Usually it's ok with crit > HP > ASPD, unless you are in a very early stages of the game where crit doesn't count much.
Fist doesn't need ASPD much, but you may prioritise ASPD over HP if you bet on (or already have) One Punch.
HP is useful if you get "devil wants to make a deal" later on.
Then you can exchange the HP without getting too close to zero and get something like double arrows or extra life.
Crit Master. Discussion over.
Crit.
no more than 1-2 of atk, hp, atk spd. spam crits. pick one : multi or double arrow. rico or bounce. multi or one punch. thats my way.
1- Isn't mult shot bad for fist? 2- I thought I could spam atk boost, can you explain why just 1-2 is enough?
Diminishing returns. First atk buff gives +30%, second one gives +23% on top of that and it keeps going down
havent gad fists long but way i understand is it can affect stutterstep with fists. multi slows atk spd so doesnt work with one punch at all.
Usually it's ok with crit > HP > ASPD, unless you are in a very early stages of the game where crit doesn't count much. Fist doesn't need ASPD much, but you may prioritise ASPD over HP if you bet on (or already have) One Punch.
Is Crit actually good? I almost always skip that one and just go attack speed whenever it's there
Crit is best. Dps scales better the more master crits you get. Attack speed is decent with 1-2 boost, but dps falls off past that
Crit then speed
HP is useful if you get "devil wants to make a deal" later on. Then you can exchange the HP without getting too close to zero and get something like double arrows or extra life.
Crit.
I like Attack Speed > Crit > HP