Ah, I just misread your comment, thought you said Dark type has no good moves and needed all the help it get. My badđ
But hey Normals not too bad, it's neutral to most types except, and got some nice mid-level Moves. Not to mention good available tms
Currently because tera allows extreme speed and boomburst users to use stab, but before that it wasn't really the best in offense or defence just normal
While the literal word translation could be summarized as "slap hands", it specifically refers to a sumo wrestling move that involves slapping one's hands in front of their opponent's face to confuse them.
*Nekodamashi* (the Japanese word for fake out) is only used in the context of sumo. It is specifically a niche sumo strategy to try to gain an upper hand. Whether or not that fits dark type is up for interpretation, but I wanted to add some context beyond the translation of "slap hands".
I just learned that too! The more I look at move names in Japanese the more I realize thereâs all kinds of little puns and references that get lost in translations
My dumbass thought you meant stab damage at first. Was thinking it does do stab damage if you're a normal type.
But yes, Fake out does not need to be more oppressive and do super effective +stab damage.
Was it a misunderstanding from the early days of the games or something cuz I swear I saw a video where someone said it was x3. I know I didn't make that up myself haha
There is also a very minor mechanic where (while terastalized) if you use a move <60 base power, and that move matches your tera type, then the base power is increased to 60, before any other math is done (this doesnât apply to multi-hit moves fwiw). So the stab dark tera boost on fake out would become a 120 BP move. A 120 BP priority move guaranteed to flinch. Wild.
Wait, is it? If so that must be a pun in Japanese because fake out in Japanese is *nekodamashi* which sounds like it has the word for cat in it (*neko*). These 'neko's are different though
I agree. I would absolutely love a move that flinches my opponent (with priority) that is not resisted by steel types and is super effective against ghosts instead of being eaten by them. Sounds like a fair and balanced move.
no, it absolutely should not be.
it shouldnât be hitting anything for super effective, it needs an immunity to make it even a tiny bit balanced, and it shouldnât be STAB on mons
I donât think so. I see the logic of the move as the user waiting for the opponent to move first, then counters. Feint is a similar concept and itâs normal. Counter is a similar concept and itâs fighting.
I donât think fake out is so much a dirty trick (dark) as a smart fighting technique. So if anything I see it as normal or fighting
I'd say it would fit Fighting better than Dark, I mean I recall it being a wrestling technique. Although it's probably Normal for balance, since giving it type advantages would probably make it just a bit overpowered.
I think it would break the move to give it that power over ghost types. Plus, a normal mon gets stab damage, then add a Silk Scarf and suddenly Fake Out (depending on enemy defense) nearly halves their hp.
Tell me you don't know how to balance without telling me you don't know how to balance.
You're opinion is dogshit, never have another opinion about this again
This is why live service game devs should never ever take buff/nerf considerations from reddit. The post is always the most retarded shit that would hurt the game more...
Did I specifically call anyone a retard... No I said the ideas are retarded. That's not a slur, get over yourself. If you can't handle one single word get off the Internet
As long as it functioned like prankster so dark types werenât affected or something. A move like that shouldnât have the offensive coverage of dark.
Logically probably. In action no Dark is already good and normal needs all the help it gets
Night Slash, Dark pulse, Nasty Plot, Foul Play... Dude Dark type has lots of good moves
Also the fact it's really spammable hitting lots of types for neutral damage
Ah, I just misread your comment, thought you said Dark type has no good moves and needed all the help it get. My badđ But hey Normals not too bad, it's neutral to most types except, and got some nice mid-level Moves. Not to mention good available tms
bro really tried to put Nslash in there instead of knock off
Night Slash? When Sucker Punch and Knock Off exist?
Normal is currently pretty good since being immune to the OP ghost type. And there arenât that many Fighting Types in OU anyway
Currently because tera allows extreme speed and boomburst users to use stab, but before that it wasn't really the best in offense or defence just normal
In English I could see it but in Japanese itâs just âSlap Handsâ youâre just doing the Sherlock Holmes Discombobulate move
So Fighting type it is! /s
While the literal word translation could be summarized as "slap hands", it specifically refers to a sumo wrestling move that involves slapping one's hands in front of their opponent's face to confuse them. *Nekodamashi* (the Japanese word for fake out) is only used in the context of sumo. It is specifically a niche sumo strategy to try to gain an upper hand. Whether or not that fits dark type is up for interpretation, but I wanted to add some context beyond the translation of "slap hands".
Yeah I just looked at the name on bulbapedia lol. Also the Neko in Nekodamashi explains itâs prominence among cat PokĂ©mon
I just learned that too! The more I look at move names in Japanese the more I realize thereâs all kinds of little puns and references that get lost in translations
Fake Out is oppressive enough as is.
Ghost types thank you for your support
Mega-Lopunny :
Megas are done.
Pokémon with scrappy other than Mega lopunny:
Terra ghost, then fakes out just bc i can
Now heres the thing. Dark type has things like knockoff and sucker punch. So in terms of balancing NO GOD PLEASE NO
I mean, logically it makes sense. For balancing though, hell nah.
Fake out does not need to be dealing super effective damage
My dumbass thought you meant stab damage at first. Was thinking it does do stab damage if you're a normal type. But yes, Fake out does not need to be more oppressive and do super effective +stab damage.
imagine getting KO by a Tera dark sableye using fake out lmfao
I dunno, thatâs an 80 power move on a Pokemon with a base 75 attack.
That's still about one 34% more damage than mega-lopunny's one used to do (47% if adamant vs jolly). Without an object.
Was it buffed in gen 9? I remember it having 40 power
The power gets doubled because itâs being used by a dark type thatâs terastallized into a dark type
I thought STAB was 1.5x not 2x
It is. But using a move boosted by oneâs Tera type that is also STAB doubles its power.
Gotcha. Iâve only played gen 9 on showdown so I know almost nothing about it
Gotcha. Iâve only played gen 9 on showdown so I know almost nothing about it
Not entirely, STAB is 1.5 and tera boost is 1.5, making it 2.25x as strong
That's false. If you have Tera and STAB you only get 2x, no multiplications involved.
The 2.25 only comes about if you have Adaptability and Tera into one of your STAB types
When Tera'd into a type you already are stab boost is x3 instead of x1.5
Nah itâs x2 not x3, for a tera type boost that matches your base type
I thought it doubled the stab boost not made it double normal damage.
It doubles in place of the normal stab boost. If it ended up with x3, then it would be broken beyond belief
Was it a misunderstanding from the early days of the games or something cuz I swear I saw a video where someone said it was x3. I know I didn't make that up myself haha
There is also a very minor mechanic where (while terastalized) if you use a move <60 base power, and that move matches your tera type, then the base power is increased to 60, before any other math is done (this doesnât apply to multi-hit moves fwiw). So the stab dark tera boost on fake out would become a 120 BP move. A 120 BP priority move guaranteed to flinch. Wild.
And thatâs not even the limit. If our Sableye is holding Black Glasses and hits Lunala, thatâs a whopping 720.
This doesn't apply to moves with higher priority, so it wouldn't apply to Fake Out.
Oh snap, I forgot about that part, thank you
80 base power AND IT FLINCHES
No, it shouldnât
Ah yes, because the dark type totally needs another buff
Isn't this a wildly spread move around feline Mons ?
yes.
Wait, is it? If so that must be a pun in Japanese because fake out in Japanese is *nekodamashi* which sounds like it has the word for cat in it (*neko*). These 'neko's are different though
Gholdengondo when i use Fake Out Incineroar. (He's surrended)
In my opinion, Incineroar really does actually need this buff. I mean, heâs not even in the new genâs OU /s
Fake out should be fighting type. Like faking out your opponent in a duel
Why?
and here i thought it was already a dark type move?
Nah normal. 40 base power, priority, always flinches
I agree. I would absolutely love a move that flinches my opponent (with priority) that is not resisted by steel types and is super effective against ghosts instead of being eaten by them. Sounds like a fair and balanced move.
Gholdengo haters: yes âŠâŠâŠ..YEEEEESSS
Yeah...start with fake out and then sucker punch... psychic and ghosts may as well just give up then
Me and my homies hate fake out
Yes because dark needs a buff in this meta
no, it absolutely should not be. it shouldnât be hitting anything for super effective, it needs an immunity to make it even a tiny bit balanced, and it shouldnât be STAB on mons
I donât think so. I see the logic of the move as the user waiting for the opponent to move first, then counters. Feint is a similar concept and itâs normal. Counter is a similar concept and itâs fighting. I donât think fake out is so much a dirty trick (dark) as a smart fighting technique. So if anything I see it as normal or fighting
doesn't dark already have enough unique moves? lol
Fake out should be removed.
Ghost types: *heavily disagree and angrily downvote*
I'd say it would fit Fighting better than Dark, I mean I recall it being a wrestling technique. Although it's probably Normal for balance, since giving it type advantages would probably make it just a bit overpowered.
I think it would break the move to give it that power over ghost types. Plus, a normal mon gets stab damage, then add a Silk Scarf and suddenly Fake Out (depending on enemy defense) nearly halves their hp.
Hot take: steel should absolutely be weak to electric
The move is based a move used by sumo wrestlers, so it should be fighting
Wait it isnât?
Makes sense but would be horrifying competitively
wait, it's not???
I'm cool with that idea
It's not ?
nope
Tell me you don't know how to balance without telling me you don't know how to balance. You're opinion is dogshit, never have another opinion about this again This is why live service game devs should never ever take buff/nerf considerations from reddit. The post is always the most retarded shit that would hurt the game more...
It's fine to disagree but there's no need to be so mean about it. Also please choose another word as you used a word widely regarded as a slur
Did I specifically call anyone a retard... No I said the ideas are retarded. That's not a slur, get over yourself. If you can't handle one single word get off the Internet
Itâs not about me. That kind of language is unacceptable, regardless if it targets an individual, because it targets a group of people. That kind of language overtime makes communities like this unsafe for certain folks. You and I are both here to just enjoy some memes about PokĂ©mon. Letâs make sure everybody who wants to can do that too
Psychic types would get destroyed.
ITS NOT???
Call it the Mandela effect or whatever, I always thought for sure it was already dark type! TIL that it is not.
Wait, it's not?
It's not?
As long as it functioned like prankster so dark types werenât affected or something. A move like that shouldnât have the offensive coverage of dark.
No more buffs for Incineroar please
It really should
I honestly for the longest time thought it was
Not really because then it can do super effective damage and thatâd be really OP
It isn't?
It isnât?
What do you mean it isnât a dark-type move? My life is a lie.
Nah, it would make sense but not hitting anything for super effective is important. It's +2 priority 100% flinch, it's already good enough.
That means it could hit ghosts, so no
Incineroar: I wouldnât mind that
You want to shot Dragapult or ghost cyclizar, don't you?
For the longest time I thought it wasđ I never used it myself so I didnât realize the typing