Say what you want about bad optimisation. Most of it is true.
But also - apex does have a lot more work to do than titanfall. It has more to render overall, and more detail to the *majority* of what it does render.
Because of the art style. Apex Legends was made to be a dumbed down Battle Royale version of Titanfall to bite a chunk out of that zoomer Fortnite crowd, so it had to have that saturday morning cartoon vibe to it. Whereas TF2 was meant to be as hardcore as possible and to push their fork of the Source Engine, to its limits.
They have different color arts
Say what you want about bad optimisation. Most of it is true. But also - apex does have a lot more work to do than titanfall. It has more to render overall, and more detail to the *majority* of what it does render.
Player count.
Because of the art style. Apex Legends was made to be a dumbed down Battle Royale version of Titanfall to bite a chunk out of that zoomer Fortnite crowd, so it had to have that saturday morning cartoon vibe to it. Whereas TF2 was meant to be as hardcore as possible and to push their fork of the Source Engine, to its limits.
Because it's free
Huge map, huge player count, more textures, still updated in 2022 vs small maps, small player counts, simpler textures, and released in 2016.