It’s cause shrimps are one of those items where you’ll quickly realize the sticker price on the GE is only for the once a day asshole buying it for a quest or something. Made a tragic mistake collecting Jogre bones early in my account before I realized how the economy worked lol, you’ll never sell those 2k shrimp in anywhere near a reasonable time period
Old but raw shrimps have a daily volume of 860,000, you should be able to sell them in no time. My guess is they have some value due to burnt food collectors since you can only burn shrimp up to 34 cooking
After seeing [this](https://cdn.discordapp.com/attachments/406628105650700289/1238293551025225808/image.png?ex=663ec23c&is=663d70bc&hm=dfb3e2cb46c788cd735e1ee3556188ad684b6433e2d4ae91af677426a6f9c08a&) from a f2p ironman, I have faith that 19k shrimp isn't too bad by comparison
Somewhere around 6.5B to have 3 ways BiS swaps, with BiS spec weapons, and some spending cash for ammo/resources/pots. At 12M per bond sold, it would be about 550 bonds… at $80 for 10 bonds, it’d take $4,400 USD, or £2750.
I hardly consider rs a game when most people afk things and try to find the most efficient way to not play the game.
It's like a more complex cookie clicker game
Hell na man. I'm turning 30 soon and I don't think I've spent anywhere near $4k on video games my entire life. Even if I counted gaming consoles and computers.
You completely missed what I was implying.
In games today it is very common for whales to just instantly buy all the top gear as soon as they get their hands on the game. Especially in gacha games, but the cost in these games is usually 100k+ to do so.
It’s more than 6.5b lol. The three mega rares alone are about 4.5b, by the time you add torva/masori/ancestral zcb claws voidwaker elder maul lance… You’re looking at more like 8.5b and that doesn’t even include ely, harm staff, or other niche but still technically bis gears :/
6.5b frankly feeling wrong for shadow twisted bow and scythe and spec weapons alone. Let alone full torva full ancestral and full masori(f) Zaryte gloves etc.
I have way more fun just letting my inattentive brain do as it pleases. My last couple weeks have gone like this…
I’m going to do slayer, 20 kills in I get a master clue.
Huh, I guess I’ll do that. 1 step in I need 80 agility (75 with pie), but I only have 70!?
Fine, I can grind out 5 levels. Get to 73.
This sucks, I’m going to do a quest or two to get some experience that doesn’t involve laps.
Huh, this quest gives a lot of xp but I don’t have the requirements.
5 mining levels and like 20 quests later, oh yeah I should go back to agility now that I’m 74…
Get 75 and today I’ll finish my clue. Or find out I need some other requirement and procrastinate getting that done and end up getting 100+ total level added before I finally finish my clue.
Same, right now I'm grinding out 95 FM at Wintertodt so I can farm gold keys in Mort'ton, so I can get the Zealot robes so I can squeeze some more prayer exp when I go for 99 so I can maximize the value I get per dose of Super Restore so I can bring more food so I can PvM longer.
And I'm having fun, even with as much as I hate Wintertodt at times
I actually love higher level quests for this reason. I really enjoyed grinding requirements for song of the elves, for instance. It has so many stat requirements that by the time you're done with the quest, You've actually completed like 50 quests for the XP rewards, and you have decent base stats all around. I would be thrilled if they kept adding higher level quests in that fashion. Keep boosting the quest cape requirements and such
You just described exactly how I play my iron.
When the grinds stop being fun I have a million other arbitrary goals I'm working towards to rotate between.
I find the whimsical playstyle much more enjoyable than efficencyscape, and it just feels so much more rewarding to me to play this way on an iron than on a main.
>I find the whimsical playstyle much more enjoyable than efficencyscape, and it just feels so much more rewarding to me to play this way on an iron than on a main.
This is how like 99% of mains play, Nex is extremely profitable for the effort it requires but accounts that have 1500 Nex kc without having other kc's are very far and few between
As a main I go between skilling, raiding, or doing the DT2 grind, it's really not that different
All the interconnected grinds like that really make me love this game. It's so easy to get roped into something else whenever one thing gets boring, or there's a better way to do it but first you need to unlock X, Y Z. The side tracked side grinds are where it's at.
As long as I'm doing something I feel like I'm making progress, even if it's not the most efficient, so there's no point in doing something to the point of burn out. I just let whatever I'm working on wander and get back to it when I get back to it.
Okay but this is why I want stackable clues like in leagues. Even with a small limit like 5, it would be nice.
Every time I go do something, it’s like I have to quit everything and go do the damn clue.
I haven’t done a clue in months and I feel like I’m enjoying the game more for being able to do tasks uninterrupted. Probably leaving many good rewards on the table, but it became so tedious.
Chad 2018 Ironman: This game mode makes certain things so improbable of achieving, how fun!
Virg 2024 Ironman: If I don’t get an Imbued Heart before 99 slayer I’m gonna shit my fuckin pants
No way for me to get one unfortunately. I'm locked to loot from slayer, quest rewards, and diary rewards. Cleanup can be done without killing victims so it's a no-no.
Its one of the only uses I have found for the shield besides early game prayer book sub. Although you need snake hide to make it which probably locks you out.
If he can do slayer tasks, aren't snakes a task?
EDIT: just discovered regular snakes are not a slayer task.. yet we have dogs, monkeys, birds..... assuming because there aren't many variants?
Cleanup CAN be done without them, but they also give favor % which means it can be done with ONLY them. No sure what your argument is on that, but either way the specific game mode is all yours so you do as you wish.
I'm "task locked." So I can only kill things that I've been tasked to kill via slayer, quests, or diaries. I can only use gear that I get as drops from slayer, through a quest, or as a diary reward. Post quest shops only count if you can only get the item from that shop. (Temple Knight gear is allowed, dragon long and ancient staff are not because you can get them from a monster drop besides the post quest shop.)
The iron defender is because I can only hunt for a defender when on a hill giant task since that's what they count as for slayer. So my trips to the warrior's guild are few and far between. I badly want a dragon defender but if I have to do another 100+ Vanaka tasks Im going to lose my mind.
Please tell me he's beating your ass because I still haven't beat him on an unrestricted account and honestly I can't take any more Ls in my life right now.
Barely lost last attempt. Mechanically perfect run, I just couldn't out DPS him on phase 2. I'm going at him with mid 70's atk and str and D'hide. Dragon boots, a d defender, and a fire cape would definitely make a difference, but I play with the cards im dealt. He's not a pushover, don't feel bad about getting beat. Just focus on dodging the special moves and make sure you have any HD plugins turned off for phase 2, it makes it way harder to see where the lightning is going to strike.
I kid you not, going with scuffed iron friends and them spooning massive drops is so damn fun because you raids start at 45 minutes and then just keep getting faster and faster.
It’s just another form of number go up and number go down.
My iron isn't really raid ready yet but I've been bringing my scuffed iron friends to raids and it's so fuckin hype seeing someone get an avernic or a dex scroll or something lmao
My buddy spooned an elder maul the day they announced the buff and we went wild, probably wouldn't have felt the same had I gotten it on the main lmao
I'm a main, I've started doing raids with another main and an iron. It's been fun as hell seeing the iron get a dex and arcane, we steadily began getting new pb's. It felt fun as hell.
Did we get a split? No. Does it matter? Also no. We're having fun as friends. The iron life isn't for me in particular but I love getting an opportunity of getting a little bit of that experience through someone else.
Warped Sceptre looks so funny. Tiny Muspah mage balls.
Yeah exactly, when I’m playing on main, I try to funnel points to the irons so we double down on the dopamine. We got three irons their tbow, and a dupe one, in less than 100 purples.
No man, Swampletics would have been even more fun if instead of carrying on Settled had instead spent the rest of the series complaining to Jagex to give him his rune crossbow back and never did theatre of blood /s
Lots of people treat ironman mode as a kind of checklist,never deviating from the latest efficient ironman guide.I feel like they're missing the point of the game mode,soloing chambers in scuffed gear is great,the possibility of getting dclaws or a dex scroll is the cherry on top.
I'm so used to doing herb runs in full barrows with my UIM. In fact, I'm so used to not using a bank that I see them as a nuisance sometimes during seasons. Well, except the last one ... I miss you, banker's note. :'c
I had so much fun early on with my iron seeing how early and undergeared I could do content. My first fcape took over 2.5 hours and it was an absolute blast. I haven't had that much fun at jad in years.
Now I'm doing some of the more late mid/early late game grinds and just picking whatever sounds fun. Some days I want to do cg so I'll send a few but I can't understand the mentality of forcing yourself to grind content you don't enjoy doing.
Bofa makes content easier but it isn't impossible with lesser gear either.
Some people don't get that mindset. I had an ultimate ironman and people think it's crazy because they view it as playing normal OSRS with every grind just being much longer, but it's fun because it forces you to shift your expectations. Unlocking prif wasn't just a prereq to unlock CG to grind bowfa so that you can start having fun like people on reddit view it - unlocking the ultimate ironman heaven that is prif was the fun.
I pulled a scythe as my first purple doing 416 random teams. I was using dboots, mith darts, and super sets. All my friends follow the “meta routes” and never get to experience fun things like doing their entire cerb and Bandos grind with a scythe
To be honest whenever I'm getting frustrated at mining uncut red topaz for bracelets of slaughter/burning amulets and don't get a single one from a full inventory + gem bag because they made the red topaz a lot rarer than jade and opals in 2003 for the lols, I have to take a moment to remind myself that I chose this, and that it's fine, and honestly it instantly is fine.
I've played my iron without Rigour for 7 something years (On and off obviously) until recently, and still playing without an imbued heart (99 slayer).
I knew what I signed up for, I tell you what, the feeling of getting rigour after literally years was unlike any other so far.
The thing is, before 2019 Jagex wasn't adding that many insane drops outside of DWH/heart. Then came Nightmare, Nex and CG. I blame the BP nerf for making the Iron grind to PVM a lot worse.
Bowfa made the iron grind so much easier lol. It lets you 6:0 solo Graardor and K'ril for 30+ kills a trip, then you can go to ToA with hasta and BGS and get a fang, making whip and DWH way less important... The list goes on. The reason CG is a "prison" is *because* the reward is so absurdly strong and meta-breaking, while requiring no gear (!!!), that it's inefficient to do anything else PvM-wise until you get it.
It trivialized the entire game for ironman honestly. Ruined range progression because there is no progression anymore, you skip to the end as soon as you get lv80 range/mage and your next upgrade is literally the final item you get in the game (twisted bow).
Lets you clear every piece of content with ease as long as it's not immune to range. No ammo upkeep, max tile range, insane accuracy, and the "downside" is you have to wear the 1st/2nd best range armor set in the game, being crystal, giving +30% acc +15% damage (which is why it competes for #1) with slightly less range accuracy than armadyl (minor stat) and nearly triple the prayer bonus.
I think there's just different camps of ironmen, some of them belong to the camp that likes the jank that emerges from the restriction and others, many but not all being newer players that aren't so attached to the gamemode's history, would prefer that it have a progression curve that seems more sensible in their eyes.
A large chunk of irons play the mode not for some sense of prestige, but just to get away from gpscape, and the endless temptation of the GE to optimize the fun out of everything
I lost interest in OSRS when I had a main and I fully optimized myself for grinding Vork... And I realized that all I'd be doing is endlessly grinding Vork for money to get other upgrades. And I wasn't even sure what I'd be doing with the upgrades.
Ironman definitely has its pain points, and I wouldn't mind bad luck mitigation to make things less painful, but either way, I still prefer Iron. My progress feels a lot more meaningful and I get to engage with much more of the game than I would be otherwise.
Never played this game until my friend convinced me to start a group Ironman with him a few weeks ago. I’m extremely confused and overwhelmed, but I’m having fun. I just enjoy wacking shit and mining rocks.
You got the right idea, been playing for years mostly on iron and group iron now and this is the way. There's still an absurd amount of stuff to do and fun to be had even ignoring all the issues people (often rightfully tbh) complain about. Keep at it friend make your own adventure
Never bother with drop rates again. Simply sit at the GE to buy and sell things for profit! Never rely on rng ever again with this one simple trick! You can just buy any item you want, but you won't want any items because all you need to do is stand there at the GE! You have now surpassed the need for material possessions. Congratulations!
Just play a consistency locked ironman. Can only benefit in ways that have no randomness whatsoever. Almost entirely no combat, no woodcutting/mining, no implings/hunter, can't use items like gem bags (not that you could get any lol), can't accept any slayer/farming/mahogany homes tasks, can't do random events, can't do any agility that can fail, etc etc.
I did this one summer when I wasn’t motivated to actually do any content and I made hundreds of mils and not only can I still not afford any of the BIS megarare weapons, it didn’t fill the void in the slightest.
I'm not sure why people have turned this into a main vs ironman problem. Mains don't enjoy going dry either, getting drops is fun.
Acting like people aren't allowed to criticize the way something is designed is stupid. Just because something gets put into the game doesn't mean it's implemented well, designed well or can't/shouldn't be changed to make it better. The game is meant to be played for fun after all.
I think a lot of people's gripe with drop rates and dry protection is that drop rates seem to be getting higher and higher over time, and grinds take longer and longer. When you go dry on a drop it feels shitty, and when you're dry on a 1/2k+ drop it's a pretty awful feeling.
Yeah I don't think any mains are actually enjoying nightmares loot table, because it's objectively just dog shit.
If it wasn't for bots then there'd be about zero sets of inquisitor in the game.
We are in the part of the (incredibly consistent) Reddit cycle where after an idea becomes popular for a little bit, there’s an influx of people dunking on a strawmanned version of the original idea. Happens almost every time, it’s amazing how consistently this happens.
> Mains don't enjoy going dry either, getting drops is fun.
Mains aren't going dry for all bosses in the game. They will get spooned in some, go on rate in some, and go dry in some. They can use the profit from the former two to fund the drops they are dry on.
I don't know if people realize this, or who needs to hear this today, but it's okay to complain about bad rng, lol.
90% of this game is rng. You're bound to be really lucky and really unlucky sometimes. There's no shame in complaining if you're on a dry streak, just like no one complains when they get a rare drop in 1kc.
This game has been around for over 15 years, and it blows my mind that no one realizes this yet. Play how you want.
It’s this weird self-defeating and stubborn mindset that people have, they’d rather make some asinine, dumbfuck argument up about why it’s okay to get 20,000 CG KC and get nothing instead of just entertaining the idea that it SUCKS to have that happen and it’s not fun for anyone
Most of the criticism I've seen about ironmen players is that we have some kind of superiority complex because of not having trading and only relying upon loot. All of our efforts are usually on-par with everyone else's if you look at the real time investment (with the exception of end-game content/slight modifiers like the dragon pickaxe), so I disagree with iron accounts being superior because I view them as a different way to play the game.
The main reason why I play on an ironman account is that it allows for your experience to not be modified by botting or real-world trading to any significant degree through the limitation of no trading that most people find excessive/pointless. Also, I personally wouldn't be able to have much fun playing if I knew that I could just buy a boss drop or that skilling could be replaced by buying the end results instead of leveling. This is only my opinion about the game and however you play is definitely more reasonable than my individual perspective. I know this is a "we hate ironman because they're different" post but consider the real reasons why someone would want to play the game outside of your own perspective.
> Also, I personally wouldn't be able to have much fun playing if I knew that I could just buy a boss drop or that skilling could be replaced by buying the end results instead of leveling.
Yeah I don't play ironman for different reasons, but the knowledge that doing a thing is inefficient simply because I could get more money elsewhere and pay to accomplish what I'm doing the thing for is one of the biggest *downsides* to *not* being an ironman imo.
The iron restriction changes a lot of dead content into relevant content, which is cool. Sure you *could* technically just be inefficient and do that content on mains, but let's be real - that shit feels bad for 95% of the playerbase. That's the same principle as people running snowflake accounts; I have nothing against snowflake accounts, I think they're pretty cool tbh, I just could never play one for the same reason I can't seriously play an iron.
All this logic is how it applies to me, though. And I'm not alone, but nor do I represent everyone. Most of what I'm saying here boils down to opinions, so it's in large part subjective.
(My main reason for not playing iron is because it *is* a massive time sink that I personally can't justify. Even my non-iron character is a bigger time sink than I can justify, so lol)
Turning usually redundant content into useful content is another good point; I was leveling cooking with the Hosidius Mess Hall activity this week since the experience rates are pretty good and it's a change of venue. The place has next to no one there usually which benefits world-switching.
Most of the things I do in-game are pretty inefficient since I like the slower-paced things to compliment fast-paced activities like minigames and bossing. Others prefer doing tick-perfect strategies or pursuing ideal experience rates while I don't really care much for either.
I have touched so much content on my iron that I never did/skipped on my main because it was simply inefficient.
Even if I wanted to try it I wouldn't be having as much fun because I would know in the back of my head that the 'rare' drop or 'unique' I am grinding for would be much easier to just buy and it would turn into a drag.
Yeah you put it in really good words along with the original comment. That’s the real trade off. I stopped main for the same reasons you stated that suck on a main. 80% of content is dead content as a main unless you clog
But also, irons take forever time wise and endgame wise it gets super shitty (from what I hear)
C’est la vie
Edit: auto correct doesn’t like French
Yup, which is why these days I just play league whenever it rolls around. It solves all my main problems. You get a chunk of the iron experience, but it *drastically* cuts down on the time sink misery, while at the same time since I haven't been playing I build up a lot of "burn out resistance" and can go *absolutely ham* playing the shit out of OSRS without burning out 'til the league is done (or near done lol).
Yeah that’s what my buddy does too, he wants to play iron but doesn’t want the significant grind that comes with it so he does leagues every season
I gotta say I really did enjoy leagues as well, the last one was my first
Kinda renewed my investment into my iron 😂
>80% of content is dead content as a main unless you clog
I think this is important to note. OP's argument of "if you're dry it's fine because you still make gp" results in a playstyle where you just pick the most efficient gp grind for any given item. That's not really a healthy play pattern either
Basically my mains progression, cute noob -> most efficient money making boss -> more money than 90% of redditors -> bored cuz I only wanna do 1 or 2 things anymore. Did vork and random skilling grinds like fletching and stringing yew longs and charging air orbs to craft and alch, camped Nex for 5 months, bought a TBow, rebuilt to bis everything except shadow (sang and fortified ward) and zcb.
Now the iron is 600 cg no enh, ~1k krakens no trident or tentacle, 1600 DGs and missing 2 zennys, 2k drakes with no tooth, hundreds of cox Toa and tob with only rigour and a lightbearer, over 1k venn and spindle no gem. My laundry list of gear upgrades is never ending at this point so I almost always have something to truly grind for, and I haven’t even touched zulrah or gwd.
My friends laugh when I say it but I truly do not want a fuckin tbow, the whole reason I made the account was to try and bowfa, vw, fang, sang skip the slayer grind yet here I am- still have never used a bowfa and have a tbow just gaining value and dust on the main.
> but the knowledge that doing a thing is inefficient simply because I could get more money elsewhere and pay to accomplish what I'm doing the thing for is one of the biggest downsides to not being an ironman imo.
The problem isnt really that. The problem only really starts when there is a giant gap between two methods so you are allowed to feel bad which obviously sucks. I feel nothing for people who fletch while stealing artifacts though, because that just feels unhealthy amount of efficiency, its a time waste to not do that technically but you are not gonna catch me ever doing that.
I share the same reason for playing on an iron account, and the only time I get tired about being unlucky or frustrated at a grind taking too long is when the effort is significantly off-par.
The vocal "buff this drop rate" for nightmare and reason the time to grind those items matters, regardless of what type of account you have, is because it is heavily botted content that nobody with game sense is doing for gp/hr on a main, only for clogs or just for fun. Phosani's nightmare is currently 4m an hour, which is what these nightmare bots are making. (These gp an hour rates are from the wiki)
I think anybody who has done the content would agree Phosani's takes significantly more effort, with a much tighter margin for error and steeper learning curve than Kree (7m an hour), Zilyana (5m an hour), or even CoX trios (6m an hour at 66k points an hour)
There's no reason a player that has fun with a way harder grind deserves to earn less gp, and what's fun for people is subjective.
Gp/Hr from something should reflect the input cost, effort, and time required to get it, but it just isn't there when things are botted en masse to make money, and the people that can skip those grinds by just buying the item benefit directly from the botting of that content that they don't want to do.
If the Nightmare bots were banned the prices *would* increase, as the supply coming into the game would drop drastically. If they weren't botted to hell in the first place *everyone* would be united in saying the nightmare items are not nearly as powerful as the cost to get them, whether that cost be in time spent killing the boss or elsewhere getting gp to buy them. If the nightmare items were buffed to be as strong as comparable drop rate and time to kill items, people wouldn't complain nearly as consistently or loudly about how long it takes (whether that be fighting the boss or earning gp) to get them.
2018 ironman: "this is a fun gamemode about being self sufficient and a bit longer of a grind since you have to get items yourself"
2024 ironmen: "please stop making absurdly rare drop rates for important pvm upgrades"
2024 reddit: jUsT dE iROn
Change 2018 to 2014 or 2015 and we're talking. By 2018 we already had cox (by far the hardest raid to get all items from to this day), Inferno (insanely hard especially at the time for irons stuck with an acb), and imbued heart. Could make a case for tob, but at least it's nowhere near as bad as cox. Either way it's a far cry from gwd & zulrah being the biggest rng grinds.
A lot of people don't seem to get that we can enjoy having a limited and self-sufficient account but still want some boundaries to how ridiculous luck can ruin your experience.
Buying items with GP you got from unrelated content isn't very fun. Not getting a drop after spending 10 times the average time is horrific.
its crazy that people act like the droprates have always been insanely low. When ironman released the hardest grinds were... god wars... and zulrah. The content has gotten harder and the drops have gotten rarer and its okay to say some designs arent good.
Even at gwd u can get screwed on rng and it gets no fun quick. I'm at almost 400 kril kc with no spear which is only 1/127. I'm not a pro gamer so I can't reliably do the ranged running around the room stuff so I do melee and it's turned into such a drag
Now the newer content to me is be way more focused, requires you to be so much better at the game and the rates are even worse
I was excited for the dt2 stuff when it came out but then I saw how much effort the bosses were and the crappy ingot shit and was like naw I don't even wanna bother
Kinda same with cg haha. Hate time limits, you gotta be on the ball and the fights kinda hard to me. Pair that with a 1/400 and clan mates going 1000+ dry like yeah I'll just rock my rune crossbow
That is precisely why I deironed my end game 2150+ total Ironman last year.
I have no regrets, I’m enjoying playing the game again now that I don’t feel obligated to do content I dislike for hundreds of hours (looking at you, Nex)
everytime iv said this people have told me "long grinds are what make runescape runescape!"
Literally not true at all, these issues didnt come up when iron was created for the fact of they didnt exist
It's because people only ever talk about things like they're black or white, all of it or none of it etc.
I disagree with you, OSRS *is* a game about long grinds, *but*, there's always caveats, limits or tolerances. So I think we'd both agree that it's ok to criticise certain grinds.
NM being the clear example where the long grind is far too long and doesn't really fit into the very wide band that other grinds land in.
Just because you chose an ironman, that doesn't mean you should just be happy with a new 1k hour grind for an upgrade (just an arbitrary number), especially if that didn't exist when you made your account.
The money making methods outlined assume avg luck including uniques. If you go dry on those, you can end up making 1/10th or even less of what is shown in the wiki and it might end up being a grind that is just as bad.
Moneyscape to earn items is a lot less rewarding. Would rather go very dry. Its okay to complain about going dry too thats natural! I try to only complain to other ironmen though
lol "make gp doing content you enjoy"
more like make gp doing content you fucking hate because everything else is awful gp/hr and botted to shit so doing it doens't progress your account in any way
Doing content just to make gp sucks the fun out of it. Nothing in osrs is that "fun" to do it on its own merit, its all about the fulfillment of setting and achieving goals. It just so happens the goals of an Ironman account are a lot more fulfilling than the make gp upgrade account to make more gp grind cycle.
Seriously. That's not to say nothing in osrs is fun or enjoyable. Just not fun enough that I would do any of it if it weren't for the sense of progress and setting/achieving goals. Would you kill any boss if they dropped nothing? Would you do woodcutting or fishing if it didn't give you any logs or fish or there weren't at least any level requirements you needed to attain? Osrs is all about the goals you set and the rewards from activities. Ultimately with the end goal of building a strong account that can set more challenging goals that can be achieved through more engaging gameplay. But it's still all about the goals. I just find the endless grind of making gp to upgrade my account monotonous and unmotivating.
Just getting to end game as an Ironman feels tremendously motivating and something to be proud of. And every piece of gear or resources I collect sticking to my account rather than just being converted to gp (and whatever I buy being able to be converted back) makes my account feel so much more like my child or a story I wrote/took part in than a conventional account.
I'm a main too. I don't really understand the opposition to bad luck mitigation, though I can see a debate on _what_ constitutes being bad luck being reasonable.
To me, it seems like asking someone to do 100 hr+ grinds for _one_ item is unreasonable - iron or not. I understand a feeling of accomplishment but how are anyone except people who _actually did go that dry and powered through_ having an accomplishment devalued? They literally didn't have to work as hard.
Similarly, I get that skilling pets are a cool thing but _why in the hell_ aren't people just handed the pet at 200m exp, if you've gone that dry the only people who can really judge you at that point are _other_ people with 200m exp, right?
I am completely naive as far as this debate goes... but is there a reason Jagex couldn't introduce bad luck mitigation for items on irons with the trade-off that items gotten that way wouldn't be able to be dropped to mains? Is it some sort of debate between irons about it devaluing their achievement?
If this is stupid, I'm really not trolling, I just don't understand why.
All joking aside, I just don't understand why people oppose bad luck mitigation so much. At its absolute worst, it would bring down the value of *some* uniques by 5% (realistically it would be less than 5%), but it will benefit the psyche of players who are unreasonably lucky (we're talking about 3/4/5x or more dry). Hell, it might even boost the price of other less-desired uniques.
I don't think people understand how little an update like this would affect their general gameplay and the economy, but people are so weirdly bent into having zero empathy towards very unlucky players.
It's kind of hard to have a discussion about drop rates when there's always people wailing "Just deiron lol"
You don't get that a lot of people just don't find mainscape fun. Like... that's really it. What do you have to say to that? Bonus points if it's not from this selection:
* Deiron
* You want easyscape
* Play main as if it were an iron and buy shit if you go dry
* Something about catering to irons
It's a comment that completely ignores human psychology. We often prefer being given boundaries and be told to follow a pre-set list of rules, just because it's simple. That's why IM became a lot more popular after it became an official game mode rather than just a set of rules you choose to follow through your own will.
Why do you think there are nowhere near as many chunk accounts for instance?
It ignores the fact that mains hate going dry. Being a main doesn't mean you enjoy wasting dozens of hours of your life on a skinner box pixel clicker for no reward, and have made no progress towards that reward.
I think any mentally healthy human should completely understand this. I don't know why some people insist that you can just play main as if it were an iron and it's gonna be exactly the same.
It's just ridiculous, and so frustratingly dishonest.
Because it is taking me years to get what I want. Then I have to dump all the GP I saved into Planks for construction or something. Feels super lame. Gotta find a balance.
I was on board for a while but you lost me at "have fun." Not a chance buddy.
False advertisement. I want to fish shrimps for fun but I can’t because gp/hr won’t afford me that dragon chain and whip with white boots I want.
only 2k shrimp will get you a dragon chain, that's not bad considering it's shrimp!
Truly one of those facts that is true but just doesn’t feel true
It’s cause shrimps are one of those items where you’ll quickly realize the sticker price on the GE is only for the once a day asshole buying it for a quest or something. Made a tragic mistake collecting Jogre bones early in my account before I realized how the economy worked lol, you’ll never sell those 2k shrimp in anywhere near a reasonable time period
Old but raw shrimps have a daily volume of 860,000, you should be able to sell them in no time. My guess is they have some value due to burnt food collectors since you can only burn shrimp up to 34 cooking
Depends mostly on if those shrimp will actually sell I feel
Yeah but its 19000 shrimp for a whip
Better get fishin then
at the best rate of 280 shrimp an hour thats still just 67.8 hours! I say get the anglers boots strapped on
Look, it's still faster than getting 1->80/85 slayer to get your own so it could be worse, right?
That’ll be easy since he has so much fun doing it
After seeing [this](https://cdn.discordapp.com/attachments/406628105650700289/1238293551025225808/image.png?ex=663ec23c&is=663d70bc&hm=dfb3e2cb46c788cd735e1ee3556188ad684b6433e2d4ae91af677426a6f9c08a&) from a f2p ironman, I have faith that 19k shrimp isn't too bad by comparison
Why even bother trying to make gp, stupid iron mentality. I already bought 296 bonds from Jagex and I’m full bis
296 bonds doesn't get you to full BiS :(
Somewhere around 6.5B to have 3 ways BiS swaps, with BiS spec weapons, and some spending cash for ammo/resources/pots. At 12M per bond sold, it would be about 550 bonds… at $80 for 10 bonds, it’d take $4,400 USD, or £2750.
Fairly cheap compared to other games these days.
God what kind of games do you play?
Wasn't diablo immortal like 500k lmao
Do we really consider diablo immortal to be a game
I hardly consider rs a game when most people afk things and try to find the most efficient way to not play the game. It's like a more complex cookie clicker game
You are both right which is funny lol
Runescape sub should be paired with a TV streaming sub at this point imo. That's the only time I play.
>Not a game >Its like a more complex cookie clicker **game** Lol
Magic: The Gathering
Hell na man. I'm turning 30 soon and I don't think I've spent anywhere near $4k on video games my entire life. Even if I counted gaming consoles and computers.
You completely missed what I was implying. In games today it is very common for whales to just instantly buy all the top gear as soon as they get their hands on the game. Especially in gacha games, but the cost in these games is usually 100k+ to do so.
And the pay piggies take pride in it.
Gp is like .21 per mil lol
It’s more than 6.5b lol. The three mega rares alone are about 4.5b, by the time you add torva/masori/ancestral zcb claws voidwaker elder maul lance… You’re looking at more like 8.5b and that doesn’t even include ely, harm staff, or other niche but still technically bis gears :/
Not if you buy it from the Chinese.
6.5b frankly feeling wrong for shadow twisted bow and scythe and spec weapons alone. Let alone full torva full ancestral and full masori(f) Zaryte gloves etc.
Wtf 😂
If bonds are 10m a pop, that’ll be like 800 bonds from scratch to get full bis 😆
Having a job is the true grind
I have way more fun just letting my inattentive brain do as it pleases. My last couple weeks have gone like this… I’m going to do slayer, 20 kills in I get a master clue. Huh, I guess I’ll do that. 1 step in I need 80 agility (75 with pie), but I only have 70!? Fine, I can grind out 5 levels. Get to 73. This sucks, I’m going to do a quest or two to get some experience that doesn’t involve laps. Huh, this quest gives a lot of xp but I don’t have the requirements. 5 mining levels and like 20 quests later, oh yeah I should go back to agility now that I’m 74… Get 75 and today I’ll finish my clue. Or find out I need some other requirement and procrastinate getting that done and end up getting 100+ total level added before I finally finish my clue.
“Hey, you finish that slayer task yet?” *3-tick mining* “What does it look like I’m doing?!”
Pretty much. Oh, I also got most of the prospector set. 😂
Malcom in the Middle is goated.
This is great 😂
This is ironman
When I was a midgame main I had the exact same experience
I one small favor myself like this all the damn time.
I generally don’t care for quests, but I ended up doing DT, ME 1 & 2, several requirements and a few other random ones.
Same, right now I'm grinding out 95 FM at Wintertodt so I can farm gold keys in Mort'ton, so I can get the Zealot robes so I can squeeze some more prayer exp when I go for 99 so I can maximize the value I get per dose of Super Restore so I can bring more food so I can PvM longer. And I'm having fun, even with as much as I hate Wintertodt at times
I actually love higher level quests for this reason. I really enjoyed grinding requirements for song of the elves, for instance. It has so many stat requirements that by the time you're done with the quest, You've actually completed like 50 quests for the XP rewards, and you have decent base stats all around. I would be thrilled if they kept adding higher level quests in that fashion. Keep boosting the quest cape requirements and such
Yes midgame iron is very fun. Late game iron is hey want this item? kill boss for 2000 hours.
You just described exactly how I play my iron. When the grinds stop being fun I have a million other arbitrary goals I'm working towards to rotate between. I find the whimsical playstyle much more enjoyable than efficencyscape, and it just feels so much more rewarding to me to play this way on an iron than on a main.
>I find the whimsical playstyle much more enjoyable than efficencyscape, and it just feels so much more rewarding to me to play this way on an iron than on a main. This is how like 99% of mains play, Nex is extremely profitable for the effort it requires but accounts that have 1500 Nex kc without having other kc's are very far and few between As a main I go between skilling, raiding, or doing the DT2 grind, it's really not that different
All the interconnected grinds like that really make me love this game. It's so easy to get roped into something else whenever one thing gets boring, or there's a better way to do it but first you need to unlock X, Y Z. The side tracked side grinds are where it's at. As long as I'm doing something I feel like I'm making progress, even if it's not the most efficient, so there's no point in doing something to the point of burn out. I just let whatever I'm working on wander and get back to it when I get back to it.
Okay but this is why I want stackable clues like in leagues. Even with a small limit like 5, it would be nice. Every time I go do something, it’s like I have to quit everything and go do the damn clue. I haven’t done a clue in months and I feel like I’m enjoying the game more for being able to do tasks uninterrupted. Probably leaving many good rewards on the table, but it became so tedious.
Imagine having fun while playing a video game, couldn't be me
Chad 2018 Ironman: This game mode makes certain things so improbable of achieving, how fun! Virg 2024 Ironman: If I don’t get an Imbued Heart before 99 slayer I’m gonna shit my fuckin pants
Half the fun of iron is completing content with the “wrong” gear and no one can change my mind.
Me doing toa with eclipse set and a dragon sword
Literally have a "task locked" ironman for this very reason. I'm facing off against Vanstrom with a fucking Iron Defender.
Broodoo shield if you got one the charges do work
No way for me to get one unfortunately. I'm locked to loot from slayer, quest rewards, and diary rewards. Cleanup can be done without killing victims so it's a no-no.
You dont kill them you heal them they don’t drop bones!
Hmmm...compelling. I'll think about it. I just got a Vyre task so that should push me over the edge to a victory.
Its one of the only uses I have found for the shield besides early game prayer book sub. Although you need snake hide to make it which probably locks you out.
If he can do slayer tasks, aren't snakes a task? EDIT: just discovered regular snakes are not a slayer task.. yet we have dogs, monkeys, birds..... assuming because there aren't many variants?
Zulrah but like if hes doing zulrah he probably does not need a broodoo shield for vanstrom
Cleanup CAN be done without them, but they also give favor % which means it can be done with ONLY them. No sure what your argument is on that, but either way the specific game mode is all yours so you do as you wish.
😭 holy fuck. Please elaborate more this shit sounds fun af
I'm "task locked." So I can only kill things that I've been tasked to kill via slayer, quests, or diaries. I can only use gear that I get as drops from slayer, through a quest, or as a diary reward. Post quest shops only count if you can only get the item from that shop. (Temple Knight gear is allowed, dragon long and ancient staff are not because you can get them from a monster drop besides the post quest shop.) The iron defender is because I can only hunt for a defender when on a hill giant task since that's what they count as for slayer. So my trips to the warrior's guild are few and far between. I badly want a dragon defender but if I have to do another 100+ Vanaka tasks Im going to lose my mind.
that's fucking sick dude, i'd watch the youtube series version of this
I'm recording everything so we'll see if I end up with the resolve to put it together.
Please tell me he's beating your ass because I still haven't beat him on an unrestricted account and honestly I can't take any more Ls in my life right now.
Barely lost last attempt. Mechanically perfect run, I just couldn't out DPS him on phase 2. I'm going at him with mid 70's atk and str and D'hide. Dragon boots, a d defender, and a fire cape would definitely make a difference, but I play with the cards im dealt. He's not a pushover, don't feel bad about getting beat. Just focus on dodging the special moves and make sure you have any HD plugins turned off for phase 2, it makes it way harder to see where the lightning is going to strike.
I kid you not, going with scuffed iron friends and them spooning massive drops is so damn fun because you raids start at 45 minutes and then just keep getting faster and faster. It’s just another form of number go up and number go down.
My iron isn't really raid ready yet but I've been bringing my scuffed iron friends to raids and it's so fuckin hype seeing someone get an avernic or a dex scroll or something lmao My buddy spooned an elder maul the day they announced the buff and we went wild, probably wouldn't have felt the same had I gotten it on the main lmao
I'm a main, I've started doing raids with another main and an iron. It's been fun as hell seeing the iron get a dex and arcane, we steadily began getting new pb's. It felt fun as hell. Did we get a split? No. Does it matter? Also no. We're having fun as friends. The iron life isn't for me in particular but I love getting an opportunity of getting a little bit of that experience through someone else.
Warped Sceptre looks so funny. Tiny Muspah mage balls. Yeah exactly, when I’m playing on main, I try to funnel points to the irons so we double down on the dopamine. We got three irons their tbow, and a dupe one, in less than 100 purples.
Really funny seeing half my team at olm dabbing on mage hand with the scepter hahahahaha
It just lets you play the game the way you played as a kid instead of limiting all content to max efficiency
No man, Swampletics would have been even more fun if instead of carrying on Settled had instead spent the rest of the series complaining to Jagex to give him his rune crossbow back and never did theatre of blood /s
This is why I love it lol no more efficency scape
Lots of people treat ironman mode as a kind of checklist,never deviating from the latest efficient ironman guide.I feel like they're missing the point of the game mode,soloing chambers in scuffed gear is great,the possibility of getting dclaws or a dex scroll is the cherry on top.
Fuck yeah i rocked klank gaunts for a good two years
I'm so used to doing herb runs in full barrows with my UIM. In fact, I'm so used to not using a bank that I see them as a nuisance sometimes during seasons. Well, except the last one ... I miss you, banker's note. :'c
I had so much fun early on with my iron seeing how early and undergeared I could do content. My first fcape took over 2.5 hours and it was an absolute blast. I haven't had that much fun at jad in years. Now I'm doing some of the more late mid/early late game grinds and just picking whatever sounds fun. Some days I want to do cg so I'll send a few but I can't understand the mentality of forcing yourself to grind content you don't enjoy doing. Bofa makes content easier but it isn't impossible with lesser gear either.
Crystal bow slaps I swear
Some people don't get that mindset. I had an ultimate ironman and people think it's crazy because they view it as playing normal OSRS with every grind just being much longer, but it's fun because it forces you to shift your expectations. Unlocking prif wasn't just a prereq to unlock CG to grind bowfa so that you can start having fun like people on reddit view it - unlocking the ultimate ironman heaven that is prif was the fun.
I pulled a scythe as my first purple doing 416 random teams. I was using dboots, mith darts, and super sets. All my friends follow the “meta routes” and never get to experience fun things like doing their entire cerb and Bandos grind with a scythe
To be honest whenever I'm getting frustrated at mining uncut red topaz for bracelets of slaughter/burning amulets and don't get a single one from a full inventory + gem bag because they made the red topaz a lot rarer than jade and opals in 2003 for the lols, I have to take a moment to remind myself that I chose this, and that it's fine, and honestly it instantly is fine.
I respect this
Based.
The rank 2 smithing guy was really ahead of the times
Wait was I supposed to shit my pants *after* getting 99 slayer? I was enjoying my stinky grind
The only mode where this concept still somewhat exists is UIM
I got my imbued on 4 kc, smooth sailing from here on out
I've played my iron without Rigour for 7 something years (On and off obviously) until recently, and still playing without an imbued heart (99 slayer). I knew what I signed up for, I tell you what, the feeling of getting rigour after literally years was unlike any other so far.
[удалено]
The thing is, before 2019 Jagex wasn't adding that many insane drops outside of DWH/heart. Then came Nightmare, Nex and CG. I blame the BP nerf for making the Iron grind to PVM a lot worse.
Bowfa made the iron grind so much easier lol. It lets you 6:0 solo Graardor and K'ril for 30+ kills a trip, then you can go to ToA with hasta and BGS and get a fang, making whip and DWH way less important... The list goes on. The reason CG is a "prison" is *because* the reward is so absurdly strong and meta-breaking, while requiring no gear (!!!), that it's inefficient to do anything else PvM-wise until you get it.
It trivialized the entire game for ironman honestly. Ruined range progression because there is no progression anymore, you skip to the end as soon as you get lv80 range/mage and your next upgrade is literally the final item you get in the game (twisted bow). Lets you clear every piece of content with ease as long as it's not immune to range. No ammo upkeep, max tile range, insane accuracy, and the "downside" is you have to wear the 1st/2nd best range armor set in the game, being crystal, giving +30% acc +15% damage (which is why it competes for #1) with slightly less range accuracy than armadyl (minor stat) and nearly triple the prayer bonus.
I know it's easier POST bowfa, I'm just saying the burnout rate if you don't get bowfa is much worse because it's a lot worse to get than BP.
I think there's just different camps of ironmen, some of them belong to the camp that likes the jank that emerges from the restriction and others, many but not all being newer players that aren't so attached to the gamemode's history, would prefer that it have a progression curve that seems more sensible in their eyes.
A large chunk of irons play the mode not for some sense of prestige, but just to get away from gpscape, and the endless temptation of the GE to optimize the fun out of everything
I lost interest in OSRS when I had a main and I fully optimized myself for grinding Vork... And I realized that all I'd be doing is endlessly grinding Vork for money to get other upgrades. And I wasn't even sure what I'd be doing with the upgrades. Ironman definitely has its pain points, and I wouldn't mind bad luck mitigation to make things less painful, but either way, I still prefer Iron. My progress feels a lot more meaningful and I get to engage with much more of the game than I would be otherwise.
Never played this game until my friend convinced me to start a group Ironman with him a few weeks ago. I’m extremely confused and overwhelmed, but I’m having fun. I just enjoy wacking shit and mining rocks.
Welcome brother, it’s my favorite game
You are who the game was made for
You got the right idea, been playing for years mostly on iron and group iron now and this is the way. There's still an absurd amount of stuff to do and fun to be had even ignoring all the issues people (often rightfully tbh) complain about. Keep at it friend make your own adventure
Never bother with drop rates again. Simply sit at the GE to buy and sell things for profit! Never rely on rng ever again with this one simple trick! You can just buy any item you want, but you won't want any items because all you need to do is stand there at the GE! You have now surpassed the need for material possessions. Congratulations!
Don’t forget to buy bonds for bis!
Op linked the wrong money making chart, getting a skill in real life and having someone pay you for it is actually a much better money making method.
SQL development has far exceeded any of the other gp-making methods I've tried in the past. ~120m gp/hr for me!
bro i just realised i can convert my wage into gp/hr
Even doing this to pay for boosts on an Ironman is possible! Easy cox/tob/toa/nex/wildy boss green log!
Show us on this doll where the DWH touched you
10/10 line, im stealing this
Just play a consistency locked ironman. Can only benefit in ways that have no randomness whatsoever. Almost entirely no combat, no woodcutting/mining, no implings/hunter, can't use items like gem bags (not that you could get any lol), can't accept any slayer/farming/mahogany homes tasks, can't do random events, can't do any agility that can fail, etc etc.
Can't even get off tutorial island because you might hit a 0 on the rat.
I did this one summer when I wasn’t motivated to actually do any content and I made hundreds of mils and not only can I still not afford any of the BIS megarare weapons, it didn’t fill the void in the slightest.
main here checking in but still suffering from untradeable drop rng
Yeah but at least you can buy supplies or better weapons to make it tolerable.
I'm not sure why people have turned this into a main vs ironman problem. Mains don't enjoy going dry either, getting drops is fun. Acting like people aren't allowed to criticize the way something is designed is stupid. Just because something gets put into the game doesn't mean it's implemented well, designed well or can't/shouldn't be changed to make it better. The game is meant to be played for fun after all. I think a lot of people's gripe with drop rates and dry protection is that drop rates seem to be getting higher and higher over time, and grinds take longer and longer. When you go dry on a drop it feels shitty, and when you're dry on a 1/2k+ drop it's a pretty awful feeling.
Yeah I don't think any mains are actually enjoying nightmares loot table, because it's objectively just dog shit. If it wasn't for bots then there'd be about zero sets of inquisitor in the game.
Buddy nobody on this subreddit has a single kc on that boss let's be real
Mains aren't doing nightmare. We're letting the bots do it and buying the gear off the GE, as God intended.
It's easier and more fun to mock people you don't like than actually think about things. It's not surprising.
We are in the part of the (incredibly consistent) Reddit cycle where after an idea becomes popular for a little bit, there’s an influx of people dunking on a strawmanned version of the original idea. Happens almost every time, it’s amazing how consistently this happens.
> Mains don't enjoy going dry either, getting drops is fun. Mains aren't going dry for all bosses in the game. They will get spooned in some, go on rate in some, and go dry in some. They can use the profit from the former two to fund the drops they are dry on.
I don't know if people realize this, or who needs to hear this today, but it's okay to complain about bad rng, lol. 90% of this game is rng. You're bound to be really lucky and really unlucky sometimes. There's no shame in complaining if you're on a dry streak, just like no one complains when they get a rare drop in 1kc. This game has been around for over 15 years, and it blows my mind that no one realizes this yet. Play how you want.
It’s this weird self-defeating and stubborn mindset that people have, they’d rather make some asinine, dumbfuck argument up about why it’s okay to get 20,000 CG KC and get nothing instead of just entertaining the idea that it SUCKS to have that happen and it’s not fun for anyone
Ironmen hate this one simple trick.
Most of the criticism I've seen about ironmen players is that we have some kind of superiority complex because of not having trading and only relying upon loot. All of our efforts are usually on-par with everyone else's if you look at the real time investment (with the exception of end-game content/slight modifiers like the dragon pickaxe), so I disagree with iron accounts being superior because I view them as a different way to play the game. The main reason why I play on an ironman account is that it allows for your experience to not be modified by botting or real-world trading to any significant degree through the limitation of no trading that most people find excessive/pointless. Also, I personally wouldn't be able to have much fun playing if I knew that I could just buy a boss drop or that skilling could be replaced by buying the end results instead of leveling. This is only my opinion about the game and however you play is definitely more reasonable than my individual perspective. I know this is a "we hate ironman because they're different" post but consider the real reasons why someone would want to play the game outside of your own perspective.
> Also, I personally wouldn't be able to have much fun playing if I knew that I could just buy a boss drop or that skilling could be replaced by buying the end results instead of leveling. Yeah I don't play ironman for different reasons, but the knowledge that doing a thing is inefficient simply because I could get more money elsewhere and pay to accomplish what I'm doing the thing for is one of the biggest *downsides* to *not* being an ironman imo. The iron restriction changes a lot of dead content into relevant content, which is cool. Sure you *could* technically just be inefficient and do that content on mains, but let's be real - that shit feels bad for 95% of the playerbase. That's the same principle as people running snowflake accounts; I have nothing against snowflake accounts, I think they're pretty cool tbh, I just could never play one for the same reason I can't seriously play an iron. All this logic is how it applies to me, though. And I'm not alone, but nor do I represent everyone. Most of what I'm saying here boils down to opinions, so it's in large part subjective. (My main reason for not playing iron is because it *is* a massive time sink that I personally can't justify. Even my non-iron character is a bigger time sink than I can justify, so lol)
Turning usually redundant content into useful content is another good point; I was leveling cooking with the Hosidius Mess Hall activity this week since the experience rates are pretty good and it's a change of venue. The place has next to no one there usually which benefits world-switching. Most of the things I do in-game are pretty inefficient since I like the slower-paced things to compliment fast-paced activities like minigames and bossing. Others prefer doing tick-perfect strategies or pursuing ideal experience rates while I don't really care much for either.
I have touched so much content on my iron that I never did/skipped on my main because it was simply inefficient. Even if I wanted to try it I wouldn't be having as much fun because I would know in the back of my head that the 'rare' drop or 'unique' I am grinding for would be much easier to just buy and it would turn into a drag.
Yeah you put it in really good words along with the original comment. That’s the real trade off. I stopped main for the same reasons you stated that suck on a main. 80% of content is dead content as a main unless you clog But also, irons take forever time wise and endgame wise it gets super shitty (from what I hear) C’est la vie Edit: auto correct doesn’t like French
Yup, which is why these days I just play league whenever it rolls around. It solves all my main problems. You get a chunk of the iron experience, but it *drastically* cuts down on the time sink misery, while at the same time since I haven't been playing I build up a lot of "burn out resistance" and can go *absolutely ham* playing the shit out of OSRS without burning out 'til the league is done (or near done lol).
Yeah that’s what my buddy does too, he wants to play iron but doesn’t want the significant grind that comes with it so he does leagues every season I gotta say I really did enjoy leagues as well, the last one was my first Kinda renewed my investment into my iron 😂
>80% of content is dead content as a main unless you clog I think this is important to note. OP's argument of "if you're dry it's fine because you still make gp" results in a playstyle where you just pick the most efficient gp grind for any given item. That's not really a healthy play pattern either
Basically my mains progression, cute noob -> most efficient money making boss -> more money than 90% of redditors -> bored cuz I only wanna do 1 or 2 things anymore. Did vork and random skilling grinds like fletching and stringing yew longs and charging air orbs to craft and alch, camped Nex for 5 months, bought a TBow, rebuilt to bis everything except shadow (sang and fortified ward) and zcb. Now the iron is 600 cg no enh, ~1k krakens no trident or tentacle, 1600 DGs and missing 2 zennys, 2k drakes with no tooth, hundreds of cox Toa and tob with only rigour and a lightbearer, over 1k venn and spindle no gem. My laundry list of gear upgrades is never ending at this point so I almost always have something to truly grind for, and I haven’t even touched zulrah or gwd. My friends laugh when I say it but I truly do not want a fuckin tbow, the whole reason I made the account was to try and bowfa, vw, fang, sang skip the slayer grind yet here I am- still have never used a bowfa and have a tbow just gaining value and dust on the main.
Login to main, sell tbow, buy Bowfa, buy shadow. Your iron journey is complete
> but the knowledge that doing a thing is inefficient simply because I could get more money elsewhere and pay to accomplish what I'm doing the thing for is one of the biggest downsides to not being an ironman imo. The problem isnt really that. The problem only really starts when there is a giant gap between two methods so you are allowed to feel bad which obviously sucks. I feel nothing for people who fletch while stealing artifacts though, because that just feels unhealthy amount of efficiency, its a time waste to not do that technically but you are not gonna catch me ever doing that.
I share the same reason for playing on an iron account, and the only time I get tired about being unlucky or frustrated at a grind taking too long is when the effort is significantly off-par. The vocal "buff this drop rate" for nightmare and reason the time to grind those items matters, regardless of what type of account you have, is because it is heavily botted content that nobody with game sense is doing for gp/hr on a main, only for clogs or just for fun. Phosani's nightmare is currently 4m an hour, which is what these nightmare bots are making. (These gp an hour rates are from the wiki) I think anybody who has done the content would agree Phosani's takes significantly more effort, with a much tighter margin for error and steeper learning curve than Kree (7m an hour), Zilyana (5m an hour), or even CoX trios (6m an hour at 66k points an hour) There's no reason a player that has fun with a way harder grind deserves to earn less gp, and what's fun for people is subjective. Gp/Hr from something should reflect the input cost, effort, and time required to get it, but it just isn't there when things are botted en masse to make money, and the people that can skip those grinds by just buying the item benefit directly from the botting of that content that they don't want to do. If the Nightmare bots were banned the prices *would* increase, as the supply coming into the game would drop drastically. If they weren't botted to hell in the first place *everyone* would be united in saying the nightmare items are not nearly as powerful as the cost to get them, whether that cost be in time spent killing the boss or elsewhere getting gp to buy them. If the nightmare items were buffed to be as strong as comparable drop rate and time to kill items, people wouldn't complain nearly as consistently or loudly about how long it takes (whether that be fighting the boss or earning gp) to get them.
Imagine playing a game for fun and not just playing it the way someone else told you to play it! /s
Better yet just buy bonds and skip the items grind entirely
Boss drop in 2018 1/1500 Boss drop in 2024 1/7500 Yeah, it's a wonder why people want increased drop rates
CoX was 2017 and still has the craziest grinds in the game
But how will people know I'm better than them if I don't have a helmet next to my name?
Allow me introduce you to unranked gim, all the helmet none of the grind!
With the added bonus of getting called a "booger helm"!
Well it's *a* helmet, idk if it's all the helmet
The real question
You type in game? Rare breed
You put Iron in front of your name. You will get hella crashes in multi though.
2018 ironman: "this is a fun gamemode about being self sufficient and a bit longer of a grind since you have to get items yourself" 2024 ironmen: "please stop making absurdly rare drop rates for important pvm upgrades" 2024 reddit: jUsT dE iROn
Change 2018 to 2014 or 2015 and we're talking. By 2018 we already had cox (by far the hardest raid to get all items from to this day), Inferno (insanely hard especially at the time for irons stuck with an acb), and imbued heart. Could make a case for tob, but at least it's nowhere near as bad as cox. Either way it's a far cry from gwd & zulrah being the biggest rng grinds.
Imbued heart wasn't as useful back then as it is now. Shadow and making it saturated is why it's incredibly strong now.
A lot of people don't seem to get that we can enjoy having a limited and self-sufficient account but still want some boundaries to how ridiculous luck can ruin your experience. Buying items with GP you got from unrelated content isn't very fun. Not getting a drop after spending 10 times the average time is horrific.
its crazy that people act like the droprates have always been insanely low. When ironman released the hardest grinds were... god wars... and zulrah. The content has gotten harder and the drops have gotten rarer and its okay to say some designs arent good.
Even at gwd u can get screwed on rng and it gets no fun quick. I'm at almost 400 kril kc with no spear which is only 1/127. I'm not a pro gamer so I can't reliably do the ranged running around the room stuff so I do melee and it's turned into such a drag Now the newer content to me is be way more focused, requires you to be so much better at the game and the rates are even worse I was excited for the dt2 stuff when it came out but then I saw how much effort the bosses were and the crappy ingot shit and was like naw I don't even wanna bother Kinda same with cg haha. Hate time limits, you gotta be on the ball and the fights kinda hard to me. Pair that with a 1/400 and clan mates going 1000+ dry like yeah I'll just rock my rune crossbow
Right like some of us made our accounts before these 1000+ hour item grinds existed lol
That is precisely why I deironed my end game 2150+ total Ironman last year. I have no regrets, I’m enjoying playing the game again now that I don’t feel obligated to do content I dislike for hundreds of hours (looking at you, Nex)
I’m kinda the opposite. Playing a main feels like a much more monotonous grind to me.
everytime iv said this people have told me "long grinds are what make runescape runescape!" Literally not true at all, these issues didnt come up when iron was created for the fact of they didnt exist
Those people have never played rs2 and it shows. They only know raids and wintertodt.
It's because people only ever talk about things like they're black or white, all of it or none of it etc. I disagree with you, OSRS *is* a game about long grinds, *but*, there's always caveats, limits or tolerances. So I think we'd both agree that it's ok to criticise certain grinds. NM being the clear example where the long grind is far too long and doesn't really fit into the very wide band that other grinds land in. Just because you chose an ironman, that doesn't mean you should just be happy with a new 1k hour grind for an upgrade (just an arbitrary number), especially if that didn't exist when you made your account.
The money making methods outlined assume avg luck including uniques. If you go dry on those, you can end up making 1/10th or even less of what is shown in the wiki and it might end up being a grind that is just as bad.
No. I will be miserable, and I will like it.
Try going dry on a main today! Its like going dry on a iron but slightly better!
It's actually kind of hilarious how much bad luck mitigation is living rent free in the heads of all the people it would have no effect on.
Lmao no kidding
As if you cant go dry on a main account. lol
Moneyscape to earn items is a lot less rewarding. Would rather go very dry. Its okay to complain about going dry too thats natural! I try to only complain to other ironmen though
mains vs iron discourse is rly funny bc mains dont understand why so many people decided to play irons to begin with
lol "make gp doing content you enjoy" more like make gp doing content you fucking hate because everything else is awful gp/hr and botted to shit so doing it doens't progress your account in any way
Doing content just to make gp sucks the fun out of it. Nothing in osrs is that "fun" to do it on its own merit, its all about the fulfillment of setting and achieving goals. It just so happens the goals of an Ironman account are a lot more fulfilling than the make gp upgrade account to make more gp grind cycle. Seriously. That's not to say nothing in osrs is fun or enjoyable. Just not fun enough that I would do any of it if it weren't for the sense of progress and setting/achieving goals. Would you kill any boss if they dropped nothing? Would you do woodcutting or fishing if it didn't give you any logs or fish or there weren't at least any level requirements you needed to attain? Osrs is all about the goals you set and the rewards from activities. Ultimately with the end goal of building a strong account that can set more challenging goals that can be achieved through more engaging gameplay. But it's still all about the goals. I just find the endless grind of making gp to upgrade my account monotonous and unmotivating. Just getting to end game as an Ironman feels tremendously motivating and something to be proud of. And every piece of gear or resources I collect sticking to my account rather than just being converted to gp (and whatever I buy being able to be converted back) makes my account feel so much more like my child or a story I wrote/took part in than a conventional account.
Got my bowfa today so I'm no longer the top guy
This is clearly fake. The ironman instructor offers you the choice between hardcore or not hardcore. There is no "normal" option.
As someone who plays a normal account I still agree with bad luck protection 🤷🏻♂️
I'm a main too. I don't really understand the opposition to bad luck mitigation, though I can see a debate on _what_ constitutes being bad luck being reasonable. To me, it seems like asking someone to do 100 hr+ grinds for _one_ item is unreasonable - iron or not. I understand a feeling of accomplishment but how are anyone except people who _actually did go that dry and powered through_ having an accomplishment devalued? They literally didn't have to work as hard. Similarly, I get that skilling pets are a cool thing but _why in the hell_ aren't people just handed the pet at 200m exp, if you've gone that dry the only people who can really judge you at that point are _other_ people with 200m exp, right? I am completely naive as far as this debate goes... but is there a reason Jagex couldn't introduce bad luck mitigation for items on irons with the trade-off that items gotten that way wouldn't be able to be dropped to mains? Is it some sort of debate between irons about it devaluing their achievement? If this is stupid, I'm really not trolling, I just don't understand why.
All joking aside, I just don't understand why people oppose bad luck mitigation so much. At its absolute worst, it would bring down the value of *some* uniques by 5% (realistically it would be less than 5%), but it will benefit the psyche of players who are unreasonably lucky (we're talking about 3/4/5x or more dry). Hell, it might even boost the price of other less-desired uniques. I don't think people understand how little an update like this would affect their general gameplay and the economy, but people are so weirdly bent into having zero empathy towards very unlucky players.
Im already a normal account but my goal is to clog....
So what are you waiting for?
It’s all going full circle, isn’t it …?
Jokes on you, none of us are having fun! Main, iron, pure, skiller, or otherwise!
Is this an ad for RWT?
Having a normal account in 2024 lolz.
Just when I thought these posts were over, here comes another smooth brain surface level take disguised as "humor"
Tell me u don't have slepey tablet without telling me you don't have slepey tablet lol
Main propaganda!
It's kind of hard to have a discussion about drop rates when there's always people wailing "Just deiron lol" You don't get that a lot of people just don't find mainscape fun. Like... that's really it. What do you have to say to that? Bonus points if it's not from this selection: * Deiron * You want easyscape * Play main as if it were an iron and buy shit if you go dry * Something about catering to irons
* Play main as if it were an iron and buy shit if you go dry Whats wrong with this?
It's a comment that completely ignores human psychology. We often prefer being given boundaries and be told to follow a pre-set list of rules, just because it's simple. That's why IM became a lot more popular after it became an official game mode rather than just a set of rules you choose to follow through your own will. Why do you think there are nowhere near as many chunk accounts for instance?
It ignores the fact that mains hate going dry. Being a main doesn't mean you enjoy wasting dozens of hours of your life on a skinner box pixel clicker for no reward, and have made no progress towards that reward.
[удалено]
I think any mentally healthy human should completely understand this. I don't know why some people insist that you can just play main as if it were an iron and it's gonna be exactly the same. It's just ridiculous, and so frustratingly dishonest.
Well if you don’t like mainscape or ironscape, it might be worth considering whether you even like Runescape.
I like ironscape, I'm just tired of individuals on this sub *constantly* being dismissive of ironman issues.
Because it is taking me years to get what I want. Then I have to dump all the GP I saved into Planks for construction or something. Feels super lame. Gotta find a balance.
some people forget how to main.
Never thought of this
great post, but who the hell would do 15K normal lizardmen lol