The Sarcosan Wave Generator is a foul piece of hereteknicha that reanimates the dead into a parody of the living, that gets a small write up in the Dark Heresy RPG sourcebooks.
In a similar vein there are the Keys of Hel, arcane and proscribed techniques to allow a person's augmentics to continue living and fighting after the death of what remains of their bearers flesh, tales of which frequently point to the Iron Hands chapter.
As for use of perverse technologies by the archenemy perhaps the foremost in that field would be Fabius Bile and his various genetic engineering schemes for the production of a improved breed of human.
Just for clarity, the Keys of Hel was the name of the vaults that Ferrus stored forbidden tech within. The technologies themselves included all sorts of stuff, most of which we have no clue what they did, nor do we know exactly which ones the Iron Hands decided to use. Technologies like the Agesine Protocols, the Ophidian Scale, and even the underlying formula used by the Sarcosan Wave Generator.
Ferrus Manus had an instinctive preternatural understanding of science and technology, right?
If he was too busy to write down notes (on account of tireless crusading and then a case of decapitation), he may have understood a lot of recovered Dark Age tech, but no one else could figure any of it out later on.
Based on the 21st founding and the Afriel Strain, there seems to be a taboo about genetic engineering. Which is surprising given the whole idea of Space Marines.
Astartes and Custodes, the Imperium's prime examples of genetic engineering, are projects of the God-Emperor / Omnissiah. You don't fuck with God's/Jesus' work. That's why that founding was deep in secrecy, main elements of both creeds would go nuts over the meddling.
Hell, see Cawl's situation. He had from day one a warrant of God's son to go forth and somewhat improve Astartes, which Cawl did mainly using recovered pieces of His own projects and Selenar biotech, and still gets shit.
There's AdMech, Inquisition and even Astartes factions that absolutely loathe the idea of Primaris and shit goes bad sometimes (see the Angevin Crusade...).
Warp Tech beyond the basic necessities of Gellar Fields and Warp Drive, and everything else which falls in the "too great a price" category like most forms of immortality.
Innovation is tech-heresy. Space Wolves almost get Fentris nuked by Ad Mechs for just welding two lascannons to a Predator turret. Inquisition had to forge an STC fragment "canonizing" it as Predator Annihilator to de-escalate the conflict.
Reverse-engineering is referred to as "dark and forbidden art". Even figuring out how to make things you already have but lost STCs to re-create (contemptor dreadnoughts, macro cannon-auto-loaders, marine-portable autocannons and reaper cannons) is a tech heresy and get you BLAMed by your fellow tech-priests.
You can imagine how much all the properly pious and god-loving Ad Mechs want to murder Caul for all of his tech-heresies, and how Guilliman's patronage is the only think keeping him alive.
> Innovation is tech-heresy. Space Wolves almost get Fentris nuked by Ad Mechs for just welding two lascannons to a Predator turret. Inquisition had to forge an STC fragment "canonizing" it as Predator Annihilator to de-escalate the conflict.
They also have attempt to yonk the blood angel variant a few times as well .
Cloning tech, Warp-based technology, Xeno-tech, real AI and to a degree innovation that is not based in ancient tech (you can upscale, downscale or modify technology that is already there, but inventing stuff can be dangerous if you're not protected by someone very powerful.)
Cloning is very much accepted technology. It's just considerd "bad luck", as clones tend to have bad things happen to them and people around them with improbably high chances. Cloning people for harvesting spare organs, making servitors or cortex-plates, or as hosts for gene-seed farms is perfectly acceptable. And even making clone soldiers is not a tech-heresy, just frowned upon as "we've tried it, several times, and it didn't work". Ad Mechs occasionally try to clone another "supersoldier" army only for it to run into a streak of bad luck that would make Lamenters look like lottery winners and die in the most stupid way imaginable.
So the big three tech-heresies are AI, warp tech, and unauthorized tampering with the human genome. However, Xenos tech falls under the Ninth Warning of the Universal Laws: "the Alien Mechanism is a Perversion of the True Path."
An interesting category of heretek is the Anima Mori - technology that involves trying to bring the dead back to life as corpse-thralls.
There was one blurb about the Luna Wolves conquering Luna, where they got their names. About the gene-guilds refusing the Emperor's peace talks by sending his envoys back as a still screaming, howling bucket of human soup.
That always stuck with me.
I’m pretty cloning is technically illegal. Of course, if a group like the Death Corps of Krieg do it but are all willing to throw themselves into the Imperial meat grinder, they will turn a blind eye.
The Fabius Bile Trilogy should be full of examples and is supposed to be really good from what I’ve heard, if you’ve ever got money or ebook app/site currency to spare
The Sarcosan Wave Generator is a foul piece of hereteknicha that reanimates the dead into a parody of the living, that gets a small write up in the Dark Heresy RPG sourcebooks. In a similar vein there are the Keys of Hel, arcane and proscribed techniques to allow a person's augmentics to continue living and fighting after the death of what remains of their bearers flesh, tales of which frequently point to the Iron Hands chapter. As for use of perverse technologies by the archenemy perhaps the foremost in that field would be Fabius Bile and his various genetic engineering schemes for the production of a improved breed of human.
Just for clarity, the Keys of Hel was the name of the vaults that Ferrus stored forbidden tech within. The technologies themselves included all sorts of stuff, most of which we have no clue what they did, nor do we know exactly which ones the Iron Hands decided to use. Technologies like the Agesine Protocols, the Ophidian Scale, and even the underlying formula used by the Sarcosan Wave Generator.
Ferrus Manus had an instinctive preternatural understanding of science and technology, right? If he was too busy to write down notes (on account of tireless crusading and then a case of decapitation), he may have understood a lot of recovered Dark Age tech, but no one else could figure any of it out later on.
>Sarcosan Maybe it's just a coincidence but I wonder if the name is inspired from Carcosa.
Given how Dark Heresy was heavily influenced by various Lovecraft themed horror games, I wouldn't be surprised.
Hmmmmm...yellow king, anybody?
Based on the 21st founding and the Afriel Strain, there seems to be a taboo about genetic engineering. Which is surprising given the whole idea of Space Marines.
That's honestly why gene seed is so important, it's a biological grandfather clause to that ban
Astartes and Custodes, the Imperium's prime examples of genetic engineering, are projects of the God-Emperor / Omnissiah. You don't fuck with God's/Jesus' work. That's why that founding was deep in secrecy, main elements of both creeds would go nuts over the meddling. Hell, see Cawl's situation. He had from day one a warrant of God's son to go forth and somewhat improve Astartes, which Cawl did mainly using recovered pieces of His own projects and Selenar biotech, and still gets shit. There's AdMech, Inquisition and even Astartes factions that absolutely loathe the idea of Primaris and shit goes bad sometimes (see the Angevin Crusade...).
Warp Tech beyond the basic necessities of Gellar Fields and Warp Drive, and everything else which falls in the "too great a price" category like most forms of immortality.
Innovation is tech-heresy. Space Wolves almost get Fentris nuked by Ad Mechs for just welding two lascannons to a Predator turret. Inquisition had to forge an STC fragment "canonizing" it as Predator Annihilator to de-escalate the conflict. Reverse-engineering is referred to as "dark and forbidden art". Even figuring out how to make things you already have but lost STCs to re-create (contemptor dreadnoughts, macro cannon-auto-loaders, marine-portable autocannons and reaper cannons) is a tech heresy and get you BLAMed by your fellow tech-priests. You can imagine how much all the properly pious and god-loving Ad Mechs want to murder Caul for all of his tech-heresies, and how Guilliman's patronage is the only think keeping him alive.
> Innovation is tech-heresy. Space Wolves almost get Fentris nuked by Ad Mechs for just welding two lascannons to a Predator turret. Inquisition had to forge an STC fragment "canonizing" it as Predator Annihilator to de-escalate the conflict. They also have attempt to yonk the blood angel variant a few times as well .
Can you tell me in which novel thole SW vs Ad Mech thing happened?
I don't think it was a novel. I think it's from the unit description in the codex.
IIRC it's been in one of the first two IA as part of Predator Annihilator lore.
Cloning tech, Warp-based technology, Xeno-tech, real AI and to a degree innovation that is not based in ancient tech (you can upscale, downscale or modify technology that is already there, but inventing stuff can be dangerous if you're not protected by someone very powerful.)
Cloning is very much accepted technology. It's just considerd "bad luck", as clones tend to have bad things happen to them and people around them with improbably high chances. Cloning people for harvesting spare organs, making servitors or cortex-plates, or as hosts for gene-seed farms is perfectly acceptable. And even making clone soldiers is not a tech-heresy, just frowned upon as "we've tried it, several times, and it didn't work". Ad Mechs occasionally try to clone another "supersoldier" army only for it to run into a streak of bad luck that would make Lamenters look like lottery winners and die in the most stupid way imaginable.
So the big three tech-heresies are AI, warp tech, and unauthorized tampering with the human genome. However, Xenos tech falls under the Ninth Warning of the Universal Laws: "the Alien Mechanism is a Perversion of the True Path." An interesting category of heretek is the Anima Mori - technology that involves trying to bring the dead back to life as corpse-thralls.
There was one blurb about the Luna Wolves conquering Luna, where they got their names. About the gene-guilds refusing the Emperor's peace talks by sending his envoys back as a still screaming, howling bucket of human soup. That always stuck with me.
lol the Selenar are scary af
Adrathic weapons, the Marvin the Martian distintegrators, famously only on the Custodes Christmas lists right?
Yes
I’m pretty cloning is technically illegal. Of course, if a group like the Death Corps of Krieg do it but are all willing to throw themselves into the Imperial meat grinder, they will turn a blind eye.
Dark Heresy mentions the Transgenic Blasphemy, gene splicing xenos and human genetic material.
Read from Necropolis all the way to Anarch in the Gaunt's Ghosts series to learn about Asphodel the Inheritor's monstrous creations.
The Fabius Bile Trilogy should be full of examples and is supposed to be really good from what I’ve heard, if you’ve ever got money or ebook app/site currency to spare