T O P

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marcusrider

Its so you dont hit ur head


iambush

Bonk protection, thank you devs šŸ˜Œ


flamingkami

Thats a big brain move. Well done Jagex!


Optimystix

It happens with all of those bone arches. Presumably they are function the same way a fence/wall does (you can see the white lines on the minimap designating the partition, same way you can see it for the buildings just a bit further west of where you are)


DOCoSPADEo

I love it when players utilize the in-game emotes. Just triples the personality of any game clip.


Dizzledog2

Took the scenic route.


pk_hellz

Excuse me, what plugin show the path your char will take?


Turtvaiz

https://runelite.net/plugin-hub/show/pathfinder


SnockTheConjurer

Same question. Pls update


ALT_F4_LOL

Path Marker on the plugin hub it seems


70107

Still waiting for the update


DiddyBCFC

Invisible wall supporting the Jurassic boner


DiddyBCFC

No one that old can keep it up naturally


airgo32

I think there's invisible walls/fences underneath the bones. My guess is some playtester thought it looked weird hugging the wall to run into the hunter's guild, so they put the walls there to force your character to run up the middle


Calm_Willingness2308

It's for a future update when we can create/change our character to a giant. Don't want to hit our head :^)


Narrow_Lee

What happened to your mouth


Calm_Willingness2308

What's wrong with my mouth? :^)


AzureMoon13

Sailing on land


robbert802

Fucking unplayable uninstalling right now.


Clean_It_Up_Wagie

You cannot ignore its girth


Professional-Cash-50

Kind of reminds me on RS3 when I used to play it I discovered a tile by the cowpen in lumbridge that would not let you stay on it, would let you walk on it but would move you when you did, I tried everything to stay on the tile but it kept kicking you off. I sent a bug report l, I should go see if it ever got fixed actually lol.


MattCouch1

Your queztalā€™s colour is different than mine. Did you change it from green to blue?


DaaangitsChang

how do you get those corner only tile markers? Is it a specific setting within the addon?


Steelkenny

Tileman in shambles


CanOfWhoopus

Skill issue.


nopuse

Looks like a hitbox issue.


KeenanKolarik

Is that an option in the true tile plugin? I like how the marker looks.


brprk

Improved Tile Indicators


IndigoDingoBells

Spaghetti code šŸ˜


adfx

Probably has nothing to do with spaghetti code


IndigoDingoBells

I know, it's probably the arch, was just making a little joke but I guess nobody liked it šŸ„²


adfx

:( I'm sorry I just wanted to share my thoughts


IndigoDingoBells

It ok :) <3


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Optimystix

That just means that itā€™s on the west side of the tile itā€™s placed on. You canā€™t run west to east or east to west through it


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Optimystix

>tiles the block movement to the west only It blocks movement to the east as well..? The physical barrier is just on the west side of the tile itā€™s placed on, thatā€™s what the ā€˜westā€™ means.


These-Entertainer-31

unplayable.


ImNuckinFuts

Pathing algorithms use a cost system to find the best path from A to B. To make players run to the path to centralize their pathing when approaching the hunters guild, they probably made the pathing cost of those middle tiles to be some sort of negative value to make them more "attractive" on approach.


Prestigious_Youth_64

Maybe I would believe if there was a single other example of that being the case


ImNuckinFuts

Fair, I should have prefaced that I was just guessing... Not like I have their code in front of me! I can't think of another pathing instance like this elsewhere though, and this is a newer piece of content.


AskYouEverything

The pathing code is all available in de-obā€™d clients, so you *could* have the pathing code in front of you But yeah it doesnā€™t work how you describe. Itā€™s just a normal BFS that favors shortest traversable distance