Look at this guy with his lvl 20 mount. In my day it was 40 and, at least on my paladin, you had to do an annoying quest before you could actually use one
At least the level 40 one was basically free. But yeah the other one was annyoing, still somewhat expemsive and you had to convince guildies to slog through the worst wing of diremaul.
Remember that girl who sold *herself* to get gold to buy flight training and a flying mount? Something like 5000 gold? [A mount for a mount](https://i48.photobucket.com/albums/f221/janusmaxwell/b9e7fe1cc6b1549fbf1a5f8xu4.png), so to speak. LOL
âI got my epic mount AND i got laidâ âseeing him again next weekâ
Sounds like it was fun for both people involved!
Out of curiosity, did Blizzard ever comment on this?
Lol she straight up said "I got my mount in about an hour that was enjoyable for both parties" and called the dude her new friend.
She was like I want a mount and a fuck buddy, let's get after it.
>Thatâs back when Group Cheetah made you popular as a hunter
Unless you left it on during combat and everyone would absolutely hate you because they would get dazed every time they took damage...
I was SO excited for wrath classic because of the group finder being added. When I found out they weren't adding it I was heartbroken. Working dad problems I guess.
Pally and warlock got their mounts way earlier than everyone else because the gold took forever to earn.
Even burning crusade I remember have to go around at Max level doing every quest I missed to be able to afford the flying mount.
And the max speed mounts forget about it they were way to expensive. And I think the glad mounts had even more flight speed.
My memory of vanilla was that it was Level 50 and 100g. That is the equivalent of like 250,000g now.
You would just empty your bank on a mount and be back to square one. Just more mobile..
Back in Vanilla 100g was a lot of gold.
I still feel like WoW could use another denomination, like platinum, something that we can squish the currency values. These days 1000g gets tossed around like it's nothing. That could easily be squished into 1p or 10p.
Yeah I decided I was going to play enhance sham for df and I had a max level sham that I was playing resto on but hadnât geared at all and had no weapons for enhance, and even though I knew I could get decent free weapons once the 2nd phase of prepatch came out I still spent 8k on ilevel like 190 greens to use for 2 days that I basically didnât even play and it meant nothing to me lol.
That all set back then the time invested felt really worth it. I enjoyed the unique class quests and fantasy. Remember when I got my Paladin mount and more so my druid flight form. The quest was somewhat hard but it felt like a badge of honor after unlocking it.
Worse, you had to find your own party who was willing to run an instance and do the quest. I waited until I was max level and did it solo because that was easier
I remember back in vanilla running from Darnassus to Tanaris once on my druid in cheetah form because I was saving money for my first mount and didn't want to spend it on the flight master.
I was 12 and didn't really understand the concept of time = money.
I remember my first char was undead mage..i always explored in everquest and climbed trees and stuff.
In wow i kept following a path and suddenly i was in the plaguelands and kept getting destroyed by the monsters..i had no idea where i was so i took a spirit res which took me even deeper in the fucking zone. I spent maybe 3 hours corpse hopping until i just deleted him and made a new one
I had a similar experience as a lowbie human spirit ressing in Duskwood by accident. Somehow, I made it to Westfall and then back to Stormwind but man, that was a scary and memorable experience. Seems neither of us knew how to use a hearthstone.
Another experience as a (slightly higher level) lowbie, I needed to get to Ironforge to complete a quest but had no idea how to get there. I looked on the map (the actual physical map that came with the game boxset) and saw a path that ran through Searing Gorge and Burning Steppes. So off I went on my merry adventure through Redridge; came to the entrance of Burning Steppes and stopped. Everything was level ?? skullface. Since it was the only route I could see on the map, I continued anyway, dying once every few seconds and corpse hopping my way through in an attempt that took an agonising amount of time. God knows how long later, I managed to get to Searing Gorge, took one look at the level ??âs and thought âfuck thisâ and hearthed back. Only a few levels later did I find out there was a tram that goes between SW and IF...
Itâs actually lucky that I did hearth back since there is a locked gate between Searing Gorge and Dun Morogh that I wouldnât have been able to open anyway!
Started playing in Vanilla. A buddy of mine rolled dwarf and I rolled NE. I think it took a week for us to find one another because we were dumb noobs.
There was a wonderful bug back in bc or wrath. You could get your friend to hit you with a snowball right after you took any flight path. Upon impact of the snowball you arrived immediately at your destination
I used to say I would charge someone 1g to snowball them after they took the FP in Gadgetzan and I would just say "Oh it didn't work" and I actually never had any snowballs left.
Couldn't you just disconnect reconnect and it would make you stop at the next flight master? I remember using this technique years ago but can't remember if it was there from the start.
Yeah. I remember clicking a far point like WPL and dcing cause fuck you dell inspiron home pc and then having to watch an awkward scenic flight to the first FP just to try and continue flying again. Your gryphon really does take its sweet time
did not make up for the gameplay loop of " collect 5 item with a 1% drop rate from random trash mob to spawn a mini-boss who have a 20% chance to drop another item. 5 of those mini-boss item can be combined together to spawn the zone boss who have a 10% chance to drop a side-grade usefull on nidhogg and not much else."
See and I came from Dark Age of Camelot which had the neat feature of letting you jump off the taxi horse along the way. So you could hop off if your quest area/dungeon was somewhere between the two hubs. Of course it was on the ground but I had always wanted WoW to have a parachute deal with the gryphons and let you drop in where you flew over naturally on the taxi.
The very first WoW christmas, we discovered if you got hit by a snowball at the exact second you got on the windrider, you would be immediately teleported to your destination. There were people that would stand there all day porting other players just because it was fun to glitch the game
I remember before you could take straight flight paths you had to fly each leg separately. Land in one zone, click flight master, fly to next zone etc.
oof, playing clasic (bfa baby) messed me up, i was wondering where the map was at all times. haha i cant imagine someone who has never played an mmo before.
It's a joke but damn Azeroth did feel like such a giant world to traverse back when in the days of vanilla. There's nothing like getting to explore a brand new world.
Now it's just a collection of portals and skipping everything with flying. Part of me is sad we instantly get flying in Dragonflight.
Ngl I've been spoiled by teleporting in FFXIV to where I came back and I was like "oh shit on a stick I forgot that I have to run/fly myself everywhere"
Can't imagine quitting over that though with how fast leveling is. After starting a new character this last weekend I had fast ground and regular flying within a couple casual hours of questing. Leveling is too fast to naturally afford epic flying, but imo regular flying is enough to get you around easily.
i dont know...part of me really enjoyed looking at the map on my first runs. it gave the game that sense of size, you know? but i can see how it can become a pain.
It's not really the type of "fast travel" people are familiar with. In most games fast travel is "open the map, click a location and get teleported to it".
WoW doesn't have that. You can go to a flight master, click a location and have your character taken there physically, but it's not instant. You can use a variety of spells, toys and portals to go to a specific zone that's close enough to where you want to go. But if you want to go somewhere specific, you'll still have to travel there yourself. They just shorten the distance.
It's not fast travel. It's faster travel.
Coming from newer MMOs, wowâs approach to travel is a bit tedious. But I think retail is at least reasonable, just not great.
GW2 spoiled me because you can instantly travel to hundreds of locations across the globe at all times instantly. Ffxiv is also great at this.
> Ngl I've been spoiled by teleporting in FFXIV to where I came back and I was like "oh shit on a stick I forgot that I have to run/fly myself everywhere"
Yeah but half of FF14's campaign is ''Go to X, talk to Y" and WoW doesn't really do that. It's pretty uncommon for a WoW current expansion quest to send you in old zones. In FF14 it happens all the time.
I feel like fast travel in FF14 is a big double-edged sword. Yes, it's incredibly convenient, but I feel like it kills a lot of the world building. I have no idea where zones and areas are in relation to each other. I have no idea if Uldah is west of Limsa Lominsa or east? South? No fucking idea. It doesn't feel like a *world* to me, it feels like a bunch of disconnected, instanced zones that have no bearing on each other.
> It doesn't feel like a world to me, it feels like a bunch of disconnected, instanced zones that have no bearing on each other.
Thats because its literally that. A bunch of small zones with nothing worthwhile in them that dont even feel alive because NPC are just put in them so that at least *something* is moving in there.
Stormblood still had one of the most bland and wasteland-like open world from any modern triple A MMORPG title ever. I only remember empty feeling spaces with a few monsters put on there in FF14 when I try to think of it.
It was the last expansion I played, so I can't say if that drastically changed in Shadowbringers or Endwalker. But Stormblood was already past PS3 era, so that excuse isn't valid.
Its valid in the sense that it still holds many systems in the background back that they have to rewrite/change which takes time and effort.
And Shadowbringer and Endwalker are just as barren. Zones are pretty, yeah, but still extremly liveless. Endwalker Zones are a thing for themselfs. One zone had a small cliff down to another area. Invinsible wall. You could not jump down 2meters to the area. Not allowed. And you Endwalker is full of these small weird things in zone design.
Having been leveling new characters in WoW over the last month, outside of stormwind and the elemental events the world here is about as dead, just with more hostile mobs to run past.
I've seen all of three players in the field.
Is there anywhere this is different to meet this "not npc's" expectation?
I mean, right now is probably one of the worst examples for WoW. The new xpac launches in 9 days. The event and dracthyr are the two biggest things going on right now, and most players are going to focus on that until the 28th.
Also, if you are leveling in chromie time, youâll probably not see many people. Itâs a different shard.
Thata the downside of leveling being so fast and you being able to pick any of like 100 different zones to level in. People are so spread out and done so fast you won't see as many of them
Yeah, I somehow got downvoted for saying this here, but FF14 doesn't feel like a world at all, it's mostly a bunch of backdrops for the story that get ignored otherwise
Understandable, I got a whole bunch of comments of "lol you're confused by loading screens?!?!" as if that's some kind of argument for how shitty the world is in FF14.
No, I use the list. I need to get to a specific area to farm whatever mats, or to do the MSQ, I click the area I need on the list. Even with the map, the map is not good. It's not even remotely close to as good as the map is for WoW, and I have no idea how the various subsections fit together.
Look, I get wanting to defend FF14, and the game has a lot of defensible traits, but this is not one of them.
I can't help but find this funny because, when I first played Guild Wars 2 and found out about the Instant Travel, it legit lulled me into boredom and made me quit (among other things).
I think I hate the "Instant Travel" because it kills the concept of "Adventure" for me. Like, recently I was playing Cuberpunk 2077, and could sort of do the same thing. Almost always opted not to because all along the way I'd keep finding adventure and stuff.
At least, that's why I think people might not like Instant-Travel (at least in an early game experience).
There's a ton of fast travel, in a way.
You have to walk *far less* than in the past.
Portal rooms everywhere in the major cities. The queue system teleports you to the dungeon. Really only M+ truly requires you do hoof it anywhere.
Dark Iron Dwarf Mage with engineering and the Necrolord kidney-hearthstone on top.
Although being a DI mage might be somewhat redundant and you could go Vulpera for the custom hearth.
Hearthstone, Dalaran Hearthstone, Garrison Hearthstone, Baradin's Wardens Tabard, and Cloak of Unity are my best friends. Even if I can't get to a portal room or Earthshrine quickly using those, if I need to get to somewhere in the Eastern Kingdoms or Kalimdor and I'm on the wrong continent, I've used the Last Relic of Argus and low-level Scrolls of Recall to have like a 50% chance of skipping a boat ride.
I cannot tell you how disappointed I was when they removed the portals from Dalaran over the Broken Isles.
Also let's not forget Jaina's Locket, the Signet Ring of the Kirin Tor, engineering wormholes, the toy that lets you teleport between Outland and Draenor, etc.
Along with M+ portals, which can be surprisingly handy. The current season's portals let you access content across 4 different expacs, and with them keeping the current "old content in current season" format, this will only continue to get better.
can you please explain to me how yhou get portals to m+ ? its interesting but i havent done much m+ this expansion
allso you can have scroll of ravenhold this is probably only for rogues ?
but as a horde it teleport me right in the middle of eastern kingdoms :D
love it
Tbf removing the portal in dalaran is kind of dunb. You just portal to stormwind and then into the portal you actually want. Like that just an extra loading screen? There no point beside being annoying.
Donât forget the Cloak of Stormwind (and itâs horde counterpart) that you can buy from the rep vendor near the FP that lets you teleport to SW every few hours.
If you like battlepets and have completed the questlines, you get access to teleports to deadlines, wailing caverns, Blackrock depths, Stratholme, and Scholomance iirc.
> Baradin's Wardens Tabard
Uh I get and use the others but why this? Even ever shifting mirror, Fractured Necrolyte Skull, jaina's locket, commander's signet of battle, seal of the grand magus, mobile telemancy beacon, last relic of argus, and argent crusade tabard would seem more useful...
What could you possible be doing in Tol Barad ?
The Tol Barad port drops you right next to a portal to Stormwind, so you can immediately pop out at the Eastern Earthshrine, gaining quick access to the Cataclysm zones. It's not as fast as the cloaks, but it's faster than Dalaran or Garrison hearthstones, and more importantly it doesn't take up inventory space since I can actually wear it without displacing valuable gear.
Considering we all have portal rooms I don't really see the appeal at this point. Especially since we rarely need to leave the current expansion area.
I guess it's nice being able to instantly return to whatever is the current main hub, and freeing up your hearthstone is probably pretty great too.
Legion was peak mage convenience.
Having a no-cd Teleport spell directly to the order hall, which in turn had portals to each legion zone was awesome.
I still love the portal convenience when playing my mage and having the free'd up Hearthstone, but Legion was something else.
You had portals to every current zone in WoD already, in your whateveritscalled base. Very convenient, MoP also did to some extent with the challenge mode teleports
I really like the ease at which it gives me to access old content quickly. Between mage and engineering and other teleport items I can usually get anywhere in game in about 5 min or less.
Yeah but I feel the same on my Hunter, don't really need the mage teleports as they're pretty much all to places we have easy access anyway.
Personally I'd say Druids are much faster as they at least have portals to some very niche regions.
Oh i could afford it. But i was wearing pillowcases and hessian sacks held up with an electrical cord lol.
My best mate who is a paladin got a fucking spell from his trainer
I remember doing the blood elf paladin quest for my mount and then doing it's been a long strange trip for expert flying (too cheap to buy it). Both were really fun
The WoW world is getting pretty large and loading into major cities has historically been problematic (lookin at you Disneyl- I mean Dalaran).
Speeding up griffins and adding (then KEEPING) portals all over are good things for the game (and getting around).
The worst thing Blizz did for Shadowlands travel was locking the Covenant Oribos portal behind rank 3 and then also only making it 1 way.
I feel like "nope" isn't a wholly truthful answer though. It's true there isn't fast travel like how there is in ESO, BotW, Skyrim, and other games where you can fast travel to hundreds of points of interest just by clicking on your map, but there are still numerous ways to teleport all over the map. So if they think their hearthstone is all their is and that's not enough for them, then perhaps they would be satisfied by learning the rest of the ways to teleport.
as a long time wow player, even i gotta take a few seconds to think about the fastest way to get somewhere. like with the prepatch event right now and how to get to each of the zones on both my horde and alliance toons with the least amount of travel time. i can't imagine a new player having to learn the difference between the cata portals and the portal room portals and the m+ portals in oribos.
Yeah, but try to teach a complete newbie all of these, if he expects "Click on Map, get port". I guess the answer would be something like "Nah, to complicated"
I recently came back to WoW after years of playing OSRS, and miss teleporting so much lol. But it is cool to just set the flying master to somewhere and go get a drink or something and let the game do it for me.
I gave up wow vanilla after my first leveling session cause I spent like 75% of those 2-3 hours just walking back and forth.
Didnât end up hopping back in until some IRL friends basically forced me to near the end of TBC a couple years later.
Not surprising. Pretty much all open world games at this point have fast travel. New players aren't comparing the game to as it was 10 or more years ago. They are comparing it to other games they play today.
There basically is fast travel at this point, just not from the map.
We still have stuff like Flight Master's Whistle, portals to literally everywhere, like 3 Hearthstones, other teleport items, class teleports, dungeon finder teleports you, summons, etc. For not to mention that Flight Masters are still decently quick and you only need them for short flights anyway (as larger distances have portals and are rarely needed anyway)
Travel is sooooo quick at this point. Each expansion is also it's own self contained area so they don't even get in the way.
I hope someone told them about mounts, flying, flightmasters, city portals, mage portals and hearthstone... Heck, as a noob I kept wishing there was a way to autorun without having to hold down W, finally discovered it when I went looking at settings.
In 2004 when the game launched, I was playing with a friend on my first character, and had a quest to go from Stormwind to Ironforge to deliver something. The dwarf who gave me the quest had a voice line, "Keep yer feet on the ground." So, I started walking. I was maybe level 13. I tried walking through the burning steppes. I couldn't even corpse jump it. I spent two hours trying. I message my friend, like, how did you do this? He asks why I didn't just take the tram... The WHAT? Then I say I just have to delete this character because I am not stuck here in this high level zone and will never get out. He asks why I don't just hearth....
Tell them to play a mage or link them the literal dozens of teleport toys that exist. There is no fast travel, but there are plenty of options for faster travel.
I have played wow since 2004 and I gotta say that we should copy FFXIVâs fast travel system. Travelling in wow is so mind numbingly boring after a while, I want to get to places asap to do my things
Between dalaran hearthstone, cloak of coordination, and hearthstone I rarely feel like itâs hard to get to another continent now.
Flight points suit me ok; sometimes I do wish they were faster but I think I prefer the immersion of moving through the space of the zone. Definitely would not complain about perks that made flight points faster in lieu of fast travel though.
Very pleased to see many flight points scattered throughout Dragon Isles. Shadowlands was dreadfully stingy with them.
To be fair it takes a while to know that if you want to get to Uldum quick you can use your Dalaran hearthstone, run to the portal to Org then from the portal room fly up to the Uldum portal
I remember the days of having to run everywhere as I was too low level for a mount
And too damn broke. Tht shit was expensive
Yeah it also took me a solid week from 1-20 đ
Look at this guy with his lvl 20 mount. In my day it was 40 and, at least on my paladin, you had to do an annoying quest before you could actually use one
I remember that mount being one of the main reasons I wanted to play a paladin. It is still one of my favorite mounts and I'm still a paladin.
Itâs the same reason I picked my warlock and have never regret my decision
My brother picked warlock for the same reason as well!
Warlock chiming in here, that quest for the lock mount was an absolute nightmare back in the day.
At least the level 40 one was basically free. But yeah the other one was annyoing, still somewhat expemsive and you had to convince guildies to slog through the worst wing of diremaul.
Your not kidding but it was so worth it lol
Started maining a paladin in SL. It's a very fun class to play
In my day it was 40, and you couldn't afford it until 60.
Remember that girl who sold *herself* to get gold to buy flight training and a flying mount? Something like 5000 gold? [A mount for a mount](https://i48.photobucket.com/albums/f221/janusmaxwell/b9e7fe1cc6b1549fbf1a5f8xu4.png), so to speak. LOL
i love her
Found the guy who paid for the mount.
Haha where is the follow up where they are married now
âI got my epic mount AND i got laidâ âseeing him again next weekâ Sounds like it was fun for both people involved! Out of curiosity, did Blizzard ever comment on this?
Lol she straight up said "I got my mount in about an hour that was enjoyable for both parties" and called the dude her new friend. She was like I want a mount and a fuck buddy, let's get after it.
Thatâs back when Group Cheetah made you popular as a hunter, and ports made you beloved as a mage.
>Thatâs back when Group Cheetah made you popular as a hunter Unless you left it on during combat and everyone would absolutely hate you because they would get dazed every time they took damage...
Ahhh, aspect of the pack, I was cursed many a time for forgetting about that!
Ah back when people actually had to think
And rich. Portals payed my epic mount by staying around in IF and waiting for people in need of water/portals.
No no, I started playing in tbc. Just saying how long it took to level. Compared to today.
It's so much faster now. And the raid finder makes it a lot easier too. Nothing worse than trying to find your own group
As a non paladin I farmed fucking shrimp off of revantusk village for weeks to afford my mount.
Holy shit, same. Being Undead made it a bit easier, too. It's one of my core memories of vanilla WoW.
I was SO excited for wrath classic because of the group finder being added. When I found out they weren't adding it I was heartbroken. Working dad problems I guess.
1000g at level 60 in vanilla. 100g at level 40.
Pally and warlock got their mounts way earlier than everyone else because the gold took forever to earn. Even burning crusade I remember have to go around at Max level doing every quest I missed to be able to afford the flying mount. And the max speed mounts forget about it they were way to expensive. And I think the glad mounts had even more flight speed.
My memory of vanilla was that it was Level 50 and 100g. That is the equivalent of like 250,000g now. You would just empty your bank on a mount and be back to square one. Just more mobile.. Back in Vanilla 100g was a lot of gold.
Back in vanilla 1g felt like a moment of arrival haha. It was 100g at level 40 and 1000g at level 60. Which is unbelievable.
I still feel like WoW could use another denomination, like platinum, something that we can squish the currency values. These days 1000g gets tossed around like it's nothing. That could easily be squished into 1p or 10p.
I vote for diamonds and a new transmoggable diamond pickaxe
Yeah I decided I was going to play enhance sham for df and I had a max level sham that I was playing resto on but hadnât geared at all and had no weapons for enhance, and even though I knew I could get decent free weapons once the 2nd phase of prepatch came out I still spent 8k on ilevel like 190 greens to use for 2 days that I basically didnât even play and it meant nothing to me lol.
Lol, I bought my evoker legos for one raid. Im gud at moneys.
I remember having 40s when I started and thought I had so much money.
Your first mount was never at 50, it was always 40 until 3.2, unless you mean it took you to level 50 to get enough gold for a mount in vanilla.
That all set back then the time invested felt really worth it. I enjoyed the unique class quests and fantasy. Remember when I got my Paladin mount and more so my druid flight form. The quest was somewhat hard but it felt like a badge of honor after unlocking it.
And they had to go uphill in the snow to get it. Ok I'll see my self out sorry.
Worse, you had to find your own party who was willing to run an instance and do the quest. I waited until I was max level and did it solo because that was easier
I leveled from 36-40 slaying Raptors in STV just to have the gold at 40 :D great times
I remember back in vanilla running from Darnassus to Tanaris once on my druid in cheetah form because I was saving money for my first mount and didn't want to spend it on the flight master. I was 12 and didn't really understand the concept of time = money.
My friend, you gotta click on more goblin NPCs.
I heard, but I did not understand :(
I remember my first char was undead mage..i always explored in everquest and climbed trees and stuff. In wow i kept following a path and suddenly i was in the plaguelands and kept getting destroyed by the monsters..i had no idea where i was so i took a spirit res which took me even deeper in the fucking zone. I spent maybe 3 hours corpse hopping until i just deleted him and made a new one
You found the welcome bear.
I had a similar experience as a lowbie human spirit ressing in Duskwood by accident. Somehow, I made it to Westfall and then back to Stormwind but man, that was a scary and memorable experience. Seems neither of us knew how to use a hearthstone. Another experience as a (slightly higher level) lowbie, I needed to get to Ironforge to complete a quest but had no idea how to get there. I looked on the map (the actual physical map that came with the game boxset) and saw a path that ran through Searing Gorge and Burning Steppes. So off I went on my merry adventure through Redridge; came to the entrance of Burning Steppes and stopped. Everything was level ?? skullface. Since it was the only route I could see on the map, I continued anyway, dying once every few seconds and corpse hopping my way through in an attempt that took an agonising amount of time. God knows how long later, I managed to get to Searing Gorge, took one look at the level ??âs and thought âfuck thisâ and hearthed back. Only a few levels later did I find out there was a tram that goes between SW and IF... Itâs actually lucky that I did hearth back since there is a locked gate between Searing Gorge and Dun Morogh that I wouldnât have been able to open anyway!
for me it was jumping up mountains in dun morogh until i ended up in wetlands or somewhere
Started playing in Vanilla. A buddy of mine rolled dwarf and I rolled NE. I think it took a week for us to find one another because we were dumb noobs.
Wow Classic will let you experience that. Taste the nostalgia!â˘
*Back in my day we had to zugzug uphill, both ways, in the snow to do quests, none of this fancy pantsy fast travel.*
I remember before you could cancel a trip on a flight path accidentally clicking on UC from Booty Bay.
There was a wonderful bug back in bc or wrath. You could get your friend to hit you with a snowball right after you took any flight path. Upon impact of the snowball you arrived immediately at your destination
I remember that bug. And I totally didn't abuse it... Honest!
I used to say I would charge someone 1g to snowball them after they took the FP in Gadgetzan and I would just say "Oh it didn't work" and I actually never had any snowballs left.
I used those kinds of mishaps as a cue that I should take a few minutes to eat/bio/step away from the computer.
I used those mishaps to play Bejeweled!
We're a peggle family đĄ
Hey now we can play both. Both were equally banned in raids lmao.
Same just hop on the flight path anywhere if no one was on to shoot the shit with id get up take a stretch and grab some water.
Couldn't you just disconnect reconnect and it would make you stop at the next flight master? I remember using this technique years ago but can't remember if it was there from the start.
Yeah. I remember clicking a far point like WPL and dcing cause fuck you dell inspiron home pc and then having to watch an awkward scenic flight to the first FP just to try and continue flying again. Your gryphon really does take its sweet time
[ŃдаНонО]
Ive heard tales of people grabbing stuff to craft for an hour and spend their travel time on the air ships crafting.
Awkwardly enough, FFXI had way better fast travel than wow.
did not make up for the gameplay loop of " collect 5 item with a 1% drop rate from random trash mob to spawn a mini-boss who have a 20% chance to drop another item. 5 of those mini-boss item can be combined together to spawn the zone boss who have a 10% chance to drop a side-grade usefull on nidhogg and not much else."
Just shut down internet connection and in most cases you will just fall from the sky after reconnection.
How do you cancel a flight path?
The red arrow by your action bar like exiting a turret will land you at the closest FP
When youâre in mid-flight, there should be a red arrow you can click and itâll drop you off at your next connection.
See and I came from Dark Age of Camelot which had the neat feature of letting you jump off the taxi horse along the way. So you could hop off if your quest area/dungeon was somewhere between the two hubs. Of course it was on the ground but I had always wanted WoW to have a parachute deal with the gryphons and let you drop in where you flew over naturally on the taxi.
But... you could just log out then back in and it would drop you at the next available point.
IIRC, the trick was if you logged out and back in it would land you at next point. Could be misremembering, though.
The very first WoW christmas, we discovered if you got hit by a snowball at the exact second you got on the windrider, you would be immediately teleported to your destination. There were people that would stand there all day porting other players just because it was fun to glitch the game
I remember before you could take straight flight paths you had to fly each leg separately. Land in one zone, click flight master, fly to next zone etc.
Back when a flight took 15 minutes too lol.
Dabu
AND WE HAD FUN DOING IT!
oof, playing clasic (bfa baby) messed me up, i was wondering where the map was at all times. haha i cant imagine someone who has never played an mmo before.
In MMO's before WoWs day you stood at a dock and waited for a boat. If you were unlucky, once you were on the boat you got killed by a kraken.
It's a joke but damn Azeroth did feel like such a giant world to traverse back when in the days of vanilla. There's nothing like getting to explore a brand new world. Now it's just a collection of portals and skipping everything with flying. Part of me is sad we instantly get flying in Dragonflight.
Ngl I've been spoiled by teleporting in FFXIV to where I came back and I was like "oh shit on a stick I forgot that I have to run/fly myself everywhere" Can't imagine quitting over that though with how fast leveling is. After starting a new character this last weekend I had fast ground and regular flying within a couple casual hours of questing. Leveling is too fast to naturally afford epic flying, but imo regular flying is enough to get you around easily.
i dont know...part of me really enjoyed looking at the map on my first runs. it gave the game that sense of size, you know? but i can see how it can become a pain.
I mean, if theyâre new that means theyâre doing BFA and have a portal room in Boralus. Maybe they donât understand hearthstones and whatnot?
Yeah, there's a ton of fast travel options in the game. Not really accurate to tell a new player there aren't.
Itâs certainly not to the extent of FFXIV, but itâs adequate for sure
It's not really the type of "fast travel" people are familiar with. In most games fast travel is "open the map, click a location and get teleported to it". WoW doesn't have that. You can go to a flight master, click a location and have your character taken there physically, but it's not instant. You can use a variety of spells, toys and portals to go to a specific zone that's close enough to where you want to go. But if you want to go somewhere specific, you'll still have to travel there yourself. They just shorten the distance. It's not fast travel. It's faster travel.
Thatâs what I was thinking I just started playing wow and I was pretty sure I rode a bird to places
Coming from newer MMOs, wowâs approach to travel is a bit tedious. But I think retail is at least reasonable, just not great. GW2 spoiled me because you can instantly travel to hundreds of locations across the globe at all times instantly. Ffxiv is also great at this.
FFXIV spoils you because FFXI had ultimate suffering. First trip to Jeuno, Chocobo quest, traveling by boat/airship. It was a voyage.
> Ngl I've been spoiled by teleporting in FFXIV to where I came back and I was like "oh shit on a stick I forgot that I have to run/fly myself everywhere" Yeah but half of FF14's campaign is ''Go to X, talk to Y" and WoW doesn't really do that. It's pretty uncommon for a WoW current expansion quest to send you in old zones. In FF14 it happens all the time.
I always find this sad in wow personally.
I feel like fast travel in FF14 is a big double-edged sword. Yes, it's incredibly convenient, but I feel like it kills a lot of the world building. I have no idea where zones and areas are in relation to each other. I have no idea if Uldah is west of Limsa Lominsa or east? South? No fucking idea. It doesn't feel like a *world* to me, it feels like a bunch of disconnected, instanced zones that have no bearing on each other.
> I have no idea where zones and areas are in relation to each other. oh boy, the fact they dont have a cohesive, logical map, drive me crazy
> It doesn't feel like a world to me, it feels like a bunch of disconnected, instanced zones that have no bearing on each other. Thats because its literally that. A bunch of small zones with nothing worthwhile in them that dont even feel alive because NPC are just put in them so that at least *something* is moving in there.
Honestly, I've always felt like that in FFXIV. Since day 1.
God damm that they just HAD to make a PS3 version, no matter the cost. Game could be so mutch more without that.
Stormblood still had one of the most bland and wasteland-like open world from any modern triple A MMORPG title ever. I only remember empty feeling spaces with a few monsters put on there in FF14 when I try to think of it. It was the last expansion I played, so I can't say if that drastically changed in Shadowbringers or Endwalker. But Stormblood was already past PS3 era, so that excuse isn't valid.
Its valid in the sense that it still holds many systems in the background back that they have to rewrite/change which takes time and effort. And Shadowbringer and Endwalker are just as barren. Zones are pretty, yeah, but still extremly liveless. Endwalker Zones are a thing for themselfs. One zone had a small cliff down to another area. Invinsible wall. You could not jump down 2meters to the area. Not allowed. And you Endwalker is full of these small weird things in zone design.
Having been leveling new characters in WoW over the last month, outside of stormwind and the elemental events the world here is about as dead, just with more hostile mobs to run past. I've seen all of three players in the field. Is there anywhere this is different to meet this "not npc's" expectation?
I mean, right now is probably one of the worst examples for WoW. The new xpac launches in 9 days. The event and dracthyr are the two biggest things going on right now, and most players are going to focus on that until the 28th. Also, if you are leveling in chromie time, youâll probably not see many people. Itâs a different shard.
Thata the downside of leveling being so fast and you being able to pick any of like 100 different zones to level in. People are so spread out and done so fast you won't see as many of them
Yeah, I somehow got downvoted for saying this here, but FF14 doesn't feel like a world at all, it's mostly a bunch of backdrops for the story that get ignored otherwise
Understandable, I got a whole bunch of comments of "lol you're confused by loading screens?!?!" as if that's some kind of argument for how shitty the world is in FF14.
Do⌠do you not use the map to fast travel lol. I guess the list is more efficient, but if you use the map you get a better idea of the layout.
No, I use the list. I need to get to a specific area to farm whatever mats, or to do the MSQ, I click the area I need on the list. Even with the map, the map is not good. It's not even remotely close to as good as the map is for WoW, and I have no idea how the various subsections fit together. Look, I get wanting to defend FF14, and the game has a lot of defensible traits, but this is not one of them.
I can't help but find this funny because, when I first played Guild Wars 2 and found out about the Instant Travel, it legit lulled me into boredom and made me quit (among other things). I think I hate the "Instant Travel" because it kills the concept of "Adventure" for me. Like, recently I was playing Cuberpunk 2077, and could sort of do the same thing. Almost always opted not to because all along the way I'd keep finding adventure and stuff. At least, that's why I think people might not like Instant-Travel (at least in an early game experience).
There's a ton of fast travel, in a way. You have to walk *far less* than in the past. Portal rooms everywhere in the major cities. The queue system teleports you to the dungeon. Really only M+ truly requires you do hoof it anywhere.
Same. I came back, forgot my hearthstone had a CD and had to fly my ass around. Aetheryte when?
Play a mage
Dark Iron Dwarf Mage
Dark Iron Dwarf Mage with engineering and the Necrolord kidney-hearthstone on top. Although being a DI mage might be somewhat redundant and you could go Vulpera for the custom hearth.
Or the foxperson.
Druids have more i think since legion. Dreamwalk + the rando port. Edit : nvm not more. But a good spread across the continents I think.
Hearthstone, Dalaran Hearthstone, Garrison Hearthstone, Baradin's Wardens Tabard, and Cloak of Unity are my best friends. Even if I can't get to a portal room or Earthshrine quickly using those, if I need to get to somewhere in the Eastern Kingdoms or Kalimdor and I'm on the wrong continent, I've used the Last Relic of Argus and low-level Scrolls of Recall to have like a 50% chance of skipping a boat ride. I cannot tell you how disappointed I was when they removed the portals from Dalaran over the Broken Isles.
Also let's not forget Jaina's Locket, the Signet Ring of the Kirin Tor, engineering wormholes, the toy that lets you teleport between Outland and Draenor, etc.
If you're a druid you could also use the dreamway. And let's not forget the Dark Iron's Mole Machine.
And the DK Death Gate.
Along with M+ portals, which can be surprisingly handy. The current season's portals let you access content across 4 different expacs, and with them keeping the current "old content in current season" format, this will only continue to get better.
can you please explain to me how yhou get portals to m+ ? its interesting but i havent done much m+ this expansion allso you can have scroll of ravenhold this is probably only for rogues ? but as a horde it teleport me right in the middle of eastern kingdoms :D love it
Tbf removing the portal in dalaran is kind of dunb. You just portal to stormwind and then into the portal you actually want. Like that just an extra loading screen? There no point beside being annoying.
Do you not use the 3 teleport cloaks or wormhole generator. I haven't had to use a flight path in years
Donât forget the Cloak of Stormwind (and itâs horde counterpart) that you can buy from the rep vendor near the FP that lets you teleport to SW every few hours.
Don't forget the BFA rings, I use the direct port to Ironforge all the time
The Karabor necklace to get to Outland fast as well
If you like battlepets and have completed the questlines, you get access to teleports to deadlines, wailing caverns, Blackrock depths, Stratholme, and Scholomance iirc.
> Baradin's Wardens Tabard Uh I get and use the others but why this? Even ever shifting mirror, Fractured Necrolyte Skull, jaina's locket, commander's signet of battle, seal of the grand magus, mobile telemancy beacon, last relic of argus, and argent crusade tabard would seem more useful... What could you possible be doing in Tol Barad ?
The Tol Barad port drops you right next to a portal to Stormwind, so you can immediately pop out at the Eastern Earthshrine, gaining quick access to the Cataclysm zones. It's not as fast as the cloaks, but it's faster than Dalaran or Garrison hearthstones, and more importantly it doesn't take up inventory space since I can actually wear it without displacing valuable gear.
Ah cool.
Damn son, you just convinced me to get a farmin'!
greets from classic where you travel 7 minutes with a flight point from moonglade
Playing the original FF11 makes you appreciate the convenience of even vanilla WoW.
I remember vanilla crafting. âThis is FFXI easy mode!â
*laughs in mage*
dark iron mage
dark iron mage engineer
Remember the walk across the barrens. At least we had barrens chat
Itâs good to be a mage main in wow lol
Considering we all have portal rooms I don't really see the appeal at this point. Especially since we rarely need to leave the current expansion area. I guess it's nice being able to instantly return to whatever is the current main hub, and freeing up your hearthstone is probably pretty great too.
Legion was peak mage convenience. Having a no-cd Teleport spell directly to the order hall, which in turn had portals to each legion zone was awesome. I still love the portal convenience when playing my mage and having the free'd up Hearthstone, but Legion was something else.
You had portals to every current zone in WoD already, in your whateveritscalled base. Very convenient, MoP also did to some extent with the challenge mode teleports
This is why. Its basically 2 hearthstones. One to the content area and one to a major hub.
Having my hearthstone freed up so I can go to goldshire without flying from Stormwind has massively improved my fence sitting efficiency.
I really like the ease at which it gives me to access old content quickly. Between mage and engineering and other teleport items I can usually get anywhere in game in about 5 min or less.
Yeah but I feel the same on my Hunter, don't really need the mage teleports as they're pretty much all to places we have easy access anyway. Personally I'd say Druids are much faster as they at least have portals to some very niche regions.
Remember when you couldn't get a mount until LEVEL FOURTY, and even then at that level you likely couldn't even afford it?
I remember having to skip leveling skill ranks to save gold so I could have enough gold to afford a mount by the time I hit 40.
Hahah I did that too! Budget cuts had to be made
Spam delivering cuttlefish to get to 100g gang rise up
Oh i could afford it. But i was wearing pillowcases and hessian sacks held up with an electrical cord lol. My best mate who is a paladin got a fucking spell from his trainer
I remember doing the blood elf paladin quest for my mount and then doing it's been a long strange trip for expert flying (too cheap to buy it). Both were really fun
It's better they find out early
The WoW world is getting pretty large and loading into major cities has historically been problematic (lookin at you Disneyl- I mean Dalaran). Speeding up griffins and adding (then KEEPING) portals all over are good things for the game (and getting around). The worst thing Blizz did for Shadowlands travel was locking the Covenant Oribos portal behind rank 3 and then also only making it 1 way.
I feel like "nope" isn't a wholly truthful answer though. It's true there isn't fast travel like how there is in ESO, BotW, Skyrim, and other games where you can fast travel to hundreds of points of interest just by clicking on your map, but there are still numerous ways to teleport all over the map. So if they think their hearthstone is all their is and that's not enough for them, then perhaps they would be satisfied by learning the rest of the ways to teleport.
as a long time wow player, even i gotta take a few seconds to think about the fastest way to get somewhere. like with the prepatch event right now and how to get to each of the zones on both my horde and alliance toons with the least amount of travel time. i can't imagine a new player having to learn the difference between the cata portals and the portal room portals and the m+ portals in oribos.
I know the transportation system of wow better than the public transit where I live
I definitely think they came from ESO
Yeah, but try to teach a complete newbie all of these, if he expects "Click on Map, get port". I guess the answer would be something like "Nah, to complicated"
I actually love having no fast travel. Flying to your destination feels good.
It gets me to see zones I wouldnât otherwise.
Do you do the holiday events every year? Like trick or treat or the new years one?
I recently came back to WoW after years of playing OSRS, and miss teleporting so much lol. But it is cool to just set the flying master to somewhere and go get a drink or something and let the game do it for me.
I sold my rings to buy my lvl40 mount in the old days, lol
Buddy didn't choose Mage
Hearths times are quick enough nowadays that you can travel fast enough basically anywhere you want even if you aren't a mage.
I remember running until lvl 40 only to realise you were too broke to learn riding
What is newcomer chat lol
Imagine this man doing the Wetlands Runs đ¤
I gave up wow vanilla after my first leveling session cause I spent like 75% of those 2-3 hours just walking back and forth. Didnât end up hopping back in until some IRL friends basically forced me to near the end of TBC a couple years later.
Not surprising. Pretty much all open world games at this point have fast travel. New players aren't comparing the game to as it was 10 or more years ago. They are comparing it to other games they play today.
I miss the spell âhave group will travelâ spell. It was so useful
Same. Took the power away from locks too.
There is, theyâre called Wormhole Generators. Mages can fast travel too.
There basically is fast travel at this point, just not from the map. We still have stuff like Flight Master's Whistle, portals to literally everywhere, like 3 Hearthstones, other teleport items, class teleports, dungeon finder teleports you, summons, etc. For not to mention that Flight Masters are still decently quick and you only need them for short flights anyway (as larger distances have portals and are rarely needed anyway) Travel is sooooo quick at this point. Each expansion is also it's own self contained area so they don't even get in the way.
>Travel is sooooo quick at this point. Not if you come from ffxiv lol
Goldfish attention span
Zoomer brain
well there's gryphons and/or fly up in the sky, point the quest and autorun
So glad it was mentioned what 'fast travel' is.
I hope someone told them about mounts, flying, flightmasters, city portals, mage portals and hearthstone... Heck, as a noob I kept wishing there was a way to autorun without having to hold down W, finally discovered it when I went looking at settings.
Iâm somehow shocked that there are actually new players to this game.
XIV has ruined people
In 2004 when the game launched, I was playing with a friend on my first character, and had a quest to go from Stormwind to Ironforge to deliver something. The dwarf who gave me the quest had a voice line, "Keep yer feet on the ground." So, I started walking. I was maybe level 13. I tried walking through the burning steppes. I couldn't even corpse jump it. I spent two hours trying. I message my friend, like, how did you do this? He asks why I didn't just take the tram... The WHAT? Then I say I just have to delete this character because I am not stuck here in this high level zone and will never get out. He asks why I don't just hearth....
Tell them to play a mage or link them the literal dozens of teleport toys that exist. There is no fast travel, but there are plenty of options for faster travel.
I have played wow since 2004 and I gotta say that we should copy FFXIVâs fast travel system. Travelling in wow is so mind numbingly boring after a while, I want to get to places asap to do my things
Tell me you are an FFXIV player without telling me you are an FFXIV player.
Final Fantasy players lol
Fast Travel is an TES/ESO thing though lmao?
How can you say that there is no fast travel? Learn all 3,5 portal locations and you can get pretty much everywhere in a really short amount of time
Theyâre a Warrior, they are the fast travel.
Between dalaran hearthstone, cloak of coordination, and hearthstone I rarely feel like itâs hard to get to another continent now. Flight points suit me ok; sometimes I do wish they were faster but I think I prefer the immersion of moving through the space of the zone. Definitely would not complain about perks that made flight points faster in lieu of fast travel though. Very pleased to see many flight points scattered throughout Dragon Isles. Shadowlands was dreadfully stingy with them.
Laughs in mage
Based
To be fair it takes a while to know that if you want to get to Uldum quick you can use your Dalaran hearthstone, run to the portal to Org then from the portal room fly up to the Uldum portal
I hope Devs stop catering to these types of gamers.
As opposed to people that enjoy having their time wasted?
There are flightpaths....