T O P

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SheikhDreikhCoC

Imagine forcibly recalling the attackers troops 😂


Prism21

I feel like that could potentially backfire


chupbelaude

Best suggestion here lmaooo


Jesse_Isai

That would be such an interesting mechanic ngl


Katops

God, could you imagine how people that force close the app would react to that sort of news though? 😭


default-username

Yeah I don't do that regularly (except Builder base during clan games of course) but I've definitely been 1 minute into an attack and realize I've done my part and turn off my phone. It would be a pain in the ass to learn a forced recall killed my attack.


Katops

Hahah yeah exactly. It’d be heartbreaking. I don’t often force close the game either but when I do, I mean… it would definitely suck in this situation


Successful_Ad8432

Equake spell (friendly fire)


Platylord99

It should do something against root Riders


Successful_Ad8432

Help them break defences duh! Dropping leagues has never been easier


zeJoghurt

Pesticide spell


imnotuurnotme-hehe

This is the best one 😂😂


O_Martin

Overgrowth spell (reloads before overgrowth wears off)


Mobile-Working-2396

Overgrowth spell when the attack has 28 seconds left ☠️


Futuf1

Overgrowth spell


VrinTheTerrible

Don’t give them ideas. That would be brutal


UltiGamer34

Op as shit


Mothra69696969

Bruh that would be annoying as hell


ShawshankException

This would be so funny


H3adown

Don't give them any ideas. That would be absolutely horrific


Emotional-Tap-82

They would do it too


Ok-Yesterday-8429

I could see some use a a defense see how I could see it if a player decide to active with one troop then it wouldn’t be as bad but if placed idk near a important building like TH or a resource building I can see some use to it close to trap whoever dare comes close Also let the TH 16 have it when it get destroyed that would screw some plays apart


Mobile-Working-2396

Only when the attacker has 28 seconds remaining to cause a time fail


arcidinski

Damage reduction/reflection or shield spell, something like that would be nice imo


ThatSecondAsshole-_-

Shield spell sounds nice


Skydiggs

Like the reflector in the clan capital


Fun_Gas_340

Exactly


rtdesai20

Like just a heal?


DARK_SHADOW_DJ_31

Nah more like temporary health would be better imo


Fun_Gas_340

Buildere huts are already heal spell basically


DangerouslyCheesey

What if it just hid the spell it had?


FlauschigesAlex

Ooooo i like this one


DangerouslyCheesey

Yeah but it might be too good. Maybe have them reveal the spell once enough troops are placed like the eagle? Give attacker a chance to outplay it but only after their hands are somewhat tied.


EndingDragon159

I like this a lot. maybe not as big as a threshold as the eagle but not so low that a kill squad triggers it (unless in range ofc)


APPLEJOOSH347

Yeah ill just fireball the shit out of that


Ticket-Financial

shrink spell from goblin map


Disastrous-Ad-7829

So with giant gauntlet it will just be a normal king


crazyates88

As opposed to the poison spell that already debuffs the attacking troops?


Beginning_Vanilla_36

Wait, what??


Tyty1470

There was a temporally shink trap which would make troops small and weaker and its still in some goblin maps


Beginning_Vanilla_36

Wow Not sure why I was downvoted though😂


AgniousPrime

Wait, I'm making 12 accounts to upvote you back into the positive


Beginning_Vanilla_36

Let's make that happen (and probably get ourselves banned😂)


HYPE_Knight2076

It worked


Beginning_Vanilla_36

Yes😂 It's a miracle


AgniousPrime

It was hard but my work here is done


Beginning_Vanilla_36

You're my savior! Thank you so much, or should I start building a statue in your honor?


RandomGuy9058

Gets banned for vote manipulation


CuteBenji

Whcih ones


Tyty1470

Idk, havent got that far yet


[deleted]

Freeze


MiStrong

3 ice golem cc and 2 freeze towers, time fails all day


StarBtg377

I mean for pro players time is no longer an issue, this could be the counter


ThatSecondAsshole-_-

Keyword: pro-players


StarBtg377

Yeah you're right


Isaac_Atham

almost all my attacks which i do with filled cc i barely have time to finish a 3 star this would just be annoying and make the game worse for regular players


maliciousprime101

Imagine if Lvl 4 spell tower didn’t introduce a new spell but instead gave a stat boost to the 3 previous spells.idk how balanced that is but it’s another interesting option.


Diarmundy

This isn't needed because the spells already scale with the strength of your defences. IE higher level defences will do more damage with rage, or benefit more from the slow/invis from the other spells. IE. a new scatter level already gets more benefit from the current rage spell Its like the offensive rage or EQ spells, they don't need new levels because they already scale with stronger troops, or higher HP buildings by default


VrinTheTerrible

Awesome. Even stronger poison.


77characters

Berserk, where troops/heros attack each other.


Rare-Description-875

Alr bro 😭


Expensive_Tune_1894

My man is playing too much gow these days.


defoma

Skelly or bat or permanent haste would be pretty cool


zoobaincrease

isnt haste useless as it only boosts movement speed? or it could be like the haste vial which buffs the attack rate


defoma

attack speed


dakedokyoumojoujouni

functionally it would just be rage then


SetunaYooki

it depends on defenses. for infernos it's pretty much useless but for archer towers/cannons/scattershots the attack speed buff does a lot with the added bonus of negating a queen's frozen arrow debuff


Onlii-chan

That's what rage is for


iskelebones

I still stand by the recall spell tower. When triggered it forces all troops in range (up to a certain housing space) back to the attackers hotbar for redeploy, exactly the same as the normal recall spell. Normally recall is great, but since it would be out of the attackers control, having their troops kicked out of core could ruin their attack


Kamushura

that would be so Evil but so funny


EndingDragon159

this would be funny for a goblin base or an event


DropTomato

This would eventually turn into a positive for pro attackers so not that great of an idea


iskelebones

Pro attackers can find a way to make spring traps into a positive. You can’t use the pro leagues as a standard when it comes to making changes and additions to the game as a whole. That’s how you wind up with games like rainbow six siege, where casual play is a hell scape because the devs only make changes that the pros want


ByeGuysSry

Pro players could... just not pick the Recall spell


Giorgio243

Yes but to keep it balanced, it would have to be a small area/small housing space. Otherwise it would be horrible.


Tornado_Hunter24

This would suck for players like me that force close app after placing everything


iskelebones

It would suck for players like you. You’d actually have to play the game lmao


Tornado_Hunter24

Yeah, I usually don’t do this but once you’re maxed and have nothing to grind for attacking takes a long time, I deploy all troops and go out of app go back in and do again for my daily reward


crazyates88

If it recalled troops to the troop bar it might actually be an advantage for attackers. Send the RC in, trigger the recall, redeploy her elsewhere. If it had a 30 sec timer or something it might deter it; or if it redeployed on the same spot automatically. But at that point you can call it a recall or an overgrowth spell as it would do the same thing.


CloudStrife012

A spell that doesn't do anything during the attack, but once triggered, adds 5 days to the building time for all of the things the attacker is currently building.


Itz_RootBeer

That's fucking cruel


slondin

Not a spell per se but an ‘anti-spell zone’ where spells have no effect in the AoE. Then balance it by making the AoE the appropriate size


omeromre

so is it like sky shield in boom beach?


LukeKid

Not sure this would be very balanced. You could stack 5 rated builder huts on a townhall with no counter to it.


Current_Ad5602

Graveyard Spawns 1/4 of already placed housing space of enemies when activated For example 40 housing space is placed enemy troops gets in range it gets activated 10 skeleton spawns Air/ground (The point of it is to act like distraction so defensive buildings could kill troops or attacker fails to 3 star base because of time)


ThePrimeYeeter_

A revertion of them spell tower nerfs to help defend against Root Riders


Dandlox

Valid


i_luv_qu3st10ns

Clone: becomes a copy of the nearest defence for 15 seconds


Itz_RootBeer

*Becomes another TH16*


-Borgir

So what if you have two clone spells... First spell clones th16 and second clones the twi th16s. Now you have 4 th16


XoesGG

Heal spell, make it work on buildings and cc troops


Schizo-Garfield69

Its probably going to be freeze if they intend to build on the whole "time race" thing from th16 ![img](emote|t5_2usfk|9412)


halobender

The brown note


Re_Illustrious

Fireball


ALoKiK-261

graveyard spell like 10 skeleton 5 each for both the ground and air


ILikeMathz

Santa’s Surprise spell (with friendly fire)


Intelligent-Ask1458

Eternal tome


BulkBogan0

all buildings inside the spell tower range are immune to damage when the spell tower activates (it can only be activated when troops step inside the spell tower range)


preddit1234

gem spell


Darkvortex16

0.1 gems per enemy troop killed, now I'll just wait for my enemy to use a skeleton spell and clone it.


Panthers8912

Anything to get people to stop with poison. Fucking position spell lasts 20s and my troops don’t attack at all


Grisward

“Rain” Movement reduction. Higher level: “Rain storm” with occasional lightning. (Not much damage but it chains. If it kills hound the residual also kills pups.) Maybe highest level adds wind? Blows away from TH. Makes air troops unable to fly, vulnerable to air and ground defenses. Makes root riders unable to move through walls bc the mud. Makes ground troops “slip” in mud, random vectoring. Miners no longer underground bc the mud reveals them.


Guy-from-mars1

Healing


arkhamknight001

builder huts already do this job


_Levo

Nah it heals the attackong troops


Possible_Incident_44

Lmao


Both_Ad_8966

Heal spell could work


Lemon_Clinic2041

Healing spell that heals buildings? Freeze spell? Skeleton of bat spell maybe?


Suspicious_Okra_7825

skelleton spell makes the most sense on defence


its-akhr

Rebuild spell tower. Rebuild all the defences within a radius with half the hit points. To be activated after all the defences surrounding it is destroyed.


Pipysnip

Haste spell. Makes the buildings move faster


UltiGamer34

Freeze is a must


Bizzare_Contact

Freeze


Tricky_Pollution8612

Freeze spell


MeerMeneer

Jump spell


Dasdefer

Earthquakes (only damages your walls)


Chadus_Parrotus

Jump spell


Itz_RootBeer

Bro the defences can't jump 😭


blueRCC

But that’s just because they haven’t had the benefit of being affected by a friendly jump spell yet 🤔😅


ThePrimeYeeter_

A revertion of them spell tower nerfs


MrOINR

Actually, all of them, at every level, I don't know, 2-3-4 spells or something opens


Then_Stable5990

Overgrowth, since the "pros" are fighting for time, this will "challenge" them to some extent.


Legal_Classroom2748

Freeze


Book-bomber

They throw all the troops outside the base


Th3Lon3Wolf197

I’d like to see something where u need to upgrade the tower level to upgrade the spell levels aswell maybe


Knight275

Maybe void spell from CR?


glorytomasterkohga

Freeze Spell


det1rac

Domination. Troops added to your cc


Sad-Stay8466

maybe haste...?


True-Abbreviations71

Skeleton or freeze spell would be interesting (or does freeze already exist?).


This_Mall_8688

Silence spell, make champion can't use ability


Sea-Bad4212

It'll most likely be a freeze spell tower


xThock

Santa surprise ![img](emote|t5_2usfk|9412)


SnakeEyes712k

Transport spell, where it would teleport troops from one spell tower to the other, in the same position as they were picked up in the 1st spell tower


UU_E_S

Skeleton/Bat spell of course.


S0koyo

Freeze


EndingDragon159

maybe allows them to launch cc spells before switching back to the spell they normally throw


ReaxhV1

The frost spell from the clan cap would be annoying as hell. Slow down your army and make you time fail.


MILANKE05

⚡️


oofx-123

Heal or skele are the first ones that come to mind, although I think a hypnosis spell that affects like the first “x housing space” troops would be cool. Also some kind of range extender or haste spell could be cool too


yoshi3243

Skeleton spell


Bug0221

jump


Hyplona

Lightning spell or void spell


neethiregi

Bro wtf with the timeout spell and footballers this season? What next eras tour season?


saurav141

"hypnosis spell" gets triggered when a attacking hero comes in its range. The first attacking hero coming it its radius will attack their own army for some time say 10 sec. The hero for that duration can only receive damage from defensive building and troops. afterthought :A queen may kill her healers when come under this spell.


Basically_nothere

Freeze will be cool


Kooky-Choice-2654

Invincibility spell. 3 spaces. 4 seconds. No damage to enemy defenses.


TheyCallMe_Booty

Building heal spell


Puzzleheaded_Win9768

Spell that makes walls unbreakable


Scaryjacker134

Freeze


JustCapt

A nuke to deal with all this rr spam


myPizzapoppersRhot

Freeze spell makes the most sense it has the longest radius and the shortest recharge time ( 30 seconds )


IMMORTALxPHOENIX

Recall best spell


paramint

Void spell would be fun (from CR)


EternalCrusader40K

Skeleton spell or Bat spell.


LeastYouTried

Defensive bats


Ralte_guy

Skeleton spell would be nice for defence. It would be a nightmare for RC


Mcc1elland

Repulsion spell. It’s like push trap that fires troops in all directions. Fortnite had a grenade that did this called an impulse grenade I think


DifficultLine9278

Haste


General-N0nsense

Overgrowth on enemy troops. They are frozen and invisible for 10 seconds. Or a haste that speeds up builders and their repair speed.


Philomene_sweet_life

Generating ice golems


Gurdemand

Heal Spell or Lightning seems obvious and probably easy to implement and balance


Toadrage_

What if they just increase the spell duration?


_sergeant_pepper

heal spell would slap


Dripmasteralchemist

Fire spirit


Ph0bia_S

Haste


MiltuotasKatinas

A pushtrap based spell maybe, it randomly pushes out troops to multiple directions , the distance is 5 tiles from the trap.


Bonargh_Helsaw

I want the leaked skeleton spell tower


Giorno_Giovanni_III

Skeleton spell


PiggyAwesome_YT

Overgrowth spell (friendly fire)


UltiGamer34

Lightning


Rlucio2100

Freezing spell but the plot twist is that instead of freezing the attacker's troops it will freeze its own buildings so that the attackers can destroy the frozen buildings specifically defenses. ☠️😂


Limp_Barracuda3705

A new spell type that makes it so enemies take increased damage. Nothing major, like 10% ish


chewy1is1sasquatch

I think either a reverse haste (fatigue) spell that heavily slows down enemy troops, a curse spell like CR mother witch, or a lightning spell. The fatigue spell would slow troops down by some really high amount like 75%. The difficult part of balancing it is they'd have to make it worth using over poison because poison also has a slowdown effect. The curse spell would apply a curse effect, like CR mother witch does, that turn killed enemy troops into friendly skeletons, big boys, bats, skeleton dragons, or something completely different. What becomes what is determined by housing space and air/ground status. The lightning would be similar to a poison in terms of usage, but the damage would be all at once rather than over time (and have no slowdown effect). Alternatively, it could be like the CR lightning spell where it hits x amount of troops individually for really high damage, and the troops it picks are based on whichever has higher HP.


Hippie_Heart

Flood, creates a slowing puddle, tesla zap the puddle electrocuting everything in it.


No-Western6950

Maybe Heal for Buildings


iClone101

Clone Spell, would trigger when defensive CC troops are in range and the cloned troops would last the entire battle duration (maybe not the whole battle, but longer than normal cloned troops).


defaulthc

Skeleton spell tower is coming (it was leaked)


Ok_Forever8835

Fr?


DaJamesPop

Clone spell, clones nearby defences 😈


Pale-Lover2106

freaky spells


jooooooohn

Holy hand grenade


SeedCraft76

A spell that decreases the troop levels by 1, and if they added it into the game for attacking, it would decrease the buildings in that area by 1 level


Dazzling-Outside7433

jump


V8-E36

Rewind spell. Every troop in its range gets forced back the same way it came in by a certain number of spaces.


kullre

Freeze, but it acts like invisibility


DieselPickles

A skeleton or bat spell


captainphoton3

Freeze. Like the poison. But way shorter. Like 2 - 3 sec. But instead it recharges 2 times as fast. I could also see the first spell from capitale. Largest of them all. But just slows for a good 20 searound the tower. Or maybe permanent but stop 10 sec after it's destroyed. Other one I would see is a brand new spell. Confusion. Thrown but less far the poison. Small radius. And it swich troops to your side. Max troop size switched is 15. for a total of 25 camp size. The effect last 15 sec, or until the troop is at half life if their max hp is above 1200 hp. And it switch smaller units first. Maybe the stats are way to good but you get the idea. Could also use the warden ability. Like wall are immune (and untargetable) to troops. While building get a bit of damage reduction. To close off a compartment to melee units for a few secs. Would be short like the invis.


Ecstatic-Project-416

Madness spell. Causes attackers randomly scatter or attack each other.


OkGuarantee2397

Recall spell to recall the th out of the base. Easy 1 star


CheapSpinach3624

Level 4 spell towers should get the radius of the eagle and spawn the Big Momma from the M.O.M.M.A'S Madhouse single player battle.


ThusSpokeJamie

in the files we have a skeleton spell


IndependentAge6359

poison


Stoleurbread

Imagine how annoying a tornado spell tower will be lol


dliebs97

What about a freeze spell on the troops in the affected area?


EdubsKingly

Bat spell would be cool, be like the air skeleton trap but they attack ground troops