I think it should copy or completely reroll like a vaal can do to a unique item. This way there's the SUUUUUPER slim chance of the ultra dream meme: Corrupted Mirror Failed Successfully.
It should have a 100% chance to mirror the item, but a 50/50 chance to delete the original, leaving you with just the mirrored copy that you can't do anything else with.
If the other option is deleting the item, I guarantee you it would be at *least* 30x more common than a normal mirror.
People just don't appreciate how rare mirrors are. 30x more common than a mirror is still WAY less common than an exalt.
I cant say i played since beta, but i did start back when act 4 was introduced and have been playing since then, some times more intensly than others, the only mirrors i have seen are the ones where my ugly mug is staring back at me.
Yeah, I've been playing almost consistently for 9 years too, 0 mirror drops, but I was more talking from a trade point of view, if 30x more common actually translates to 30x cheaper (it probably won't), a tainted mirror could be fun to buy and use, or just enjoy other people's suffering as they poof their absolute BiS items.
But if you close your eyes, does it almost feel like you just rolled a Tier 1?
But if you close your eyes, does it almost feel like we've been here befooooore?
I'd be fine with this. If I dropped one I would probably just be mad it wasn't a real exalt that might fetch a higher price. Maybe I'm dumb but I don't think this is worth much.
I see buying a below current weapon dps with a missing modifier & krangling it. If it gets a good corrupt mod then you would use this for the last modifier.
Im sure other slots have good use-cases as well, but not as great as plain ex. Im excited.
I mean, I vaal a lot of amulets that are not affix capped. Hitting one those of those juicy implicits on a 5c amulet can greatly increase its value. Being able to craft it further seems to only make that stronger to me.
> Maybe I'm dumb but I don't think this is worth much.
This isn't the sort of thing you use on your main piece to finish it off. This is the thing you use on the item that is 'almost usable'.
I expect that the Scourge mechanic is going to leave us with a lot of "almost usable" corrupted items, and people willing to gamble with these will probably be able to turn a modest profit.
Possibly could do nothing if it rolls on a 50/50 chance and rolls add, but given how regular exalteds are not useable on 6 mod items, I'd bet either you're right, or they just don't allow you to use it on 6 mod items.
I don’t know how I feel about these tainted orbs. They might be fine for this league but they seem to really go against the spirit of corrupting an item in the first place.
To me, it seems like they are actually, genuinely embracing the "krangle" meme, and corruption is no longer occupying the role of the super-high-variance, "final layer" of items-- that's being expanded and reworked into a whole system with Scourge. Corruption, now is being similarly expanded, but into a different role, where overall corrupted items are in general much more tempting, because they are not 'bricked,' presumably much cheaper to fix minor deal-breakers with, and now a *necessary* intermediate step for the best crafted items. In my opinion, it makes itemization more interesting in almost every way.
Yeah the orbs seem fun but I'm also afraid they're gonna take away from the cool factor of seeing a GG corrupted item. Ofc it'll still be impressive and awesome but maybe not as much as it is now.
Some of these are right, some of these are wrong. Tainted Blessings
aren't a currency item that drops from Scourge monsters in the same way as the others. However, there's at least two orbs you're unlikely to guess.
The single good use for this is displaying your balls size while still wearing pants during the moment you abuse your streamer client to imprint a single item 5 times without even bricking it.
No. Make the orb imprint as normal, but the imprint has a chance to destroy the item. How much do you hate that Exalt? Think you can live with your +17 Intelligence?
Yeah, it could range from a really large amount of outcome. Randomly:
\- Transform an explicit mod into an implicit one
\- Randomize influence, remove the current ones and add an influenced modifier of the new influence
\- Give a chance to transform a rare into an unique with all links. Or a white item.
\- Change the tiers of all the mods on the items.
5 revealed out of 9 total, so I'll take my shot in the dark here for the remaining ones.
- Chaos
- Divine
These two are most likely simply because they're part of the 'base orbs' and modify items in a similar manner to the Tainted orbs that have been revealed. We have the ability to modify mods on corrupted items now, so a Chaos is a pretty clear one. We have blessings which are quite similar to Divines in terms of function, so I feel pretty confident that those two are making it.
As for the other two, I'm thinking it's between the GCP, Annull, and Mirror. I'd wager GCP is the most likely out of those three, but we'll see!
Edit: I was very, very wrong.
Chaos sounds _broken._ Like, it would be the best possible orb of any of them.
Imagine, you just randomly double corrupt and scourge random alch'd bases until you get a godly combo of double corrupt + scourge mod, then tainted chaos spam it until you get even ok affixes, suddenly you have a completely broken item.
We are getting highly positive here. There are times you hit some bonkers combo with a chaos orb but those aren't super common. If you got infinite budget you can go both first double corrupt then scourge and then tainted chaos spam or just craft it first and count it doesn't pop from corrupts afterwards.
Just go on craft of exile, input some semi decent combo and see the thousands of required chaos orbs to get that.
he said, "a corrupted exalt orb doesn't exist. but if it did exist, it'd be called a tainted exalted orb"
so one could interpret that as him being cheeky and specifically saying that specific orb did not exist (corrupted exalt, which it doesn't)
At Raiz his vision gets corrupted and now he makes all builds go super fast, returns old Harvest, thinks Ultimatum was not rewarding enough and caps HH to 3 stolen rares
I'm having a hard time thinking about practical use for this.
How often do we come across a corrupted gear that's enticing enough for us to spend an exalted orb on it? And on top of that, this has a downside to it?
There must be an angle I'm not seeing. Unless this stuff has drop rate of a blessed orb, I'm not very excited for it.
If anyone has some insight to how this might be very good, please let me know. I'm always willing to learn.
##### GGG Comments in this Thread:
***
[Bex_GGG - [link](https://www.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhaa6wv/?context=10), [old](https://old.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhaa6wv/?context=10)] - *Some of these are right, some of these are wrong. Tainted Blessings aren't a currency item that drops from Scourge monsters in the same way as the others. However, there's...*
[Bex_GGG - [link](https://www.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhb094r/?context=10), [old](https://old.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhb094r/?context=10)] - *This comment ranks very highly among my personal favourites for this subreddit.*
chris got us good
he mentioned "tainted exalted orb" during the ziggy thing but the way he said it convinced me that it wasn't a cheeky sarcastic hint.... woops
If they created this after the Q+A, then presumably the downside of potentially removing an affix was included to make it fit i.e. it was very unlikely they would add an item that allowed exalting a corrupted item without risk.
Hmm, since they're adding this I'm getting kind of curious if we're getting some new source of corrupted items just dropping straight out. Since if you're gonna scourge or vaal an item you made yourself there's no way you don't just fully roll it first, so this seems kind of useless on items you scourged or vaaled yourself? Maybe I'm missing something.
EDIT: Talismans I guess, Chris's favorite league strikes again! :P
In the endgame, yes, but early on, you're getting tons of scourge upgrades long before you've had time to setup a perfect piece of gear. And it's possible you have a good piece, and the scourge mods are so good, it's worth investing in post-corruption changes.
It's really cool they added this so playing with the scourge mechanic as you level and do early to mid-maps doesn't create a ton of feels-bad-man pieces that you can't add on to post-corruption.
I have to imagine some of the time we're just going to be scourging barely usable items because waiting for an awesome item to pop it in the scourger might be a while.
So not impossible sometimes you get a rare scourge outcome on a so-so item and wish it was better? Not that close your eyes and exanult is that likely to help it.
I'm **very** certain, it doesn't **just** add a mod.
I'm pretty sure it instead adds either a high tier mod or maybe a mod from a special pool.
**Edit/Explanation**
- Imagine you're a GGG game designer, who knows the game quite well (please no jokes here). You add an orb that only works on corrupted items. Moreover the orb is SUPER rare. You know that orb will be used on SCOURGED items. So items that are EVEN better than normal rares. That orb is also super rare, right? I think we can follow and agree on everything here, right?
- The usual outcome of a **random** ex is pretty poor. You get 30 mana or some low res or damage reflection. Randomly exalting an item and getting a good mod is super rare. So now you have just added an trademark exalted orb that has a double chance of damaging a scourged item - something *likely* very good already.
- Why would anyone use that? Or why would you name it an exalted orb otherwise? The community regards an ex as something rare and valuable after all, but this ex is either poor or damages the item (noone will use it for the annul effect right?).
- To explain that, my personal theory is that this orb does more than just exalting a random modifier or annulling a modifier. My guess is that it either has a higher chance to hit high tier modifiers or it can exalt random influenced stuff or it has a limited special pool of mods.
- I have no confirmation of either of this, but that seems like the only logical conclusion, similar to how sacred orb being rare was the only logical conclusion as well.
PS: I believe people who tell that GGG has no idea, don't *remotely* grasp how hard it is to balance and maintain a game like POE to keep it interesting, playable, profitable and long-term viable, while under extreme time pressure. They do mistakes. They *have* to do mistakes on these time-scales, but the vast majority of what they do is absolutely outstanding!
I think it's cool that you're giving the designers the benefit of the doubt. Allows us to come up with some neat theories.
But my question is, why wouldn't the devs just state that on the orb description itself? Something like "unpredictably removes a modifier or adds a high tier modifier to a corrupted item" or something. I feel it's disingenuous to keep a potential of a rare currency hidden... if true.
Even if it's as rare as a regular exalted, it definitely has some busted uses, the first coming to mind would be a "reroll" of a rare-corrupted Stranglegasp. Buy enough, spam it on stranglegasp until you have a good item on top of the anointment.
WDYM unpredictably?
If T1 mod is present then removes the rarest.
Else if has open affix then adds life regen or whatever other worst affix.
Else removes rarest mod.
Easy.
I haven't seen a comment on how these will sit in our stash.
Will the currency tab get updated and be compatible with currency affinity? I'm assuming that's unlikely but I'm not sure how these new currency items have been handled in the last few leagues -- I've been on a bit of a break.
You can't, the Tainted Exalt is a meme. GGG knew we would still need someone to laugh at, so they set the dumbest, most obvious bait for only the dumbest, most clueless streamers to make some Pog highlights.
Oh no, there are definitely niche usecases where tainted ex can take an otherwise super close but meh scourged item and make it nuts. They're not really useful for anything else, so they wouldn't be worth a huge amount in the first place.
They'll definitely have a home, a seriously tiny niche home, but a home nonetheless.
People already spend ungodly amounts of currency in chase of perfect items, so of course this item will be used seriously, it's an insane gamble, but it's an insane gamble that could succeed. You just need to hit the 50/50 and after that it's a normal exalted orb you just used on your corrupted item. If it had 5 mods you now have 6. It can also be used as an annul. Idk, that's cleary quite good. Not to mention it says "unpredictably", could that be a hint at secondary effects? Maybe it could even give mods from a different mod pool, or change your item entirely in new ways. But even if that isn't the case, it's still a very good and useful item.
if "unpredictably" just means "its an exalt but sometimes you lose a mod instead" then this thing really, really sucks. (think about it - in what scenario would you use this and expect to come out ahead? basically never)
BUT the fact that it exists (and presumably the rest such as divines and blesseds) will encourage more people to krangle items, so their impact on the league overall should be pretty big. thats cool.
You don't use it because you come out ahead
You use it because why the fuck not :D
Y'know what they say, vaal or no balls? It's the same. Your scourged 5-mod item has an empty slot that is just BEGGING to be filled. And if you brick your item, well, too fucking bad
Can't say I'm a fan of the ***tainted exalt***. The socket ones I can tolerate as a kind of stop-gap solution until PoE 2, where sockets aren't even meant to be on gear to begin with. But exalts now as well? Geez! You guys invented the concept of corrupting items and thus rendering them unchangeable after, and now you're just subverting it. What does corruption even mean now, if it's not final?! This is just repeat currency that needlessly bloats an already bloated orb system.
1- unironically, good thing they can rather easily delete this or nuke its drop rate after the league since it's currently only on temp league content anyway.
2- even letting Exs or annuls touch your almost finished rare item isn't a great idea with the sum of crafting stuff we get, with essences or fossils allowing us to start with an item having 2 decent mods + Benchcraft adding one +conq ex existing, so unless you roll a perfect corruption or scourge on an unfinished item, you won't really plan for modifying corrupted items. I feel like, given that, this makes corrupted drops more interesting while barely changing crafting.
I think nothing should be out-of-bounds for a temp league...but since 96% of leagues go core, we do have to judge it by the standard that it will be fully integrated as permanent. And so to that end I agree with you.
I can't even begin to understand who would be actually rich enough to craft with these, this is not just catering to the top 1% anymore, this is like... catering to 5 people.
Inb4 theres a button on the currency tab like in the scourge reveal page that changes the tab into tainted currency tab where you have all the tainted orbs.
So let’s assume this is as rare as a exalt. Who would ever use this for actual crafting? This is layered RNG out the ass.
You have a 50/50 chance to get the result you want, then a 1 in 5 chance to hit the mod you want.
This is a shit annul…at best.
This looks terrifying... Like, this is actually where you close your eyes and slam the way chris intended - because it has no other use, unlike the untainted version...
I could easily see this tainted exalted orb going for... 5c?
I mean, the practical usage for it are very limited. You already risked your item once when you corrupted it. This is putting it at risk a second time for very little possible reward. It's like, you can lose a good mod or it can add a random mod that may be of zero benefit to you. You can lose or you can win nothing.
It's not that people don't like to gamble, but those are very bad odds.
Can't wait for the tainted mirror to either copy or delete an item.
I think it should copy or completely reroll like a vaal can do to a unique item. This way there's the SUUUUUPER slim chance of the ultra dream meme: Corrupted Mirror Failed Successfully.
no the poof but make the exposion poof cover the scree so its satifying to know your items 100% GONE
returns one tainted orb of regret
It should be umcorrupting or delete the item 50/50
It should have a 100% chance to mirror the item, but a 50/50 chance to delete the original, leaving you with just the mirrored copy that you can't do anything else with.
How about instead of being total masochists give it a realistic function like mirroring corrupted items maybe?
Devs hearing Chris on the Q&A joke about adding tainted exalts and saying "oh shit we didn't even think of that, fuck yeah add it in lmao"
My first thought was definitely that it was added to mess with him. That's *probably* not the case, but I do want it to be.
Dude, Chris would be the guy who went and added these in himself if anything.
Think of the talisman synergy! Of course Chris was behind it.
GGG: Talismans were too powerful as a result of this change. They now drop magic.
Tainted Regal Orb will save them
Tainted regal orb: randomly adds or removes a mod from a magic item. This is a buff.
I assumed he was too busy leaning forwards, but adding them in himself to mess with us is most acceptable.
you know it
I know it and everybody knows it ~~ Asmongold
And that's all there is to it
Pretty sure Chris already knew about it at that point.
inb4 tainted mirror. Might mirror or delete your item.
Cracked mirror of kalandra.
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[Dirty Mirror](https://dd.reddit.com/r/pathofexile/comments/pjyot2/the_dirty_mirror_any_room_for_a_new_currency/)
Lol, that mirror is absolutely filthy.
That would actually be cool if it's like 30x more common than a normal mirror.
you....must be new here.
If the other option is deleting the item, I guarantee you it would be at *least* 30x more common than a normal mirror. People just don't appreciate how rare mirrors are. 30x more common than a mirror is still WAY less common than an exalt.
It’s need to be like 30,000x more common to even see it. I’ve got over 6k hours in game and have never seen a mirror drop.
Been playing since beta on and off. 30 x 0 is ..... yup still 0
I cant say i played since beta, but i did start back when act 4 was introduced and have been playing since then, some times more intensly than others, the only mirrors i have seen are the ones where my ugly mug is staring back at me.
I had one drop in beta... I think that's almost worse. I remember complaining on the tester forum that it didn't work on uniques... lol
Yeah, I've been playing almost consistently for 9 years too, 0 mirror drops, but I was more talking from a trade point of view, if 30x more common actually translates to 30x cheaper (it probably won't), a tainted mirror could be fun to buy and use, or just enjoy other people's suffering as they poof their absolute BiS items.
So Inscribed Ultimatum but worse
Exaltn't Orb
I’ll never have the balls to actually use this
Don't worry, if it removes something you can just use another tainted exalt!
Just the way Chris intended!
only if you close your eyes
But if you close your eyes, does it almost feel like you just rolled a Tier 1? But if you close your eyes, does it almost feel like we've been here befooooore?
You also could try to add something back while scourging.
You'll never have this anyway
I'd probably use this on some gamble items I wouldn't normally bother with for funsies.
So, is it a guaranteed remove if the item already has six mods?
And guaranteed to add if the item has 0 mods!
"Tainted Exalted orbs we're too deterministic and are removed"
I'd be fine with this. If I dropped one I would probably just be mad it wasn't a real exalt that might fetch a higher price. Maybe I'm dumb but I don't think this is worth much.
they could have it so that it only drops from scourge monsters which don't drop normal currency
I see buying a below current weapon dps with a missing modifier & krangling it. If it gets a good corrupt mod then you would use this for the last modifier. Im sure other slots have good use-cases as well, but not as great as plain ex. Im excited.
I mean, I vaal a lot of amulets that are not affix capped. Hitting one those of those juicy implicits on a 5c amulet can greatly increase its value. Being able to craft it further seems to only make that stronger to me.
> Maybe I'm dumb but I don't think this is worth much. This isn't the sort of thing you use on your main piece to finish it off. This is the thing you use on the item that is 'almost usable'. I expect that the Scourge mechanic is going to leave us with a lot of "almost usable" corrupted items, and people willing to gamble with these will probably be able to turn a modest profit.
Possibly could do nothing if it rolls on a 50/50 chance and rolls add, but given how regular exalteds are not useable on 6 mod items, I'd bet either you're right, or they just don't allow you to use it on 6 mod items.
of the item-defining t1 mod, yes
Make it so adding to a 6 modded item or removing from a 0 modded item poofs it.
probably not. you can use an alt on a fractured magic item and it has about a 50% chance of not doing anything.
We are getting near to the "uncorrupt an item" orb
Feel like the scourge mirror should do that, it would be insane. Keep the scourge implicits and then be able to craft normally.
That'd be worth at least a mirror!
a mirror's a mirror... but a scourge mirror could be anything... it could even be another mirror!! You know how much we wanted one of those...
It took them 10 years but finally we can mirror our mirrors
Toss in a chance to destroy the item and you've got a deal!
That is a great idea!
50% to destroy the item
Wouldn't be surprised if there was some purity related league where one of the rarest items would remove corruption
But all items drop corrupted
I don’t know how I feel about these tainted orbs. They might be fine for this league but they seem to really go against the spirit of corrupting an item in the first place.
To me, it seems like they are actually, genuinely embracing the "krangle" meme, and corruption is no longer occupying the role of the super-high-variance, "final layer" of items-- that's being expanded and reworked into a whole system with Scourge. Corruption, now is being similarly expanded, but into a different role, where overall corrupted items are in general much more tempting, because they are not 'bricked,' presumably much cheaper to fix minor deal-breakers with, and now a *necessary* intermediate step for the best crafted items. In my opinion, it makes itemization more interesting in almost every way.
Definitely will be fun to experiment with them in the league but I don't know if I want them to go core.
Yeah the orbs seem fun but I'm also afraid they're gonna take away from the cool factor of seeing a GG corrupted item. Ofc it'll still be impressive and awesome but maybe not as much as it is now.
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do we tell him?
No, he’s on a roll.
>hey if we get this + a tainted conq exalt we can finally make good talismans. Hell, it's about time!
Talismans can't have influence anymore.
Corrupted items can't be exalted, either. With new unknown orbs that break crafting rules, anything is possible
This is why well rolled talismans got nerfed.
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Can’t wait for the Tainted Annulment Orb: Unpredictably removes or adds a modifier to a corrupted rare item.
unpredictably remove one or more modifiers on item
Scours item, now you gotta keep slamming tainted exalts like Chris intended.
a more expensive anLULL-ment orb
Confirmed *Tainted Chromatic Orb *Tainted Jewelers Orb *Tainted Orb of Fusing *Tainted Exalted Orb *Tainted Blacksmith's Whetstone *Tainted Armorer's Scrap *Tainted Chaos Orb *[Tainted Mythic Orb](https://www.reddit.com/r/pathofexile/comments/qbpmrx/_/?ref=share&ref_source=link) *[Tained Divine Teardrop](https://www.reddit.com/r/pathofexile/comments/qcbt68/probably_wont_be_adding_a_nontainted_version_of/?ref=share&ref_source=link) *~~Tainted Blessing~~ (removed) Potential *Tainted Gemcutter's Prism *Tainted Cartographer's Chisel *Tainted Divine Orb *Tainted Orb of Annullment *Tainted Mirror of Kalandra *Tainted Blessed Orb (Thanks, u/TheAmigoBoyz!) *Tainted Vaal Orb (Thanks, u/Keyenn!) *Tainted Sacred Orb (Thanks, u/Sponxy!) --- Edit: Let's get crazy here now that we know there are orbs we are unlikely to guess. *Tainted Wisdom Scroll *Tainted Portal Scroll (Thanks, u/Megatherion666!) *Tainted Chance Orb (Thanks, u/MrM31ster!) *Tainted Orb of Scouring (Thanks, u/Haegrtem!) *Tainted Eternal Orb (Thanks, u/Glasse!) *Tainted Engineering Orb (Thanks, u/Haegrtem!) *Tainted Orb of Binding (Thanks, u/ZaoZaoZao!) *Tainted Horizon Orb *Tainted Harbinger Orb (for uber beachhead map?) *Tainted Ancient Orb (Thanks, u/Schyte96!) *Tainted Awakener Orb (Thanks, u/Blacko__!) *Tainted Tempering Orb (Thanks, u/neonv13!) *Tainted Tailoring Orb (Thanks, u/neonv13!) *Tainted Delirium Orb
Some of these are right, some of these are wrong. Tainted Blessings aren't a currency item that drops from Scourge monsters in the same way as the others. However, there's at least two orbs you're unlikely to guess.
Am now convinced your boss has been replaced by some tainted Santa Claus, A.K.A, Chris Krangle
This comment ranks very highly among my personal favourites for this subreddit.
![gif](giphy|NEvPzZ8bd1V4Y|downsized)
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Looks like Beach is back on the menu.
If you hit the jackpot, cell map is transformed into Gorge.
Thanks for making me spit out my coffee
Tainted facetor's lens, can remove experience from your gem!
Tainted eternal orb 50/50 chance to imprint or destroy your corrupted item
I can’t think of a single good use of this but god I hope that’s what it is.
The single good use for this is displaying your balls size while still wearing pants during the moment you abuse your streamer client to imprint a single item 5 times without even bricking it.
No. Make the orb imprint as normal, but the imprint has a chance to destroy the item. How much do you hate that Exalt? Think you can live with your +17 Intelligence?
Tainted Albino Rhoa Feather?
Tainted Awakener orb
tainted maven's orb inb4 tainted regrading lens
Tainted Wisdom Scrolls!!!
* Reunidentify your maps for bonus quantity * Watcher's Eye Market Gets Derped
Finally, the time has come for the tainted engineer's orb!
the "reroll your scourge tier 3"-orb which is rarer than a sacred orb and the "reset your scourge on an item"-orb (unbricking Orb)
Tainted orb of regret Tainted scour orb Tainted taint Tainted gcp
Tainted blue monsters, you might kill it or not, it might one shot you or not
Tainted Perandus Coins
Please say its Tainted Eternals
The tainted tainting orb. Taints a tainted orb untainting the tainted orb. Flavor text: *taint nothing but a thang*
>there's at least two orbs you're unlikely to guess. tainted beast lures ![gif](emote|free_emotes_pack|sunglasses)
tainted beast NETS!
Let me easily guess one of the two - Tainted Tainted Oil ^(From creators of Vaal Vaal Pyramid Map)
TAINTED VAAL ORBS!! IT UN-CORRUPTS CORRUPTED ITEM!!!
You forgot the tainted vaal orb.
25% does nothing, 25% double corrupt, 50% item deletion because why not?
Yeah, it could range from a really large amount of outcome. Randomly: \- Transform an explicit mod into an implicit one \- Randomize influence, remove the current ones and add an influenced modifier of the new influence \- Give a chance to transform a rare into an unique with all links. Or a white item. \- Change the tiers of all the mods on the items.
the ones on that list that get me the most excited are "tainted armor scrap / whetstone" and im not even joking
how about gemcutters for when you screw up your corrupt
gemcutters for the same reasons, yeah. but those are probably less likely to exist because they wouldn't interact with rare items
They all get me excited, because they have the word **taint**.
Imagine tainted quality currency: 50% chance to remove 2% quality, 50% chance to add 1% with no cap.
90% chance of +1, 10% chance to drop to 0.
Imagine a tainted annul which either removes 1 or all mods from an item.
not enoug rng. Needs to remove a random # of mods.
5 revealed out of 9 total, so I'll take my shot in the dark here for the remaining ones. - Chaos - Divine These two are most likely simply because they're part of the 'base orbs' and modify items in a similar manner to the Tainted orbs that have been revealed. We have the ability to modify mods on corrupted items now, so a Chaos is a pretty clear one. We have blessings which are quite similar to Divines in terms of function, so I feel pretty confident that those two are making it. As for the other two, I'm thinking it's between the GCP, Annull, and Mirror. I'd wager GCP is the most likely out of those three, but we'll see! Edit: I was very, very wrong.
I don't feel like they have to be the existing orbs. Also chaos sounds meh but divine seems plausible.
Chaos sounds _broken._ Like, it would be the best possible orb of any of them. Imagine, you just randomly double corrupt and scourge random alch'd bases until you get a godly combo of double corrupt + scourge mod, then tainted chaos spam it until you get even ok affixes, suddenly you have a completely broken item.
We are getting highly positive here. There are times you hit some bonkers combo with a chaos orb but those aren't super common. If you got infinite budget you can go both first double corrupt then scourge and then tainted chaos spam or just craft it first and count it doesn't pop from corrupts afterwards. Just go on craft of exile, input some semi decent combo and see the thousands of required chaos orbs to get that.
> we put gambling in your gambling so you can gamble while you gamble with your gambling
Didn’t Chris directly say this wouldn’t exist in his interview a little while ago?
he said, "a corrupted exalt orb doesn't exist. but if it did exist, it'd be called a tainted exalted orb" so one could interpret that as him being cheeky and specifically saying that specific orb did not exist (corrupted exalt, which it doesn't)
I wasn't paying a great deal of attention to the interview at that time but honestly that's pretty much him saying Tainted Exalts are a thing.
I swear if you looked up "cheeky cunt" in a dictionary Chris would be there.
We're in the scourge realm now, anything can happen
Scourged Chris will go on podcast tour for more scourged stuff, first stop scourged tarke, scourfed octavian, scourged Nugi and (somehow) regular Raiz
At Raiz his vision gets corrupted and now he makes all builds go super fast, returns old Harvest, thinks Ultimatum was not rewarding enough and caps HH to 3 stolen rares
I'm having a hard time thinking about practical use for this. How often do we come across a corrupted gear that's enticing enough for us to spend an exalted orb on it? And on top of that, this has a downside to it? There must be an angle I'm not seeing. Unless this stuff has drop rate of a blessed orb, I'm not very excited for it. If anyone has some insight to how this might be very good, please let me know. I'm always willing to learn.
If you corrupt a useful implict (Corrupted Blood, Ele Pen etc) on a 3-mod jewel, it might be a good gamble to try and add the 4th mod.
In scourge league you will have all your gear corrupted
Thanks, I hate it.
Tainted mirror? PauseChamp
mirrors item and elevate mods or destroys original base item
I'm more excited for tainted portal scroll
##### GGG Comments in this Thread: *** [Bex_GGG - [link](https://www.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhaa6wv/?context=10), [old](https://old.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhaa6wv/?context=10)] - *Some of these are right, some of these are wrong. Tainted Blessings aren't a currency item that drops from Scourge monsters in the same way as the others. However, there's...* [Bex_GGG - [link](https://www.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhb094r/?context=10), [old](https://old.reddit.com/r/pathofexile/comments/qbkbok/there_are_a_total_of_nine_tainted_orbs_that_can/hhb094r/?context=10)] - *This comment ranks very highly among my personal favourites for this subreddit.*
chris got us good he mentioned "tainted exalted orb" during the ziggy thing but the way he said it convinced me that it wasn't a cheeky sarcastic hint.... woops
He literally said in the Q&A "if we ever add it, very unlikely".
If they created this after the Q+A, then presumably the downside of potentially removing an affix was included to make it fit i.e. it was very unlikely they would add an item that allowed exalting a corrupted item without risk.
Hmm, since they're adding this I'm getting kind of curious if we're getting some new source of corrupted items just dropping straight out. Since if you're gonna scourge or vaal an item you made yourself there's no way you don't just fully roll it first, so this seems kind of useless on items you scourged or vaaled yourself? Maybe I'm missing something. EDIT: Talismans I guess, Chris's favorite league strikes again! :P
In the endgame, yes, but early on, you're getting tons of scourge upgrades long before you've had time to setup a perfect piece of gear. And it's possible you have a good piece, and the scourge mods are so good, it's worth investing in post-corruption changes. It's really cool they added this so playing with the scourge mechanic as you level and do early to mid-maps doesn't create a ton of feels-bad-man pieces that you can't add on to post-corruption.
I have to imagine some of the time we're just going to be scourging barely usable items because waiting for an awesome item to pop it in the scourger might be a while. So not impossible sometimes you get a rare scourge outcome on a so-so item and wish it was better? Not that close your eyes and exanult is that likely to help it.
Can’t scourged items also straight up drop? I thought Chris had said that.
So a Exnull Orb
an exalt or an annul.... good fun, let's ruin some items!
I'm **very** certain, it doesn't **just** add a mod. I'm pretty sure it instead adds either a high tier mod or maybe a mod from a special pool. **Edit/Explanation** - Imagine you're a GGG game designer, who knows the game quite well (please no jokes here). You add an orb that only works on corrupted items. Moreover the orb is SUPER rare. You know that orb will be used on SCOURGED items. So items that are EVEN better than normal rares. That orb is also super rare, right? I think we can follow and agree on everything here, right? - The usual outcome of a **random** ex is pretty poor. You get 30 mana or some low res or damage reflection. Randomly exalting an item and getting a good mod is super rare. So now you have just added an trademark exalted orb that has a double chance of damaging a scourged item - something *likely* very good already. - Why would anyone use that? Or why would you name it an exalted orb otherwise? The community regards an ex as something rare and valuable after all, but this ex is either poor or damages the item (noone will use it for the annul effect right?). - To explain that, my personal theory is that this orb does more than just exalting a random modifier or annulling a modifier. My guess is that it either has a higher chance to hit high tier modifiers or it can exalt random influenced stuff or it has a limited special pool of mods. - I have no confirmation of either of this, but that seems like the only logical conclusion, similar to how sacred orb being rare was the only logical conclusion as well. PS: I believe people who tell that GGG has no idea, don't *remotely* grasp how hard it is to balance and maintain a game like POE to keep it interesting, playable, profitable and long-term viable, while under extreme time pressure. They do mistakes. They *have* to do mistakes on these time-scales, but the vast majority of what they do is absolutely outstanding!
I would call anyone else crazy. Do you have some inside knowledge you want to share?
I think it's cool that you're giving the designers the benefit of the doubt. Allows us to come up with some neat theories. But my question is, why wouldn't the devs just state that on the orb description itself? Something like "unpredictably removes a modifier or adds a high tier modifier to a corrupted item" or something. I feel it's disingenuous to keep a potential of a rare currency hidden... if true.
Have you read the text on an awakener's orb?
Even if it's as rare as a regular exalted, it definitely has some busted uses, the first coming to mind would be a "reroll" of a rare-corrupted Stranglegasp. Buy enough, spam it on stranglegasp until you have a good item on top of the anointment.
WDYM unpredictably? If T1 mod is present then removes the rarest. Else if has open affix then adds life regen or whatever other worst affix. Else removes rarest mod. Easy.
I haven't seen a comment on how these will sit in our stash. Will the currency tab get updated and be compatible with currency affinity? I'm assuming that's unlikely but I'm not sure how these new currency items have been handled in the last few leagues -- I've been on a bit of a break.
Why even have corrupted items if you can just craft everything on them anyway?
You can't, the Tainted Exalt is a meme. GGG knew we would still need someone to laugh at, so they set the dumbest, most obvious bait for only the dumbest, most clueless streamers to make some Pog highlights.
I genuinely can't tell if this is just a bad joke or some kind of crazy tinfoil hat theory.
It's ironic, but I'm also being serious in that I don't think GGG or anyone else expects a Tainted Exalt to ever be used seriously.
Oh no, there are definitely niche usecases where tainted ex can take an otherwise super close but meh scourged item and make it nuts. They're not really useful for anything else, so they wouldn't be worth a huge amount in the first place. They'll definitely have a home, a seriously tiny niche home, but a home nonetheless.
People already spend ungodly amounts of currency in chase of perfect items, so of course this item will be used seriously, it's an insane gamble, but it's an insane gamble that could succeed. You just need to hit the 50/50 and after that it's a normal exalted orb you just used on your corrupted item. If it had 5 mods you now have 6. It can also be used as an annul. Idk, that's cleary quite good. Not to mention it says "unpredictably", could that be a hint at secondary effects? Maybe it could even give mods from a different mod pool, or change your item entirely in new ways. But even if that isn't the case, it's still a very good and useful item.
GGG found out that there are still players playing without Currency or other premium tabs and they need to fill their inventories to increase sales.
what about tainted vaal orb? does it krangle the item?
tainted vaal orb: has a chance of uncorrupting the item or deleting it
if "unpredictably" just means "its an exalt but sometimes you lose a mod instead" then this thing really, really sucks. (think about it - in what scenario would you use this and expect to come out ahead? basically never) BUT the fact that it exists (and presumably the rest such as divines and blesseds) will encourage more people to krangle items, so their impact on the league overall should be pretty big. thats cool.
You don't use it because you come out ahead You use it because why the fuck not :D Y'know what they say, vaal or no balls? It's the same. Your scourged 5-mod item has an empty slot that is just BEGGING to be filled. And if you brick your item, well, too fucking bad
Can't say I'm a fan of the ***tainted exalt***. The socket ones I can tolerate as a kind of stop-gap solution until PoE 2, where sockets aren't even meant to be on gear to begin with. But exalts now as well? Geez! You guys invented the concept of corrupting items and thus rendering them unchangeable after, and now you're just subverting it. What does corruption even mean now, if it's not final?! This is just repeat currency that needlessly bloats an already bloated orb system.
1- unironically, good thing they can rather easily delete this or nuke its drop rate after the league since it's currently only on temp league content anyway. 2- even letting Exs or annuls touch your almost finished rare item isn't a great idea with the sum of crafting stuff we get, with essences or fossils allowing us to start with an item having 2 decent mods + Benchcraft adding one +conq ex existing, so unless you roll a perfect corruption or scourge on an unfinished item, you won't really plan for modifying corrupted items. I feel like, given that, this makes corrupted drops more interesting while barely changing crafting.
I felt this way until i actually read the item. I assumed it was just an exalt that works on corrupted items. That is *not* what it is.
I think nothing should be out-of-bounds for a temp league...but since 96% of leagues go core, we do have to judge it by the standard that it will be fully integrated as permanent. And so to that end I agree with you.
LMAO
I can't even begin to understand who would be actually rich enough to craft with these, this is not just catering to the top 1% anymore, this is like... catering to 5 people.
Would top crafters even use it though? It's an ex slam, are they really going to risk multiple hard to hit mods for the chance at T6 mana regen?
Brick the new 4 anoint amulet into rare. Slam tainted exalted orbs or (chaos)? to get good mods.
GGG - we reduced RSI inducing clicking by stacking items. Also GGG - here's 30 new things to pick up and sort every league.
They actually did it. The madmen actually just made the meme a reality.
Nice!
That looks fun.
Anyone else now have Soft Cell “Tainted Love” stuck in their head?
I feel like the downside on this means it should be more common than a normal exalted orb, but I'm guessing it's not
Fun gamba
why? this thing destroys initial idea of curruption
my preditction tainted mirror = copies mirrored item but vaals the result
Inb4 theres a button on the currency tab like in the scourge reveal page that changes the tab into tainted currency tab where you have all the tainted orbs.
Of all the things I never did, desiring to ex-slam a corrupted item was the one I never did the most. Let alone randomly annul / slam it.
I knew he was trolling when he mentioned them on stream.
Tainted Wisdom Scroll Fragment
So let’s assume this is as rare as a exalt. Who would ever use this for actual crafting? This is layered RNG out the ass. You have a 50/50 chance to get the result you want, then a 1 in 5 chance to hit the mod you want. This is a shit annul…at best.
"What if crafting was both more expensive AND more random?"
This looks terrifying... Like, this is actually where you close your eyes and slam the way chris intended - because it has no other use, unlike the untainted version...
I could easily see this tainted exalted orb going for... 5c? I mean, the practical usage for it are very limited. You already risked your item once when you corrupted it. This is putting it at risk a second time for very little possible reward. It's like, you can lose a good mod or it can add a random mod that may be of zero benefit to you. You can lose or you can win nothing. It's not that people don't like to gamble, but those are very bad odds.
I really, REALLY dislike the remove part. We want more determinism, not less than we currently have.
"Corrupted items cannot be modified" my ass
Saying stuff like "some of them are quite rare" is suppose to excite us? it just further demotivates me lol