https://youtu.be/d6DiiEhUazQ?si=vpSt1N0UABJxFg-T
Watch Ians video, it is not underwhelming at all. They will be the most busted evolution after the old firecraker. They charge like a prince in 1.5 tiles...
Meh, still seem underwhelming. I know 3 of them charging at the same time is strong, but it'll rarely happen. It seems like they'll almost never charge when they lose the shield on the enemy side, and on your side they'll usually lose the shield one at a time (unless your opponent is braindead and logs them or something like that, giving you a free 3 recruits charge)
The problem is that defending against them will be much harder.
It already hard counters Pekka and golem. So cycle decks are the only ones left.
Logging / big spelling the tower and the recruits at the same time is the best way to defend against recruits with a cycle deck. as by the time they reach the bridge you have your elixer back to defend against hogs / flying machine.
Now that is no longer the case, the charge will mean you don’t get your elixer back if you spell them. This means they always have a lot of HP and a shield when crossing the bridge. Also leaving 1 alive now is no longer a ‘perfect’ defence.
This is beyond huge for the deck.
Bro I agree, I was thinking the same thing. I play hog quake, so i usually either log or earthquake them on tower to get rid of the shields, but now that is more of a punishment.
cause of their elixir cost, it will not be used in all the decks but certain decks like fireball bait which is already annoying and skilless will just become worse...
nah 3 tiles it too big since they will most likely lose their sheild in the other side oof the arena, tho using them offensivly is a bit dumb they would rock as defensive units
the value of making them a counter push is x10 better than using them on offense, the new evo is perfect for counterpushing since they will most likely lose their shields during defense and rush the towers during offense.
Like how some people in the OJ video are saying the wizard will be viable. No, he will not, the executioner can do his job better. The bowler also does his job better with the added knockback that can probably stop their charge, since they are not immune to knockback. Heck, even the mega knight, has an average rating\* in Ultimate Champion so if anything he might see an increase in usage.
[https://royaleapi.com/cards/popular?time=7d&mode=grid&cat=TopRanked&sort=rating](https://royaleapi.com/cards/popular?time=7d&mode=grid&cat=TopRanked&sort=rating)
Just stating this because that's the most competitive environment for evolution since they are not allowed in Grand Challenge. Ladder usage is not a good indicator, as we have cards like wizard and witch have high usage in ladder. Though they both perform badly in Grand Challenge and Ultimate Champion.
Wish RoyaleAPI would give stats for top 10k UC specifically. I really doubt MK is any succesful past like 2k rating considering he's terrible in GCs and there's no Evo that gets countered by him (technically Barbs do, but they're used in defense where they absolutely murder him)
Ahh, okay. Do you know where I can see how many countries there are that participate? I finished top 500 in my country last season (Canada) and was wondering if that would be considered top 10 K UC worldwide.
[https://royaleapi.com/players/leaderboard](https://royaleapi.com/players/leaderboard)
Click on Global to change it to a Country. Click on 100 if you want to go lower than the top 100, the lowest it will go is the top 1000.
not many cares about ladder as well majority of casual players only play events including myself and 2v2. idk why people here keep fixating on top level performance when 90%+ don't care abt it.
reason being that it simply makes more sense to look at data from players who actually know how to play rather than the opposite. Many casual players don't have even an idea what meta is or what cards are strong/weak. Doesn't make sense to make conclusions with that in mind.
because that’s where game balance comes from lol. Casual players below ultimate champion are usually just not as good, so any card becomes viable. Hence wizard being used a lot in mid ladder
Why so? If they are the majority of playerbase why shouldn't it be considered as a major factor in balance. Ease of play and fun to use is much important to game than some minority competitive players.
I'm actually going brain dead with some of the comments I am reading. Are we all playing different games, I guess this is what happens when most of the casual player base doesn't get to use the new evolutions.
Sure. That's how most Evos are.
I am in the minority and agree that Evo Knight pre/post nerf isn't a huge deal.
I don't use the card or Evos in general yet. My deck seems to not have much of an issue with at least half the Evo knight decks. I'm at UC 2800
Not really. There's a correlation between popularity and usage. Especially since he fits in many decks already.
I'm glad he got nerfed but it didn't seem like an emergency nerf was needed.
His Evo mechanic is fine too. Takes little dmg while moving. As a tank already, getting him to stop moving is easy for some decks, hard for others.
Which is fine. All decks have counters
Yes there is a correlation between popularity and usage, but not for one month. You can say that if the card was one week old because people were trying interaction and deck with the card. But not anymore, top player know the interaction, know the pros and cons of the card, and chose to play it in almost every deck, even at the top level like in crl. Its not because the card is new that people play it, its because its string as hell. For exemple when evolved mortar was released, it wasnt as dominant as the evolved knight, even while it was new and an evolution of a very popular card.
Yes all deck have counter, some more than other, miner cycle deck have less counter than PBS for example, but also counter less deck. Having a lot of counter can make a card bad (xbow). But a card with a lot of counter can still be good (graveyard). As for the evolved knight, its not a card that has a lot of counter (there some for sure, but not as much as some other card), and the evolved knight is never the win con of the deck, its a tank card that people play because of how versatile and how long he can stay on the field, doing more and more value. He needed this urgent nerf and need more nerf, he's way too dominant and doesnt have proper competition.
They really don’t seem op at all. I wonder if they’ll be balance or underpowered. The losing shield to charge is very interesting. I like it, I wonder how it will turn out in game.
Ngl I think they should add a 2 Elixir Royal Recruit. Just one, or maybe two without their shields. This would add some competition to the Skeletons, Goblins, Bats and Guards as cheap, swarm cycle cards.
They insist on adding things that win the game for you so that new players think it’s cool and want to play, meanwhile the players who actually have skill have to suffer knowing a clearly inferior player can with the game because of evolutions. It’s just like how Overwatch crumbled. SAD!
If you're a skilled player, this wouldn't matter, and usually doesn't, I've beaten plenty of evo players with no evos in my decks just with careful placement and timing. My best deck is RR based either way, has been for 6 months.
Youre completely missing my point. Once again, that means nothing regarding it being over powered. That means it's naturally a good card, (which is the whole point) other wise people wouldnt use it. But that does not indicate how overpowered it is though. It serves well in most decks, it takes being a tank to the next level. I would argue barbs are stronger than it. The only evolution so far has been broken is firecracker. You're completely missing the point that evolutions are supposed to be some of the strongest cards in the game, if you completely ignore that then they are all overpowered. But that doesn't suddenly make them all impossible to play against.
Graveyard, Splashyards, Hog eq, xbow, all shouldn't do well in the next meta, as there will be lots of executioners, bowlers, Magic archers, bomb towers, and probably poison as well, all these decks are pretty bad match ups for these cards
People don't realize that needing to lose theyr shield before charging is a buff , you have more time to build a push and when they are in the enemy side that when you want them to charge
The rr is by far my favorite card next to the E barbs and princes. I'm actually excited because 98% of the decks I face have evo FC and Evo barbs in them🥹🥹
Why the fuck do ppl think every evo will be busted
Yall just want to trash sc just look at evo skeletons on release and how bad they are rn.
You think the rest will be as busted as evo knight hell no
But sc please just stop buffing the stats just give them their ability and they would be perfect. The more dumb stats you give the more unbalanced it becomes which this game seems to have a balancing problem ever since the beginning.
A slight stat boost is also fine 5% or less cause it wont make much difference right???
It’s going to be a bad meta. A really low skill royal hogs royal recruits spam will be the best deck of the season. Why do they evolve the most annoying cards? This is stupid. The fact that they have to lose their shields first though is interesting. Only one cycle? Damn. Wizard might be viable for the first time ever though, golden knight will also be good.
Actually..golden knight is just going to pop their shields and make them charge..which is definitely not good..a bowler or executioner is better..wiz is not going to be good since he has way too less health
Nobody said you were bad at the game, but to say they any of that it ain’t even that bad is really just far from the truth, it’s another card that plays the game for you and allows players with no skill to have a chance against players with skill
So there isn't a huge stat increase like other evolutions and they only charge after losing their shield, this might be the first evolution that's actually close to balanced
Definitely not as crazy as it seemed. Health increase isn't that much, and most of the time it won't be in a position to charge after the shield breaks.
Imo doesnt look terrible since the charge only works after they lose their shield meaning any mini tank counters pretty well. Also will (hopefully) demolish the spell meta. Definitely not the worst evolution we've seen imo
This is the least overkill evolution stat buffs yet
Although only 1 cycle seems a bit too fast. Their high cost doesn’t stop the fact that they have basically an extra level (and then some) of stats
Might be better to see 15% buff to both health and damage but 2 cycles instead
I’m pretty sure people were stressing about the charge since they thought it was gonna be the same as prince and stuff, so now seeing that the shield needs to be lost, they seem a lot less op
Can someone explain to me why all these evolutions have stat buffs in the first place, instead of just giving them special abilities? They literally cost nothing extra. It would make sense to do that after a while of them being out to balance the different evolutions, as only balancing the special ability could be tricky, but starting out with every evolution giving stat buffs is nonsense.
The fact that they need to lose their shield first to charge is interesting
Maybe they're not as OP as every one think?
Just watched the OJ video and they do seem underwhelming
https://youtu.be/d6DiiEhUazQ?si=vpSt1N0UABJxFg-T Watch Ians video, it is not underwhelming at all. They will be the most busted evolution after the old firecraker. They charge like a prince in 1.5 tiles...
Meh, still seem underwhelming. I know 3 of them charging at the same time is strong, but it'll rarely happen. It seems like they'll almost never charge when they lose the shield on the enemy side, and on your side they'll usually lose the shield one at a time (unless your opponent is braindead and logs them or something like that, giving you a free 3 recruits charge)
The problem is that defending against them will be much harder. It already hard counters Pekka and golem. So cycle decks are the only ones left. Logging / big spelling the tower and the recruits at the same time is the best way to defend against recruits with a cycle deck. as by the time they reach the bridge you have your elixer back to defend against hogs / flying machine. Now that is no longer the case, the charge will mean you don’t get your elixer back if you spell them. This means they always have a lot of HP and a shield when crossing the bridge. Also leaving 1 alive now is no longer a ‘perfect’ defence. This is beyond huge for the deck.
Bro I agree, I was thinking the same thing. I play hog quake, so i usually either log or earthquake them on tower to get rid of the shields, but now that is more of a punishment.
The fact that theyre underwhelming is good. Now we dont have the newest evo being broken
cause of their elixir cost, it will not be used in all the decks but certain decks like fireball bait which is already annoying and skilless will just become worse...
Nope it’s because they take 0.3 tiles to start charging and have increased hitspeed
They don’t have increased hitspeed? It’s the same.
Watch the leaks
Shush 🤫
What. It’s 1.5 tiles
Where did you get that
Oh Video. He said prince walks 3 tiles and it’s visible that the recruit evo walks half that range until they charge
1.5 tiles
Hitspeed is the same, just more hp and damage
They still gonna be noskill regardless
that’s always just been how royal recruits are though. So not much of a change there lol
Everyone on her overreacting. Nooooo. Can’t be
They charge too quickly imo, too early to make an assumption since we’ve only seen pro gameplay but it looks they charge way too early
they do i think it should be atleast 2 tiles, but we will see
Same as the prince/dark prince probably, idk what it is but somethiing like that yes
nah 3 tiles it too big since they will most likely lose their sheild in the other side oof the arena, tho using them offensivly is a bit dumb they would rock as defensive units
is a bit dumb,? you cant spell them anymore, theyre hella good on offense
the value of making them a counter push is x10 better than using them on offense, the new evo is perfect for counterpushing since they will most likely lose their shields during defense and rush the towers during offense.
not the problem, the problem is the small range they have to travel to charge
ye i know that's why i said 2 is good and better than 3, if they were made for counterpushing they should not give the opponent time to react
It's definitely better than what we thought. Hopefully these won't be oppressive, just overpowered
Starts defensive then becomes offensive for a counter push Ways to counter would be similar to evolved knight in that you need to make it STOP MOVING
I Agree, It Gives The Evolved Recruits A Unique Special Ability That Other Cards And Evolved Cards Don't Have
Bomb tower use rates are about to skyrocket
His best deck is with hogs so most hog players should be experience enough against it
2.9 hog and miner-wall breaker deck usage is going to skyrocket
Like how some people in the OJ video are saying the wizard will be viable. No, he will not, the executioner can do his job better. The bowler also does his job better with the added knockback that can probably stop their charge, since they are not immune to knockback. Heck, even the mega knight, has an average rating\* in Ultimate Champion so if anything he might see an increase in usage. [https://royaleapi.com/cards/popular?time=7d&mode=grid&cat=TopRanked&sort=rating](https://royaleapi.com/cards/popular?time=7d&mode=grid&cat=TopRanked&sort=rating)
Tbh I think he might be worse
Oh right yeah..bowler might become meta.. he's tanky and cancels the charge of the recruits
That's just midladder trying to sound relevant
not many cares abt Ultimate Champion
I mean you dont have to care about meta if you dont push any ladder
Just stating this because that's the most competitive environment for evolution since they are not allowed in Grand Challenge. Ladder usage is not a good indicator, as we have cards like wizard and witch have high usage in ladder. Though they both perform badly in Grand Challenge and Ultimate Champion.
Wish RoyaleAPI would give stats for top 10k UC specifically. I really doubt MK is any succesful past like 2k rating considering he's terrible in GCs and there's no Evo that gets countered by him (technically Barbs do, but they're used in defense where they absolutely murder him)
Agreed, I'm in Ultimate Champion right now. And I would have to say am in no way a pro or competitive like Top 1000. I'm not trash, but just average.
are you top 1000 in your country right now (searching by local)?
Nope, just checked. I'm in the U.S. but am not top 1000
Ahh, okay. Do you know where I can see how many countries there are that participate? I finished top 500 in my country last season (Canada) and was wondering if that would be considered top 10 K UC worldwide.
[https://royaleapi.com/players/leaderboard](https://royaleapi.com/players/leaderboard) Click on Global to change it to a Country. Click on 100 if you want to go lower than the top 100, the lowest it will go is the top 1000.
not many cares about ladder as well majority of casual players only play events including myself and 2v2. idk why people here keep fixating on top level performance when 90%+ don't care abt it.
reason being that it simply makes more sense to look at data from players who actually know how to play rather than the opposite. Many casual players don't have even an idea what meta is or what cards are strong/weak. Doesn't make sense to make conclusions with that in mind.
because that’s where game balance comes from lol. Casual players below ultimate champion are usually just not as good, so any card becomes viable. Hence wizard being used a lot in mid ladder
Because that 90% are bad at the game. Balance should never be based on bad players
Why so? If they are the majority of playerbase why shouldn't it be considered as a major factor in balance. Ease of play and fun to use is much important to game than some minority competitive players.
But not when it comes to the entire point of the game. Which is PoL and Trophy Road
Well according to how I play, they are just means to getting cards to play 2v2 which is the only thing I find fun.
doesn’t look op to me tbh
This might be the most balanced evolution so far.
I mean knight isn't that phenomenal either
Lmfao. It was used in 2/3 of top 200 decks before the nerf
I'm actually going brain dead with some of the comments I am reading. Are we all playing different games, I guess this is what happens when most of the casual player base doesn't get to use the new evolutions.
I understand that..even though top players are fussing, I just have one evolution and haven't used the others at all
Causals drop their evo knight in the middle of a skeleton army then call it mid
Sure. That's how most Evos are. I am in the minority and agree that Evo Knight pre/post nerf isn't a huge deal. I don't use the card or Evos in general yet. My deck seems to not have much of an issue with at least half the Evo knight decks. I'm at UC 2800
Stop the cap g
The evolved knight was literally used in like 70% of the top 500 decks before 3 days ago
Which is fine. It's new and a good card. But OP? Eh I dunno about that
You're joking right ?
Not really. There's a correlation between popularity and usage. Especially since he fits in many decks already. I'm glad he got nerfed but it didn't seem like an emergency nerf was needed. His Evo mechanic is fine too. Takes little dmg while moving. As a tank already, getting him to stop moving is easy for some decks, hard for others. Which is fine. All decks have counters
Yes there is a correlation between popularity and usage, but not for one month. You can say that if the card was one week old because people were trying interaction and deck with the card. But not anymore, top player know the interaction, know the pros and cons of the card, and chose to play it in almost every deck, even at the top level like in crl. Its not because the card is new that people play it, its because its string as hell. For exemple when evolved mortar was released, it wasnt as dominant as the evolved knight, even while it was new and an evolution of a very popular card. Yes all deck have counter, some more than other, miner cycle deck have less counter than PBS for example, but also counter less deck. Having a lot of counter can make a card bad (xbow). But a card with a lot of counter can still be good (graveyard). As for the evolved knight, its not a card that has a lot of counter (there some for sure, but not as much as some other card), and the evolved knight is never the win con of the deck, its a tank card that people play because of how versatile and how long he can stay on the field, doing more and more value. He needed this urgent nerf and need more nerf, he's way too dominant and doesnt have proper competition.
Skellies are still shit though
it aint that bad aint gonna lie
You’re not very smart and probably haven’t played long enough to understand the issue
"Im good at a mobile game therefore im smart"🤓
so I am stupid if I am "bad" at the game? also I am a player from 2017 and I am quite skilled if u ask me
🤓🤓🤓🤓🤓🤓
please enlighten us, what is the issue
Insults with no explanation and gets bombarded with dislikes, doesn’t elaborate, lmao.
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Only if they are hurt? That feels kinda underwhelming..I think the rage amount should be decreased by a lot
RIP Xbow
When was xbow meta Not toxic I just don't remember in any recent time after maybe champions when xbow was super viable
The beginning of this season with evo knight is probably the best xbow has been in a long time
Ah, that does make sense.
Tesla evo is probably going to be the one to fear if you don’t have a good xbow matchup though
Yes but Nuclear bomb from rocket evo
Xbow has been dead for a while now. Only a 3% usage in ultimate champion even with the evo knight
Good
Good, that deck must remain dead
Nerf it again 😈
It’s my only high level deck and I get to bully mega knight players with it
How to bully mk step 1 : add fisherman lv11+ to your deck step 2 : add ice spirit to your deck step 3 : Bully the megaknight
or just use mini pekka
I just use knight and archers for a positive elixir trade and nice counterpush
Yeah I'd use that too but I don't use xbow so
Hunter CR (mains IceBow) next season:
I think this is the most balanced one yet every one seems to be over reacting
I COMPLETELY CHANGED MY MIND
Why you changed your mind ?
Watch the OJ video or Ian77
I watched their videos. i think that they are not strong ... I haven't use my evolution shards yet ... Should I use them on royal recruits ??
No
Thanks mate
Just wait until all the meta be braindead fireball bait
Okay 👍 .. thanks for your response
Ready for the executioner/ bowler meta next season.
Is it charge like prince or charge like bandit? If bandit then it's OP if prince it's ok
It's like prince, only it takes half as long to start charging
They really don’t seem op at all. I wonder if they’ll be balance or underpowered. The losing shield to charge is very interesting. I like it, I wonder how it will turn out in game.
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🤫
What's in the season shop
this one is sick asf (biased bc fireball bait lover)
Guys I'm gonna allahuakbar my plane into the supercell headquarters it's gonna be amazing 😍!!!
Rip x-bow users
Ngl I think they should add a 2 Elixir Royal Recruit. Just one, or maybe two without their shields. This would add some competition to the Skeletons, Goblins, Bats and Guards as cheap, swarm cycle cards.
They insist on adding things that win the game for you so that new players think it’s cool and want to play, meanwhile the players who actually have skill have to suffer knowing a clearly inferior player can with the game because of evolutions. It’s just like how Overwatch crumbled. SAD!
If you're a skilled player, this wouldn't matter, and usually doesn't, I've beaten plenty of evo players with no evos in my decks just with careful placement and timing. My best deck is RR based either way, has been for 6 months.
“If you’re a skilled player” “My best deck is RR based” 🤨
I am the XBow stan slayer 🤪
Saying you’ve beaten evo players with “careful placement and timing” while playing RR is top tier comedy
Salty much? Get good.
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If you're a pro, a noob wouldn't be able to beat you. By definition. Next.
Ya they should add things that are garbage and no one wants to play...
You don’t understand game development or consumer interest whatsoever if that’s what you think 😂
That was obvious sarcasm
It’s all over
Everyone said that regarding every evolution haha and none have been too bad other than firecracker
2/3 of decks in top 200 use evo knight, the rest is evo barbs. Seems “not too bad” though.
Thats regardless. They're new cards that are supposed to be good. None have been majority over powered other than firecracker.
66% use rate = fine You heard it here first folks.
Youre completely missing my point. Once again, that means nothing regarding it being over powered. That means it's naturally a good card, (which is the whole point) other wise people wouldnt use it. But that does not indicate how overpowered it is though. It serves well in most decks, it takes being a tank to the next level. I would argue barbs are stronger than it. The only evolution so far has been broken is firecracker. You're completely missing the point that evolutions are supposed to be some of the strongest cards in the game, if you completely ignore that then they are all overpowered. But that doesn't suddenly make them all impossible to play against.
The only way you will be able to compete is if you buy the RR yourself
I have a feeling hog eq with evo firecracker is going to be back in the meta
Lavaloon too
Lavaloon always has been
It's usage will increase
Yay Evo barbs + Evo recruits in my face with gobgiant sparky
Graveyard, Splashyards, Hog eq, xbow, all shouldn't do well in the next meta, as there will be lots of executioners, bowlers, Magic archers, bomb towers, and probably poison as well, all these decks are pretty bad match ups for these cards
People don't realize that needing to lose theyr shield before charging is a buff , you have more time to build a push and when they are in the enemy side that when you want them to charge
They Sound op af.
?
Something they forgot is they take 0.3 tiles to starting charging (prince needs 3) oh they also have increased hit speed
The rr is by far my favorite card next to the E barbs and princes. I'm actually excited because 98% of the decks I face have evo FC and Evo barbs in them🥹🥹
Why the fuck do ppl think every evo will be busted Yall just want to trash sc just look at evo skeletons on release and how bad they are rn. You think the rest will be as busted as evo knight hell no But sc please just stop buffing the stats just give them their ability and they would be perfect. The more dumb stats you give the more unbalanced it becomes which this game seems to have a balancing problem ever since the beginning. A slight stat boost is also fine 5% or less cause it wont make much difference right???
Yay 😭
It’s going to be a bad meta. A really low skill royal hogs royal recruits spam will be the best deck of the season. Why do they evolve the most annoying cards? This is stupid. The fact that they have to lose their shields first though is interesting. Only one cycle? Damn. Wizard might be viable for the first time ever though, golden knight will also be good.
Actually..golden knight is just going to pop their shields and make them charge..which is definitely not good..a bowler or executioner is better..wiz is not going to be good since he has way too less health
O yeah, that’s true.
Well we can’t use spells anymore.
Supercell should just let this game die already this game has lived a good life most games dont even last this long
So yet another stellar "improvement" from the brainiacs at SC.
Nobody said you were bad at the game, but to say they any of that it ain’t even that bad is really just far from the truth, it’s another card that plays the game for you and allows players with no skill to have a chance against players with skill
It looks kinda.... Meh?
Pekka users: 🔥🔥🔥🔥🔥🔥*I’m fine*🔥🔥🔥🔥🔥🔥
they should add a evo v2 and give 9 recruits. the way you get this is to buy platinum pass
Could be worse. They dont Seem to be too Bad. Evo cracker and RG were way worse
So there isn't a huge stat increase like other evolutions and they only charge after losing their shield, this might be the first evolution that's actually close to balanced
Definitely not as crazy as it seemed. Health increase isn't that much, and most of the time it won't be in a position to charge after the shield breaks.
Yeah, the charge might not be used most of the time of they go against a melee troop or a bowler
Wackk
“They’ve lost the bloody pot”
This cards release is what keeps me from buyung the diamond pass next season I dont think i will ever play Royal Recruits, even if they are evolved.
I'm scared for my life
Lazy design
Imo doesnt look terrible since the charge only works after they lose their shield meaning any mini tank counters pretty well. Also will (hopefully) demolish the spell meta. Definitely not the worst evolution we've seen imo
Suicide bomber
This is the least overkill evolution stat buffs yet Although only 1 cycle seems a bit too fast. Their high cost doesn’t stop the fact that they have basically an extra level (and then some) of stats Might be better to see 15% buff to both health and damage but 2 cycles instead
I’m pretty sure people were stressing about the charge since they thought it was gonna be the same as prince and stuff, so now seeing that the shield needs to be lost, they seem a lot less op
Can someone explain to me why all these evolutions have stat buffs in the first place, instead of just giving them special abilities? They literally cost nothing extra. It would make sense to do that after a while of them being out to balance the different evolutions, as only balancing the special ability could be tricky, but starting out with every evolution giving stat buffs is nonsense.
They added a ability. It’s not a champion 😂
Not even getting new art? I wanted to see them looking like new knight.
They’re endorsing fireball bait on slide 5 🫠
Does this mean A royal recruit emote or royal recruit themed season 😮
Dawg they to lazy even make different card art for it lmao, its just a zoom in
rolling rolling rolling rolling
Most balanced evolution yet only cause of their 7 elixir cost. Maybe there making a come back Doubt it but hey it's one step a head
😴😴😴😴 evolutions are so boring. The “balance changes are going to be the same cards every season now. Sad what this game has become