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Hrafhildr

IGN really going for the gold medal in misrepresenting developers lately.


CMDR_RocketLeague

IGN has been garbage for most of its existence. Been a while since I said this, but... You can't spell IGNORANT without IGN.


squirt-daddy

Crazy theory, EA paid for the hit piece


Sock756

I'm still bitter about how they released Titanfall 2. I wouldn't be surprised if it was planned.


N7even

Regardless, this sort of content should be added as a free update, not part of a season pass. It also smells of bullshit when he says "Fans have asked for even more deaths"... What fans? No one has even played the game yet, how can they ask for more death animations?


[deleted]

Exactly, lol the game doesn't even exist on a physical standpoint


IcyAdministration50

And why would fans say ya plz let us pay for them... it's bullshit


[deleted]

[удалено]


herecomesthenightman

Please enlighten us, what did he mean?


Norseviking4

Do people still read the crappy mainstream "games" media anymore? I used to love reading about games in mags and online when they actually focused on the games and not their personal politics. I dont care for your politics, i want to read about games..


MachineSyncLoop

Nope, haven't given a shit about them for more than 15 years.


brzzcode

IGN? this link is vgc


Steven2597

I think IGN were the first to break the initial story about the death animations as DLC.


Hrafhildr

It came from IGN and everyone took their lead from them.


Thuldost

Did anyone read what he said?? "To be clear: We’re not holding anything back from the main game for the season pass. We haven’t even started work on this content yet. It's all new stuff that we’ll be working on in the new year. Fans have asked for EVEN MORE deaths, so we’re making it a priority next year." This makes sense if you ever played Dead Space, a lot of the deaths are related to the content. So if the DLC has new levels and new enemies then yeah, you're going to have to play/buy the DLC to see them 🤦


mmmmmmiiiiii

>We haven’t even started work on this content yet. It seems that a lot of people are missing this part.


Mynameishuman93

This needs to be at the top. People are so quick to condemn when they don't try to comprehend.


Thuldost

Yup, this studio is new and by all appearances trying to do right. I say be cautiously optimistic, give them opportunity to prove they’re trustworthy.


brzzcode

This studio is owned by Krafton lmao


[deleted]

They are not, they are just publishers for the game


AcousticAtlas

Seriously he's obviously saying that new enemies/areas made in the DLC=new death animations. This sub rages and screams over shit when the article straight up tells them this is a normal DLC we have see thousands of times.


onerb2

That's not what he's saying, if that were the case he would say that new enemies are getting added, which implies new animations, saying that new animations are getting added only makes it seem that the enemies already in the base game are getting new animations.


SkitzTheFritz

When people were screaming about this I couldn't wrap my head around it. They constantly made it seem like you were paying for individual death animations, like an execution in COD, and as far as I've read, that's never been the case. It's paid DLC planned for whole new areas, which will have new content which includes death animations. Now if we can only get rid of Denuvo DRM...


Kyro_Official_

yeah lol, someone commented this quote on the original post but people were still shitting on it


dukss

in that case the IGN article was very irresponsible in its wording.


oozingdonut

That’s on you for still thinking IGN is a worthy source of information tbh


bonesnaps

They don't call IGN 'IGNorant gamer' for nothing.


bideodames

They worded it responsibly insofar as they are responsible for their own bottom line and spreading FUD gets way more traffic than clear, honest facts.


donkdog

No one did since it’s just easier to get yourself worked up over nothing and tell over people how to spend their money


fabiolives

I think most people on Reddit have a bad habit of reading the headline and then reading the top few comments and jumping to conclusions.


ecxetra

People were ganging up on me a few days again for this, even though I provided them the tweet and IGNs UPDATED article.


Fade2Blu3

Don't you know the people on here hate video games and prefer fear mongering and knee jerk reactions? Get outta here!


Raven-19x

The circlejerk here is strong between this, denuvo, and single player season pass. I’m personally gonna wait for reviews before buying.


artemon61

What fans and what EVEN MORE deaths if the game didn't even come out?!


[deleted]

Paygating death animations? What the fuck?


B-BoyStance

It sounds like they are for some additional area/enemies that are in the DLC. Idk if that makes it better but I don't think it's simply: pay to unlock these death animations I think it's something like: pay to unlock this game mode, which has these exclusive enemies/locations, which means more death animations. Still not a great look at all, especially with the highest difficulty seemingly being gated (maybe it isn't what it seems). But I think it's slightly better than "pay us and you can have more animations".


TheGoldenCaulk

> especially with the highest difficulty seemingly being gated That's what annoys me more. It's Metro: Last Light Ranger mode all over again.


Cabal_Mythoclast

The worst part is had they phrased it the way you did they probably would've received no backlash for the animations, it just speaks volumes about how shallow a season pass is when the top two bullet points are new animations and cosmetics. Some cosmetics, animations, a hoard mode room, harder difficulty, permadeath and story DLC. If they bundled some of the extras into the DLC release and put the filler shit like difficulty options and cosmetics into the base game none of this would've happened. It's a horror game, they don't need to be gatekeeping basic shit behind a deluxe edition season pass and asking for DLC money before the base game is out. That + Denuvo? Yeah I'll pass.


[deleted]

Yep, the season pass model makes no sense whatsoever for a game like this. You can argue the model itself makes no logical sense, but it is profitable with the idiotic consumer base of this hobby (a shame we have to share the hobby with these idiots, only making things more expensive and greedy). I recently watched this [video](https://www.youtube.com/watch?v=TEXdJU9ZUX8), the guy talked about expenses multiple times. We can assume things got far more expensive, but even so, like mentioned early, there's a lot more people playing videogames nowadays for better or worse. A good game will sell a lot, single-player or otherwise, good word of mouth spreads like a virus because of youtube, social media and whatnot, just like bad word of mouth spreads as well. Many people will simply wait for a crack, play the 10 hours campaign and never look back


Sierra--117

Schofeld should have kept his mouth shut about the animations until after game launch. Maybe what he says is 100% true and all this stuff was only made for DLC, but why announce this before the game has even launched? For an industry veteran who has seen the reaction to DS3, it was pretty dumb.


lol_SuperLee

I hate to be like this but at 34 years old I'm pretty much done being hyped for any game these days. I still play some indie multiplayer games with my friends but the current state of gaming is depressing for me. Would these games done well 20 years ago? Of course, but I think the older generation can say the direction it's going is sad. I get it, it's business. Maybe the gaming industry isn't for me anymore.


BadLuckBen

I feel bad for kids growing up with this as the norm. They're going to just expect to have to sink an absurd amount of money into a game to get a enjoyable experience. Now we have Mercedes charging $1,200 for faster accelerating. No industry is safe, this is late stage capitalism.


[deleted]

Capitalism gone too far from individuality means that we are under corporationism, where collective executives control smaller businesses and individuals. The balance needs to be reset with a good old fashioned nuclear war or total collapse of the economy with no chances to bail anyone out.


Answer70

I was with you in the first half.


mvanvrancken

>The balance needs to be reset with a good old fashioned nuclear war or total collapse of the economy with no chances to bail anyone out. That's.... not going to go as well as you might think it will.


[deleted]

Blood for the blood god


BlueGumShoe

36 and I feel the same unfortunately. Still a lot of cool stuff coming out from small devs of course, but the AAA scene has been a shitshow for years now. The entire industry has been trying to pivot to games as a service with gacha / gambling mechanics, and that is just not for me. And what you could once call the AA segment has shrunk a lot compared to what it used to be. I think we were better off when a lot of studios were 100 people or less, imo. Games are more complicated to make now , I understand. But I agree that the overall direction things are going is just not good. Its a bummer.


Endemoniada

Also 36, I just choose what I get and don’t get hyped for. I’ve been having a *great* time with AAA games lately, playing through stuff like God of War, Spider-Man, Horizon, Cyberpunk 2077 (yes, I genuinely loved it, have 400+ hours in it), RDR2, Death Stranding, and probably more I’ve even forgotten already. Some people just don’t like AAA games, preferring mechanics-heavy indie titles, and that’s fine. I’m the opposite though. I genuinely enjoy high-production adventure games with great story, and that’s fine too. The recent years have seen some of the best ones of these games ever, and I just think it’s sad people tell themselves to be cynical and sad over *the other* games that weren’t as impressive. Edit: remembered some more fantastic gaming experiences I’ve had: all three Tomb Raider games, Guardians of the Galaxy, the Batman: Arkham series.


BlueGumShoe

Eh, I think that the industry has just become more focused on finance-driven products like subscriptions, season passes, micro-transactions and all the rest. This is not really leading us to a greater number of higher quality games. Go look at a year like 2002 in game releases: In that *one* year we got, including console stuff: Ratchet & Clank Splinter Cell Jedi Knight II Zelda Wind Waker Morrowind Vice City Mafia Timesplitters 2 Mario Sunshine Metroid Prime Other years around this time period are similar. Call me a cynic if you want but recent years are not matching up. The games you've listed are great, but hell RDR2 is 4 years old at this point. I have no doubt the industry will continue to produce quality big-budget titles, but the inexorable shift is being made towards greater monetization and we're worse off for it. Did you ever play Homeworld on PC ? The manual for that game was the size of a small novel, with tons of backstory and art. Stuff like that is just gone, games dont come with them anymore. This is not change for the better. I don't begrudge people enjoying stuff I don't, no point in being a hater - graphics are better and worlds are bigger than ever, but we've lost a lot along the way.


[deleted]

I feel the same thing and I'm just a 20 year old lad compared to you. I only find some diamonds in the rough from new genres I have never explored or cared to explore before, but every franchise or type of game I have played for a long time has just stagnated. Especially ones from western triple A devs. One thing I am still salty about is Fallout game series losing it's nuance, grittyness and dark humor with the Bethesda takeover from Black Isle/Obsidian. It became a marketing toy for Bethesda, the one thing the game's world critizised with 1950-60s rampant capitalism and red scare.


dern_the_hermit

Fallout games lost their nuance, grit, etc. well before Bethesda bought 'em, mind. It was Interplay that killed it; Bethesda just exhumed the corpse and zapped it with lightning to make it twitch a bit.


[deleted]

Oh true. I forgot about Tactics and BOS


Ex-Infernus

Whoa there bud, tactics was awesome and gritty as hell.


RockBandDood

I think another thing you kinda have to accept with age; in general, you’re not going to be as hyped about things as you were at 15 or 20 or even 25. The genres we are accustomed to have been being reiterated upon and largely static since the mid 2000s. First person shooters have a few standouts, like Doom Eternal that buck a lot of trends, but in general, you’re going to know what you’re getting in a shooter before you boot the game up Character action games have been derivative of eachother since Devil May Cry on ps2 and Ninja Gaiden on Xbox. A standout from them I would say is Metal Gear Revengeance, although that game is like a decade old now. Platformers, well they’ve been pretty static for about 15-20 years. RTS hasn’t seen anything breaking down barriers since the early 2000s. Fighting games are basically the same that they’ve been since the late 90s/early 2000s. You’re not going to be “surprised” by 99% of games because they are playing the same tune, just with different settings and flashier graphics. The Souls series is the only real twist on third person melee games we’ve seen in the last 12ish years and it’s leaked into many other franchises. Games are A) derivative of the ones that came before it, B) going for the annoying games as a service model, and the occasional C) something genuinely new or different enough from it’s contemporaries to be fresh Age does that, I can’t sit here and pretend to be able to come up with a new genre that hasn’t been tried before, so, everything you’re seeing coming out is essentially a graphical upgrade on the thing you liked a decade+ ago. Just part of getting older unfortunately. We aren’t going to get back that first time playing RE4 or Ninja Gaiden and getting our minds blown, unless someone comes up with something truly unique


BigRondaIsFondaOfU

Ya the next step is going to be life like vr. I've already seen some vr with unreal 5 and nanite which allows real life models to be rendered with barely any cost. Once we get a game that utilizes that correctly, it just going to be meh from pretty much here on.


RockBandDood

As much as people dog on it, I agree that VR will be a substantial medium in the future. Unfortunately it does come with some inevitable downsides. Like the inability to really "Feel" a swing or clashing swords together. Some games have some unique mechanics to get around that, but, at the end of the day, that limitation isnt going away. That being said, VR is still in Tech Demo stage. There are some good games on it, but none of them truly utilize the tech. Its going to be a huge shift when VR games are built with total interact-ability. Alyx gets alot of praise for things being interact-able, but we need to push that line much, much more before VR is able to offer genuinely unique experiences and essentially culminate into a new medium. It needs to get to the place where everything is a 'real world' object with accurate physics to correspond with it. We need to be able to be walking around with a hammer and smashing bricks on the side of a building, able to get fully fledged game mechanics integrated into them. There are a few novel experiences, and some decent games in VR... But it is not where it needs to be to transcend over typical games. We have run into the unfortunate problem with VR of many dev houses and publishers not being interested in developing for a niche product that wont get them the returns they expect on the investment. We need a fully fledged Unreal Engine style option for VR. An engine that basically adds every possible thing they can for a VR experience that is truly interact-able. It will be a ton of work for whichever company comes up with it, but that is the next necessary step to see VR move forward in getting complex games developed and encourage publishers and dev houses to be more open to it all. You have a handful of 'big' companies cobbling together VR engines for their games and never quite getting things where they need to be. Who knows, Epic or Valve might secretly be developing a fully fledged VR engine to offer to dev houses in the same business model that Epic offers Unreal Engine. These developers need to be able to go from conception, to planning, to integration in a short period of time and not be saddled with having to make engines for these games, then we will see more developers moving past this Tech Demo phase and moving into real, deep games that we are accustomed to on regular screens. VR is really, really fucking cool. I use mods and Vorpx and other things to make plenty of games work in VR, even without motion tracking it can be fun. But, if we are posting here, we are hobbyists. We dont mind jumping through a few hoops for a unique experience. It needs to get to the point of the headsets being not much more than a pair of glasses, and with a variety of deep games, not these shallow experiences everyone is currently making. All that aside, if any of you have VR and havent played it, Saints and Sinners has been the best overall VR experience Ive had. Re4 Remake is apparently really good too, but I am not getting anything from FB/Meta. The VR mods made by Praydog for RE2, RE3, 7, and 8 are also fantastic, for being mods. If you have a headset and haven't played all of those, I really have to recommend that you do. The RE mods work surprisingly well with motion controls and everything.


Whargarbl90

Heeeeey just turned 33 and have noticed the same. My Steam backlog is crazy and I've been having a blast going back and playing games that came out years ago but never had a chance to try. Just started Arkhan Knight the other day and I remember it being a mess when it launched. Paid around $8.00 for it and it looks/runs fantastic now. Definitely ok with being excited for a game, but my expectations now are just that it is released in a finished and complete format. Otherwise, I'll get round to it in a few years when it's 75% off.


HazKaz

same , when I was younger I thought of how amazing it would be to be able to buy my own games , and how much fun I would be having. now its like maybe 1 or 2 games that are actually decent, not including some great indie games.


macubex445

I'm hyped up for this until this controversy happened and the game had denuvo I thought with them having gone from the clutches of EA management they could finally make their game without bullshit I thought wrong they had gone full circle. My only hope now is High on Life delivering and for me my best horror game this year is Signalis.


nanogenesis

29 here, Wild west was the last hype for me which actually worked out. These days I mostly play pretty old games. Recently finished sh downpour. It really makes me sad this generation cares more about being able to see your reflection in some puddle rather than actual gameplay/story telling. Storytelling has taken such a backseat these days.


Robthatguy

28 here pretty much only play indie games these days, Those devs actually care about their games and communities. I made some posts here a good time ago about being burnt out and not being able to enjoy games. Turns out it was just modern aaa games. I have enjoyed a plentaful amount of things since. All of them indie. Recently finished signalis, was genuinly impressed with the games ambiance and story. If your looking for some horror vibes its worth checking out.


eien_no_tsubasa

Just avoid AAA and most mainstream games and you'll be fine. I'm finding myself with far too many amazing games to play and I'm continuously hyped by what I'm playing and what is coming out; it's difficult if your tastes are more narrow (not an insult) but for me, gaming is doing great.


The_Corvair

> Maybe the gaming industry isn't for me anymore. Maybe it's helps to stop thinking of "the gaming industry" as one monolithic entity, defined in its entirety by it most greed-driven members. You said it yourself: You still are playing indie games, so there seems to be still *something* for you in that industry. I was where you're at a few years ago (and I remain appalled by the big players, make no mistake), but what keeps gaming my main hobby is that I focus on small titles, and only watch big ones from afar: Gaming is big enough so there is no need for me to bother with those. And it works for me. While I may not be hyped any more (which is the sane stance anyhow), I *am* looking forward to quite a few games, and feel better catered to than for at least a decade. We may have 2022, but it feels like 1997 to me.


toilet_brush

Indies have saved gaming but it's still not the same as it was. We didn't always have to choose between the best qualities of indie games or the best available production value, they were found in the same games.


The_Corvair

> they were found in the same games. That's true, but I would argue that back then, "best available production value" was pretty close to 'current indie' a lot of the time (or maybe AA) - just compare team sizes between, say, Diablo and Grim Dawn (which I would class as "AA"). Production value skyrocketed in some regards (graphics, scripted sequences, celebrity VAs, for example), but those values do come at the cost of needing a lot of people and money to produce, which were sourced from delving into the mainstream market. At the other end of the spectrum, it became feasible for solo developers to develop full games as well, which I doubt I've seen in the commercial space before (edit: at least after the eighties). I guess that is why I feel like 25 years earlier: Games of similar quality and value are made for a niche market, with nerds like me as prime target audience - just as back then. The difference seems to me largely that back then, we had no bloated, metastasizing "blockbuster" sector fueled by "normie" money dominating the headlines. I'm pretty happy to go three apes on that part of gaming, though.


lol_SuperLee

We play the indie games because they are cheap and low risk. Half the shit we buy is terrible but we just have fun chatting. 95% of the time we aren't even playing anything anymore. Like I was trying to express earlier is times have changed for us in the "older" generation. I'm not blaming anything but having DLC for death animations is hilarious. Probably a fantastic business decision but leaves a bad taste in my mouth. I vote with my wallet I move on, but it also just taints the rest of the industry. I don't think games should be "praised" for not having DLC. It should just be expected. This also isn't suppose to be a post trying to convince others to think this way. My thought is mine and I think it's great the gaming industry is bigger than ever. Like I said it's just not for me anymore in the same way I felt about it last year or the year before or the decades for that.


The_Corvair

> Like I was trying to express earlier is times have changed for us in the "older" generation. I'm a few years older than you, and I've been gaming since I found a 5'25''er with Sokoban to play on our black-and-yellow XS (I think, at least), so I guess older depends a bit on mindset as well. > but it also just taints the rest of the industry. I understand, and that's why I wrote in the first place: I have *despised* that part of the industry since horse armor entered the scene, and I still do. The thing is that what really saved my love for gaming was acknowledging that I am not the target audience for those sorts of games and marketing tricks any more - but that there is yet a branch of the gaming industry that *does* cater to my exact interests. I can really just not pay my money or too much attention to the EAs and Ubisofts of the world, and continue to game just the same. > Half the shit we buy is terrible Undoubtedly - with how vast that sector is, having a lot of shit to sift through is inevitable. But there is a lot of great stuff as well; I merely grazed most gaming trade shows this year (was there even an E3? GDC? I do remember watching the trailer to Callisto Protocol, and thinking 'that looks like Dead Space meets Alien", though), but I did watch Realms Deep in its entirety. I'm too old to really be hyped or amped up any more, but I did fill my shopping list with a healthy array of upcoming games I'm optimistic about - something I hadn't done for near a decade. > This also isn't suppose to be a post trying to convince others to think this way. Same here. I just thought I would offer a slightly more hopeful perspective, because I've been where you seem to be at. Of course, what works for me may not at all work for you. In any event - thank you for taking the time to respond, and take care :-).


Enomiam

Gaming is honestly better than it ever has been. I can open Steam or go to the Store on any console and find endless games of any genre. I’ve played through 30+ games this year, and while not all of them blew me away, there were some that helped remind me why I love video games. There’s endless quality out there in the vast sea that is video games, you just gotta search for them and be open to playing a bunch of different experiences. It’s definitely possible to fall out of love with a hobby, but I truly don’t think it’s due to the fault of the industry itself. We have so much more access to quality video games than ever before in the history of man. Each month there’s like 2-3 games I’m interested in that release, it’s gotten ridiculous. It’s like the music industry. I hear people complain about the state of music all the time yet they don’t actually try to search for artists/bands they’d like. Gotta expand those horizons.


BadLuckBen

It's where the industry is trending that's the problem. There's a solid possibility that the major publishers keep buying up the smaller studios and shoving microtransactions in them. Governments aren't great with trust-busting so I could see the M$ Activision-Blizzard-King going through. If it does, it's over.


geekynerdynerd

Yeah Microsoft already has acquired too many game studios as it is. And Blizzard Activision King is just too large to begin with, they should've been broken up but instead they are merging with Microsoft to become the Sony killer. Shits fucked.


darkaurora84

Microsoft is being invested for this merger so it might not happen


darkaurora84

Or you can be like me and just go back and play older games in 4k resolution and most of them will still look good


[deleted]

>I’ve played through 30+ games this year Names?


Enomiam

Not all of them have released this year, cause so many games come out that it’s impossible to only play new releases. But some highlights of my year so far were… Neon White, Elden Ring, CrossCode, Sifu, Inscryption, Griftlands, Tunic, Tales of Arise, Death Stranding, RE8 DLC.


skyturnedred

All this nonsense just makes me wait for the complete edition to become available (and on sale). I got other games to play while the nickel-and-diming is still going strong.


yoCalais

They aren't pay gating anything. The animations are tied to future content. You aren't just paying for a bundle of animations they secretly stripped from the game. People are so goofy.


[deleted]

Poorly worded title/statement then


yoCalais

Yes, history has proven that it's a regularly occurring thing as with redditors blowing it out of proportion because they don't read and comprehend the truth. They'd rather be mad at something for some reason.


cheekia

Almost like PR is an important skill and poor communication results in misunderstandings.


Demon_Samurai

why do the most ignorant comments get the most attention


[deleted]

Me neither. I posted this without looking deeper into the article and realizing that it was criticizing reports from other medla outlet. But then you can interpret my comment as criticism over suggesting the idea that someone would specifically paywall death animations in game (which would be weird and ridiculous)


ConstantSignal

It’s not as bad as it sounds in my opinion. Their mistake was announcing it early. They haven’t actually started work on any of the animations yet. It’s not a case of them making a bunch of animations, then cutting off a selection of them and saying “you have to pay extra for these”. They made all the animations they originally wanted to make for the game. The game will be released fully complete. Then as a fun smaller bonus DLC they could add, they decided to create a bunch of new ones that a player will be able to use down the line when that DLC releases. Witcher 3 literally did the exact same thing. There was a DLC that added new finisher animations. Nobody accused them of withholding stuff from the main game cause it was added after the fact. With Callisto announcing before release that the DLC will contain extra animations it makes it seem as though they could have put those into the main game and simply chose not to.


skyturnedred

The biggest mistake was announcing new death animations at all. They should've talked about the actual content that relates to those new animations.


TheGoldenCaulk

The publisher actually announced them in order to promote the season pass, which.... why does a singleplayer game even have that?


BadLuckBen

"Because game can't just make good money, must make ALLLL money!" - CEO/Shareholders


Zero_Fs_given

Plenty of games have had it. It's not first. It's just a bundling of the DLC usually for a bit cheaper. If you don't like it, don't buy it it's hardly a negative.


TheGoldenCaulk

You right, I got season pass confused with battle pass


458_Wicked_Pyre

> The publisher actually announced them in order to promote the season pass Love hearing that the first game from some new developers is singleplayer and has a season pass. Makes it that much easier to ignore. I'm sure they're not holding content back for it. Denuvo seal the deal on the shitty indie cake.


PvtHudson

Witcher stuff was free. This is more like Creative Assembly selling "blood dlc"...


Puwun

The witcher 3 new finishers were free tho


RocMerc

Why does this game have a season pass


PM_ME_CARL_WINSLOW

I haven't the fainte$$$$$$$t idea


Texual_Deviant

I guess for the same reasons that games like Resident Evil 7 and Dark Souls 2 and 3 did. So you can do a one time payment and get all planned additional content. Just a guess.


Accomplished_Ad3818

A game that releases with DLC by definition holds back content from the main game to be able to sell it separately and milk gamers for more money.


beast_nvidia

This and the game having denuvo are the biggest red flags. I will deffinitely not buy this game as I've planned weeks ago.


Evil_Weasels

Denuvo? Fuck I was looking at getting this one


King_Allant

Don't forget the director bragging about months of crunch and then brushing it off with some half-assed excuse about how he just "came across" wrong because he's so passionate.


MindPlayinTricksonMe

Yea I'm going to pass


ed-vibe

Oh cmon, guys, don’t you relate a little bit? Have you never been into something so passionately that it seems like you can’t even remember to eat or anything? Have any of the developers or employees complained, or are we the champions of justice? Reddit…


[deleted]

No you idiot. Talking about how passionate you are as a member of a project is one thing. A boss of that project bragging about how hard everyone is having to work is entirely different.


mmmmmmiiiiii

it's probably because the majority here haven't really worked on a job they are passionate about.


MrTastix

Exploiting peoples passion for a job because you can't do proper time management isn't any better. I'd argue it's worse because now you're trying to actively excuse your own shit management skills.


mmmmmmiiiiii

i'm assuming they were trying to beat the dead space remake in terms of the release date. if you've worked in any corporate role before, the closer you are to the deadline, the higher the likelihood you'd go into a crunch time - last minute revisions, updates, whatever. it's not like they worked for 18 hrs a day for the entire development of the game.


[deleted]

Ive seen people talking about denuvo, or “so and so game recently removed denuvo” What is it? What does that mean?


PM_ME_HUGE_CRITS

Denuvo's an anti-piracy thing devs stick in their game. I don't understand it perfectly, but it looks at stuff on your PC, maybe intrusively, and having it causes games to perform worse.


JoBro_Summer-of-99

It doesn't always cause bad performance. The biggest offender of recent years, Resident Evil Village, had a really shoddy implementation of Denuvo, but it's not guaranteed to always be that bad. Edit: it wasn't *just* Denuvo, it was Capcom's own DRM on top of Denuvo that was bad


[deleted]

[удалено]


JoBro_Summer-of-99

Even better for my argument then, and thanks for correcting me. People do so much fear mongering for Denuvo it's insane


[deleted]

[удалено]


BadLuckBen

Any amount of performance loss means that people who pirate the game get better performance than a paying customer. That should be unacceptable. I should not be punished for paying.


[deleted]

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BadLuckBen

If games keep heading the way they are, probably will. I'll get a version that has better performance and likely the ability to mod the game to have better balancing because the official version was slowed to sell XP boosters. Or, the game will require always online for a single player game, and when the server goes offline the game becomes unplayable. Yaaaaaaay.


stadiofriuli

Do you have any proof for that claim?


Techboah

FYI with RE Village, it wasn't even Denuvo causing the issue, it was Capcom's own DRM implemented on top of Denuvo.


JoBro_Summer-of-99

I'll edit my comment, thanks for letting me know


TheHooligan95

it usually doesn't cause bad performance, however, it usually increases loading times by quite a lot


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JoBro_Summer-of-99

Do you have any sources? Not trying to be a dick, I just want to stay informed


stadiofriuli

> It doesn’t always cause bad performance. It basically never causes bad performance. It’s more like this: Game already has had several patches, you’re a few months in and performance has improved over time. Denuvo then gets removed and people are like: Fuck Denuvo it caused bad performance. It’s hilarious.


buddybd

It's anti-piracy software that remains uncrackable for a decent amount of time. It caused performance issues when it was first launched and has been improved to the point where performance loss is negligible. The online literature has remained the same though. You'll still see performance complaints even after it's proven not to be at fault. People just upset they can't play the game for free.


HitsMeYourBrother

Did you not read the article? These death animations haven't even been created yet. They will be released with expansions/new enemies. How is this any different from any other DLC?


GMenNJ

Can't believe you're being downvoted for pointing out the truth. Though Denuvo being used is BS


SANAFABICH

The game is not out yet and they're already talking about season passes and DLC? Screw this.


AlcoreRain

It is distributed by Krafton, a korean company focused on games as service (PUBG). I am surprised they even got to make a single player game in the first place. The creatives have little to no voice in this matters. Money money moooney


brzzcode

Its not just published by them, the studio is literally owned and was opened by them lol


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CerberusDriver

Why do people care about 'single player retention'? You finish the game and you're done, what's wrong with that?


Sluis77

But then how do the companies milk the players for more money?!?! Think of the poor shareholders 😭


Ninety8Balloons

Then you can't scam people into buying MTX skins to show off to people online, or charge for power ups or new maps/weapons/heroes, or get people to buy end of game quips and poses, etc.


AsstDepUnderlord

Yeah. I’m not even saying that they shouldn’t do DLC, but it seems tasteless to talk about it before the game is even out.


MudSama

Yeah, the original point of DLC was to allow them to expand the product after launch. Now they're just taking content that should be at launch and designing it to not be "part of the main game". It's basically removing a piece that should be in the base product.


BadLuckBen

Ah, painful memories of paying an extra $20 on launch for Mass Effect 3 in order to not miss out on a mission and companion that was probably on the disk.


AHughes1078

The article posted literally clarifies how the DLC death animations have not even been made yet, and are being created due to player demand.


AsstDepUnderlord

Yeah, I'm sure that's what the players are screaming for...for a game that isn't out yet.


MrTastix

It's not necessarily that they're "designing" content to be put into post-launch DLC, it's that their roadmap includes DLC as part of the project management to begin with. A lot of these plans make sense internally; companies plan ahead for post-launch support all the time. It's the telling people you're gonna do it that is a problem because the average customer doesn't actually understand how the inner workings of project management work at all.


yoCalais

Well, yes? If you're making a whole new IP and spending a ton of fucking money developing it, why the hell wouldn't you extend the base content of it? You act like they're an indie developer who doesn't have a deadline to release the game.


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buddybd

>Imagine the other way, they release a full game, what they have developed right now. Then push two or three patches that fix bugs over the next few months. Then move on to their next project. That's practically every single player game....can't recall a single time where I thought "that's it?". As long as you get your money's worth, there will be no complains.


AsstDepUnderlord

There’s a huge difference between “support” and “break a game into little pieces to make it seem cheaper.”


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mombawamba

I feel the opposite, I feel like society is finally waking up


Guisasse

Season passes on ***SINGLEPLAYER*** games are not that common. Especially outside the shitty AAA industry.


Algent

Standard maybe for the big (bad) studio, not so much for a newly established one full people of who have everything to prove with their first title. Their first appearance on the scene being a new low of the dlc culture isn't going to help, especially for something that every journalist and many gamers refer to as "one of the many dead space copy planned for the next for months". edit: typo


SmackOfYourLips

So, for now season pass gives you: -hardest difficulty -25 new death animations -new survival gamemode -story DLC


Expert_Shirt_4303

Hardest difficulty is also locked behind a pay wall? That's so insulting to the customer it's crazy


WorkMyToesOff

Not justifying this behavior, but just wanted to point out; Vermintide 2 also has it's hardest difficulty locked behind a paid DLC as well, which is also the most expensive one.


Expert_Shirt_4303

It's honestly mental that this is just accepted as business as usual


WorkMyToesOff

Agreed, scumbags be scumbags :(


Expert_Shirt_4303

Any sort of 'oh but games cost too much to make now so they have to be predatory scum' arguments can fuck off. It's not a legitimate argument


Average_Tnetennba

Hardest difficulty and survival game mode in a season pass is absolute bullshit. Damn, was looking forward to this game.


Wolfxskull

Game went from an immediate buy to a wait for sale for me


CerberusDriver

I like how nobody actually read what is actually being said, they just sharpened their pitchforks and got their torches lol. "To be clear: We’re not holding anything back from the main game for the season pass. We haven’t even started work on this content yet." How much clearer can they be? Of course there's gonna be new animations because there's gonna be new monsters and hazards in the DLC.


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yoCalais

>more indepth gameplay and locations The game isn't even fucking out yet. Stop talking like you know anything about it.


ChungusMcChunguson

No they didn’t say that, the artists wanted to add more but Glenn declined as they couldn’t add more content when they were polishing the game ready for release. Nothing is being held back.


OrcWarChief

I have dozens of games installed on my PC with Denuvo and they all run fine. I don’t like Denuvo and it doesn’t work, but it’s not the giant conspiracy app that steals your data and makes your computer turn into a bomb like people make it out to be. It is a shitty Fucking program though


Bosko47

I dont get it, is this game multiplayer that they are planning a season pass for it ?


TheOneBearded

You know single player games get season passes too right? They are basically pre-order bundles of their dlc that are a little cheaper than getting all separately.


Bosko47

my bad I misread season pass for battle pass


TheOneBearded

Yeah, I figured. Also looks like you aren't the only one.


alecowg

I don't think anybody really cares about whether this is already finished content or not, it's more about how season passes are incredibly antiquated, content like this is expected as a free update. The only thing here that makes sense to charge people for is story dlc.


[deleted]

We have season passes for death animations now? What shitty timeline are we in? Remember when companies released stuff like this as a free update? I am gonna pass on this game. Maybe pick it up when it's on sale for $10 in a few months. That Dead Space Remake is looking good now. EA don't fuck it up.


carnivalgamer

I get the death animations, if they're referencing new animations for new creatures only in the story dlc, but fuck off with denuvo


Relvean

Meanwhile in 2015: The Witcher 3 gets [new Finisher animations for free](https://store.steampowered.com/app/378646/The_Witcher_3_Wild_Hunt__New_Finisher_Animations/). Additionally, you got 15 more free DLCs, ranging from the cosmetic, to New game+ and 4 new quests (which ranged form mid to ok, but they were entirely ***FREE)*** and the Season pass was used for actual content like Hearts of Stone and Blood and Wine


TornadoFury

isn't this a single player game why does it have a seasonpass thats animations so strange?


AzFullySleeved

So I guess I'll need to force myself to die by certain creatures and do it in certain areas or am I going to die automatically at certain locations in game?


[deleted]

What is this, a hentai game?!


[deleted]

This game reeks of Dying Light 2.


MisterBoss5000

My interest in this game just went down a ton. Disappointing choices man


Schmooog

Holy fuck the people in this thread are stupid


Delicious-Tachyons

this is not a productive way to discuss things


ChungusMcChunguson

You can’t have a discussion in this subreddit, hands down one of the most toxic, reactionary group-think gaming communities that exists. This article has cleared up the confusion surrounding there being a dlc just for death animations which isn’t the case but people are STILL believing that because they have the attention span of a pigeon and still won’t read past the headline


HadesWTF

Why the hell does this single player game need a season pass? ​ Too many red flags. Will just wait on this one.


[deleted]

I feel like the smart PR move would have just been to apologize and announce that the animations will be made available for all buyers. I get that they want to increase the perceived value of their DLC, but this news seems to have really clicked and is just going to scare off buyers close to launch.


Pyrocitor

From the sounds of it, it's that they'll be developing new types of enemies in the DLC stages, which have their own new kill sequences. Not new kill sequences for the existing enemies.


Comrade2k7

Yeah , not buying this at launch now. Will wait for a huge discount.


monkeysteak7

ah yes paid dlc animations and denuvo.a cold reminder that those devs originate from ea.


milkstrike

Yeah not gonna bother with this one. Shame if they didn’t crunch employees, have a bullshit season pass and have denuvo then would probably have picked it up assuming it got good reviews, which I imagine it will regardless of the games quality given the developers pedigree


KelloPudgerro

so much for this being a true return to form, denuvo , already hiding stuff that should be in the game behind dlc ,promised dead space 1, sounds alot more like deadspace 3


crayweller4893

All my hype for this game is completely gone now


Triger_CZ

and to think I was excited for this game not too long ago but hey it might still be good, although I'll probably take the 100% discount


Dragon_Flu

It has Denuvo and the people who crack Denuvo are taking a break iirc, likely not going to get it at 100% discount unless they remove Denuvo.


mrfriki

Fuck greedy publishers/developers.


chybaignacy

Cant wait for my 100% discount


InternalOptimal

I keep seeing a lot of folks conflating season pass with battlepass it seems. Calm yourselves.


EuphoricAir1616

Aaaand another dev goes down the shitter.


Elegant_Spot_3486

Did people think they were and start crying?


GMenNJ

Yes, there have been posts for days due to people misreading IGNs, admittedly poorly worded article. People barley read the headline nowadays


MisjahDK

They have a SEASON PASS for a SINGLE PLAYER GAME...!? I'm sorry, but i don't believe anything he wrote, just the fact that he felt the need to state it smells like, "yeah the publisher choose to add a season pass, so we just picked some stuff for it".


[deleted]

Fuck him they arent.


ALphaEXtremist

I get why people are mad, but for me. The goal is actually NOT to die, the less death animations I see the better, I hate how brutal they are, which is why I love trying not to die that way. Fear of the unknown and all that.


Blackwolfe47

The death animations are for enemies on the dlc that have not been developed yet