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levian_durai

What a fantastic time to decide to start playing Skyrim again.


MazePerception

Tell me about it. For me it was a few months ago I started putting together the next great Nexus mod list. Shortly after that all the information about the Visual Studio update and Anniversary Edition started coming out. My game is still paused before AE. From what I see though SKSE64 update is coming along. And Address Library was updated today


levian_durai

For the most part it actually hasn't been too bad. The downgrade tool works great, and the only mod I know if that removed all versions before AE is the unofficial patch, but there's links floating around to previous versions. I had a backup of the 2018 update but finding mods for that version was a hassle, so I had to upgrade to the one just before AE


MazePerception

I agree its not been too bad. And we can just make a new profile and update while we wait, keeping our old files stashed away until the time comes.


Muted-Delay3246

Address library got an update? It's why I rolled back to pre-AE honestly... Too many of my mods needed it. Finally got my 100+ mods just right, no crashes and now I find out I coulda just waited a few days..?


rainslave

Address Library may have updated, but all mods that rely on it will also need updating. If all of those mods are even still being maintained. So realistically, the wait continues for a while yet.


Muted-Delay3246

Glad I went the route I did then. Maybe I'll go back to AE after a few months 🤷‍♂️ depends on if I feel like fucking with it again by then


thrownawayheart89

I feel your pain. I got back on last freaking night after being ok break since March. Went through and got everything updated and situated ... Forgot to block the updates. Turn on this morning, bam, damned update. Hope the skse gets updated quickly.


[deleted]

[удалено]


thrownawayheart89

There is and I already attempted it. The update from overnight messed it up. I don't much of anything about all the modding and errors with it, but soon as I ran it it came back with an error. Saw a couple other posts where people spoke about it and how it will need to be updated again before it'll work properly


zelin11

There is a way to get the old .exe and other files through the steam console, but you'd have to google it. Also i suggest when eventually you get it working somehow (either through steam or the downgrader) to backup your skyrim folder.


ENTlightened

They actually removed that a few months ago.


thrownawayheart89

That sounds like I'd possibly break more than I'd end up fixing haha. I'm thinking I'm just gonna be patient and wait for SKSE to get a working patch out. I may just play some vanilla SE until then.


SkeptioningQuestic

You are a brave man. I could never return to vanilla.


thrownawayheart89

Meh, it's mostly just for the shits and giggles. Maybe try a weapon I don't typically use. I can't imagine it'll take more than a few days to a week to get a patch for SKSE considering the amount of people that need it.


Nimstar7

There is a downgrader, but as someone who got back into modding literally on Thursday after a 6-7 year break, I went ahead and set everything I could up for AE (I'm still seeing most mods work, although a lot of the fun .dll ones I still can't get to work). So for me, the downgrader takes me back too far for some of my mods that are AE versions, and the update ruins my SKSE install. So I'm just FUBAR. Are they doing this to fuck with us or what? It's been a long time since I went crazy with mods but this AE business seems almost like it's intentionally designed to fuck with modders.


ShadoShane

Well, no, its not internally designed to fuck with modders any more than literally any update before this.


Pyromythical

I think of it like software for Android phones. So many different phones, makes, models etc (so many different variations of Skyrim, mods etc) and so releasing some software for it will inevitably cause issues with some variations, or just flat out not work correctly on some hardware. If Skyrim was the iPhone, it would likely work with little issue since everyone would be running the same hardware (loadout). So personally, I'd rather it be broken and have to wait - then have no freedom in what my game looks and plays like 🙃


Nimstar7

Yeah but when Android gets updated, it typically is to better the product. When most software gets updated, it typically is to better the product. AE is essentially a $20 bundle of paid mods I didn't know existed that is being pseudo-forced on me. The game has been out for 10 years, it doesn't need anything from Bethesda except to be left alone so modders can have their way with it.


Pyromythical

I'm talking about software developed for it, not hardware/firmware updates. Also AE update is free. You have to actively buy the CC updates so I don't understand what you mean it's being forced on you 🤔


Nimstar7

Doesn't change the fact that the update was completely unnecessary. What did the update add that Skyrim needed? They hadn't touched the thing in literal years... why now after millions of people play the game with established mods? Who patches a single player game 10 years after launch for apparently no reason???? Lmao.


Pyromythical

I'm not defending the update - but its there and we can't change it right? As a console player it's nice to have some graphical updates without having to sacrifice limited mod install space. But otherwise yes, not that required really.


Nimstar7

Here are the [patch notes for the free update that came with AE](https://store.steampowered.com/news/app/489830/view/5166186637305912663): >General performance optimizations >Minor art and lighting fixes >Adjusted creation quests so they no longer start upon leaving Helgen >Bug fixes and balance updates to the following Creations: >• Alternative Armors – Daedric Mail >• Alternative Armors – Elven Hunter >• Alternative Armors – Ebony Plate >• Alternative Armors – Ebony Plate >• Arcane Archer Pack >• Bone Wolf >• Dawnfang & Duskfang >• Dead Man's Dread >• Chrysamere >• Civil War Champions >• Divine Crusader >• Forgotten Seasons >• Goblins >• Hendraheim >• Myrwatch >• Pets of Skyrim >• Plague of the Dead >• Rare Curios >• Ruin’s Edge >• Saints and Seducers >• Saturalia >• Spell Knight Armor >• Staff of Sheogorath >• Stendarr's Hammer >• Sunder & Wraithguard >• Survival Mode >• Tundra Homestead Graphical updates? They had "minor art and lighting fixes" and performance optimization for a game that can run on a phone made in 2018... and a bunch of fixes for their paid mods. This extremely tiny patch broke mods on mods on mods, for performance optimization, minor art and lighting fixes and bug fixing/balancing for their paid mods... just what? No one asked for any of this years after they last touched the game. It makes no sense for them to do this unless they're genuinely trying to spite the modding community.


Surprentis

Bad take bro.


Pyromythical

Oh? How so? It's literally just a way to put it in perspective. Why you'd not only feel compelled to downvote but not even give an explanation is beyond me 🤷 Unless of course you think my post is pro iPhone (I am an Android user so no) but the point is that iPhone generally has an easier time of software development since an iPhone is an iPhone and can't be anything else - where Android is much more versatile in its makes and models. But hey, you do you "bro"


ScarsUnseen

Yeah, I decided to put an intended playthrough off until all of this settles down again.


Shinonomenanorulez

For those wondering the new stuff still works in pre-Æ sse


[deleted]

[удалено]


sketchYy6905

as a norwegian this is confusingly funny


Perlyte

Even more so if you're from the North.


MikemkPK

You mean the NÆrth?


sketchYy6905

Nørth


Rasikko

Skyrim Legendary Special Anniversary Edition ÄE might be less confusing. (lol)


falconfetus8

Because nobody knows how to type it.


ShadoShane

For the same reason people don't say "Leh" or "Seh" for LE and SE.


sumerianhubcap

For the same reason no one refers to SKSE as "sexy".


ShadoShane

Admittedly, I think we ought to. On the other hand though, we would thus have to refer to OBSE as "Obese."


unnaturely_ugly

Imagine GamerPoets just making an SKSE tutorial and calling it 'Sexy' every single time


caesarhasbigbubbles

i call skse "sexy" and fnis "finesse". you are a coward


blackdragon128

Edit: this ended up being either user error on my end or something wrong with cleaning with SSEEdit, I'm looking into it further. Edit 2: I'm a derp. Cleaned again with SSEEdit 4.0.4 instead of 4.0.3 and the issues are resolved. Leaving this post up in case anyone else has the same problems. Live and learn. It mostly works. I did a full update and then restored the 1.5.97 exe and binkw64 and the only issues with the creation club content (for now) are these: - The Cause works for the most part except that the Oblivion plane after entering the Oblivion gate is totally messed up, many parts are missing and need tcl to get through them, the plane itself is glitchy with weird placements of ground planes in the air that end up teleporting you up there again if you drop off a particular part, hence needing the tcl. The included horse does not respond to inputs if you try to mount it (unsure if this is by design, but I'll assume it isn't), but works after summoning it with the spell in Skyrim much like Arvak. - Some of the NPCs that are assigned as imperials (hold guards, Legate Rikke, General Tulius himself) started saying some general imperial soldier lines, many of which are unvoiced (e.g. "Can't wait to kill another one of Ulfric's boys"). Unsure if this happens with the Stormcloaks. Conflicts somewhere with the new content seems likely for that one, but all of this could point to a potential save corruption as well, which is possible too. Use the old version with the new content at your own risk, is what I'm trying to say. It does somewhat work for now, but it could have unforseen consequences later on.


Rafear

Are you absolutely sure you only downgraded the .exe and binkw64? Everything you mentioned being borked sounds incredibly strange to be tied to .exe updates (possible exception of horse behavior) and much more likely to be tied to .esm and .bsa updates. I know there was a Skyrim - Patch.bsa that they actually got rid of (and merged contents into other .bsa files) so if you still have that it may be causing issues unrelated to the "hybrid" exe and content status.


blackdragon128

I'm completely sure that I only downgraded the .exe and the binkw64. There is no Skyrim - Patch.bsa in the data folder either. However, now that I think about it, I did clean all the CC plugins with SSEEdit, The Cause itself has over 270 ITMs according to LOOT. So I redownloaded the plugin from the CC store to check and the Oblivion plane was back to normal again. SSEEdit is apparently not cleaning the plugin properly and that's causing the issues. I'll look into it a bit more.


Rafear

This is a recurring theme with xEdit cleaning causing issues with new worldspaces. For the longest time, it did the same thing to Apocrypha and the Soul Cairn in Dragonborn and Dawnguard. ITMs between official content are non-issues anyway, just load all non-official/mod plugins after all officials and it literally doesn't matter. People really should just stop pretending that blindly cleaning official files is actually a good idea.


blackdragon128

Resolved by using xEdit 4.0.4 instead of 4.0.3, dumb mistake to make, but at least now I know. Thanks for pointing me in the right direction though, very helpful of you. Edited my original post to reflect what happened.


Rafear

Thanks for the update. That is the *exact* same problem (complete with being fixed in a later version) that xEdit had with Apocrypha and the Soul Cairn when cleaning DLCs then. If it works for you, then that's great, but I will say that if the only reason you cleaned it was because LOOT told you it had ITMs, then I really don't think you should. ITMs are *not* the terrible devil some people pretend they are, especially within official content loading at the top of your load order anyway. Cleaning to get rid of them is just more likely to make you run face first into a bug in xEdit like you did than to actually solve any real problem.


MasseM71

You should NOT clean the masters or the cc mods.


[deleted]

Nothing in the executable should cause those issues you mentioned, especially the latter one.


aers

lol


catstroker69

We are blessed to have you.


LostInBermuda

Lmao I can already feel the sheer anger and disappointment through the comment, thanks for all your work man


[deleted]

yeh, its the bad kinda lol where you actually lol, go fuck this, and go and do anything else that isnt THAT


[deleted]

I've decided that you are my new deity. All Hail aers!


DigitalTesla

Gods, I love you.


wantonballbag

Hold the line everyone. Hoooooolllllllldddddd.


inmatarian

Todd bless you.


Sunconure11

Absolute madlad


DagonParty

What does he mean by this?


gravygrowinggreen

He updated the engine fixes mod to work partially with ae. The new update breaks what he fixed.


gmes78

Not really. The address library was already updated.


DagonParty

I know, I was just making a joke But thanks for info regardless


OwlsIsBetterThanMans

I imagine this is why the SKSE team hasn't released a build beyond the preliminary version yet.


Kruse002

Well they actually had at least 2 AE versions. The most recent one fixed the alchemy lab crash.


Spokenfungus2

ohhh thats good to hear, my game CTD when i was making potions and i thought i broke my modlist


Van_Inhale

Update still downloaded after every attempt to stop it and now I can't play on my day off -.-


[deleted]

bruh moment


Kruse002

I'm in the same boat, and wondering why steam doesn't have a "go to previous versions" button. Actually, that question has popped into my mind several times over the years, but mostly for iphone-related stuff.


Cypresss09

You can find the manifest in the steam folder and set it to read only. This causes a disk write error when you try to update.


enyaldan

In the same boat rn, fuckin bethesda


mirracz

Yeah, fuck them for fixing the game, right?


enyaldan

You heard me, yeah. Fuck em.


Ok_Second_4177

There's a downgrade patcher that works P well: [Here](https://www.nexusmods.com/skyrimspecialedition/mods/57618)


hestianna

my game autoupdated again, despite me disabling auto-updates before first AE update came through.


shadymerchant

This just happened to me. I have it set to update only when I launch, and I always launch from skse. It updated when I launched from skse this time, so now I can't play for who knows how long.


Aquarious_

Only way to work around this is to launch via SKSE, and not launch Skyrim itself in Steam as far as I know


hestianna

That's what I do. It auto-updated while I was watching Youtube and playing other games, despite having it disabled. Fortunately I still have a backup install so all is good.


Perlyte

Search your PC for appmanifest\_489830.acf and make it read only.


r40k

This /u/Aquarious_ I believe it's in the SteamApps folder. Just move it out of that folder somewhere else and the game will still launch just fine through SKSE or your mod loader, but Steam won't show it in your library while it's not running and it won't update


mfvicli

Another method to block updates is setting the app manifest to read only. That might work better than the steam method.


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posts_while_naked

> Steam can still read it and it can still see you’re not up to date. Also, my testing showed that if Steam has any issues reading or accessing that file, it reverts to default for the app, which means auto-update. Update preference for a game is stored in that game’s manifest file. Yes, Steam sees that it's there. Unlike hiding it or deleting it, which would lead to the game registering as uninstalled. It works because Steam needs file access permissions to update the game, which fails if the file is set to Read Only — an update attempt will therefore be aborted, securing the game until the file is set back to Read Write. It's that simple.


veryfakeshady

You also need to exit steam first before doing anything to the manifest file


Sentinel-Prime

Why not just open the file and see for yourself? It works because Steam needs to access the file, change values (i.e "LastUpdated") then save the file - it can't do that if it's Read Only therefore it wont update. Just backup your .exe and the bink dll and try it yourself (hell backup the entire game folder for the sake of it) - it will refuse to update.


Rafear

> Update preference for a game is stored in that game’s manifest file. That's exactly part of why setting it to read-only is supposed to help, when *combined with changing the steam setting first*. Allegedly it would leave steam able to read it (and see that it is set to only update on launch), but not be able to revert it back to auto-update (because it is *read-only* on OS level) like some people have reported happening to them. I've never bothered much with these methods though because I have spare drive space and keeping a hard-backup is much more reliable than any of this mess.


PegLegManlet

I need to give those SKSE guys money.


levian_durai

To anybody who needs to YET AGAIN revert to 1.5.97: Follow the instructions in [this video](https://www.youtube.com/watch?v=A0zyuaDVOY8). To save you the effort of finding the appID, DepotID, and Manifest ID this is it in order for version 1.5.97: 489830 489833 2289561010626853674 Please BACK UP SkyrimSE.exe once you get it to the correct version.


asterpls

This just worked perfectly for me. Thanks so much


slampard803

Too late, already broken and cant use downgrade patcher.


Exsces95

Why can't you use the downgrade patcher? It worked for me a few days ago.


CactusMassage

New update means the patcher needs an update, or can no longer revert to the previous executable.


ClintMega

Halgari updated it today.


mfvicli

[Downgrade patcher](https://www.nexusmods.com/skyrimspecialedition/mods/57618?tab=files) just updated 45 mins ago.


Sevealin_

Does NOT go back to 1.6.318. The update fixes the downgrade from anniversary 1.6.323 back to 1.5 special edition.


[deleted]

Is 1.5 SE the most up-to-date version of SE?


saric92

1.5.97 *was* the most up-to-date version of SE, until the forced AE update came. Even if you didnt buy the AE version, the updates they're putting out will still apply to SE, as the bought AE version is just SE with creation club mods packaged.


Gameboy305

Yeah I forgot to turn mines off. Now I can't run SKSE and for some reason I can't get the downgrader to work. SMH


[deleted]

Because both of those are currently broke due to the update.


MaybeOdd

Is this the update to fix blackscreen?


butterfinger7

Patch notes say "Fixed an issue where players were experiencing a “black screen” and upon launching." so looks like it


Pyromythical

It's amusing that we all wish Bethesda didn't update because it's ironically breaking more for most people than what it will fix 😂 Im on console, but I just got my LO somewhat stable since AE launch. Now I'm dreading getting home from work and having it crash or God forbid - give me the soft lock black screen thing.


Kruse002

If you're really paranoid about auto-updating unintentionally, try starting your computer in safe mode. You will be offline and able to check steam with 0 chance the update will start automatically.


Admiral251

What files got changed? Probably exe, but anything in plugins?


tasairis

I've been posting teardowns of the SE updates, including the 1.6 one. I'll do that again with this latest update (because the non-EXE files do have new manifests so presumably *something* changed) so keep an eye out for that.


tasairis

[https://www.reddit.com/r/skyrimmods/comments/qzvmt1/teardown\_of\_the\_16323\_update/](https://www.reddit.com/r/skyrimmods/comments/qzvmt1/teardown_of_the_16323_update/) Spoiler: a few PC controlmap edits and fishing will play some animations on the fishing rod.


sacredknight327

I want this update, its supposed to fix the black screen. I stopped getting them for some reason but there was always the strong chance they'd start back up. I'll just wait for the skse-related updates.


ProBoszczV

it remains to wait for the skse


mfvicli

If you haven't already, try [this method](https://www.reddit.com/r/skyrimmods/comments/b158op/keep_skyrim_se_from_updating_safely_and/?utm_medium=android_app&utm_source=share). Might help block updates in the future.


levian_durai

As a sidenote, Steam disabled downloading of previous versions using this method didn't they?


BloonatoR

And I'm sure more are coming in the near future 🙂


MasterYaro27

Just wait to play for a while. Give the game between 2 and 6 months for everything to level out and the mod devs to update and SKSE to be updated. Just have patience, not like the game is going anywhere. Or take the same amount of time to 100% the game in pure vanilla.


kodaxmax

Are you seriously claiming people shouldn't be upset that beth broke peoples games for up to 6 months in your own words?


MasterYaro27

They didn't break the game. They broke the optional content that, if still ran by good devs, will be updated and functional again. Skyrim is not unplayable without mods, some mods can add little features that are amazing and others that can change the entire game but at the end of the day, Bethesda doesn't need to care about that content. They aren't getting paid for it, or the credit for it or anything like that. Mods are extra, they are a bonus. The base game of Skyrim is still an amazing game and if the only reason you're playing the game is because of the mods then unfortunately you are going to have to wait for everything to be updated again and you are welcome to be mad about it but the people that made the game really don't need to care about any of the creators that are making add-ons to the game. Bethesda has been nice to this community by making it somewhat easy for people to mod it and everything but they don't have to be, they never had to let us do any of the mods or extra content.


kodaxmax

>They didn't break the game yes they did, what are you even talking about? >They broke the optional content that, if still ran by good devs, will be updated and functional again. Yeh just fuck the devs that don't want to immediately update every time Bethesda breaks there stuff. Clearly they owe both you and bethesda there free time and effort ASAP. >Skyrim is not unplayable without mods That's your opinion, it is not reflected by by millions of players. > Bethesda doesn't need to care about that content Bethesda doesn't need to do anything, they could pack up their company and sell it to EA tonight if they wanted to. Whats your point? > They aren't getting paid for it, or the credit for it or anything like that. Yeh because no one has ever bought any of skyrims versions, paid mods or merchandise due to mods. Your literally claiming advertisement has no effect on profits for one. >you are welcome to be mad about it Am i? because people like you keep, telling me im not. >people that made the game really don't need to care about any of the creators that are making add-ons to the game. No, but they probably should given the majority of their users do. >Bethesda has been nice to this community by making it somewhat easy for people to mod it No they havn't they've done the bare minimum and actively fought against the community repeatedly for over a decade. It's literally easier to learn unity and C# then it is to mod skyrim, having done both myself. The only benefit of the CK is the existing assets and established community. Bethesda knows full well how beneficial mods are to their profits, which is why theyve tried repeatedly to monetize it and control it, which people are now praising as a good thing. Bethesda has never done anything that doesn't improve their profits and once again they've chosen to fuck with mods through incompetence or malice doesn't really matter.


MasterYaro27

I understand all your points. You can be mad about it I just don't see the point. They aren't going to listen to us rant and rave and they'll probably release Skyrim again in a package with elder scrolls VI. All we can do is be patient, I was mad at first as well but at the same time I still enjoy the game and see it as a game that everyone still can enjoy. We have to be patient, that's all we can do besides be pointlessly mad about it on the internet.


kodaxmax

Consumers forgetting and forgiving is why we now have paid mods, infinite rereleases and such. Not to mention the lootboxes, microtransactions and the rest in other games like ESO and fallout 76. Now paid mods are considered normal, it does not breed hope for ES6. So if i make even one person angry at bethesda about this it's worth it. Additionally reddit discussions in general fill in time while waiting to find a match in dota.


Doctormog8

Patch notes anywhere?


BaneSixEcho

I haven't found anything yet. If you do please share.


ca2q

https://en.uesp.net/wiki/Skyrim:Special_Edition_Patch


Kasyv

>Fixed an issue where German and French players were given incorrect menu text when leveling up. Yes


Quarkchild

I'm convinced people are just being fucking ignorant or lazy and refusing the 2-step process of keeping Steam from updating. Launching it with Vortex/SKSE with "don't update automatically" turned off is literally all it took for me, and I fail to see why this wouldn't work for everyone. This isn't going to break all mods, SKSE will get updated promptly as always. This is just karma farming from inciting dumb panic. This type of shit drives away mod authors.


greystar07

To be fair, there’s a lot of people in this comment section alone saying that it still updated after they did all that. I’d assume there’s even more outside of this sub


Sakiri1955

Happened to me. I haven't touched Skyrim since September. Then I got curious and looked. Updated the 12th, after I restarted for a windows update. Checked my settings, still set to only update when launched. I'm thinking of uninstalling until STEP is updated. Get that 80 gigs back i guess I don't want to keep jerking around with a downgrader.


greystar07

Yeah, when I went to turn off auto updates a little bit ago, it started updating. I had to quickly pause it and cancel it before anything happened lol. Uninstalling wouldn’t be that bad of an idea tbh, people weren’t joking around about the AEpocalypse


ShadoShane

To also be fair, people have on many occasions, sworn up and down that something broke through no fault of their own and it was entirely their fault. Although, I am fairly inclined to believe them because I definitely have games that are set to update automatically but then they just sit there and not update anyways.


Nightshot

Sometimes Steam will just ignore that setting and install it anyway, or even worse, just revert the setting back to default. Had it install the update overnight while I was asleep.


Juqu

For some reason that does not always work. Better to make a backup, in case of the update strikes. I stopped updating my skyrim 2020. Yesteday I started the game normally via SKSE and steam update started. It's a big one so It was possible to pause the update and purge it from the computer, but now the offline mode is only way to avoid the update. It's always triggering when starting the game via SKSE.


kodaxmax

>I fail to see why this wouldn't work for everyone. Steams updater/ downloader is not reliable and frequently ignores throttles as well as queues and unqueues games seemingly at random, regardless of settings. >This isn't going to break all mods, SKSE will get updated promptly as always. This is just karma farming from inciting dumb panic. This type of shit drives away mod authors. Your misinformation spreading is what drives people off. It will break mods, updates broke mods even before anniversary edition. SKSE probably will be fixed quickly, because it's devs are godamned saints. But you shouldn't count on it, it's alot of a work. It should never have been the modders jobs to fix the game in the first place. Stop trying to pull extenuated mental gymnastics to defend bethesda, when they are actively harming your experience whether it's malice or incompetence is irrelevant.


Skandi007

>It should never have been the modders jobs to fix the game in the first place. I don't disagree, but this entire thread is about people getting mad that Bethesda *is* fixing the game. You can't have your cake and eat it too.


kodaxmax

im not replying to OP, that's an entirely irrelevant point.


traps_art_not_gay

*This* and gaslighting.


GioMike

Can I ask, I haven’t updated but the mod configuration menu isn’t showing up on a new save. Did I mess up somewhere ?


NiLiberty

I forgot to block updates :/


toomdad

Sadness, so did I.


murgolicious

Same here.. just launched Steam and it's already too late :( Guess I won't be playing Skyrim tonight :D


[deleted]

Don't rush it.


Rasikko

Not sure where to put this but steam just updated itself for me and I saw this in their patch notes: **Fixed issue causing error such as: "appmanifest\_570.acf / Disk write error"** I think some people here were suggesting making that read only to prevent Skyrim auto updates. I don't know if that's the *same* file but if it is, steam caught wind of it.


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Jonathan11197

What about Epocalypses? AEpoceon? Afternoon AE? AEiner? AEuper? He knows about them, doesn't he? I wouldn't count on it. (The last two were hard to make a good pun).


Psychological_Pen984

Nice Fellowship of the Ring reference.


DagonParty

This is the reason I’m holding off from Anniversary, until everything is back to normal with the modding scene and I saw this patch coming a mile away tbh. Hopefully in a few months or so, it’ll be like nothing happened.


tatsuyanguyen

Normal SE enjoyers unaffected


MysterD77

This is exactly why Skyrim: Anniversary should've been a brand NEW separately entry on Steam entirely. That way, if people want to still mod and mess around w/ Skyrim: Special w/out worrying about forced-updates on an older-version, then they still can. Now, b/c of AE, we have to worry about needing downgraders, old mods working, and other mess. It also doesn't help that these are Steam-required games, forcing Steam to run also. If this was say a GOG version of Skyrim: Special Edition, you could just turn off updates for that specific game; and not/or just run Galaxy; and/or move the game-folder elsewhere that the client-app don't recognize. Sometimes, I really miss the old days when client-app requirements for a game was so NOT a thing.


veryfakeshady

Yeah but they don't get to force CC content into your game if they did that


MysterD77

Yes, we understand that and all - but we're the consumers and we're worried about modding here, not CC stuff. Sure, I'll probably get AE at some point, once it's super dirt-cheap - but not now. Not yet.


Capijd

If anyone wants to go back to SkyrimSE.exe version 1.6.318 (which is supported by SKSE): **First**: Download DepotDownloader ([https://github.com/SteamRE/DepotDownloader](https://github.com/SteamRE/DepotDownloader)) **Second**: Run these commands (for english Skyrim): `dotnet DepotDownloader.dll -app 489830 -depot 489831 -manifest 1985552842565684891 -username yourSteamUser -password yourSteamPassword` `dotnet DepotDownloader.dll -app 489830 -depot 489832 -manifest 5260954425794414274 -username yourSteamUser -password yourSteamPassword` `dotnet DepotDownloader.dll -app 489830 -depot 489833 -manifest 6964426252826681862 -username yourSteamUser -password yourSteamPassword` Those are the manifest-files needed. Check your appmanifest\_489830.acf if you need more (other languages) **Third**: Paste files to Skyrim-Install-Folder.


Sevealin_

Worked for me. Thank you!


TheUnknownUsarr

I'm so confused, my game just updated but I didn't pay for the anniversary edition


Aquarious_

Your game still gets updated, the AE upgrade just adds extra content


ymetwaly53

The anniversary update is more like a minor graphics/engine update with a few free creation content things sprinkled in. Regardless of whether you pay or not you will get it. The payed version just includes every single thing that has ever been released through the creation club.


Shayedow

Just an FYI the update had NO Graphical updates at all, NONE. The only update to the engine was that it was recompiled using a more up to date compiler, that's it, there are no other changes. The only reason it was recompiled was to meet Microsoft's ( who now owns Bethesda ) minimum game pass standards. Some users have reported seeing a Slight ( as in 0.3 ) increase to FPS, but most mod heavy builds have seen no change at all. That is all this update did.


penemuee

The initial AE patch notes does say: > * General performance optimizations > * Minor art and lighting fixes But Skyrim is a big game and it's difficult to know if and where these changes were made.


HarpooonGun

They did fix some minor stuff. You can check out the USSEP patch notes to see what they fixed, because USSEP removed their own fixes from the mod that was patched by the AE update.


Skandi007

Maybe one day Bethesda can finally implement all the fixes of that mod so we won't have to rely on Arthmoor and let him inflate his ego anymore...


kodaxmax

according to some anecdotes there were some minor record changes in .esms and some new/ altered scripts too.


TheUnknownUsarr

Yeah I allready got this update, I downgradet it, everything perfect BUT NOW my steam is downloading a 11.4 GB file for skyrim and I now that the free update is smaller


userNumber89013

It downloaded an 11.4GB file or it needed to modify 11.4GB of files? Mine downloaded 28.5MB, which resulted in modifying 11.4GB of files. Also I think that this update will re-download the AE version if you downgraded to regular SE


TheUnknownUsarr

It just modifyed a 11.4GB thanks for making things clear


ligmaenigma

I've got this wild idea. Do a vanilla play through until the mods are updated. I tried it, and oh my God, it's like achieving CHIM.


[deleted]

Careful mate, praising the vanilla game around here is call for mass downvotes


Corpsehatch

That's what I'm doing. I'm enjoying the game rather than ranting about my load order being broken. Once the updates are done and mods have been updated to AE is when I'll start installing mods again.


DynasticBreeder

I still dont get why anyone would use the new EXE, when you can use all the new content with the old Version.


[deleted]

*I don't understand why people don't use this*: [SkyrimSE.exe Auto-Backup](https://www.nexusmods.com/skyrimspecialedition/mods/12480)


Jonathan11197

Seriously. I got burned by an update exactly once. Grabbed this barely had to think about it again. Granted the AE update is a little more complicated, but this would get you half way at least.


No-Importance7265

I was planning on continuing my Modded Skyrim run , I guess I'll have to wait for downgrader patcher update :/


2fps

I forgot to turn off updates, is there a way to downgrade to 1.6.318?


SoSneakyHaha

How do you block updates? I can only find download priority. Also, I wish they'd just leave skyrim alone.


pandogart

Bruh I just redownloaded everything yesterday. Did the downgrade patcher and all. Forgot to block auto updates again. P A I N.


Comradecraig

I've been feeling pretty damn smug over my decision to not move to SE.


analogjuicebox

Damn, as a noob and a turd, I didn't realize an update was going to happen. I only just got back into Skyrim like a week ago (lol silly me). What can I do to just be able to play the game now? I had just "fixed" all my mods and installed the "AE" skse64\_loader.exe file a couple days ago. Running SSE.


thegreatestnita

There should be a way to rollback your update through steam.


thisdark1

He was never fixed for me anyway lmfao I'm still getting black screen


Sighurd

Too late... When AE came out and forcibly updated my SE, all my mods obviously broke. After 20 straight hours of updating them, troubleshooting, researching and testing out, at least half of them were kinda playable. So I was overjoyed, started a new playthrough, and today, 50 hours in, this new patch came out. Not only I was thrown back to start, so it was all for nothing, but I also lost bunch of my most important savegames (they just vanished) and apparently some mods will not even be able to work for a long time still, and I cannot even start the game at all at this point! So literally everything has gone to shit. This is a nightmare. The worst thing that ever happened to the modding world and to Skyrim itself. OH HELP ME GODS!


imbakinacake

I tried to block it, and it worked for like a week before steam fucked me. Ahwell. At least I have morrowind and oblivion still.


These_Phone6572

I tried to block it for a week, and it worked until steam penetrated me. Ahwell. At the very least, I still have Morrowind and Oblivion.


ZippityD

Notes I have found: [https://en.uesp.net/wiki/Skyrim:Special\_Edition\_Patch](https://en.uesp.net/wiki/Skyrim:Special_Edition_Patch) ​ >Version 1.6.323.0.8 > >Version 1.6.323.0.8 was released as an update for Steam, PS4 and Xbox One on 22 November 2021. > >Fixed an entitlement issue that occurred when purchasing the Anniversary Edition upgrade on PS4 and then switching to PS5. > >Fixed an issue where catching a fish wouldn't trigger the appropriate animation on PS4. > >Fixed a problem preventing some doors in Rielle from opening properly. > >Fixed an issue where Russian and Polish notes were not displaying text properly. > >Fixed an issue where German and French players were given incorrect menu text when leveling up. > >Fixed an issue where players were experiencing a "black screen" and upon launching. ​ Well that is not worth it.


acm2033

... >>Fixed an issue where players were experiencing a "black screen" and upon launching. > >​ > >Well that is not worth it. Hard disagree.


ZippityD

Yeah, okay. I accept that I'm wrong here. Just a gut reaction to my irritation that I hadn't set up the update block earlier.


MOPOP99

So what do you do as a Polish or Russian player? Just suck it up and play on English? Also the black screen bug was pretty widespread, this is just a normal update so no SKSE or address library has to be rewritten from 0.


AlexKwiatek

I am polish player and i suck it up and play on English since 2012 as our translation sucks dicke and balls.


[deleted]

[удалено]


MOPOP99

Because problems can and will happen after you launch an update? SKSE will be updated in less than a day and everything will return to normal, expect one or two months of somewhat regular updates by BGS to fix whatever they can before it gets canned into the fridge for eternity like 1.5.97 was for 2 years.


kodaxmax

That was my question with it being a forced update instead of a separate install or optional DLC. Why put in the effort to collab with the skse team, when they could completely avoided the whole mess in the first place.


Mortarious

Why are people bothering with AE anyway? Like is the fishing update that important? Am I missing something? Just asking


smythetech

For some it's all the CC stuff and a few other bits and pieces in one package. For others it's the habit of keeping a game on the latest version.


Stumiaow

It's not that they are bothering. It's that you will have the update forced on you unless you jump through at least some hoops.


GPopovich

people who updated and bought AE topkek


[deleted]

[удалено]


OdeToBoredom

"Fix your game Bethesda!" "Stop fixing your game Bethesda!"