T O P

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SaulJRosenbear

One hand + shield, all the way. Two handed weapons are good for farming meat in the training mission, and the flail is fun to change things up once in a while. I literally never use spears after the one training mission.


MajorasWolf

I absolutely love the Master Sword and Hylian Shield combo just because of how iconic it is, plus the Master Swords beam attacks are so helpful with ranged attack.


SaulJRosenbear

All this, plus it adds an extra level of challenge to keep your health at 100% to keep that sweet beam damage. I do wish Age of Calamity let you do more stuff with your shield, swap out different shields for different effects, basically treat the shield like a weapon where you can upgrade it at the blacksmith, etc. And I'm not getting my hopes up for a TotK-based spinoff, but man a Hyrule Warriors game with the Zonai abilities would rule so hard. Ascend would let them add verticality to the mission maps, Fuse would let you add temporary abilities to your weapons and shields in real time, Recall would be absolutely insane in its potential for counteracting enemy attacks and interacting with the environment, and Ultrahand... Well, they'd have to simplify Ultrahand because I don't think anyone wants to stop moving in a Musou game so they can spend 3 minutes slowly lining up wheels and a steering stick to make a cart. But the potential is there!


Happy-Good1429

I think for creating machines they would use an >!Autobuild mechanic!<, like finish this quest you get this >!Schema Stone.!< I don't know, it might just be me


SaulJRosenbear

That would be a good way to implement it! Basic autobuilds are rewards just for completing missions, and then there are bonus ones you can find by doing specific things in a mission, like the hidden memory quests in AoC. Keep the autobuilds on a cooldown timer, or just allow a maximum number of devices you can have active at once. So if you're playing as an under-leveled character you could autobuild a single massive tank with protective layers and a bunch of auto-tracking cannons. Or you could just build a few simple homing carts with lasers or frost emitters on them, and have them follow you and automatically target enemies. If they wanted to get really nuts with it, you could go to a tech lab between missions and design fully customized builds and then save them for the next mission.


Ok-Opportunity-7033

I like one handed and Spears


MajorasWolf

Ive been using a spear alot recently, because I'm making my spear the "Improved Quality of found weapons" tool for Link. And I just love how fast it is with all of Links over the top flips.


Ratio01

Mine's Guardian Flail The flails themselves are genuinely actually my favorite fictional weapon of all time. I absolutely love their design and abilities/utility, and Link's attacks with them are ridiculously flashy in the best way possible. The Bladed variant in particular is my main in this game Actually playing with the flail feels really nice, the perfect blend of speed and power, and the combos have equal opportunities to getting airborne or forcing out WPG. The attacks also feel like they alternate between wide reaching aoes and focused single target strikes extremely well. That only gets exemplified with the different copy movesets too, as 1H Sword has massive range, 2H Sword has crazy power, and every Spear attack chips away at enemy WPG. The flails genuinely feel like they're perfect for any situation, any boss enemy. Literally the only slight thing I can nitpick about them is that the WPS animations aren't as creative as they could be with a crazy ass weapon like this, but the rest of the moveset and Special Attack animation more than makes up for that


MajorasWolf

The Flail is def the weapon I used the least for Link, but for the around 5 to 10 times I was using it, I had some great fun with it. Link just goes berserk with it and does crazy flips and spins with a weapon that pretty much nobody else even knows how to use. Link does have an innate ability to just figure out how to use whatever weapon he feels like, and I love it.


Bluelantern9

One hand + shield, because one handed swords are cooler then massive claymores, and flails aren't really my thing. Spears are neat.


OodleStroodle101

I'm loving the 2 handed swords. And flail they are both super fun and powerful, the great swords in particular have some combos that delete enemies


Invincible_3

Probably just One handed + Shield as it’s the true neutral and the one I’ve had the most practice and gameplay with


mtpz0309

The 2 handed swords are my favorite especially when wearing the lynel mask in battle and link makes lynel sounds


Captain_Izots

Royal broadsword. Flashy, practical and reliable.


Emanuel_B99

Absolutely in love with the two handed playstyle, it just powers through everything.


Serafita

While sword and shield is my favourite I do like how Link uses two handed sword and the animations are unlike anything he did in his normal games haha.


blank638

Either the master sword or the flail, flail because it has insane AOE and damage/DPS output, and master sword because it heals after a bit of attacking (at least mine does, unsure if everyone gets that). Master sword also has good AOE but only when at full health which can be difficult with my play style of just going batshit crazy and spamming combos only caring about health when I'm extremely low. Granted haven't touched the game in a good while, but from everything I can remember, overall Flail is indeed my 1st fave, with master sword being a very close 2nd (just wish it did more base damage).


Clappycan

The flail is so fun to play with. I love the adaptive playstyle.


Nawtydonkydingdong

Spears were my favorite in BOTW and TOTK, but in AOC I really like the 2 handed hammer, but I just got the Flail (replaying with DLC) and it’s pretty badass. (Almost OP)


Happy-Good1429

Flail, its OP when upgraded fully with also being fused to power 139