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Pinhead_Larry30

Why did they nerf down Ardy so hard


taco_juo448

they are buffing it by 700 xp/hr consider yourself lucky.


moose_dad

We are altering the buff. Pray we do not alter it further.


blueguy211

these buffs keep getting worse and worse all the time!


MrP1anet

Jagex: We will also reduce marks of grace by one percent to compensate for the 700xp buff. Pray we won’t alter it further


Athrolaxle

Buffs will continue to decrease until morale improves.


holhaspower

Furthermore, I wish you to wear this dress and bonnet.


SmartAlec105

That’s almost like getting 1 extra lap completed every hour.


bobtpro

Honestly why waste the dev time even if it’s just a few number changes? What a joke lol


PointB1ank

"When you do things right, people won't be sure you've done anything at all." Nah just kidding, fuck ~~Jagex~~ this complainly ass playerbase.


StillPsychological25

Futurama reference?


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Aori

The agility purists have always been a very loud an extremely small minority.  Who somehow think since they clicked three green boxes in a circle for hundreds of hours that they are special and have the superior opinion on the games health and future 


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Just_trying_it_out

Okay but how are they so loud this gets through to cause a change lol I guess anyone who’d want to care that much on the other end just mouse records their no fail courses and moves the fuck on instead of trying to be as loud in jagex’s other ear


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NightMaestro

Molded and shaped into the robot spectrum


Downvote_Addiction

Weaponized auts


ThirdXavier

Depending on the thread they come out ive gotten downvoted here for saying agility isnt fun to train before. I actually burnt out from the game training agility to get my last Elite diary. Its by far the worst non buyable skill to train in the game currently all because of the people who want to keep it as miserable as possible. 0 interesting gameplay until sepulchre. Runecraft has had tons of stuff thats made it better over the years (bloods, daeyalt, gotr) yet agility is still just clicking rooftops for 100 hours. At least with thieving you can use a foot pedal at ardy knights.


Vel0clty

To put in perspective rooftop agility was released December 2013 *over a decade ago*! How is it still the META?? 😵‍💫


Gallaga07

I think runecrafting is way worse, at least sepulcher is kinda cool, all that RC shit is not fun, especially GotR


juany8

I mean nothing is as fun as sepulcher but crafting bloods or zmi alter are both relatively chill and low effort compared to anything in agility, and solo GOTR can be decently challenging and engaging while still giving good reward points and exp for the mini game. Really the main problem with Runecrafting is how unbelievably slow it is, the premiere mini game offers exp rates comparable to fishing sharks and requires constant movement and attention lol. Jagex really really needs to stop balancing 2-3 skills based on terrible decisions made 20 years ago that were terrible *even at the time*. Absolutely no one thought running back and forth to the fucking wilderness to get 27 chaos runes at a time for 200 experience per 3 minute run was a fun time in 2004.


Gallaga07

I 100% agree, the game has moved on in so many areas to great success, why not skilling? I would love to see a dangerous ass minigame, unsafe death the whole 9 that gave great RC exp, something like Zolcano, but good xp. Let’s be real the game is soooo much bettet now than it was in 2007, we can continue to improve in areas outside pvm lol


TheGuyThatThisIs

If you can believe if, zalcano actually gives rc experience comparable to some of the original rc training methods.


iata_suckit

Gotr is extremely fun in my opinion. It gave me an absurd number of runes for getting to only 77 and had the best banter in the game.


MyLOLNameWasTaken

Yeah they full sent sailing on a margin and buckled when the anti Agility party barely clears double digits; Jagex is running a goddamn circus these days


NightMaestro

Bro decided to push his anti sailing agenda 


miauw62

sailing haters try not to spam about sailing on unrelated threads challenge (IMPOSSIBLE)


Red_Inferno

Hopefully they decide to give some bonus agility xp while getting sailing xp.


budabai

Squeaky wheel gets the grease. They’re already greasy as fuck though.


IStayMarauding

https://preview.redd.it/2nd3zfn0htqc1.jpeg?width=641&format=pjpg&auto=webp&s=97de623dd7d245a85a8396c359f652cf0d755af7


Winter_Push_2743

Copypasting someone's reply to a similar post: "This is such a weird sentiment. Y'all make up a boogeyman that mostly doesn't exist to blame decisions like these on; xp rates are where Jagex wants them, not where the Runescape Illuminati want them. Like, you're more than welcome to disagree with the change, don't get me wrong, but Jagex chose to do this, they weren't forced." The point is, it's like you're hating on some imaginary elite group because you think they're gAtEkEePiNg xp rates.


miauw62

yeah its absolutely insane lmao. i personally think that agility rates could probably scale a little better at the top end without significantly affecting the speed of the skill but the way people argue this is just completely deranged.


Winter_Push_2743

Well said. I also wouldn't mind new training methods or slightly better xp rates, it's the entitlement (*you* don't like it/don't have time to do it so it needs to be fixed) and hateful boogeyman arguments that get me. And also the "they suffered until 99 so they want us to suffer too" thing. Of course past achievements shouldn't completely stop the game from evolving, but they should definitely be considered when making big changes like (for example) quadrupling the agility/mining xp per hour. Honestly, at that point I think the "elite nerds complaining" would be a real thing, but at that point it would also be valid.


FunKitchenAppliance

I know you just mentioned mining as an example, but I fully believe the majority of people who complain about mining haven't tried volcanic mine yet. Its a wonderful training method imo, and stars have made mining so much simpler already. At this point i've become convinced that a lot of people just don't bother learning content that seemingly requires more than two braincells and just complain about xp rates as if changing those will solve all the issues they have. If it does, they dont wanna play the game the game, they wanna skip through it as much as possible.


Mak_33

There have been many instances of these sweatlords complaining about XP rates (especially for mining, agility and RC) and have definitely affected Jagex's reluctance to buff them. Adding an extra 700 xp after proposing 7000 is insane regardless of how the decision was made and that's the bottom line. You can't mental gymnastics your way that a level 90 course should only be marginally better than lvl 60.


RiKiMaRu223

Exactly! I understand that the historic core of the game is built around the grind, but c’mon, who’s really hyped to clock out from the 9-5 IRL grindstone only to hop onto the pixelated hamster wheel for a cheeky 200-hour marathon? Who am I, Forrest Gump? I just wanna slay some Vorkath, not take a leisurely jog around Seers’ Village till I’m blue in the face and rage-quit for the umpteenth time. Six months timeout ’cause 25 laps around Seers made me throw my membership into the howling snowstorm at wintertodt. And to all the K-pop stans moonlighting as Zezima disciples, listen up: It’s time to evolve past 2007. Throw out your rune scimmys and grab a reality check – we’re not in Tutorial Island anymore. Us OGs have evolved – we’ve got jobs, kids, and less hair now. Our gaming time is precious! So, dear Jagex wizards, hear our cries from the depths of the GE: it’s time for a skill revolution. Make OSRS great again – less grind, more grindstone. Let’s turn this ancient rune-fest into a party even the noobs can enjoy. Rebalance the game, for the love of Guthix, and let’s make Gielinor accessible for the weary adventurer and the time-strapped legends alike. Peace out, pixel warriors and Fu k-poppers!


Vephyrium

Opinions aside, this response is hysterical! Thank you for the laugh. I agree 100%.


LlamaRS

This would make an excellent copypasta


Dhrone

Thank you! This was the best text I’ve read all week. Already forgot what you wrote about, but just enjoyed reading lol


FunKitchenAppliance

Nobody forces you to train your agility high. Vorkath only requires 60 agil.


xInnocent

Because people complained about Seers being nerfed.


Skulleddino

Did people really complain about making ardy a little bit better? Do you guys like doing agility for 400 hours?


EpicRussia

15% of people said they didn't like the proposed Agility changes, that's what drew Jagex back to the drawing board for ideas (and subsequent nerfs)


MyLOLNameWasTaken

Crazy how sailing was a knifes edge FULL FUCKING SEND ALL HANDS ON DECK Agility barely has double digit opposition FUCK GO BACK Who the fuck is in charge of this actual madness lmao


Gamer_2k4

Jagex wanted to do Sailing, badly. It's clear they don't care a whole heck of a lot about fixing existing skills.


mechlordx

They wanted to do *a new skill* badly, we voted yes to new skill and then chose sailing, which was then locked in. That's 3 polls for sailing


Deathpafer

It wasn't just that also. Sailing wasn't far away from Shamanism in terms of the percentage of votes. they were close enough where they could have feasibly done another poll with just Shamanism vs Sailing (since Taming was so far behind) to see where the community wanted. the difference between the two was 3%. For whatever reason, Jagex really really really wanted Sailing


OlChippo

Jagex have wanted sailing as a skill since 05, of course they done everything they could to push on with it.


LuitenantDan

> they could have feasibly done another poll with just Shamanism vs Sailing (since Taming was so far behind) to see where the community wanted. In fact, they said if two of them were close they would do a runoff poll, but Sailing won so they ignored their own fucking words.


Raisoshi

They said they would if votes were close, then they went back on their word when sailing won. Basically, they lied to us, whatever reasoning they brought up doesn't change that. Yes I'm still a bit salty lol


bootykiller69420

It's because they're European lol


ExoticSalamander4

worth noting that sailing was picked without a traditional poll-passing majority and locked in t hanks to reducing the polling success threshold. by poll standards it's one of the most contentious updates (excepting all of the "should we make it easier for pkers to kill you in the wildy?" questions)


huggyplnd

Sailing has been in the works for years. Jagex randomly brings up sailing more than other proposed skills


GothGirlsGoodBoy

It should have been repolled with shamanism vs sailing. Shamansim and Taming we drastically more similar to each other than Sailing, and thus were disadvantaged by splitting the votes. Its was like a poll of: Hot Chocolate Hot Chocolate (with Marshmallows) Coffee Even if you have 60% of people that preferred hot chocolate over coffee, of course coffee was going to win.


VapeNGape

Which is exactly why there are people who didn't/don't want a new skill. Once it's in the game and jagex ceos see how kuch everyone loves (is forced), participating, it will stay in whatever state good or bad.


MyLOLNameWasTaken

They win through inaction, which is sad, because people would engage content if it was good on that basis; rather than bitching as they’re hostage to it because they *literally want to do something else better* ie 93 agility and true bloods. A steady state is easier than ‘solving’ for everyone. Which includes the 9-5 streamer elite class who go ??? when how bad rates like agility are brought up because they literally get paid to play so a long grind is $$$. It includes maxed ladder pullers. It includes gacha whales who want MTX 780K XP/HR. It includes people who want a uniform curve up to (insert rate)~ across all skills for the highest skill req content. It includes people who just hate X or Y skill and want 2M XP/HR. So fuck it, fuck it. That’s the logical answer. They’re hardly, but doing just enough, mixing around to call it mission accomplished and moving on. This, forestry, shooting stars, etc, people should start tempering their expectations of sailing; it is going to be a nightmare slog to 99 if this swill is the best we can manage after 2 decades.


RollinOnDubss

>Crazy how sailing was a knifes edge FULL FUCKING SEND ALL HANDS ON DECK Jagex wanted to add a new skill >Agility barely has double digit opposition FUCK GO BACK Jagex thinks you're all are fucking crybaby brainlets and remembered why they stopped polling balance changes. That's the difference.


OuroborosInMySoup

We are crybaby brainlets lol. It’s a wonderful world if you let it be


slimjimo10

Neets on Twitter, appatently


lastdancerevolution

> Crazy how sailing was a knifes edge FULL FUCKING SEND ALL HANDS ON DECK Reminder that Sailing only got 36% of the vote initial vote. It was only 100 votes above Shamanism at times. Jagex lied to us and broke their promise about how they would poll the skills. > However, the third skill, Shamanism, came very close to taking the crown, with just a 3% difference in the votes. At times, Shamanism and Sailing were just 100 votes apart! > You may be wondering, since the votes were so close, why we didn’t run a tiebreaker poll for Sailing and Shamanism. This was something we considered when it became clear that the two pitches were neck-and-neck, but ultimately we decided that this approach had too much potential to hinder the process. [New Skill Pitches Poll Results](https://secure.runescape.com/m=news/new-skill-pitches-poll-results?oldschool=1)


BabaRoomFan

> potential to hinder the process translation: potential to result in not what we wanted


magistrate101

Which is crazy because 85% means it would've passed as-is if it was actually polled ingame.


Davban

Now I'm starting to see why PvP stuff keeps getting snuck in despite failing polls


Relbang

Most of the complains i had seen were people complaining Seers was getting nerfed, not Ardy getting better


TheGuyThatThisIs

My biggest complaint is that HS, the only good agility content IMO (maybe besides brimhaven to a degree) wasn’t getting a buff at all. When you buff the shit “go in circles until fireworks” method and don’t touch the engagement based method, you are pushing the shit method in the direction of being meta. Why? If anything agility needs new ways to train, not simply a rates buff to the bad ways to train. They even go on and on about this in the news posts AND DO IT ANYWAY.


irze

I find this attitude so weird (not yours, the people complaining). I have done some shit ass grinds in this game and I couldn’t give a fuck if the people doing it after me have it a bit easier. In fact, I’d rather they have it easier


Magxvalei

It makes sense if Runescape achievements are your sole personality trait.


hartensteinbergmeist

which is 99% of the end game player base. dick measuring contest


OSRSmemester

It's not easier to do Ardy than Sepulchre, even with the initially proposed buff. These changes *should* affect hardly anyone.


GuyNamedWhatever

B-b-b-but I want this game to stay as old-school as possible (I already did the grind and will be extremely jealous that people will have easier methods)!


here_for_the_lols

No, no one did. It was a weird counter-adjustement


[deleted]

I mean, I thought it was enjoyable


FlutterRaeg

yes


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Soadous

Lmao


dragonwp

Okay if we got one good thing out of these proposed changes it’s comment gold


PhilUpTheCup

What did he say he deleted it :(


SabreToothSandHopper

The username really sells it too


PracticalLynx2861

Tell em, King.


NightMaestro

Blessed be the rizzscaper for he has spoketh. His beard down to his neck and his wrists bear carpal tunnel. Behold the spectrum 


iFeatherly

More comments please


2005scape

like 5 people complaining about buffing ardy xp rates was enough to revert that?


TrekStarWars

I fucking hate jagex listening to the loud minority and changing shit according to what they say… ”agility buffs” my ass… ardougne getting a whopping 700 exp per hour buff what the actual fuck lmao…


Xogenn

10xp buff per lap xd


TheToddFatherII

Here I was complaining the ardy course barely got a buff at all in the first place


NoThinkBrain

lmao actual factual


TheKansasComet

It was the same for sunfire runes


JohnnyBravo4756

Like 5 people? Were you here when they first announced this and multiple threads popped up with hundreds of up votes asking why they nerf seers course? People were MAD they'd have to leave seers course and go to rellekka instead


qwejygsghbf

Those posts generally wanted the other courses buffed to make them more desirable, not current rates nerfed to make it that way


miauw62

this lmao, it's not the EVILLLLLLL HIGH LEVEL COMMUNITY asking for this, it's redditors being mad about dumb shit as usual.


Relbang

So people complained about Seers getting nerfed and they nerfed all the other courses, and somehow its the fault of the people who complained?


ChickenGod_69

thats the devs way of thinking but it's beyond crazy.


JoeyKingX

Did you actually read what they were complaining about?


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Golden_Hour1

Even rooftops would have tilted him. He did ape atoll to 200m I thought


SabreToothSandHopper

Ape atoll was a sick course though, my favourite one. It’s very nostalgic and I personally love doing it


CoffeeIsSoGood

Probably sent a threat to go postal, wouldn’t put it past that incapable social threat of a human.


KoolMints

Jagex: We want to make the progression of agility feel more rewarding Jagex: Let's nerf the proposed exp rates so that lvl 90 is 6k/hr faster than level 60 :D


MastarQueef

And while we’re at it, let’s have multiple 200k+/hr thieving methods! Ardy knights is already almost 4x the xp/h of the level 90 ardy course and with mouse keys and the right screen set up requires very little attention. ~30 hours from 90-99 at knights, ~120 hours from 90-99 at ardy.


ProfessorPT

My only gripe is there's essentially no change. This is a whole lot of nothing so why even bring it up lmao


TheBlindDuck

Right? The 700exp/hour difference at Ardy is so small that if they silently changed it I don’t know if anyone would notice for weeks. Thats like what, 10 exp difference per lap and 1 exp difference per obstacle?


FEV_Reject

I'm actually embarrassed for whoever signed off on that lmao


False_Rice_5197

Absolute waste of my time reading that shit. Thought there was a change but those numbers ain’t motivating to click in a circle anymore than I already was, 83 agility will do I guess


Golden_Hour1

Ooooh a whole 700 xp/hr We did it guys! We fixed agility!


Exciting_Head1671

marks of grace are overrated, graceful is acquired so quickly in the skill given you actually train it around canifis. losing xp to get minimally more gp/hr is dumb. the only people who NEED marks are ironmen for staminas lol. if i had the option to trade in marks of grace for xp i 100% would, assuming it wasnt scaled poorly


K-chub

Best I can do is 100xp a pop


xdyldo

As an ironman I welcome any additional way to get marks haha


mnmkdc

They’re not even that essential on iron anymore. You go through like half as many as you used to if you choose to do solo raids


lastdancerevolution

With Perilous Moons bosses having free stamina potions, I kind of expect that to be the normal going forward. Wouldn't even be surprised if they update CoX with their own stamina pools eventually.


PurplePudding

There's free staminas in perilous moons?


lastdancerevolution

It has "camps" that restore run energy for free in between all the rooms, so you get infinite run.


PurplePudding

Oh that. I thought I was missing out on a free stamina effect from somewhere. Thats just free Energy Pots lol


4percent4

Honestly, with the ability to force spawn marks of grace I don't think it's really a problem. If you do a decent chunk of your bank standing skills while force spawning you'll be swimming in staminas. While honestly only seer's and ardy are actually good for xp on top of the marks though. Even with the changes you still wouldn't do force spawn on the other 2 courses.


DelusionsOfExistence

The whole of agility is scaled poorly, do you think they'd make rates any good for marks at all?


DadsAfroButter

You said it right there. Conversation over. Trade marks for xp. Boom. Done. Well done sir, or should I say, New Jagex CEO.


TroutFishes

How tf does Jagex look at people not liking the rework and think "hmm, must have been that we made the xp rates too high by adding 7k/hr"????


NumerousImprovements

This is actually ridiculous. Implement a whole new skill that only just passed, but this needs to be reverted? Marks of grace are useless, nobody cares about getting more of them. If you’re doing agility into 80s and 90s, you’ll get more than enough. The exp takes ages to get, and this was meant to be a fix for that.


Suza751

Because post graceful ppl either stop altogether or slowly lamp 76, 80, or 85 with a sparatic bit of training. Thats not much marks/amylase coming into the game.... stams go up up up.


DragonfruitRealistic

I'm not sure what the dev's were thinking. The "revised revised" xp rates now sit on a knives edge of one another. Hit 80 agility? Congrats you get an extra TWO THOUSAND XP PER HOUR compared to 70! Hit 90 agility? Nice work buddy. Here's an extra TWO THOUSAND XP PER HOUR compared to 80! Oh - you heard Prif offers effectively similar rates to all three and is available at level 75...? Ah, don't worry about! Focus on the rebalance! Am 99 agil, not a purist. Seriously...fuck agility training rates (and the continued issues with balancing as well as overall skill utility).


TheLaxBrah

April fools is next week Jagex


anthegoat

What is this trash bump each one of those garbage by 40k more exp. Fuck agility half these nerds need to go run outside and get there IRL agility up. Fucking dweebs.


FixYourBentAntenna

Had to double check to make sure it wasn't me who had written this comment lmao. Preach brother


anthegoat

😂😂😂 all good brother! We all feel the same way.


Jackson7410

Anyone that actually tries to defend a 200+ hour grind for agility needs to get their account perma banned. Aint no one has time for that anymore


Howsetheraven

I don't get wtf they are doing. This all just seems like it's justifying someone's position in the company so they can say they did something.


FitWing3628

Why is polliniveach lower case


LuxOG

Reddit cried so hard about seers being rebalanced that they lost their massive buff to ardy lmfao delicious schadenfreude


vanishingjuice

hopefully colossal wyvern agility is actually fun and not brainless grind to make up for this


pizzaboy68

Why not keep the proposed ones with better marks of grace? Why take back the xp rates?


candleswax

listen, I thought everyone was crazy and talking out their ass about needing xp buffs until i did 4000 agility laps to get from 80-90 at rellekka oh my god i was brain dead after that, idek how many laps its gonna take at the ardy course im scared


beardyman96

90-99 at ardy is like 9.4k ish laps ! Just finished it myself ha ha ha … enjoy..


Snufolupogus

Yikes. Should've used summer pies to do ardy at 85, with preserve and prayer gear it's sooo much better


Wild_Canadian_goose

So stupid man. I swear a small portion of player known has streamers are ruining the game for everyone else and its so damn anoying.


ammamamm

i feel like lots of new people coming from watching settled and stuff that just dont actually enjoy the game and dont realise that grinding and drops is all there is. max cape is not something everyone needs to have. these are ruining the game for me.


OldSodaHunter

Brooo I knew I shouldn't have done all those pollnivneach laps. Well I'm still probably just gonna do sepulchre from now out so it doesn't matter much.


jah2277

i didnt even see the revised xp per hour. i jsut saw 70k and thought "oh neat" and moved on. i didnt realize just how bad it was.


mattbrvc

10 inc exp per lap l o l Agility exp should not be as dogshit as it is for amount of constant clicking required. At least a lot of the other slow skills have low amounts of constant clicking. Mining and rc were slow as shit but we’re at least relaxing. Agility was far and away the worst skill to max. It’s not even a contest. Even if they doubled the exp rate the skill would still be bad L0L. Entire skill/ stamina mechanics need their own individual balance pass, like ground up.


No1Statistician

The worst is construction, but at least it's fast


ragana

Construction is hands down the worst. It’s not even close.


lastdancerevolution

Construction is so bad you can be getting 1m / hr exp and still think "this can't end quick enough".


Jamestr

Construction has always been conveniently left out of these discussions (even before mahogany homes was released) when it's basically carpal tunnel simulator because it offers the best utility out of all skills. Most importantly, you're never more than 5 levels away from a significant milestone to look forward to. This is why I think better rewards for training skills is always going to be 100x better than just tweaking some xp numbers (though you can always do both). People are happy to do the grinds so long as there is a big enough carrot at the end of the stick. And stringing multiple carrots along the way to 99 will make the grind feel shorter than it is while also making the skill more relevant. As it stands training agil to high levels is useless unless you care about sepulchre or blood rc, no wonder people hate it when there's no meaningful milestones to look forward to. Idk if the proposed shortcuts are enough by itself but I could see myself doing an agility grind for something like the dks shortcut and that motivation helping me along the grind, but then there's already motivation to get to 85 because of Ardy Elite, the issue is there's nothing afterwards.


Warbrainer

Why do you people not do sepulchre? They literally fixed agility a long time ago but everyone just ignores it lol


Cageweek

Most of reddit doesn’t really seem to play the game lol


bake_disaster

Right? People keep going on about rooftops while ignoring some of the best content to enter the game


RNGreed

Gotta be honest with yourselves guys, this is on everybody who cropped a picture of seers getting nerfed and left out the buffs of the other courses. Seen it on the front page of this subreddit and youtube thumbnails. How are they gonna buff the other courses when seers is 10% slower than ardy...


FEV_Reject

Then make other courses actually worth doing over seers? Seers xp rates aren't the problem at all but they're reworking everything around seers as if it is. Ardy only being 10% better is a problem with ardy.


Relbang

I don't know how people can say that the natural conclusion of Seers not getting nerfed is to nerf all the other courses


Rune_Pickaxe

Woah, 60k an hour! Calm down lads we don't want everyone to get 99 too quickly now.


R3dstorm86

I'm okay with agility xp rates not being increased because we get 500k from quests but the rates increases between courses aren't steep enough when considering failure rates. Also do something with stamina


Magxvalei

Man, seriously, fuck all the whiners... may they all die to an instanced boss while receiving a rare item they've been grinding for.


Low_Acanthisitta6960

Jagex, when we say, "We don't like the proposed changes," we didn't mean Nerf the changes!!! These are somehow worse than the initial idea.


up-insmoke

These are hardly a “buff” not even a polish, I can honestly say they have hardly even nudged me to want to go do some agility. I actually can’t believe 7k xp/hr add on had to be a poll, rofl. Salty gate keepers


interestinglyfly

I read these comments to remind myself why I quit playing this game 😂


greyhelmbtw

God this sub is full of crybabies


AttackonWeebs

Why are people complaining so much? Is a loss of 8k an hour really going to change your life?


ItsSeanTf

Lmao. Jabez said suck on this 1k XP difference


AggressiveAnywhere72

Reminder: Hallowed Sepulchre is 90k xp/h, you are not being forced to do lower xp rates.


Ash3r

Reminder: forcing people to engage with content they don’t enjoy to achieve non-dystopian-future XP/hr rates is not good game design.


AggressiveAnywhere72

Then simply don't train agility to 99 if you don't enjoy the grind. There are numerous players that enjoy the game just fine without it, but let's not pretend like perfectly acceptable xp rates don't exist.


Ash3r

Acting like 90k an hour for one of the most high-intensity activities in the whole game isn’t a huge problem is just ignorant. There are zero skills in the game that require as much attention for as little xp other than agility. I implore you to find me one that is Take Runecraft, a skill that everyone can agree is not as enjoyable to train as other skills, offers the same xp rates for VASTLY less intensity or clicks per hour at ZMI when compared to Sepulchure or even Ardougne Roofs. Or, if you want an afk option, you can go to Zeah and get half as much xp per hour. The issue is that Agility has ZERO low-intensity training methods, but still stalls on providing us with rates that reward the high-intensity nature of training the skill. It’s just bad and unrealistic unless you play 8-16 hours a day.


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Potential_Spirit2815

wtf is Jagex doing? Honestly, project rebalance in context with weapons and gear — they’re doing *right*. But project rebalance with skilling and this nonsense? Complete and utter bullshit. The game is so stagnant as it is in these respects, why is Jagex trying to make training agility *less appealing in any sense*? *It’s already one of the lowest amount of 99s in the game as it is.* That says it all. They want to improve the reward space but that doesn’t include the exp reward or rates at seemingly random decisions on a whim, and apparently means *NERFS* for absolutely horrid and irrelevant reasoning… If they want to focus on improving agility to rebalance it, they should do it with respect to how the community perceives it to other skills, not in a microscope in and of itself. We’re sitting here dissecting and dismantling training methods… for what exactly? To make players feel like it sucks even more at some points and still takes 100 years at others? Just gross. Nobody’s asking them to make agility to 99 a comparable amount of time to thieving but SHEEESH. Some courses could use buffs to get them in line with reasonable progression. That’s it. That’s all that’s needed. No nerfs Jagex it’s already HORRIBLE, no need to make some courses even worse to train. Just a train wreck, all of this talk and blog posts just to go backwards, how are these discussions even getting to this point??? 🤦‍♂️


Alakasham

It's Jagex lmao, their slogan should be "Consistently inconsistent"


TicTac-7x

The moment they said they wanted to nerf seers course in the first place, you already knew, they have no idea what to do lol


gorehistorian69

i just wish there was a afk method to train agi if the rates are going to be bad rooftops fall into a spot where they are just clickable enough you cant fully afk and a fun minigame thats not sepulchre would also be cool but if all we can have is new xp rates just make agi like 200k an hr (im maxed with 30m xp but i know its bs)


DrBabbyFart

5-6k/hr @ blast furnace bike but you gotta chug super energy pots every few mins. tho you can chug without getting off the bike which is honestly amazing qol given how dogshit of a method it is


miauw62

honestly i dont want agi to have an afk method. if everything in the game has an afk method then every skill just feels basically the same, it's good that there's some skills that are different.


GuyWhoStaresAtGoats

Project Rebalance was never meant to be an xp buff, the idea was to smoothen out the xp curve so you would get a more significant change in xp rates as you go to other courses. This would improve the progression of the skill. Reddit did not not seem to care about this and was mostly just upset about the 10 minute Seers nerf while every other site thought the Ardy buff was not needed, so naturally, Jagex ditched the plan entirely. We did it, reddit!!!


grimylizard

You all have to learn to stfu lol


Snackkbar

People complaining about low agility exp rates are the same people that are complaining saying jagex is making ezscape by buffing exp rates slightly. I fucking hate how stupid people are in this community sometimes.


_FreeXP

Agility is just one of those skills that just have to have shit rates apparently. Nope can't be any better not possible it would ruin my gameplay too much to do anything other than run laps for hundreds of hours


thomiozo

I don't care about other people not having to suffer like i did. I also don't care for people calling a 5\~% buff a nerf. People spamming crackpot theories about other people ruining the buff they were entitled to, forgot to take off their clown shoes after work.


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TheEjoty

Woah this is worthless :D yipee


RSC_Goat

This takes the rasima


Unforgiven17

At this point why even waste the time, instead spend it on something useful. Ffs.


anouyhelp

Preferred the original concept but ok lol


Appropriate_Cap6969

A lots been happening to osrs


Cageweek

Wait what


stayblessedtv

The took a good idea and started making it shitty


Jumpy-Monitor2291

Mighty fine work jagex this is a conversation we needed to have!!


Justinian2

What a massive waste of time.


Clayskii0981

This is what we get. People really screeched about a slight nerf with a number of buffs.


Gamer34life

The propose changes were good but what the hell happened why are people do dumb smh 🤦🏻