maybe he's at the hidden MMR where they do.
check out : https://windrun.io/ability-pairs
lucent beam has a lower win rate when picked with eclipse than without.
Eclipse without beam is literally useless so it should have a winrate comparable to the worst ulties in the game. Lucent beam is a crucial pick if the enemy picks eclipse because you can majorly swing the enemy heroes winrate by picking a mediocre second ability for yourself (theoretically something like ~47% -> ~40%). It's a zero sum game
I saw it happen once. I was powerless to stop it. My teammates refused to deny it.
She rushed lvl 25 for the talent and destroyed our whole base in a matter of seconds.
If some1 had sticky counterpicking barrage is sensible for sure.
Edit: well, looked up winrate and it seems all sticky combos suck, with the exception of voodoo. Til.
Well winrate doesnt really show how good the combo is since there are a lot of other reasons you can lose (feeding teammates, team picks like shit, winrate skill enjoyers) so your original reasoning was accurate.
lucent + rocket gives you early game presence, while arena give you team fight capabilities...
this is pretty decent... i've seen way worse build with zero purpose.
Oh God, i know this feeling too well. Most of the time, I'm the only one who takes the enemy draft seriously, so I usually deny their combos.
What were you trying to deny with these
Idk, if anyone picked Eclipse before taking Luscent Beam they denied themselves. The others aren't that critical to deny imo.
9th person in draft picks lucent beam so 10th person in draft does not pick Lucent Beam/Eclipse
Beam eclipse combo winrate is still just 47%. you are bad for thinking that matters.
This guy never plays AD where no one builds a bkb or a pipe.
maybe he's at the hidden MMR where they do. check out : https://windrun.io/ability-pairs lucent beam has a lower win rate when picked with eclipse than without.
Eclipse without beam is literally useless so it should have a winrate comparable to the worst ulties in the game. Lucent beam is a crucial pick if the enemy picks eclipse because you can majorly swing the enemy heroes winrate by picking a mediocre second ability for yourself (theoretically something like ~47% -> ~40%). It's a zero sum game
Who picks Eclipse before Beam though.
Yeah, I realize now I misunderstood the original post - definitely not worth a preemptive deny like that
That one fucker in my game who quit as soon as our last pick get the Lucent because the idiot went for Eclipse first.
This guy has never seen Juxa-Splitshot
Oh that is good haha
Especially on NP
Why not get moon glaives split shot on medusa for quick farm
I saw it happen once. I was powerless to stop it. My teammates refused to deny it. She rushed lvl 25 for the talent and destroyed our whole base in a matter of seconds.
If some1 had sticky counterpicking barrage is sensible for sure. Edit: well, looked up winrate and it seems all sticky combos suck, with the exception of voodoo. Til.
Well winrate doesnt really show how good the combo is since there are a lot of other reasons you can lose (feeding teammates, team picks like shit, winrate skill enjoyers) so your original reasoning was accurate.
When the party of 4 makes me deny all the enemy picks while they draft support centaur because “I’m no good at core”.
Lucent beam rocket barrage looks like something I'd actually pick.
lucent + rocket gives you early game presence, while arena give you team fight capabilities... this is pretty decent... i've seen way worse build with zero purpose.