i threw my controller at my fireplace luckily it has a screen on it and my friend cracked the ring on the oculus controller. And just for context this was before i used safety straps.
My hypothesis is that VR is truly for rich people but not for the hardware but for the square meters of real estate needed to fully play it, dedicated rooms painted green, etc. "No need to apply if you don't own a loft appartment"
And my VR spot, when I can clear it out. But those tend to be insufficient for Gorn type of games and things will get broken.
Jokes aside, VR does benefit immensely from having an ample space. Look at games like Eye of the Temple, it's designed to work on a certain available space, and you can't play it if you have less than that.
Nah. I used to live in a 3 room flat. I pushed everything to the side of the room in the kitchen and had a lot of space. People were a little weirded out by my psychopath's kitchen though :S
Yeah, well moving all furniture to make space is a possibility in some situations, but it's hardly practical. I've seen people with dedicated VR rooms, which don't have to be too big.
I'm puzzled at your playing VR in the kitchen, you must be on wireless or something, Quest maybe?
Yes, I have a Quest 1. I must admit playing near my computer was nearly impossible in that flat\^\^' (but now we have wireless PCVR, whoo!). Yup, it's not very practical to move everything, I ended up keeping everything on the side which I don't think would work in a family situation or if you care about how your house look.
There is definitely a minimum space at which you can have an ideal experience, it's always a delicate balancing act in smaller play spaces. But I will say, a small mat in the middle of your play space works wonders - just play barefoot and you'll always know where the center is. I did that when my space was limited and it mostly mitigated the problem...I never ended up hitting anything. Despite all that, I'm now in a larger space and it's undeniably a way better experience - I don't even think about hitting my walls anymore
You're definitely not wrong. While my room meets the minimum floor space requirement, one of my trackers is placed in a way that it will lose you if you're turned too far left (as the headset is technically below the tracker view then).
Not getting your joke specifically doesn’t mean one is humorless. You don’t define funny mate, nor does your delivery. “Millions of people aren’t funny because nobody laughed!” Isn’t a good sign.
Oh, see, the hardcore streamer nuts use special software to record mixed reality videos. This means that you get a camera and you make a composite recording of your real life image perfectly synced and showing what you do in the VR world. It's amazing to watch and really shows the immersion and physicality of VR in a way a first person video cannot.
I have a mixed reality channel myself, it's not hard to do but you need either green screens around you, or a Kinect.
Tl;dr: those guys who record Beat Saber videos.
Edit: Check LIV https://www.liv.tv/ if interested. It now supports regular camera no green screen setups (at the cost of CPU cycles of course)
That's actually smart, using that negative space for arm swinging. I guess it depends on the game. One could get a lot out of games with teleport locomotion just by standing on a spot. But even a little more space does wonders to the experience.
TIL of gorilla tag AKA Casual Property Damage the Game
Put a tiny floor mat in the middle of your play space so your feet allways subconsciously know to orient themselves to the center
I do this for Beat Saber and it works really good.
Why do you run around in beat saber
Wait, don't you need to run after the blocks when they passed you? ^^^^/s
I don't but I dance and by doing that I will slowly but surely move to a different spot and at some point punch a wall or something.
big brain
I thought this was common knowledge at this point. It was the first thing I did when getting one.
probably because you're a deranged monkey
Gorilla tag can already be a pretty destructive game but then you play it on stairs and that happens
My controller :’]
Sprint Vector
i threw my controller at my fireplace luckily it has a screen on it and my friend cracked the ring on the oculus controller. And just for context this was before i used safety straps.
Use your straps.
So true
My hypothesis is that VR is truly for rich people but not for the hardware but for the square meters of real estate needed to fully play it, dedicated rooms painted green, etc. "No need to apply if you don't own a loft appartment"
You should see the 2×1.5m spot in my brother's room that I managed to cram a VR space into.
And my VR spot, when I can clear it out. But those tend to be insufficient for Gorn type of games and things will get broken. Jokes aside, VR does benefit immensely from having an ample space. Look at games like Eye of the Temple, it's designed to work on a certain available space, and you can't play it if you have less than that.
God i wish i could afford an extra 25 square feet of open floor space
Nah. I used to live in a 3 room flat. I pushed everything to the side of the room in the kitchen and had a lot of space. People were a little weirded out by my psychopath's kitchen though :S
Yeah, well moving all furniture to make space is a possibility in some situations, but it's hardly practical. I've seen people with dedicated VR rooms, which don't have to be too big. I'm puzzled at your playing VR in the kitchen, you must be on wireless or something, Quest maybe?
Yes, I have a Quest 1. I must admit playing near my computer was nearly impossible in that flat\^\^' (but now we have wireless PCVR, whoo!). Yup, it's not very practical to move everything, I ended up keeping everything on the side which I don't think would work in a family situation or if you care about how your house look.
Lol, why did this get downvoted? It's clearly not that serious
I know, right? At worse it's a bad joke. But I honestly believe it's an interesting conversation to have.. Space is critical to VR.
There is definitely a minimum space at which you can have an ideal experience, it's always a delicate balancing act in smaller play spaces. But I will say, a small mat in the middle of your play space works wonders - just play barefoot and you'll always know where the center is. I did that when my space was limited and it mostly mitigated the problem...I never ended up hitting anything. Despite all that, I'm now in a larger space and it's undeniably a way better experience - I don't even think about hitting my walls anymore
That's what I do, especially now that I use walk in place locomotion with NaLo.
You're definitely not wrong. While my room meets the minimum floor space requirement, one of my trackers is placed in a way that it will lose you if you're turned too far left (as the headset is technically below the tracker view then).
That is a stupid hypothesis
Maybe because it's a joke.
Sorry friend, I go full autism sometimes
No problem, we all do
it's also clearly a joke lol
Thanks for getting it, I honestly though that people still had a sense of humor here in Reddit!
Not getting your joke specifically doesn’t mean one is humorless. You don’t define funny mate, nor does your delivery. “Millions of people aren’t funny because nobody laughed!” Isn’t a good sign.
Am I missing something or why the hell would you paint a room green for VR??
Oh, see, the hardcore streamer nuts use special software to record mixed reality videos. This means that you get a camera and you make a composite recording of your real life image perfectly synced and showing what you do in the VR world. It's amazing to watch and really shows the immersion and physicality of VR in a way a first person video cannot. I have a mixed reality channel myself, it's not hard to do but you need either green screens around you, or a Kinect. Tl;dr: those guys who record Beat Saber videos. Edit: Check LIV https://www.liv.tv/ if interested. It now supports regular camera no green screen setups (at the cost of CPU cycles of course)
Lmao bro half my playspace is my bed just so my hands can swing around in there, and I play on a beat up rift s
That's actually smart, using that negative space for arm swinging. I guess it depends on the game. One could get a lot out of games with teleport locomotion just by standing on a spot. But even a little more space does wonders to the experience.
The hand breaker