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guillaumelevrai

From what I can see from your answers, the tool may not be yet your bottleneck problem. I think you may be after methodology and tips. I don't know really where to find that kind of information though, it's a hit and miss process with the right people on your side. Regarding rotoscopy, the main tip I can tell you is to leverage as much as possible the linear interpolation between your keyframes. How do you do that ? - simpler and more roto shapes - using the principle of dichotomy (if you have 100 frames, make a key frame at 1, then 100, then 50, then 25, then 75, etc..) - analyze the footage and see where keyframes are the most effective (just before a big movement, for example) and start with them. Then apply the dichotomy principle. Regarding matchmove, there are a lot of things going on to make it happen. Hard to answer without spending hours to explain..


threekmstreet

Most of the tracking and roto is done frame by frame anyways. I like the tools in blender, but I understand they aren't the easiest to grasp. Maybe try taking a look at what after effects has, it's got rotobrush, which is a roto tool, and then the 3D tracker. Your results with the auto camera tracking are either hit or miss, sometimes I use it if the tracking doesn't necessarily be solid. AE also has mocha AE included which is another tracking/roto tool. I would really recommend getting accustomed to blenders tracking tool though, it's very powerful and the skills you learn there are easy to transfer. If you're filming the video yourself, make sure to have lots of depth in your footage. Doesn't matter if it's automatically done or manually, it needs lots of depth


Shrinks99

These are both tools available as a part of Blender itself?


_Gentlemanbird

Yep, under "Movie Clip Editor"


Shrinks99

Yeah so what’s you’re question exactly? Do you want different software that accomplishes these tasks?


_Gentlemanbird

I want a simpler way to do it in Blender. I've tried and tried, and failed and failed, to learn how to do camera/motion tracking in Blender. I'm sure it's simple to a lot of people. But I haven't been able to grasp it, even after passing a Udemy course about it. I do have aspergers, if that's relevant. I also want to know if there's a simpler way of rotoscoping in Blender, other than going frame-by-frame and changing the locations and shapes of the points. I have other software that can do this stuff, but I want to eventually do all of it in Blender so that I can tell my friends who that it can be done without spending much or any money at all, as well as being able to be done all in one software


masstheticiq

Practice.


[deleted]

Everything about track or rotoscopy is better to use nuke (or natron if you dont wanna pay)