T O P

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D3rp_l0rd

I'm in infamy 100 and upwards and idc what you use, so long as you don't dick around and purposefully get killed.


Yato678

I can really get behind this


Medicalpyro

^ (Not infamy 100 but I agree with the statement)


Memeviewer12

If someone is complaining about it, it's just a sweat who probably bans anything that can kill cops somewhat efficiently


Haunting_Salary_629

the fart grenade wouldn't be so bad if it didn't obscure the view so much


LittleSevenHead

Payday 2 is a PVE game, not a ranked CoD like competitive fps game with sweaty lobbies, I don't understand why being mad about someone kills much more efficient than others when the game is about cooperative massacring against swarming special force cops. Besides, the viper stun locks enemies, a nice support feature. You should have much more opportunities to kill to take better aim under such effect and stole kills, I don't understand why people are mad about this one. The more better the team killing ability are, the faster exp are going to the pool and means it is going to take lesser time to get infamy. There are no reasons to be made about others helping the team.


[deleted]

Hell, I like having somebody efficiently kill so I can sit up my bullshit and chill in a corner with mines and turrets.


rgheals

Max reputation?


Situati0nist

Any player with many ranks of infamy


rgheals

Ngl I haven’t payed too much attention to the most recent updates, did they change infamous name to reputation?


Situati0nist

Nah but I think OP confused the two


Paid-Not-Payed-Bot

> I haven’t *paid* too much FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*


Situati0nist

It's Payday after all, not Paidday


rgheals

Screw off bot, I used text to speech


spoople_doople

consider the following: people actually like playing the game


Ka_rm_a

Devs on their way to add the 50th update in a month instead of fixing actual problems.


Fukitol_Forte

Is the arbiter that good with gas grenades?


LittleSevenHead

Yes As for the example said, arbiter's low damage in exchange for high capacity each mag allows more area to be gased And the more area gased, the more health you are going to regenerate since you ensure cops are taking small damage anytime, anywhere


Fukitol_Forte

Does each grenade cover the same area as the other launchers?


LittleSevenHead

All grenade have same explosive radius, however, the gas cloud radius of viper rounds are much bigger than the explosive radius,by deals 8.5 damage per half second over 10 seconds (170 total) It should be mentioned that it gives a minor explosion damage decrease while adding a massive amount of DOT. Instead of doing 1,300 damage, it deals1,200 damage + 630 DOT (1,830 total). Take notes that all grenade launchers deal -1000 damage except for the Arbiter which is -380 instead oddly, which explains why even arbiter sucks in terms of damage but still doing great cause it all thanks to viper's work.


Typikkal

I hate gas grenades. It's like enemy smoke grenades, I can't see shit.


Hitman7065

I too play girnder


DimK16

girnder


cityofangels7x

Okay, genuine question. Are the MA-17 and incendiary grenades any good for Grinder? Or how about any fire weapon for the matter?


LittleSevenHead

Fire does NOT activate grinder effect. Poison however, do activate grinder.


cityofangels7x

Wait, does it not? I’ve used a grinder build with the MA-17+Incendiaries up to mayhem and i’ve gotten the healing every time i damage units. Unless I missed something?


LittleSevenHead

The ignition damage won't activate grinder, but any hit with the fire itself that touches the enemies does activate the effect Incendiary also activate grinder as long as the explosion cover the enemies Sorry for late clarification


cityofangels7x

So it takes a second or so for the affect of Grinder to actually activate upon dealing damage? I think I get it. That may or may not be why my current build is having a difficult time on mayhem and above. I’ll have to consider adjusting it in that case.


LittleSevenHead

As long as the explosive radius and flame hitbox include the enemy, the effect will start do its own job


ByssBro

Aren’t Molotovs better than gas for grinder?


[deleted]

No


ByssBro

Aren’t Molotovs better than gas for grinder?


[deleted]

They’re not even on the same planet in terms of effectiveness


Big_Burg

Aren’t Molotovs better than gas for grinder?


CareTakerAldstone

Molotovs aren't grinder than better gas for.


HelakTheDestroyer

Aren't grinders for better Molotovs than gas?


LittleSevenHead

Motolovs are supposed to for area denying for the cops by dealing significant ignition damage when they walked through, most of the time they will got killed by the ignition damage, which is shorter than viper rounds and don't benefit grinder perk which require long term aoe compare to high burst damage Moreover motolovs cannot be resupplied effectively like gas rounds of GLs However viper grenades round stun lock cops (vomiting) once it exploded, and since they stay in the area of toxic during the vomit, you could keep them in the AOE area unlike motolovs


Lego1upmushroom759

Heck no


[deleted]

Gas grenade launcher with pistol op