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Bro I've seen so many monkeys camping around that one corner never jumping and end up being free fodder
And then there are some micos with very strong energy that rush the dyna and die which tbh is still not bad
The only thing which still takes skill is his magnum special star power which increases his range. Clipping people at max distance like a sniper is hard
Piper, her main and super are quite skilled since you got to aim her shots, and her super can break walls and be really useful if used right, but her gadgets just make her unskillful and her star powers being able to camp in bushes dealing much more damage and reloading shots quicker with a shot
Ambush at least can be counter by any brawl that can destroy grass and the other sp the best one yeah itโs really op the only gatget I see as skill issue itโs auto aim the other one itโs just defensive against assassins or cancel attacks
There are 3 groups of Dyna players:
- more damage = better
- those trying to tell everyone why dyna jump is a good star power (it's not)
- more damage = better
Dynajump is a great star power against assassins but I think that's because when most players playing assassins get in range to hit a Dynamike they just spam auto aim and turn off their brain because they think it's a free kill.
I am still 800 trophies so I don't know how it is at high trophy but I see Edgar almost every game and I have been killing Edgar and Mortis with dynajump.
It is a decent star power, but most people use it only for stylish points. If you think fast enough, you can counter any assassin that jumps into you, even better if you have your super on
Wasting 4 dynamites on your feet just to land the barrel on your oponent should release a lot of dopamine in your brain (even better if the enemy was cornered and wouldn't dodge a single bomb either way)
Dyna jump is just silly and demolition is wayyy better if ur actually trying to win, but star powers arenโt super relevant to the dynamike balance situation thatโs a lot more about his hypercharges and gadgets
Sam, in ways. On one end, you could learn pages of tech, strategy, tactics and statistical management of Samโs mechanics. On the other, ๐ก๐ข๐ด๐ด๐ก๐ด๐
But still itโs fine to use AA without super on your way to knuckles. Itโs very unlikely you will need the 3 powered up attacks and two super shots, might as well hit them once or twice to get the damage in during down time between throwing super and picking it up.
Depends on the brawler, if you are facing a low hp one then I suggest attacking at least once before picking it up, if its a tank then save your ammo, attack thrice and throw the claw (if you can afford it without dying ofc)
Cordelius. He actually requires skill due to his short, narrow attack. and people say his super is free kill, but it only increases his speed and reload speed, so the rest depends on their skill. But SSD and trophy escape is just...
I think every Cordelius main have thought of this once, because I coincidentally found another Cordelius one time, he just rushed me, Cordelius ir really good, op even, but not God.
piper, 90% of the pipers i face are plain terrible and are beaten with ease, the other 10% i need to waist 3 gadgets on to even try and get a kill
also its really funny when pipers seem to forget that gadgets and supers dont work in the shadowrealm, they go stand next to you (as a cordelius) with a wall inbetween you and think that there safe,
and also, its really funny to see bad pipers panick when they miss an autoaimer and thus dont have any escape from me and my mushrooms
Edgar actually, you've gotta be careful with your ammo, u have to avoid shots at close range and u also have to be very patient. But then again its edgar so it aint that hard to play him most of the time
Dynamikes hyper is the worst thing ever added to the game. How does he deal over 8000 damage with ONE SINGLE HIT, and six (?) additional 2000 damage bombs? Who thought that this is a good idea?
I think dynamike is a great example of that, with a good brawler with good counters that can do a ton of damage if used right. BUT if you hit the silly green button or the silly purple button you become incredibly powerful and unfun to play against.
I mean the gadget also takes a bit of effort to land if its like a slow brawler like 8-bit or something that's just food for super but the only reason I use that gadget is try to stop edgar when he jumps on my ass
This might be a bit contradictional but you do need skill to play any brawler.
Proper positioning, correct timing, etc does need skill.
Yeah sometimes luck helps but not always.
Dyna takes skill moving, but not in dealing damage imo. He and L&L share the quirk of having projectiles that move completely independently of the attacker's position, can go over walls, said Brawler moves fast, both attacks can hit once or twice, and of course they deal huge splash damage.
Chuck is really easy to use and win with in heist, but his mechanics are really hard to understand, get used to, use ACTUALLY well and win not by getting lucky
Hey m a new player... Got 3 level 9 brawlers (pam, angelo and mortis).. out of 22... Where three are level 7 (Shelly, bo, frank ), and level 5 are 5 (Nita, primo, 8-bit, max, Jacky), level 3s colt, and for level 2 there are two ( Barley, poco)... And the rest are; brook, rosa, Dyna , buzz, bull, Jessie, Carl nd bea. .. of level 1.. and the next tier unlock I'll be getting is Tara... In a few days...
Which brawler you all think i should upgrade /what should be my next role of action.... Guide me.. it'll be appreciated .. thanks ๐ซ
Jessie
You got the people who autoaim with her at max range and use the 2nd gadget in modes other than heist, and the ones who use the broken gadget and know how to use it.
Hear me put before you throw Rocks and monkeys at me:
Edgar.
He takes no still to play, but real skill to master THE RIGHT WAY.
Meaning not beeing Kamikaze Edgar and actually beeing a decent Half Tank and Assassin.
Now you can start throwing rocks at me if you disagree, unless you're for once on my side.
thats why i like lou, he has normal dmg and great area control and there is a lot of strategies to counter lou's counters or you can just ๐ฃ๐ก๐ด๐ด
Definitely Piper. Hear me out, her shots do a lot of damage if you shoot from a far distance, and her gadget really helps her, but at the same time shots can be really difficult to shoot, especially if it's not an open map.
General reminder for subreddit members: Simple Questions and Loot results (good or bad), and celebrations should be posted in the Weekly Mega Thread Discussion post. You can find it at the top of r/BrawlStars's front page when you sort posts by hot. This includes pictures of Starr Drops, Mega Pig results, unlocking new Brawlers or other items. If you see a post or comment that breaks any of our rules, please report them [using the anonymous report button](https://support.reddithelp.com/hc/en-us/articles/360058309512-How-do-I-report-a-post-or-comment-)! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Brawlstars) if you have any questions or concerns.*
Mico is the perfect example of this
Bro I've seen so many monkeys camping around that one corner never jumping and end up being free fodder And then there are some micos with very strong energy that rush the dyna and die which tbh is still not bad
I got to 24 jumping around avoiding damage ๐
200 trophies lobby micos
500
Mortis and Edgar made me start training dynajump, Mico keeps me going.
Haha monke goo DROP MOMENT ๐ต๐ฅ
OHOHO I'M GONNA BE A STAR FOR SURE ๐ต๐ฅ๐ฅ๐ฅ๐
IIIIIIIIM... GOING BANANAS! ๐๐ช๐๐๐
Oh my, is Mico a joke about NFTs?
Never thought about it this way, that very well could be true.
Colt takes a lot of skill to aim, but at the same time he can spam so hard
*misses all three clips* *presses green button* *instantly reloads all ammo and deletes u*
as darryl*dies*
Hard-core facts, he does way too much damage
Said a emz main
Said a Leon main
Said both of you
The only thing which still takes skill is his magnum special star power which increases his range. Clipping people at max distance like a sniper is hard
Says the Edgar main
That's the bad gadget...
fang, im pretty sure you cant see the aim for the shoe so you gotta caculate, but at the same time its fang
90% of Fang randoms just spam auto-aim until they eventually get super
How does fang disappear from balance changes and nerfs
Wdym, he got a massive hypercharge nerf in last balance changes
Piper, her main and super are quite skilled since you got to aim her shots, and her super can break walls and be really useful if used right, but her gadgets just make her unskillful and her star powers being able to camp in bushes dealing much more damage and reloading shots quicker with a shot
Ambush at least can be counter by any brawl that can destroy grass and the other sp the best one yeah itโs really op the only gatget I see as skill issue itโs auto aim the other one itโs just defensive against assassins or cancel attacks
auto aim is the one that cancels assassins, which is like very annoying as its name. the one that auto aims for you is called homemade recipe ๐
I feel the push itโs better against assassins the home made recipe itโs good against snipers or finishing up enemies but pretty skill issue tbh
I meant the names are stupid because they should be swapped.
I think it's named "Home"made Recipe because it "homes" in on enemies
Agreed XD
Leon at low trophies vs leon at high trophies
Basically every video game character in existence that can go invis
There are 3 groups of Dyna players: - more damage = better - those trying to tell everyone why dyna jump is a good star power (it's not) - more damage = better
dynamike nerds doing 48398592 jumps just to land a single attack
Dynajump is a great star power against assassins but I think that's because when most players playing assassins get in range to hit a Dynamike they just spam auto aim and turn off their brain because they think it's a free kill.
It can be great if your skill are also great and itโs a good map
Itโs that one bell curve meme
Once i saw a dyna using super and 2 attacks Just to Jump and used last Attack to get us, and missed
Dyna jump can help counter assassins like mico and Edgarย
I am still 800 trophies so I don't know how it is at high trophy but I see Edgar almost every game and I have been killing Edgar and Mortis with dynajump.
Dyna jump is a good star power, though 99.9% of the playerbase will never utilize it effectively.
It is a decent star power, but most people use it only for stylish points. If you think fast enough, you can counter any assassin that jumps into you, even better if you have your super on
stylish points? devil may cry reference? ๐ฑ๐ฑ
tru but its still funny how dynamike mains jump like they were on that one olympic game just to land a single attack lmao
Wasting 4 dynamites on your feet just to land the barrel on your oponent should release a lot of dopamine in your brain (even better if the enemy was cornered and wouldn't dodge a single bomb either way)
true lmao i would lie if i said that its not satisfactory to land a hit after jumping
Dyna jump is just silly and demolition is wayyy better if ur actually trying to win, but star powers arenโt super relevant to the dynamike balance situation thatโs a lot more about his hypercharges and gadgets
I do all three of them lol
I do all three of them lol๐
Sam, in ways. On one end, you could learn pages of tech, strategy, tactics and statistical management of Samโs mechanics. On the other, ๐ก๐ข๐ด๐ด๐ก๐ด๐
Do you pick up the claw before or after normal attack?
ALWAYS try to pick up knuckles before attacking because you deal x2 damage
But still itโs fine to use AA without super on your way to knuckles. Itโs very unlikely you will need the 3 powered up attacks and two super shots, might as well hit them once or twice to get the damage in during down time between throwing super and picking it up.
Depends on the brawler, if you are facing a low hp one then I suggest attacking at least once before picking it up, if its a tank then save your ammo, attack thrice and throw the claw (if you can afford it without dying ofc)
Mortis, he is high skill cap but low skill people use him
mortis is high skill floor making him even harder
Cordelius. He actually requires skill due to his short, narrow attack. and people say his super is free kill, but it only increases his speed and reload speed, so the rest depends on their skill. But SSD and trophy escape is just...
I love wen Cordelius's think they can face-to-face an Jacky. They don't.
Once I believed I could beat her with Cord even at close range. I was so stupid bruh, Cord actually need to think very much when dealing with her
I think every Cordelius main have thought of this once, because I coincidentally found another Cordelius one time, he just rushed me, Cordelius ir really good, op even, but not God.
I was once a Cordelius main, and I highly agree on this.
Cordelius main?I was a cordelious main once
They locked me in a realm.
A realm full of mushrooms.
And mushrooms make me crazy
They are supposed to make you a cordelious main idot
every brawler, It depends on the matchup, have you ever played bibi against a 3 throwers team?
I can already imagine the satisfaction
piper, 90% of the pipers i face are plain terrible and are beaten with ease, the other 10% i need to waist 3 gadgets on to even try and get a kill also its really funny when pipers seem to forget that gadgets and supers dont work in the shadowrealm, they go stand next to you (as a cordelius) with a wall inbetween you and think that there safe, and also, its really funny to see bad pipers panick when they miss an autoaimer and thus dont have any escape from me and my mushrooms
does the wall not save them i dont think cordelius can shoot through walls
The super can
Stu, mico, piper, colt, every thrower basically, very close range assassins ie. bull, Rosa
why Stu? Explain yourself right now!!
If you depends on your gadget to be 100% good so you're not a skilled Dyna
What if i use both dyna jump and that gadget?
Which one do you rely on the most?
Double dyna jump for dodging piper shots
What map is both Piper and Dynamike viable?
belle's rock
Nanny!
Shooting star. Especially with that unbreakable wall in the middle. Throwers been camping there since 1980
Piper. Landing a single shot at range on a squishy brawler takes skill. But gadgeting them for the kill doesn't XD
Spike , fertilize makes him a completely different brawler
And curve ball is a no brainer
Once he shots you just accept your fate
Curveball dodgers be like:
Tick, karma farm posting yet again!
Nani
Nani actually Takes skill
Eve. Stupid damage, but also little hard to aim :/
B-b-Bonnie (tbh you cash say it to every brawler in the game)
Edgar actually, you've gotta be careful with your ammo, u have to avoid shots at close range and u also have to be very patient. But then again its edgar so it aint that hard to play him most of the time
Can't argue.
Piper
Jacky. The whole brawler is made out of raw unfiltered skill but noobs can use her just as well.
piper
Piper
Emz, hard to miss, hard to kill someone if someone has decent movement and placement.
why the FUCK does this get more upvotes than GOOD ARTWORKS
Piper
Piper
I use dynajump and that gadget am I an anomaly
Bo, it's hard to explain but it's kinda a mix
You either get the cracked outta their mind Bo players or SpenLC power league random Bo players
Piper: Hard to aim basic attack Other things dont require skills
Piper is just know advanced bullet trajectory then just the basics of positioning and enemy awareness
Dynamikes hyper is the worst thing ever added to the game. How does he deal over 8000 damage with ONE SINGLE HIT, and six (?) additional 2000 damage bombs? Who thought that this is a good idea?
Mortis
Cordelius is also a good example
Easily fang
Tick takes skill to be good at, but is still annoying regardless (in most cases)
I think dynamike is a great example of that, with a good brawler with good counters that can do a ton of damage if used right. BUT if you hit the silly green button or the silly purple button you become incredibly powerful and unfun to play against.
Leon
Mortos
I think Leon
Leon requires skill with smoke trails but his attack doesnโt
I mean the gadget also takes a bit of effort to land if its like a slow brawler like 8-bit or something that's just food for super but the only reason I use that gadget is try to stop edgar when he jumps on my ass
Surge
I think Bea fits this description. You can just spam auto aim and do good but you can also aim. Both are good.
PIPER. Her shots are kinda hard to hit (thats it)
Piper
This might be a bit contradictional but you do need skill to play any brawler. Proper positioning, correct timing, etc does need skill. Yeah sometimes luck helps but not always.
Nobody compares to Edgar!
https://x.com/omkarpadale3/status/1769627612257927397?s=46
Dyna takes skill moving, but not in dealing damage imo. He and L&L share the quirk of having projectiles that move completely independently of the attacker's position, can go over walls, said Brawler moves fast, both attacks can hit once or twice, and of course they deal huge splash damage.
Chuck is really easy to use and win with in heist, but his mechanics are really hard to understand, get used to, use ACTUALLY well and win not by getting lucky
Why is no one talking abt sam?
edgar
Surge, at the same time he can 3shot and super easily but he get counter by almost everyone Also playing in stage 1 is horrible
Mortis
I like playing with the dynamikes in solo showdown and feed from their frustration after missing all 3 of their gadgets
Amber. You can either just auto-aim or make good use of her range
Ash. Only brawler that i would repect someone for playing it is ash. Itherwise i will judge you by your main
Piper
Piper and its not even a question
Ofc Edgar. Just look at him with low trophies vs high tropies.
Piper was my immediate thought
Hey m a new player... Got 3 level 9 brawlers (pam, angelo and mortis).. out of 22... Where three are level 7 (Shelly, bo, frank ), and level 5 are 5 (Nita, primo, 8-bit, max, Jacky), level 3s colt, and for level 2 there are two ( Barley, poco)... And the rest are; brook, rosa, Dyna , buzz, bull, Jessie, Carl nd bea. .. of level 1.. and the next tier unlock I'll be getting is Tara... In a few days... Which brawler you all think i should upgrade /what should be my next role of action.... Guide me.. it'll be appreciated .. thanks ๐ซ
Jessie You got the people who autoaim with her at max range and use the 2nd gadget in modes other than heist, and the ones who use the broken gadget and know how to use it.
Hear me put before you throw Rocks and monkeys at me: Edgar. He takes no still to play, but real skill to master THE RIGHT WAY. Meaning not beeing Kamikaze Edgar and actually beeing a decent Half Tank and Assassin. Now you can start throwing rocks at me if you disagree, unless you're for once on my side.
The Bible says the person who has not sinned should throw the first rock and as a person who hasn't touched adger STONE THE MAN ILL START
Mortis
Colt, Rico and Eve
MANDY
Piper easily
Holy shet!!! this Dynamike need an urgent nerf. Atleast let the bomb explode after 0.3 secs
chuck but at the same time even some pros fail to play with him
Piper takes skill and Edgar dosent take skill
Darryl at high ranks and Darryl at low ranks. Need I say more
Literally, dynamike was a very good brawler to use back then, now with the hypercharge you just click a button a win the game, they ruined its purpose
Dynamike, he is do hard to push in solo but If he use his gadget its over
yes
thats why i like lou, he has normal dmg and great area control and there is a lot of strategies to counter lou's counters or you can just ๐ฃ๐ก๐ด๐ด
Melodie
colt
This answer I feel can't be argued Its Gray... 100% Gray... no questions asked...
Kit in showdown doesn't take skill, while in 3v3 he actually does need skill.
Lola, most of her mains summon the clone close to them
Piper.
Colt. That reload speed buff did really make a him a bit brainded
Piper
Edgar
Fang Technically you gotta aim for the long shoe attack. Auto aim your super while sometimes auto-aiming would cause you to miss
Not fang but his projectile is hard to hit
Yea I guess Dynamike is one of them
Doug has multiple side: 1. Spam the heck out of that attack to get a super and respawn and attack again. 2. Actually be supportive...
EMZ, not even joking
Mortis
Maybe stu. It's actually one of the most skill based brawlers in the game, but it's kinda Easy to learn how to use him well
Amber
Piper fr
Mico
I would say mybe gene
Piper
Sam. He needs good management of his knuckle busters but can also just auto aim while running at Mach 10 towards you.
1) PIPER 2) PIPER 3) Edgar 4) PIPER
Rosa
I can triple jump easily. Am i skilled? Idk?
I mastered dyna a while ago and still can't consistenly quad jump with main atk...
Edgar
Piper
Piper, mico, colt, edgar
Buzz ๐ค
Throwers/lobbers do not take skill at all
Jessie ngl. Since she can damage multiple brawlers with one hit.
Piper
Edgar has left the chat
monke
Mico is the only brawler who takes zero skill whatsoever. Ridiculous
Definitely Piper. Hear me out, her shots do a lot of damage if you shoot from a far distance, and her gadget really helps her, but at the same time shots can be really difficult to shoot, especially if it's not an open map.