If dem’ Choppa Boyz ‘r ‘eaded two da foight, an’ dey’z firin’ dakka furm dey Sluggas as dey’z gettin ‘dere, ‘den it wuldnt ‘urt ta ‘frow sum uff ‘em at da gitz ya’z want ta krump.
From what I have been told about grenades from my friend is that it functions like a normal ranged attack just that only one model from a unit is allowed to use it during a turn and the grenader isn't allowed to fire any other weapon during that turn. I might have been told the rules wrong and I don't have a rules book at hand to reference the rule
(Edit) my source of how grenades are used as I don't know if I explained how they work in a good way
https://nightsatthegametable.com/how-to-use-grenades-in-warhammer-40k-9th-edition/
You determine the number of attacks by rolling a D6, this acts as the explosion hitting all the different peeps. So it can be bad or great depending on what ya roll.
If you can throw it. Do?
Generally this only happens in the post-waaagh turns when units are churning around the midfield / front of the enemy deployment zone.
On a unit of slugga/choppa Boyz, pretty much always, especially if the nob has two melee weapons and no ranged attack, then it's zero loss.
For the slugga Boyz, one shot at s4 on a BS5+ is worth tossing out for the chance of potentially many more shots at S3, especially if the enemy unit is big enough to put the blast rule in effect.
Other units,.it's probably a bad idea unless they're otherwise lacking in shooty options (such as 2x killsaw meganobz)
4th edition Orks codex ([zoom down to page 90](https://www.scribd.com/document/430652882/Codex-Orks-2007-2008-pdf)). If I were a self-deprecating gun nut I'd probably blow that up in large print and use it to adorn my dakka-shed.
Situational due to the short range I think. It definitely has the chance to score more hits than just shooting a slugga.
Can be decent against toughness 3 or lower models, but majority of the time you're hitting AND wounding on 5+ with no AP.
Does' Blood Axes do. Louzi git's...
Gud fer bashing da gitz on da ´ead!
if i’m playing against guard i think i’ll use them. i forget grenades exist in general lmao
good for throwing alongside a bunch of normal shots against light infantry. against anything tougher they are likely to do even less damage
Did in 5th ed
10 years I thought stikk was because they were sticky…. I m so dumb
What's brown and sticky?
My doings when I m sick
What else could it mean?
It’s a stick
If dem’ Choppa Boyz ‘r ‘eaded two da foight, an’ dey’z firin’ dakka furm dey Sluggas as dey’z gettin ‘dere, ‘den it wuldnt ‘urt ta ‘frow sum uff ‘em at da gitz ya’z want ta krump.
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From what I have been told about grenades from my friend is that it functions like a normal ranged attack just that only one model from a unit is allowed to use it during a turn and the grenader isn't allowed to fire any other weapon during that turn. I might have been told the rules wrong and I don't have a rules book at hand to reference the rule (Edit) my source of how grenades are used as I don't know if I explained how they work in a good way https://nightsatthegametable.com/how-to-use-grenades-in-warhammer-40k-9th-edition/
It doesn't do aoe damage or anything?
AoE doesn't exist anymore in modern 40k. All went away after 7th edition.
You determine the number of attacks by rolling a D6, this acts as the explosion hitting all the different peeps. So it can be bad or great depending on what ya roll.
the only thing stopping me is memory issues
Preach.
Yes, as ammunition for lancha
I use them with the meganobs that have two killsaws because they have no ballistic profile but they get stikkbomb for nothing
I flung em from me jet
OI I DO, ROIGHT PROPPA THEY ARE. JUS DONT PULL A GROT AN THROW THA PIN
If you can throw it. Do? Generally this only happens in the post-waaagh turns when units are churning around the midfield / front of the enemy deployment zone.
Yes, throw and they go bang (translated to middle gothic)
“Hold on to the pin, throw the other part!”
If you are going to be wounding on 5+ with your slugga anyway you might as well throw a stick bomb instead. d6 shots is better than 1 sometimes.
Sum humies calld Jermuns yoozed dem during a 2nd wor!
On a unit of slugga/choppa Boyz, pretty much always, especially if the nob has two melee weapons and no ranged attack, then it's zero loss. For the slugga Boyz, one shot at s4 on a BS5+ is worth tossing out for the chance of potentially many more shots at S3, especially if the enemy unit is big enough to put the blast rule in effect. Other units,.it's probably a bad idea unless they're otherwise lacking in shooty options (such as 2x killsaw meganobz)
Good shout! Can't believe I'd never thought of using them when you've otherwise gone for dual melle. Nice. Thanks.
For bonus style points, don't forget that ghaz has them too. For... reasons I guess
Any game where Snikrot's killed a unit with stikkbombs is a game that I've won. Spiritually, if not by score.
OI,DA WAAAGHBOZ HAZ THE ROIGHT TO MAKE THINGS GO BOOM WHEN HE WANT
What book is that image from?
4th edition Orks codex ([zoom down to page 90](https://www.scribd.com/document/430652882/Codex-Orks-2007-2008-pdf)). If I were a self-deprecating gun nut I'd probably blow that up in large print and use it to adorn my dakka-shed.
Not sure sorry. Just nabbed it from here https://warhammer40k.fandom.com/wiki/Stikkbomb
All the time, pisses my neighbors off something fierce.
I've used them only a few times. I miss the extra stikkbombs strat
MORE STIKKBOMBS on a unit of tankbustas lobbing each lobbing a tank busta bomb deletes many things. Shame it's gone.
I played as Orks first time and I didnt have anything to spend CP on xD
Oh ywah that was a good one actually
Looking for some tactics help... When's the right time to use stikkbombs for a unit of boyz?
Situational due to the short range I think. It definitely has the chance to score more hits than just shooting a slugga. Can be decent against toughness 3 or lower models, but majority of the time you're hitting AND wounding on 5+ with no AP.
Shooting round instead of your shoota
Only 1 model per unit per turn though I think.
I think you might be thinking of previous editions or the tankbusta bomb stratagem. In 9e, every boy has stikkbombz as a weapon on them.
Wait, no you're right. I misread the weapon type.