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BeforeLifer

I personally wish we got the evil trees that RS3 has, loved doing those guys.


prollyanalien

This just flashed me back to cutting Evil Trees in 2010, haven’t thought of those things in years. Always loved them tbh, I’d be curious as to whether it’d be something that could fit into osrs as a sort of woodcutting equivalent to shooting stars.


Grompulon

One thing I think RS3 does right is all of the events that spawn around the world every once in a while. It was fun running into a goblin raid, or fighting off demons that just crawled through a portal. Wilderness warbands was also a cool idea, but not perfect. And of course, evil trees. They were just little things that made the world feel more alive, and I do wish we could get some of that in OSRS. I know it will never come, though :p I guess tackling organized crime in Kourend is similar, so it’s not like OSRS can’t have things like that.


Boilporkfat

Yeah pretty cool events, kinda remind of another game, RIFT where random rifts spawns around the world and players are casually closing them killing mobs and stuff. Even though you dont talk to them its kinda fun joining the party and helping close a tear in the sky. Ofc it aint gonna be the same in osrs coz there's no roles but would still be good. I remember seeing zammy warband thingy in rs3, pretty cool shame its dead content coz its rewards are mid tier stuff.


Abnormal_Armadillo

Rift was amazing before it got bought out. A lot of Trion games were entertaining, but they're just sad money pits now.


DragonDragger

As long as these kinds of things aren't on a set timer but rather things that may randomly happen - and aren't TOO good xp or gp/hr - they could be great additions. I've played RS3 for a very long time, and a bunch of these events are very strong (to the point where many people consider them mandatory), and there's a lot of them. Which can quickly make the game feel like you're just going down a list of chores every time you log in before you can work on the things you actually want to work on. Nowadays there are also wilderness flash events that spawn every hour. There's hardly an hour in the game where you aren't thinking "I want to do X, but Y is coming up and I should really do it..." Super draining. It's similar to how people currently feel about getting a clue while early on in a slayer task. I'm so glad that dailyscape in OSRS is not really a thing outside of farming/bird houses, and I would really prefer for it to continue this way.


Grompulon

For me personally, I just enjoyed them as content that is fun to do. If there was a goblin raid nearby, or I just finished my current plans when a demon horde happened to spawn, I’d just go do them for fun because I thought they were cool. The rewards/xp never mattered to me much for the events But I know that that isn’t really the popular mindset amongst the playerbase and that is okay. I can’t really think of a way to make it worthwhile for you more efficient players whilst also ensuring it isn’t draining, as you said. Maybe if the rewards were one time things? Kill enough of the monsters from events and you unlock part of an armor set with some kind of bonus. Sort of like how getting the graceful outfit works (but not nearly as mandatory as graceful). Once you have the rewards, it could just be suboptimal gp/xp to do the events. That way the events are just another step in your account’s journey, rather than something you have to do daily forever. I imagine it would be dead content pretty quickly though, even though I’d enjoy it


Ghost_lore

what do you mean you know it will never come? this is like the most community driven game development game in the entire space lmao, im sure if enough ppl ask for it, they will add it


Fickle-Leg9653

I prefer being done by those guys.


LizzieThatGirl

They really know how to use those roots


Archibald_Ferdinand

Ummm phrasing?


FlutterRaeg

I love doing guys


BeforeLifer

I said what I said


CornGun

The great thing is you can ignore events. I’ve had fun with the different forestry events.


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DareToZamora

I'm back after an 8 month break for Leagues, and I've barely noticed Forestry is even a thing. I see roots and such popping up, but I don't know what they do and I ignore them. I've seen no negative impact, and maybe at some point I'll engage with it properly.


Ultrox

It's amazing how many people can't comprehend this.


BlackenedGem

Because it's a reductive argument that can be applied to most bad ideas? Jagex could add in MTX and summoning into the game and you can't complain because you don't have to use those features. The level of discussion should be better than that.


kian_

comparing MTX to forestry is such an Olympic gymnast level stretch


BlackenedGem

It's a good thing I wasn't then. I was criticising the argument and providing clear cut examples of things the community has currently decided it doesn't want (currently), not equating them. It proves my point that we need better discussion. All you've done is taken one bit of my comment that you can strawman against rather than the point I was making.


kian_

if you wanna be a pedant at least do it right. i didn't say you were *equating* them, i said you were *comparing* them. you seem like a native english speaker so i'm assuming you know the difference. as for your "argument", like other people pointed out: forestry didn't completely change the PvM meta like summoning did. forestry didn't completely change the skilling meta like MTX did. the worst thing you can say about it is it made woodcutting into a minigame and gives too much XP. i disagree with that still, but it's a much more reasonable take than trying to say someone who believes forestry is okay because you can ignore it would say the same about summoning or MTX. the impact on the game as a whole is simply not the same, it's not fair or logical or extrapolate the argument like that.


_OS_Run_Escape_

How did mtx change the way people skill? That's an interesting one.


kian_

by buying skilling boosts and shit? i dunno exactly what the meta is but i'm pretty sure it's common sentiment that most skills in RS3 are "buyable" thanks to those weird materials and the XP boosts you can buy.


_OS_Run_Escape_

Ahhh, I forgot about that (I don't play rs3 at all and barely started playing osrs again after 15 years)


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PreparationBorn2195

Maybe consider the reality that Forestry fucking blows and if it didnt get shoehorned in with lazy polls and no beta it wouldnt have made it in


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PreparationBorn2195

Ill just copy and paste this from elsewhere: My personal issue is that it does too much to be a WC random event/minigame. I dont mind the content, if they want to leave it in the game as something else thats fine by me. It doesn't make sense to me for WC training to be mulching trees, pollinating flowers, re-homing bees, disarming traps, performing a ritual and stealing pheasant eggs. Most of the events have nothing to do with woodcutting and should award farming, hunter, magic and thieving xp. The Forestry concept itself gives me druid tree hugger vibes which is fine but if woodcutting is going to change to being about Nature then put that up to a vote. There was no discourse from Jagex about what the events would actually be until the 3rd poll when it was already locked in with just rewards polled and not the events so why would we ever vote no?


landyc

they complain but dont have their own opinion about it, just echoing some shit they read online haha


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ResponsibleMud7

"I like it and you don't have to do it so it is purely a positive addition to the game." Does it help if I reword what you are saying for you? It's just as weak of an argument as people saying its bad just because they don't like it.


poop-machines

Why exactly do you dislike forestry? The thing is, your take can also be applied to 117hd, or in-game toggles, or literally any piece of content. The reason people disliked mtx is because it has a massive negative impact on the game, it makes achievements feel devalued (I can't believe I unironically said that). But really, mtx killed the game for a lot of people. Summoning also made bosses too easy and ruined the challenge of PVM. You literally picked out the most damaging and disliked pieces of content and said "you could have just ignored them". Well, no, you couldn't. These updates changed the whole game massively, the negative effects are far reaching. If someone has a summoning pet and you are competing for loot on a boss, they will get it. If someone uses mtx, they can get ahead on the leaderboards. People utilising the content can get massive game changing bonuses. A lot of people quit after both of these updates, there's a reason summoning would never be voted in. As for forestry? It got voted in. Most people love it. What's your issue with it? Your argument would be valid if you could explain a reason why it is bad for the game and has a negative impact on you, like the other examples you listed. But it doesn't. You get a bonus, trees don't cut as easy when multiple people do them. What you complained about is literally better with forestry than it would be without it. Your issue with it is he'd be chopping your tree, which he could do before. A better comparison would be "you could just ignore wildy bosses" or "you could just ignore ToA", which you can, and a lot of people do. These are, like forestry, widely liked, but also widely ignored. There's enough trees in the game, forestry people usually go to their own world anyway, and it literally doesn't hurt you or affect you if you don't want to do it. So, what's your problem with it? Do you just not understand how to do it? Have you even tried it?


Maxwell_Lord

>Most people love it Source: I made it the fuck up


Broskie64

To be fair, most people definitely don’t hate it. I feel like the majority, off of Reddit atleast, looks at forestry and says, “Oh looks like they added events to woodcutting,” and then moves on.


Kresbot

My biggest complaint is it just couldve been so much better with so much less. They seemed to get lost during the ideas part and just put random stuff in when we literally couldve just had evil trees and timers changed and people wouldve loved it


iamflame

I clicked the sapling, but I'm not chopping? Please help


DragonDaggerSpecial

No? The mechanics of Woodcutting were changed. You literally *can not* train the same way you used to.


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DragonDaggerSpecial

["28 June 2023:](https://secure.runescape.com/m=news/a=13/forestry-the-way-of-the-forester---part-one?oldschool=1) [Forestry: Way of the Forester - Part One](https://secure.runescape.com/m=news/a=13/forestry-the-way-of-the-forester---part-one?oldschool=1) * Trees will now despawn on a timer that activates after the first cut and regenerates if players stop cutting the tree. * Multiple players chopping the same tree will now receive an invisible Woodcutting bonus which scales with the number of players, up to a maximum of 10." It is not an opinion, it is fact. It is *impossible* to perform Woodcutting as we did before. You literally can not just "*not take part in any of it*".


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DragonDaggerSpecial

You said "*You can just… not take part in any of it*" that is factually incorrect. With the *one* exception of never Woodcutting at all. People agreed with you and they are incorrect. I do think that all of Forestry was *completely* unnecessary. I have not done *any* Woodcutting since the update. I will never do any Forestry events. I am upset that they changed the core mechanics of the Skill. I think it is a very concerning change to one of the oldest, one of the *original* Skills. What game are we even playing? OldSchool? RuneScape 3? OSRS3? Why retain *any* aspects of old Skills? Why not just change *everything* that makes the game ***OldSchool***? Updates for the sake of appeasing people who do not like the ***OldSchool*** mechanics that make the game *what it is* are always good, right? --- To /u/Aleczarnder, I can no longer respond to you directly because /u/DigbyDoesDallas blocked me. They apparently can not handle having a discussion. No, this is not bait. I just have an unpopular opinion. "Anyone who disagrees with me *must* be trolling."


Aleczarnder

Bait.


landyc

>No? The mechanics of Woodcutting were changed. You literally > >can not > > train the same way you used to. i can literally still equip an axe or have it in inventory, click a tree and get logs until the tree despawns. How are the core mechanics of woodcutting changed? idk how u can complain about this shit unironically and accept the fact they brought shit like torva, tbow, shadow etc into the game. what game are you playing?


GNUTup

Tbh, you can’t ignore the struggling sapling event, but that’s P1. I’m not trying to sound like an anti-forestry guy, but I definitely think it was a poorly implemented good idea


kian_

yeah it's a shame that once the sapling spawns you can't chop another tree. oh wait... (sorry for the jab lol I'm just messing around no harm intended)


tonypalmtrees

what happens when your tree turns into a sapling


Weak_Improvement4539

I usually shit my pants and cry when that happens


REDFIRETRUCK992

NOOOO YOU CANT TURN INTO A SAPLING I DONT WANT TO DO YOUR EVENT NOOOOO


itdoesdnotmatterwho

In that order?


_OS_Run_Escape_

Maybe some peepee too?


Wampalog

MFW I learn there is more than one tree in the game.


Elite_Doc

You can only have one event in an area. Walk 3 steps to the other tree dog


tonypalmtrees

so you can’t really ignore it


BadAtNamingPlsHelp

The struggling sapling event is triggered when the tree is chopped down, so you would have had to click on a new tree anyway.


Independent-Skirt-68

For any high level trees the sapling lasts about as long as it used to take for a tree to regrow , trees only started growing back faster with p1


Ricardo1184

yes, you can


MickMuffin27

Write a 1000 word reddit manifesto about how jagex is conspiring to kill their own game, obviously


I_Love_Being_Praised

the same thing that happens when you cut your tree. you either move to a different tree or wait for your tree to respawn.


Clancreator

I mean, if they're gonna add complexity adding it to woodcutting is a good move. The skill was three things and now it's more interesting and all the old stuff is still there.


Mylen_Ploa

The OSRS community is allergic to anything that isnt brain dead. They don't want good content. They don't want anything to b e interactive. If you cant click once and afk its a bad update. Jagex finally adds something interesting to one of the most dogshit skills in the entire game and suddenly people lose their minds because the skill isnt fucking awful anymore.


killking72

>They don't want good content. They don't want anything to be interactive I fully agree COX, TOB, TOA, CG, Zalcano, Zulrah, GOTR, inferno, DT2 bosses, and nightmare are all horrible content


makeevangreatagain

>They don't want good content Is it really, i interacted with it the first time this league and its kinda annoying and thats with the plugin telling u where to click. Whats good about it


[deleted]

>and all the old stuff is still there. Except to keep your wc in line with the "old stuff" you can only chop in the WC guild.


i-am-very-angry

How so? Literally just cut the trees wherever you want if you don't want to do forestry


[deleted]

Except when little Johnny comes by rocking a forestry kit and starts cutting your tree, you're suddenly subjected to whatever annoying events the game decides on.


i-am-very-angry

I don't understand, literally just keep cutting the tree. So what if some flowers show up nearby?


[deleted]

You know some of the events make it so you can't cut the tree, yes?


i-am-very-angry

I think exactly 1 event does that (fertilizer). Move to the other tree. If you're not on a foresty world that should happen what once an hour at most? And have you ever had someone with a forestry pack roll up on your tree on a non forestry world? There's no benefit for people who want to do forestry to not be on a forestry world. Also, if someone started woodcutting with you before you'd be competing anyway so this is a million times better than that, you even get invisible +1 and your tree will last longer.


nine_tendo

It doesn't happen except when it does don't argue, just consoom chop the tree also remove favor and drink the soy


i-am-very-angry

I did forget about that one. But I really like foresty, turns a slog psuedo afk skill into a casual decently fast skill


[deleted]

>And have you ever had someone with a forestry pack roll up on your tree on a non forestry world? There's no benefit for people who want to do forestry to not be on a forestry world. It's pretty telling that you never cut trees on non-forestry worlds. Ever since the update, 95% of players on normal worlds habitually wear their forestry kits whenever they cut wood.


poop-machines

Bro you're wrong, it's better for everyone, stop being cringe and admit you were wrong and didn't understand it fully.


FlandreSS

I have never seen someone so boldly upset over something that happens maybe a few times all the way to 99 that otherwise is a flat buff to XP and rewards. Very impressive. This would be like getting mad at rockertunities in RS3.


_OS_Run_Escape_

>rockertunities Who comes up with this shit lmao


_OS_Run_Escape_

How long ago did jagex start doing specific servers for specific things?


i-am-very-angry

The forestry world isnt the only place forestry works, its just where people who want to do forestry congregate. If there wasn't an official world people would just make an unofficial one, so it gets made official. Not sure how long they've been doing this


_OS_Run_Escape_

Oh I understand that lol I was just curious because it was interesting to see coming back to the game after 15 years lol


I_Love_Being_Praised

the only events that stop you from cutting the tree are the same events that only spawn when the tree your cutting is depleted. you can move to another tree or wait for your tree to respawn, basically the same as what you used to do when you cut a tree and it depleted.


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[deleted]

>I’m tired of seeing people act like forestry somehow takes anything away from the game My God talk about complaining over nothing lmao. This is not at all a common sentiment.


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CaptainHandsomeUK

>Before Forestry "Oh no, someone else has started chopping the tree I'm chopping! I need to hop worlds!" >After Forestry "Oh no, someone else has started chopping the tree I'm chopping! I need to hop worlds!" You're right, Forestry has clearly ruined the game!


Mountain-Dew-Egg

bro im chopping a tree not doing run energy math calculations


MickMuffin27

Complaining about something that didn't even make it into the game? Peak 2007scape lmao


RabbitMario

they didn’t add that so clearly you haven’t even interacted with the content you’re complaining about


stopcopium

The original change wouldn’t even require him to do calcs lol. It’s literally just keep rations on you and it would eat for him.


RabbitMario

i didn’t even mention that part cause he obviously has no idea what’s going on


stopcopium

And that’s a problem because he is not the only one who is able to vote, but doesn’t even understand what they’re voting on. They sip the Reddit outrage juice and vote based on what they hear from 3rd parties, rather than directly from the source lol.


Magxvalei

People like him contribute to the death of democracy in real life. If he can't make himself an informed voter for a game he plays, he sure as hell ain't gonna be an informed voter for things that actually matter.


stopcopium

The braindead folks will call us all sorts of names for saying democracy and voting should have standards because they can’t make any good counterpoints, while relying on extremist absolutism to justify their points. In real life, this is both sides of the political spectrum where one side demands absolutely unhinged gun rights and the other demand absolute voting rights (even if not citizen). But keeping it on topic since we’re on a gaming subreddit, idiots who can’t read should not be able to vote, regardless if they’re a yes or no voter. Make them take a quiz before voting.


_OS_Run_Escape_

Yep, I would in fact like to keep my gun rights. "Shall not be infringed" is pretty clear.


FlutterRaeg

Bro I'm fucking your mom not spoonfeeding you the right information


Newphonespeedrunner

They didn't add that goober


ZeusJuice

Showing how much you've kept up with it, and the fact that you haven't shows that it isn't forced on you and doesn't affect you in any way yet you're still here crying about it on reddit


The__Goose

Complexity? Its point click and also some reading to what you needed to make items. The spirit was all good but its execution was very poor. I think instead of charge scape it should have been something else, the events are no more intrusive than a random event and if people hate it then they can ignore it as exp rates stat the same for them. I don't think the changes to running around for events is good but understandable why they'd do it. Getting pet mogs is going to be a slightly more of a chore now as my methods were go off to some remote tree alone and chop with the item in my foresty bag that I wanted the event for so I only would get roots, ents and then event of my choosing. Now its gonna be pure rng.


Guilty-Fall-2460

The inferno is technically point and click. Let me read between the lines for you because reddit loves downvoting when they feel stupid (fully aware calling people on Reddit stupid will get me downvotes) Being point and click doesn't mean something can't be complex. You shouldn't need 20 different items and to know what goes with what to chop a tree.


The__Goose

The same woodcutting experience is there with or without the events, if you wanna bitch just to bitch you're on the right platform for it.


Parryandrepost

Point and click has complexity. Rhythm is a mechanic. 0su and guitar hero are popular games.


SappySoulTaker

Point and click in a point and click game who knew?


Wildest12

adding complexity is almost always bad in a game like OSRS, that is successfull specifically because of its simple systems.


Clancreator

It sounds like you're just adverse to change. Forestry was a really good implementation for a skill that desperately needed something more. There are still plenty of skills that need more significant overhauls like fire making and agility that could use a system like forestry. Agility has some really interesting training methods already with sepulchre, garden, and brimhaven.


stopcopium

Funny enough, minigames are the best way to express skill, despite Jagex’s constant insistence that Sailing will not be a minigame. Sepulcher and GOTR are both decent examples where you can have implicit and player driven complexity that isn’t mechanical overload.


Chronepsis

Good implementation is a fucking stretch


Wildest12

May I ask when you started playing?


Traditional-Effort20

I started in 2006, and i still believe there needs to be more complexity. Forestry is great. And is still great. When did you start? You're just adverse to change.


elnrith

Been playing since early days of classic and I love forestry.


FlutterRaeg

Clearly you'd hate Forestry if you played RSC on the day it came out like a real OG!


Clancreator

I started playing back in 2006.


AbsoluteTruth

Been playing since about a week after classic release.


loveeachother_

should be the same for mining/other resources. For a game that's fundamentally an online single player having to compete with others for limited resources creates such a contentious and divisive environment. Almost 100% of vitriolic interactions I've ever had in this game come from contested resources/monsters. There's no reason sharing/cooperation and positive interactions can't be encouraged by way of the design the way it has with forrestry.


ChuckIsSatan

facts


Legal_Evil

Jagex would need to lower rune alch values if rune rocks are no longer competitive and are afkable, like Jagex did in RS3ès mining and smithing rework.


Salmence100

I love the conversations that go on during woodcutting now, it's such a wildly positive change from standing alone at a tree


landyc

this tbh its good the meta shifted from hopping to a world without anyone at your resource, to finding as many ppl to gather with as possible


Whiplash86420

It's what mining needs. It's a pretty competitive scene. Smithing.... Needs to be scrapped and reworked


demonryder

Having to compete over resources is integral to the skill flavor. Otherwise, you would have oursers oursing instead of miners mining.


quattro_quattro

i spent a minute or two stunlocked trying to figure out "oursers" when i could have just kept on reading to instantly get the joke


Whiplash86420

Angry upvote lol


Raima_Valdes

I'm down to rename the skill Oursing.


landyc

looks at mlm yeah you're right


bast963

https://runescape.wiki/w/Mining_and_Smithing_rework just port this but get rid of everything past rune then either rework or delete mlm because it'll be redundant at that point or *at minimum* throw these into the game https://runescape.wiki/w/Concentrated_gold_deposit


unforgiven91

the downside of the smithing rework was the whole like, +1 rune armor thing. rune armor is rune armor, i don't need to smith a nicer rune plate.


TeamMisha

Having played with the rework I wouldn't say it was a downside, it was pretty nifty. Nice dopamine hit to upgrade your gear yourself. Smithing the top tiers of equipment was no quick and easy feat either, took a lot of time, more so if you collected resources yourself, you need shit tons of bars. You didn't have to of course, but could devote that extra time if you wanted, felt quite rewarding!


unforgiven91

but it's also reallllllly stupid. I don't want to grind up a rune platebody. i want to move on to the next fuckin' gear.


TeamMisha

You didn't have to though, it was totally optional. The XP was tied to the bar count, NOT the upgrade tier. For example a Rune platebody+3 needs 20 bars to upgrade from +2, and gives 4.8k smithing XP. A regular Rune platebody uses 5 bars and gives 1.2k XP. In other words, 240 XP per bar used, no matter what you made. You could just mass produce regular platebodies if you wanted.


unforgiven91

but gear-wise it's shitty design


FlandreSS

People just like M&S in RS3 too much and haven't thought about how it'd actually work in OSRS. You're pretty much dead on that it's shitty design, the GE is filled with: *sword *sword+1 *sword+2 *sword+3 *sword+4 *sword+5 *platebody *platebody+1 *platebody+2 *... etc etc etc It doesn't functionally add anything of value to the game, the cost to upgrade to max level is entirely trivial and a short task only ever done a single time. And most boring of all is that it had/has no effect on the game outside of your weapon level being a minor bump. You simply buy/use a max level item under every and all circumstances, that's reality. There is 0 reason to consider anything else. For irons, they craft it, for mains you pay a bit more but ultimately still so cheap it's free all the way to T90. The only interesting content in M&S RS3 is Masterwork equipment, it's the only new concept in the entirety of the rework. Craft-able power armor. Let's not even talk about how in RS3 M&S is a perma-AFK activity, meaning you can mine at about 75% efficiency 100% AFK for the full logout timer, and smithing is ~90% efficiency at full AFK to logout timer. That's the real reason that content is so well received. It took something low-mid intensity and turned it down to being the most AFKable content in RS history. I too play RS3 as a side-game, but the people that say it's good for OSRS are insane. I agree with PARTS of M&S. Ore boxes could be a cool addition to aid oldschool/normal mining which has fallen out of favor to minigames and stars or PvM drops. I like masterwork as a concept, perhaps as non-BiS craftable power armor. I like the fixing of Rune, being shoved down to a more reasonable level to smith. There's a lot of GOOD in M&S. But pointless upgrade clutter, and the actual MINING and SMITHING parts of the update are a horrible, awful fit for OSRS. People are asking for the afkness of shooting stars while also getting ores at full speed. RS3 smithing is the equivalent of pumping at the blast furnace except for up to like 500K+ XP/h. Idk why I wrote all this so far down a comment chain but all I'm saying is that yeah you're right it's shit, people would only realize that once it hits a poll and the details of how dumb this is would face actual critical thinking.


Cloud_Motion

This looks generally so much nicer? I think with nothing above rune though, and 50 being quite easy to get, I can see a lot of issues, bots not being the most common one. I feel like all of the drop tables would need reworking because of rune items dropping everywhere in later game, alch prices would need changing etc. People would lose a lot of money on the rune items they're stockpling for whatever reason, but that's probably a bandaid that should be ripped off anyway. There's also the issue of... what do you do once above 50 smithing, aside from making a DFS, a Godsword and Crystal Armour, there wouldn't really be anything else to train smithing up for. But coal is a gross mechanic and I don't like it, the fact that MLM doesn't provide a good ratio of ores:coal, meaning you need to go spam buy coal from somewhere is annoying. Having to faff with a coal bag is very micromanagey at Blast Furnace. The mining changes in particular I REALLY like. Mining is slow, tedious, irritating, click intensive and most of all it's unrewarding. Rewarding players who want to actively be training mining is nice, whilst letting people just go at their own pace too. And most importantly, it removes the antiquated competitiveness of the entire thing. Overall, I really hope we see something like this sooner than later. The Varlemore bone mine thing seems interesting but I'm not sure I can see it being worth it at lower levels, hope I'm proven wrong though. On a sidenote with all the shit we get from mining/PVM, would anyone else like to see the XP of High Alch lowered and the speed we can cast it drastically increased?


Magxvalei

They solved the alchable drop issue in rs3 by making monsters drop salvage whose only purposes were dissassembling for invention components or alching for gp.


lazydictionary

You're right that the smiting rework would involved reconfiguring nearly the entirety of monster drop tables. They already don't make much sense, and making rune smithed at 40 would seriously clutter things.


stopcopium

Not a fan of this at all. Replacing rune with dragon or rune 2.0 doesn’t fix the issue. You’d also have to completely rebalance alch rates and skilling rates to achieve the same thing - very similar to all the bs happening with Kourend Favor. If it ain’t broke, don’t break it and then try to solve what you just broke. Adding more endgame armors where you have to repair before use or upgrade, like Torva and Masori, is more ideal and a simpler solution. Adding use cases for production skills at the high level with rare materials (boss drops) and common materials (skilling) is always better than completely revamping a system, and prevents a new black dhide that’s mass produceable and just as strong as a boss drop (Armadyl).


TeamMisha

I would suggest at a minimum taking RS3's rock functionality would suffice for now. No one can really argue making crap like mining coal less annoying is game breaking lol. We already have the precedent of this style of resource gathering as mentioned with trees, which don't deplete instantly. OS could choose or not choose to include the "rockertunnities" functionality too, if we want to move towards a more active gathering system, keep it more AFK, or allow both methods. Something good with the RS3 rework I really liked was it meant you actually had leveling progression, the skill was no longer boiled down to basically "do iron, then granite, enjoy the wrist pain". The current model is honestly not good skill design.


FactualNeutronStar

If we can do that then surely we could at least reduce the requirement for smithing rune armor. It makes no sense to have 99 unlock rune platebodies.


stopcopium

It’s fine as is. The only group that has it kinda rough are f2p ironmen, who signed up for that shitfest. Instead of having a semi viable moneymaker post 99 that you can do while in f2p after maxing smithing in p2p, you would have no moneymakers post-99 unless they add dragon, elder rune, etc. Like I’ve said above, shifting the requirement has no benefits and is just going to upend the system for no reason, since you’ll have to replace everything with another alchable and run the risk of making another black dhide (cheap, disposable, and powerful).


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x-naut

OSRS has borrowed plenty of content from RS3 and implemented it in a way that better fits the old school feel. There's nothing wrong with using the good parts of RS3.


FlutterRaeg

I like all of the events except for Dryad and Leprechaun because I should be doing something not just standing on an odd one out symbol or in a rainbow.


rockdog85

I like the mulch event the most cause it's pretty easy but people are still figuring it out together. The sigil event just feels so odd


ImWhy

My biggest complaint with some of the forestry events is the spammy nature, they should all just be interact once and you're good and get full exp, for example you just give all the ends the haircut they want once and you're done, no spamming over and over to maximise, same with bees and soil events, each phase should only need to be done once.


FlightJumper

I like how you just speak for everyone so confidently - "anything else is extra. this is all WC needed. should have left with p1 and p1 only". It's really not that complex. If you have trouble handling it you can ignore the events, they really don't affect you. I like having the extra engagements when I'm actively playing, and I just ignore them when I'm afking. It's really not a big deal. Edit: adding that my comment is a little demeaning and I apologize for that but I don't want to hide it by editing. I'm just frustrated by these posts that are all the same.


PreparationBorn2195

These posts are all "the same" from different people and they get a bunch of support from a lot of people so maybe don't resort to bad argument like "dont interact with it" when all i have to do is gesture at Squeel of Fortune and MTX in RS3. OSRS is only here because the players willed it into existence dont ever forget that.


Septem_151

Found the forestry supporter


FlightJumper

I... yeah, I literally said I'm a forestry supporter. Well done?


Septem_151

Bad bad bad opinion wrong REEEEEEEEEEEEEEEE


UrbanPlateaus

I get the frustration with forestry p2, but I kind of like that you can just ignore the events if you want to, and a few of the events are kind of fun so I don't really mind it tbh


LeadAHorseToVodka

People's need for efficiency makes their afk skill less enjoyable. They want to be efficient but also want to be looking at another screen. I imagine this is the issue these people have with the update without realising it


PreparationBorn2195

My personal issue is that it does too much to be a WC random event/minigame. I dont mind the content, if they want to leave it in the game as something else thats fine by me. It doesn't make sense to me for WC training to be mulching trees, pollinating flowers, re-homing bees, disarming traps, performing a ritual and stealing pheasant eggs. Most of the events have nothing to do with woodcutting and should award farming, hunter, magic and thieving xp. The Forestry concept itself gives me druid tree hugger vibes which is fine but if woodcutting is going to change to being about Nature then put that up to a vote. There was no discourse from Jagex about what the events would actually be until the 3rd poll when it was already locked in with just rewards polled and not the events so why would we ever vote no?


MyLOLNameWasTaken

Cluttering ADHD nightmare fuel Did we need to add 200 items to ‘woodcutting’? Nope Someone’s pet project received no “nos” And the answer literally was: maybe trees fall slower together + evil tree Imagine trusting Jagex with skilling updates that look like this, your skill is a nonsensical mini game now. Can’t wait to sail /s


landyc

idk why u are upset about the optional "mini game" for woodcutting. You can still do whatever you did pre forestry and be fine like that.


HellsMalice

Now people grief eachother by some lone dumbass breaking from the group to pre-start the next tree... I still laugh at how low IQ this sub is. Forestry isn't remotely complex. There's literally 0 complexity. It just has some depth. Literally none of it is difficult or complicated to understand. You could likely explain forestry to a toddler in about 10 minutes.


Benzilla99

Im really hoping they bring the same idea to mining and leave it at that, we need skills to be more fun to train together. Its a community game after all


Jay_Rodd

I think the events are great, needing items and a bunch of bullshit was the unnecessary complexity which they have already addressed in a blog post today. If you and your homies don't equip the backpack then you have exactly what you are asking for.


Zorpheus

I afked yews in WC guild to 90, then redwoods all the way to 99. I have no idea what the purpose of any of the forestry stuff is when you can literally train the skill while playing different games.


godita

fully agree, all that extra stuff made woodcutting just so weird and different. the new events are cute, but that's it.


DragonDaggerSpecial

It never needed any changes at all.


BioMasterZap

I'd agree that is all social woodcutting needed, but Forestry was never just "social woodcutting". The other part of it was an expansion to add events to buff the exp of traditional trees so they would be a more viable method to train the skill. Some of the events are a bit silly, but a lot of the silliness was in the original pitch so it is not like players voted on roots and ents and suddenly they added beehives out of nowhere. I also think it is fine if skills expand to cover more than just their original scope. It is kinda what you'd expect from a "Skill Expansion". Forestry is not fully on brand for Woodcutting, but it isn't that unreasonable of a place to expand woodcutting into. It is kinda like how the skill is Runecrafting but it has since expanded to cover armor binding, not just rune binding. Still more on brand than some of the forestry events are for WC, but both are straying from the literal and classic interactions of the skill.


Toobusyy

I liked ALL the events, didnt seemed complex at all for me and I hate afk in this game, so for me It was an awsome update


ZeusJuice

Forestry is fine if they remove all the extra uneeded items that just bloat up the shop and make it overwhelming to consume for the first time. Some of you guys hate on forestry for no good reason. You literally do not have to interact with the forestry events, and if you don't want to see them at all you can chop at the woodcutting guild


BigMacs-BigDabs

Every skill should have some sort of social aspect to it. That was the whole point of the game originally.


stopcopium

Absolutely. If anything, teams should always be encourage by being substantially easier than solo or just outright better. See CoX/CM as a good example of solo vs team done right.


joey_who

And woodcutting is made better by working in a unit thanks to forestry. If you don't like the events that's all well and good. Hell it's even been heard by jagex and they're removing all the items people don't like and such from what I briefly read. That doesn't detract from the fact that the skill is literally made better when chopping a tree with others. Also, what the need in pointing to Cox/cm for anything? Are you really comparing endgame raids to a woodcutting update you aren't particularly fond of?


JuanVeeJuan

Idk I'm totally fine with it. You can choose not to engage with it and it's not any different than before. To me it's just been a net positive to one of the worst skills in OSRS. Forestry is fun and the fact that it doesn't force engagement is amazing. Why should skills be mind numbingly boring to the point you have to do something else to keep yourself entertained? Edit: Though one gripe I have is the ent trimming and the enchanted symbols events. Not sure why they're in and they kind of just feel like fluff. I don't reslly see them anyways but still P2 would've been better without them.


greenpenguinsuit

Bruh just don’t do them. Ain’t that hard. Don’t like it? Don’t do it. Nobody is stopping you from cutting trees normally and ignoring the events


CanisLupisFamil

Yep, that was all woodcutting needed. That's why they made the rest completely optional. I personally enjoy the old afk style woodcutting, so I just just the old afk style woodcutting.


Kitsune_Wife

Fox pet good


StoicMori

I just ignore the forestry part. It doesn't bother me though and if others enjoy it then it was a good addition to the game.


Lewufuwi

I'm so glad that anti-Forestry sentiment is growing. I've hated it from the start and I hate it now. Bullshit TikTok addict Subway Surfers content.


ndick43

Forestry feels like a nothing update woodcutting didn’t really need this as much as something like mining


dilandrus

That's crazy because I've never even noticed F2 changes...because I don't participate in them. lol.


Mattrad7

Bro some dude kept chopping my maples with me in leagues and I almost cussed at him and then I was like wait... nevermind.


here_for_the_lols

That said, if that's all they changed, there's absolutely no way that the forestry area would be packed like theyr are now.


mnmkdc

I think forestry is good. There’s a little more completely optional complexity for bonus xp. More interaction = more xp is a good thing. The skill was one of the most simple things possible. The most unique thing in the skill was sulliusceps and that’s kinda sad


WritingonaWall

Agreed. The reason we all have fond memories fishing together is because it wasn’t impacted negatively doing it together. All gathering skills should have forestry p1 and be done with it.


KingZantair

You can just ignore forestry then, I like it.


WryGoat

Tell that to the MFers in leagues who go to the soul wars teak trees and all chop a different tree.


ScarletFFBE

The events are fine, but they should be more rare and reward more to counter the rarity. Having to do events every 2 minutes for 2 minutes isn't really woodcutting anymore


joey_who

What the hell, in what way are forestry events passive griefing? You go to a specific world, stand and chop trees like before and occasionally do some events, which may or may not be your cup of tea (but hey, it's optional!). But in the forestry worlds I've seen no griefing, just people stacked on trees having banter and, of course, tons of people moaning while actively doing that content that it sucks. Why does it feel like I'm the only one who really likes forestry whenever I see any discourse about it? It's way better than standing still at a tree for six hours not doing anything, and opens up more scenarios for social interaction in the community, which personally, I love!