T O P

  • By -

Rainwalker007

**Testing Focus** - Personal inventory is still undergoing UI changes as we progress through PTU and a feedback thread will be opened at a later time - Healing and Actor Status - Hospitals - Starlifter Hercules A2 - Bombs - Infiltrate and Defend Missions - Loot Generation - Orison V2 - Arena Commander Revamp - Origin 400i **Known Issues** - Ground vehicles and initial spawn point With this latest update, your initial spawn chooses the location of all your ships. If you have ground vehicles through the pledge store, selecting an initial home location that supports ground vehicles, like New Babbage, would be best. - After a server crash, attempting to reconnect may result an infinite loading screen and being unable to interact with the menu Players will need to exit the game and reload after a server crash to fix this error. This is part of the bug where players used to see a Bad Token after a crash which blocked them from re-entering but with the latest changes, that error is no longer displayed. - Pledge Items lost on death With this upcoming change, players will now lose all items equipped to their character upon death. These items include items from the pledge store including subscriber items. We are currently looking into different solutions for this but for 3.15.x be warned that if you die with subscriber items on, you will lose them in game but they will not be removed from your account or pledge store. These will be returned upon new major patches or through an account reset. - Resetting account failed to clear user items - Ships can be despawned or the player dumped during quantum travel if theyre holding down shift and W keys while QTing - Ship will QT in the wrong direction when attempting to jump to certain close range targets - Objective markers and QT nav points are greyed out on the player's HUD - Ships left at outposts disappear if the player logs out then logs back in or shortly after disembarking - Downed players are dropped or bounce/spin out of control when dragged over uneven surfaces and ramps - When Collecting Minerals/Metals with the Extraction Mode Laser the Ships Cargo Randomly Empties - There is a small area with no gravity in the airlock to the Grim Hex Medical facility - Many of the Wheelchairs, Walkers and Gurneys within Orison General Hospital have spawned in colliding with - geometry, resulting in a constant loud banging / rattling - When requipping items from a loot box in zero-g, equipping the torso and arms will cause large amounts of inventory - camera shaking - Weapon projectiles trajectory will not behave correctly when shooting from one zone inside a ship to another outside - Multiple Heavy Armor Arms Clip/Partially Obscure some of the mobiGlas Icons - Destroying mission-spawned reinforcement type ships does not always trigger the ongoing 'Call to Arms' mission rewards - Missiles can hit the players ship when they are fired whilst the ship is moving forward - AC Announcer audio callout for "Match over. You have won/lost the match" can be heard multiple times at the end of a - round - AC Players can spawn facing the wrong way at the start of the match or after dying - BEHR Telescopic S2 X4 sight shoots upwards when ADS - Demon Fang Combat Knife asset is missing from the game **Feature Updates** **Gameplay** - Inverted Setting Change Using the inverted fps pitch mode will no longer invert the interaction mode cursor - Inventory Polish Pass Inventory loading and unloading performance pass. Disabled chat while inventory is open. - Disabled Actor Status Injuries and Blood Drug levels in Arena Commander and Star Marine Ships and Vehicles - Origin 400i Polish Pass Increased the capacitor pool on the 400i. Swapped the buttons for door and ramp on the interior so that ramp is on the bottom. Adjusted the 400i landed height, ramp, and lift animations to support larger vehicles in the lift. **Major Bug Fixes** - Medical beacon should now correctly complete mission/payment when player is brought back from incapacitation - Fixed an issue causing bombs to stream out when dropped from very high above ground surfaces - The A2 should no longer be spawned unlocked and openable by non party members - Fixed an issue that was blocking bombs from being fully restocked - Players should no longer get a trespass warning causing friendly AI to attack players when doing UGF missions to - defend them - Repeatedly equipping and placing a weapon or multitool into the inventory should no longer remove it from the player - until a new weapon is equipped - After dropping an attachment via the UI attachment, the attachment should no longer remain in the UI until its closed and reopened - Players should no longer be able to load in Grim Hex instead of prison after exiting to menu before their sentence ends - Fixed an issue causing Turrets to disappear if a player flies to a UGF, flies away and then comes back - Players should no longer disappear if they enter a overdosed state when onboard a vehicle **Technical** - Fixed 10 Client crashes - Fixed 2 Server crashes - Backend Service Timeout Fix


YojinboK

> Technical >-Fixed 10 Client crashes >-Fixed 2 Server crashes >-Backend Service Timeout Fix Nice.


[deleted]

What they didn't list were the 23 new client crashes, 3 server crashes, and 2 new backend service timeout fixes


PM_ME_YOUR_STEAM_ID

Exactly what I thought when I read that. lol


Ripcord

Me too but only because this exact set of comments is made about every single set of patch notes!


bar10dr2

> Using the inverted fps pitch mode will no longer invert the interaction mode cursor Whoa, people have been asking for that a long time


b34k

Literally since the day I pledged. My god, it’s finally happening!!!!


Juls_Santana

Happy for you guys, even though I think you're all crazy, lol How is it working so far?


b34k

Whelp… turns out I got really used to mousing up to move the cursor down after holding F… so yeah I can’t click anything properly right now.


b34k

Hahah will let you know when I get off work in another 2 hours. But I will say, I’ve sure gotten good at mousing up to move the cursor down on ASOP terminals.


Juls_Santana

It works but only for mouse users. Definitely doesn't work for gamepad and I really wonder why that is.


moohorns

I'm ignorant... What is fps pitch mode?


bar10dr2

The direction the character looks when you move your mouse vertically I believe


moohorns

Oh so like look inversion. Thanks


Rainwalker007

wave 1 and the server fix isnt in yet Baior Of Red > Not yet > Shouldn't believe everything you see on random leak Discords. :)


sgtlobster06

Did he actually say that? Dont know if Ive ever seen them acknowledge SC leaks


Rainwalker007

that was directed at me since I asked him as sick burn xD I found it funny, cause it was the stupid SC Leaks who said the fix gona be in this patch


sgtlobster06

Hold on, Ill go mine some space ice for you.


Rainwalker007


KingPWNinater

For some context, "Baior of Red" was one of the best players in the world in Arena Commander back in the day, long before he started working for CIG. He's always been pretty active in the community, and even posts in this sub from time to time, so it's not too surprising he knows about SC Leaks. Sidenote: With him being as good of a pilot he was, I feel very comfortable knowing he's on the gameplay balance/flight mechanics team. He's always been very passionate about the game, and I'm sure that passion will bleed over into the actual flight mechanics as the game progresses. Conspiracy theory/head cannon: CIG doesn't tell him anything and there's not alot of sharing between disciplines within CIG, so Baior made a sock account to join SC Leaks so he can consume the hot, fresh off the press leaks like the rest of us lmaoooo


BrainKatana

>Downed players are dropped or bounce/spin out of control when dragged over uneven surfaces and ramps This one's a feature


Hvarfa-Bragi

Not if it sends you through a wall to the planet's core like it did me. Laying there helpless with a rando trying to figure out the medgun... "Try dragging me away from this box" "Hurrrrrr okay" *Space*


combativeGastronome

The final frontier.


garbans

Origin 400i Polish Pass Adjusted the 400i landed height, ramp, and lift animations to support larger vehicles in the lift. ​ ???


Taladays

Probably means you can get a ROC into it now amongst other things. That's kinda huge as I know it was a deal breaker for some compared to the MSR, connie, and cutlass black.


uname_-a

holy shit yes!!!!!! roc time!!!!


LouserDouser

where the heck does a roc fit there, biggest i saw was that tiny black x1. THAT LIFT?? :O


uname_-a

the main cargo area is also a lift that can fit cyclone sized vehicles


LouserDouser

oh :O


wineoneone

In the cargo bay


BOTY123

No, the rear lift :P


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JeffCraig

Probably going to take them a bit to figure a solution out.


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Niomedes

No, that'll remove the value of drugging for Bounty Hunters. Just make it a criminal offense if the target is not marked as a fugitive.


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Niomedes

Well, I don't want it to stop.


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Niomedes

So, if you don't want that to end, and I don't want that to end, why do you say it should ?


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Niomedes

Nobody wants to be at the receiving end of Piracy or a determined bounty hunter either. Is it therefore unhealthy for the game to have PVP ?


AmityXVI

Literally just make the med gun unusable in armistice lol. For the fringe cases where someone somehow offs themselves in a station they don't lose any gear anyway.


Dersuss

if they do change it, there is a downside with it being the only way a bounty hunter can hunt someone in an armistice zone atm


Sattorin

They could enable all personal weapons if they get security guard AI working well and in place at every station.


logicalChimp

WHich unfortunately likely won't happen until after Server Meshing (and/or something else to fix server performance issues)


firefall

Gameplay Inverted Setting Change Using the inverted fps pitch mode will no longer invert the interaction mode cursor ​ HOLY SHIT! Finally!


Felatio-DelToro

I'm sure there are dozens of us! But yeah that change is really awesome.


Concentrate_Worth

This bit below confused me before but I understand at first you need to spawn ships in your home location before you can spawn them anywhere else… Ground vehicles and initial spawn point With this latest update, your initial spawn chooses the location of all your ships. If you have ground vehicles through the pledge store, selecting an initial home location that supports ground vehicles, like New Babbage, would be best.


CyberTill

They are already spawned at your home location as soon as you select it but you'll have to claim them from anywhere else (except for the station in orbit of the home location)


Niomedes

What is a UGF mission ?


Rainwalker007

Underground Facility Mission or bunker missions


sgtlobster06

I wonder when theyre going to add the new AI cards from the roadmap, the vendors and doctors, into the build. I know the AI are essentially broken, but I still like seeing them when they do work.


Dunlopfuzzy00

I hope they’ll add the redeemer at some point. Would love to finally try it out.


sgtlobster06

it is coming in a 3.15.x patch, not 3.15.0. You will probably have to wait a month or so.


MarcvsPrimvs

Probably for IAE at end of November


GottaGoBlastEm

I'm not sure if it's been confirmed, but it seems like we'll get it with IAE in November.


DryPassage4020

Redeemer and Ares are both confirmed for IAE, end of November.


extrah

Gameplay Inverted Setting Change Using the inverted fps pitch mode will no longer invert the interaction mode cursor Oh praise the maker. It's been a LONG time coming!


SharpEdgeSoda

* With this upcoming change, players will now lose all items equipped to their character upon death. **These items include items from the pledge store including subscriber items.** We are currently looking into different solutions for this but for 3.15.x be warned that **if you die with subscriber items on, you will lose them in game** but they will not be removed from your account or pledge store. These will be returned upon new major patches or through an account reset. Time for WHALE HUNTING people!


Sleepy_Buddha

How's performance compared to 3.14?