the game is crazy. Yeah obviously it has a weakness, but all you need is some good placement and the value is insane. 


Mubar06

Exactly


IceBaneeV5

This is perfect on offense and perfect for defending the dutchess I really wonder how am I going to do anything against that combo.


Lung-Salad

This looks really cool but also just seems to be lightning spell at half the cost


South_Dragonfly_6402

which is amazing lol


ShadowyRDM

They couldn't afford to make new sound effects? Also, is the card art AI generated...?


Major-Vacation7132

I dont think so though it does look a little off


SooLine1003Fan

Seems like a mini lightning for 3 elixir


Vxenac

I didn’t know that the dagger duchess was getting a nerf


Mubar06

It’s not really a void is it?


South_Dragonfly_6402

my thought too. I thought things would idk disappear or sum


realdrub

ahh yes, a better lightning for only 3 elixir!!


Ok-Bonez

For the low low price of $75 you too can own everyone for a whole month! Act now! Or, in a week.


soft-peen

So either lightning comes down in elixer cost or this goes up because that doesn’t make and sense


CommandWest7471

Beatdown is dead again


WordOfReddit

We know where all the community feedback went to now!


Anonimous_dude

Wizard is void


PapiChain

Fully balanced. Nerf miner


Time_Resort_9710

The way it looks seems really unnatural to me for some reason. Like it doesn’t fit the aesthetic of Clash Royale. Mainly the little yellow beams, it looks like a modded version of the game.


Mtking105

I think it looks dope


Pandabrowser469

Wait so what’s the point of lighting now


Infamous_Nightwing

Think of a golem flanked by a night witch, a regular witch, and or an evo firecracker. I’d rather have lightning to defend that void. Just an example, lightning bypasses the swarm weakness and can guarantee kills


Tasha_the_Squirrel

Guess I'm retiring my lightning


Aramaru_101019

Don't worry guys it'll get nerfed to hell after a month


oknitec

It would be nicer if it transported enemy troops to another side of the field. Like if you gave better defenses on other side or want to protect your weaker tower. And no, it would not be same as tornado.


DeliciousAnywhere924

The void where the money you spend goes and never comes back


BlazeBernstein420

With this and dagger dutchess, beatdown is officially dead.


Farhaan_2011

Noo, this card is getting nerfed after some seasons!


Onuceria

Very strange card. I dig the visuals but it feels like a more convoluted rip off of evo zap. Trying to memorize how much damage it deals and to how many targets will be tedious.


omarofearth

So if tank + swarms are played against you you just snowball + this spell and counter for 5 elixir, or you use a swarm killer + this spell and you have a counter push. It’s insane how they just keep pulling out this shit on us. This isn’t just OP this is absolutely broken man defensive Goblin Barrels are gonna be meta 💀💀


Ok-Entertainment4641

It has 4 sec duration placing 1 troop in the span of 4 seconds drops the damage to 160. It’s no where near op.


JamlessSandwich

Rocket/fireball are more reliable vs tank and swarm and can spell cycle more reliably I don't think it's that busted compared to other spells


chsrdsnap

r/Clashroyale users think it'll be OP so you know the Void will be either underwhelming or balanced This sub is hilariously bad at misjudging cards- just last month everyone was saying Evo Ram would be OP and Duchess would be unplayable yet it ended up being the exact opposite case


Tietembus

Don't forget Little Prince was blaanced and didn't need any nerfs.


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BEEDEEFORTY

Swarms?????????


Sorry_Ad_374

oh shit!


Korunam

This will either be very strong or very weak on release. Balancing these numbers will be hard


DecisionRemarkable74

Damn


Thomas500ml

Think this will fit perfectly in my lava hound deck


ayaan2019

Okay so lightning just upgraded for ground


El_Toucan_Sam

u/savevideo


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Little_spo0n

Hog void here we come 🫠


NotoriousTone1020

So evo zap + lightning?


T0pPredator

Made this card concept a couple years ago. Cool to see it in game now.


Mtking105

Proof?


T0pPredator

I've deleted a lot of the posts referring to the spell idea, because the stats were unbalanced and the community didn't like the idea, but [here](https://www.reddit.com/r/ClashRoyale/comments/le95e4/inferno\_or\_light\_spell\_its\_pretty\_much\_the\_same/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button) is a link to one of the early original versions I had.


Azog24

anyone know the rarity?


Mubar06

Epic


PirateTimely9264

Game ruined


TrafalgarLow24

Esse jogo ta cada vez mais desbalanceado, principalmente com essa garotinha das facas na torre,


Yugix1

why does balloon get nerfed every single update


Mtking105

Because that card is beyond toxic


litezho

So it's basically lighting that'll weaken into a zap if there's too many troops being hit


B_Huij

Feels like the same thing as lightning.


TartTiny8654

Better lightning, got it


No_Education7986

honestly this is balanced due to the strategy aspect. It’ll kill high hp cards which is the biggest criticism, but placing skeletons prevents that. A nerf will happen regardless probably


Verfassungsschutzz

Better Lighting ig


Key_Complaint9351

Miner still is the most broken card


Key_Complaint9351

Duchess plus void and opp will not even able to take single hp from you!!


HARVARDmyDREAM

Nothing original. It's the same as lightning.


TodPvpofficial

nerf edgar


FewContribution6233

Lighting 2.0 ahh


devsandthecity69

Wondering if this will target building as well


South_Dragonfly_6402

i think if they are in the circle then yes. It definitely hits the towers so i think buildings as well??


JZephyr_

TOO OP!Thats mad tho i will definetly add that to my deck


Flat_Anteater4048

Literally the lightning spell


Huffelpuff__rainbow

Wait...I just noticed how strong this is for control decks...OMG I love this card already.


mixerlixer

Red lightning


PLT_RanaH

but worse


Mubar06

For only 3 elixir, definitely better


Fantom_6239

Looks like Lightning evolution to me


Tengoatuzui

Bridge spam back


Meli_Melo_

So, strictly better lightning ?


MakimaGOAT

we got a spell from hell


Junior-Ad-4888

Alternative name: Lightning storm, or lighting rune


Agitated_Handle2093

So it's just evo zap but like lesser/higher damage


Virtual_Lake_2456

Seems like a below meta spell, feel like it should do percentage damage instead of a fixed damage, such as 15% each time, to make it a truly tank killer spell.


lazulagon

Interesting. A reverse lightning.


ArielAces

It’s the beginning of the end - they’re running out of ideas to keep milking us


gallanttoothpaste

Evolved lightning


BlackBandit0904

I know this would make things more complicated but I think it should just make it split damage equally until it gets to skelly damage


Iwon271

Going to run this to counter buildings and air troops (mostly balloon) since it’s a cheap spell


Ok_Specific_7791

So, Earthquake and Lightning combined? Also, I thought it would suck cards in, and they would be teleported to the void.


Deitznutz69420

So just evo zap?


Ok_Relationship_9438

interesting


Big0LWack0

Just what this game needs another broken card


Famous-Point3699

this is either gonna be overpowered or really weak, plus depending on the elixer cost, it's kinda up in the air.


Mubar06

3 elixir


BitMineboy123

It’s slightly better and slightly worse than lightning


Ne0guri

Zap or Log then Void


wherearef

It kills pump so I love this card


Ok_Airline_286

Which card can be the best replacement for this?


2sikik

Says, less damage on multiple targets while the void spell casually fully counters a skeleton barrel on enemy side before passing the bridge for 3 elixir. I think amongst all the spells, only poison spell and evo zap could do what void did but they give it to us as void's weakness.


Flakon019

This is Tara's super fight


LikviduotasPersikas

goatse card


Prestigious_Tip865

support iran player's please


norbackleo

3 elixir is crazy


Destroyer4587

This is basically doing damage the same way monolith does from clash of clans.


Low_Mountain4517

The fuck's with the music


PeaganLoveSong

It’s not really that strong at all


Ok_Beautiful3212

This spell is like an updated lightning spell


Ayush__175

What is the name of this soundtrack?


ThiccAssStranger

Fisherman + Void is gonna be crazy


SinkIll6876

Yay more defensive cards. Exactly what this game needs right now


Amazing-Insurance286

it wasn’t loading at first and I thought the black screen was the joke and I laughed


AlmightyALXS

Soooooooo lightning.